This article is about the variant of Mausoleum Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Mausoleum MapMap Level: 70 Map Tier: 3 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The layout for this indoor map is linear, appearing similar to an infinity sign. The boss arena will be near the opposite end of the starting point.
This map requires little to no backtracking to full-clear.
Encounters
Boss
Tolman, the Exhumer, based on the Tolman fight in The Quay. The arena is fairly small, containing 4 bone piles with Tolman, the Exhumer slightly off-center. Upon approaching the boss, a red Ankh appears and zombies begin to spawn from the bone piles. After a short time, Tolman becomes targetable and chases the player. During this phase, red Desecrated Ground spawns, nearby corpses detonate, and red areas with a delayed detonation, similar to the ones cast by an Undying Evangelist, appear.
This boss does not count as spawned before engaging the boss, so Eldritch Altars are unable to roll boss modifiers.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map Tier
Map Level
Map Series
Mausoleum MapMausoleum MapMap Level: 70 Map Tier: 3 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Necropolis
Mausoleum MapMausoleum MapMap Level: 79 Map Tier: 12 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Ancestor
Mausoleum MapMausoleum MapMap Level: 68 Map Tier: 1 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
The Forbidden Sanctum
Mausoleum MapMausoleum MapMap Level: 74 Map Tier: 7 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Kalandra
Mausoleum MapMausoleum MapMap Level: 77 Map Tier: 10 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Sentinel
Mausoleum MapMausoleum MapMap Level: 71 Map Tier: 4 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Archnemesis
Mausoleum MapMausoleum MapMap Level: 71 Map Tier: 4 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Scourge
Mausoleum MapMausoleum MapMap Level: 80 Map Tier: 13 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Expedition
Mausoleum MapMausoleum MapMap Level: 76 Map Tier: 9 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Ritual
Mausoleum MapMausoleum MapMap Level: 68 Map Tier: 1 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Heist
Mausoleum MapMausoleum MapMap Level: 69 Map Tier: 2 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Harvest
Mausoleum MapMausoleum MapMap Level: 69 Map Tier: 2 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Delirium
Mausoleum MapMausoleum MapMap Level: 69 Map Tier: 2 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Metamorph
Mausoleum MapMausoleum MapMap Level: 70 Map Tier: 3 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Blight
Mausoleum MapMausoleum MapMap Level: 70 Map Tier: 3 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
Legion
Mausoleum MapMausoleum MapMap Level: 71 Map Tier: 4 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
Synthesis
Mausoleum MapMausoleum MapMap Level: 72 Map Tier: 5 Guild Character: [A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Betrayal
Mausoleum MapMausoleum MapMap Level: 73 Map Tier: 6 Guild Character: [Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
War for the Atlas
Unique versions
There are currently no unique items for this base item type.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.