Map:Haunted Mansion Map (War for the Atlas)

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Haunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 72
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapWorldsHauntedMansion
Haunted Mansion
Map area
No Waypoint
IdMapWorldsHauntedMansion
Act11
Area level72
BossesBarthol, the Pure
Barthol, the Corruptor
Area type tagsurban
Tagsindoors_area, map, einharmaps, map_drops_can_upgrade_to_sanctuary
The Shaper: Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.
Vaal Side AreasSealed Basement (MapSideArea5_3_1)
Forbidden Archives
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.

Haunted Mansion Map is a map area based on the tilesets from The Templar Courts and outdoor areas from The Lord's Labyrinth.

Layout

The map is basically a large ruined mansion with multiple interconnected rooms and corridors, expanded with a few small outdoor areas representing a dried out garden. In one of the garden areas is the entrance to a cellar, which acts as the arena for the boss.

Encounters

Boss

The boss has two forms. In the first phase of the fight, he is called Barthol, the Pure and is based on Cato, Scholar of Light. He does almost exclusively fire damage, summons three homing vertical beams, uses IncinerateIncinerateSpell, Fire, Channelling, AoE
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
8 maximum Stages
+(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres
Final wave deals 500% more Damage with Hits
Final wave deals 250% more Damage with Ignite

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with lots of added projectiles and a long range FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (260-370)%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. Once killed, he transforms into Barthol, the Corruptor, based on Cato, Defiler of Light. In the second phase, he does physical damage, with all of the same skills, just recolored to crimson. The incinerate now has additional range and he also uses a multi-projectile version of the fireball occasionally.

Boss video

Item drops

The following drop-restricted items can drop in this area.

ItemDrop
level
Dialla's SubjugationDialla's Subjugation7Support Gem
Quality: +23%
Corrupted
A symbol of beauty and innocence
The gems corrupted her mind
Malachai corrupted her gems
All but a glimmer of
greatness lost in madness
23
The EmptinessThe Emptiness6Vaal Breach
Quality: +6%
Corrupted
He appeared before the Light Eater, and at once knew his soul was damned.
81
The Life ThiefThe Life Thief6Zerphi's Heart"The process of eternal youth is a give and take. You give them death and take their youth."
- Zerphi of the Vaal
68
The TransformationThe Transformation5Tainted Mythic OrbEven the most beautiful of transformations can still have a dark side.68

Item acquisition

Haunted Mansion Map is drop disabled.

Unique versions

The following unique items are derived from this base type.

There are no unique versions of this item.

Map variants

ItemMap
tier
Map
level
Map
series
Haunted Mansion MapHaunted Mansion MapMap Level: 76
Map Tier: 9
Guild Character: k
Forlorn and sorrowful, this once opulent
ruin conceals the sins of a fallen line.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Settlers
Haunted Mansion MapHaunted Mansion MapMap Level: 76
Map Tier: 9
Guild Character: k
Forlorn and sorrowful, this once opulent
ruin conceals the sins of a fallen line.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Ancestor
Haunted Mansion MapHaunted Mansion MapMap Level: 73
Map Tier: 6
Guild Character: k
Forlorn and sorrowful, this once opulent
ruin conceals the sins of a fallen line.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673The Forbidden Sanctum
Haunted Mansion MapHaunted Mansion MapMap Level: 81
Map Tier: 14
Guild Character: k
Forlorn and sorrowful, this once opulent
ruin conceals the sins of a fallen line.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Archnemesis
Haunted Mansion MapHaunted Mansion MapMap Level: 68
Map Tier: 1
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Scourge
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Expedition
Haunted Mansion MapHaunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Ritual
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Delirium
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Metamorph
Haunted Mansion MapHaunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Blight
Haunted Mansion MapHaunted Mansion MapMap Level: 68
Map Tier: 1
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Legion
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Synthesis
Haunted Mansion MapHaunted Mansion MapMap Level: 73
Map Tier: 6
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Betrayal
Haunted Mansion MapHaunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas


Version history

Version Changes
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.22.0
  • The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.