Master of Metal

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Master of Metal
Ascendancy Notable Passive Skill
Impales you inflict last 1 additional Hit
If you've Impaled an Enemy Recently, you
and nearby Allies have +1000 to Armour
You and nearby Allies deal 6 to 12 added Physical Damage for
each Impale on Enemy [1]
Master of Metal
Buff
ImpalePassiveNotable (Champion) passive skill icon.png
You deal additional physical damage for each Impale on enemies you hit

Master of Metal is a notable Ascendancy passive skill for the Champion. It causes Impale to last 1 additional hit, grants you and nearby allies armour if you've applied Impale on an enemy in the past 4 seconds, and grants added physical damage to you and nearby allies for each Impale on an enemy.

Ruthless mode

Master of Metal (Ruthless)
Ascendancy Notable Passive Skill
Impales you inflict last 1 additional Hit
Impale Damage dealt to Enemies Impaled by you ignores Enemy Physical Damage Reduction

Master of Metal in Ruthless mode does not grant armour or added physical damage, but also causes impale to ignore the enemy's physical damage reduction.

Version history

Version Changes
3.25.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] The Champion's Master of Metal Ascendancy Passive Skill now has "Impale Damage dealt to Enemies Impaled by you ignores Enemy Physical Damage Reduction" and "Impales you inflict last 1 additional Hit".
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour" or "You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy" in Ruthless.
3.13.0
  • Impales you inflict last now 1 additional hit (from 2)
  • Removed 20% chance to Impale Enemies on Hit with Attacks
3.7.0
  • Now causes you and nearby allies to deal 6 to 12 added physical damage for each impale on the enemy (from 4 to 8).
3.5.0
  • Introduced to the game.