Map:Haunted Mansion Map (War for the Atlas)

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Haunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 72
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapWorldsHauntedMansion
Haunted Mansion
Map area
No Waypoint
IdMapWorldsHauntedMansion
Act11
Area level72
BossesBarthol, the Pure
Barthol, the Corruptor
Area type tagsurban
Tagsindoors_area, map, einharmaps, wealthy_area, kitava_cultist_area, blood_mage_boss_map, city_home_map
The Shaper: Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.
Vaal Side AreasSealed Basement (MapSideArea5_3_1)
Forbidden Archives

Haunted Mansion Map is a map area based on the tilesets from The Templar Courts and outdoor areas from The Lord's Labyrinth.

Layout

The map is basically a large ruined mansion with multiple interconnected rooms and corridors, expanded with a few small outdoor areas representing a dried out garden. In one of the garden areas is the entrance to a cellar, which acts as the arena for the boss.

Encounters

Boss

The boss has two forms. In the first phase of the fight, he is called Barthol, the Pure and is based on Cato, Scholar of Light. He does almost exclusively fire damage, summons three homing vertical beams, uses IncinerateIncinerateSpell, Fire, Channelling, AoE
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
8 maximum Stages
+(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres
Final wave deals 500% more Damage with Hits
Final wave deals 250% more Damage with Ignite

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with lots of added projectiles and a long range FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. Once killed, he transforms into Barthol, the Corruptor, based on Cato, Defiler of Light. In the second phase, he does physical damage, with all of the same skills, just recolored to crimson. The incinerate now has additional range and he also uses a multi-projectile version of the fireball occasionally.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
Lucky DeckLucky Deck910x Stacked DeckWhen the outcome is the same, does it matter if it is fortune or trickery?74
The Blazing FireThe Blazing Fire6Chin SolLethal, untouchable, keen, aflame. Just what I was looking for.47
The Dragon's HeartThe Dragon's Heart11Level 4 Empower
Corrupted
They say when a dragon dies, the flesh smoulders and burns until all that remains is the still, white-hot, heart.
78
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The JournalistThe Journalist10Helmet
Double-Veiled Item
A good spy doesn't forget she's gone undercover.
68
The Life ThiefThe Life Thief6Zerphi's Heart"The process of eternal youth is a give and take. You give them death and take their youth."
- Zerphi of the Vaal
68
The Lord of CelebrationThe Lord of Celebration4Sceptre of Celebration
Shaper Item
Though they were a pack of elite combatants, the Emperor's royal guards were not ready to face one of his notorious parties.
80
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
The ApothecaryThe Apothecary5Mageblood"You seek the power of my strongest potions, but the price will be far higher than you can imagine."75
HomeHome3Exceptional Gem
Quality: +1-20%
There are countless people, countless stories, and countless eras, but there is one place that, for a time, each of us loved and was loved. It matters. We matter.
38

Item acquisition

Haunted Mansion Map is drop disabled.

Unique versions

There are currently no unique items for this base item type.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Haunted Mansion MapHaunted Mansion MapMap Level: 76
Map Tier: 9
Guild Character: k
Forlorn and sorrowful, this once opulent
ruin conceals the sins of a fallen line.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Ancestor
Haunted Mansion MapHaunted Mansion MapMap Level: 73
Map Tier: 6
Guild Character: k
Forlorn and sorrowful, this once opulent
ruin conceals the sins of a fallen line.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673The Forbidden Sanctum
Haunted Mansion MapHaunted Mansion MapMap Level: 81
Map Tier: 14
Guild Character: k
Forlorn and sorrowful, this once opulent
ruin conceals the sins of a fallen line.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Archnemesis
Haunted Mansion MapHaunted Mansion MapMap Level: 68
Map Tier: 1
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Scourge
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Expedition
Haunted Mansion MapHaunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Ritual
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Delirium
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Metamorph
Haunted Mansion MapHaunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Blight
Haunted Mansion MapHaunted Mansion MapMap Level: 68
Map Tier: 1
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Legion
Haunted Mansion MapHaunted Mansion MapMap Level: 69
Map Tier: 2
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Synthesis
Haunted Mansion MapHaunted Mansion MapMap Level: 73
Map Tier: 6
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Betrayal
Haunted Mansion MapHaunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas


Version history

Version Changes
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.22.0
  • The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.

ru:Карта дома с привидениями (Война за Атлас)