Mod ID | MonsterNemesisElementalHit |
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Name | Blessing of Elements |
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Groups | MonsterNemesis |
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Mod type | MonsterNemesisElementalHit |
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Mod domain | Monster (3) |
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Generation type | Nemesis (4) |
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Req. level | 25 |
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Effect | Gain 50% of Physical Damage as Extra Damage of a random Element (Hidden) Always cause Elemental Status Ailments (Hidden) |
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Granted buff ID | |
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Granted buff value | |
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Granted skill | |
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Tags | physical_damage, elemental_damage, bleed, damage, physical, elemental, ailment |
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Tier Text | |
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Stats |
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# | Stat ID | Minimum | Maximum |
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1 | physical_damage_%_to_add_as_random_element | 50 | 50 |
2 | always_cause_elemental_status_ailment | 1 | 1 |
Spawn weights |
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# | Tag | Weight |
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1 | rare | 800 |
2 | default | 0 |
Generation weights |
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# | Tag | Weight |
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MonsterNemesisElementalHit is the internal ID of modifier Blessing of Elements.