14% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 14% increased Damage with Ailments [1]
Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments [1]
Mace or Sceptre Attacks deal 14% increased Damage with Hits and Ailments [1]
Mace Damage is a small passive skill that grants increased physical damage and ailment damage with maces. It may also grant increase life leech rate.
Version history
Version
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Changes
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3.0.0 |
- All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
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1.3.0 |
- The Templar, Marauder, and Duelist starting areas have been reworked significantly.
- Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
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