List of viridian jewel modifiers
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Viridian Jewels
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The table below displays the available modifiers for items such as Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
.
Prefix
#% increased Chaos Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chaotic | Req. Lv. 1 | (9-13)% increased Chaos Damage*chaos_damage, damage, chaos |
#% increased Critical Strike Chance with Cold Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Avalanching | Req. Lv. 1 | (14-18)% increased Critical Strike Chance with Cold Skills*elemental, cold, critical |
+#% to Critical Strike Multiplier with Cold Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arctic | Req. Lv. 1 | +(15-18)% to Critical Strike Multiplier with Cold Skills*elemental_damage, damage, elemental, cold, critical |
#% increased Cold Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chilling | Req. Lv. 1 | (14-16)% increased Cold Damage*elemental_damage, damage, elemental, cold |
Mod group: DamageForm | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sabotage | Req. Lv. 1 | (14-16)% increased Mine Damage*damage | |||||||||||||||||||||||||||
Trapping | Req. Lv. 1 | (14-16)% increased Trap Damage*damage |
#% increased Evasion Rating (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Evasive | Req. Lv. 1 | (14-18)% increased Evasion Rating*evasion, defences |
Damaging Ailments deal damage #% faster (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Decrepifying | Req. Lv. 1 | Damaging Ailments deal damage (4-6)% faster*ailment |
#% increased Critical Strike Chance with Fire Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Incinerating | Req. Lv. 1 | (14-18)% increased Critical Strike Chance with Fire Skills*elemental, fire, critical |
+#% to Critical Strike Multiplier with Fire Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infernal | Req. Lv. 1 | +(15-18)% to Critical Strike Multiplier with Fire Skills*elemental_damage, damage, elemental, fire, critical |
#% increased Fire Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Flaming | Req. Lv. 1 | (14-16)% increased Fire Damage*elemental_damage, damage, elemental, fire |
Mod group: FormBlock | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Parrying | Req. Lv. 1 | +1% Chance to Block Attack Damage while Dual Wielding*block | |||||||||||||||||||||||||||
Shielding | Req. Lv. 1 | +1% Chance to Block Attack Damage while holding a Shield*block |
Mod group: FormSpellBlock | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dissipating | Req. Lv. 1 | +1% Chance to Block Spell Damage while Dual Wielding*block | |||||||||||||||||||||||||||
Thwarting | Req. Lv. 1 | +1% Chance to Block Spell Damage while holding a Shield*block |
#% increased Totem Life (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Carved | Req. Lv. 1 | (8-12)% increased Totem Life*resource, life |
#% increased Critical Strike Chance with Lightning Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Thundering | Req. Lv. 1 | (14-18)% increased Critical Strike Chance with Lightning Skills*elemental, lightning, critical |
+#% to Critical Strike Multiplier with Lightning Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Surging | Req. Lv. 1 | +(15-18)% to Critical Strike Multiplier with Lightning Skills*elemental_damage, damage, elemental, lightning, critical |
#% increased Lightning Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Humming | Req. Lv. 1 | (14-16)% increased Lightning Damage*elemental_damage, damage, elemental, lightning |
#% of Physical Attack Damage Leeched as Mana (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Thirsting | Req. Lv. 1 | (0.2-0.4)% of Physical Attack Damage Leeched as Mana*resource, mana, physical, attack |
#% increased Mana Regeneration Rate (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Energetic | Req. Lv. 1 | (12-15)% increased Mana Regeneration Rate*resource, mana |
#% increased maximum Life (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vivid | Req. Lv. 1 | (5-7)% increased maximum Life*resource, life |
#% increased maximum Mana (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enlightened | Req. Lv. 1 | (8-10)% increased maximum Mana*resource, mana |
Mod group: MeleeTypeCritChance | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Technical | Req. Lv. 1 | (14-18)% increased Attack Critical Strike Chance while Dual Wielding*attack, critical | |||||||||||||||||||||||||||
Harming | Req. Lv. 1 | (14-18)% increased Critical Strike Chance with One Handed Melee Weapons*attack, critical | |||||||||||||||||||||||||||
Sundering | Req. Lv. 1 | (14-18)% increased Critical Strike Chance with Two Handed Melee Weapons*attack, critical |
Mod group: MeleeTypeCritMultiplier | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Puncturing | Req. Lv. 1 | +(15-18)% to Critical Strike Multiplier while Dual Wielding*damage, attack, critical | |||||||||||||||||||||||||||
Piercing | Req. Lv. 1 | +(15-18)% to Critical Strike Multiplier with One Handed Melee Weapons*damage, attack, critical | |||||||||||||||||||||||||||
Rupturing | Req. Lv. 1 | +(15-18)% to Critical Strike Multiplier with Two Handed Melee Weapons*damage, attack, critical |
Mod group: MeleeTypeDamage | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Flanking | Req. Lv. 1 | (12-14)% increased Attack Damage while holding a Shield*damage, attack | |||||||||||||||||||||||||||
Gladiator's | Req. Lv. 1 | (12-14)% increased Attack Damage while Dual Wielding*damage, attack | |||||||||||||||||||||||||||
Soldier's | Req. Lv. 1 | (12-14)% increased Damage with One Handed Weapons*damage, attack | |||||||||||||||||||||||||||
Champion's | Req. Lv. 1 | (12-14)% increased Damage with Two Handed Weapons*damage, attack |
Mod group: MeleeTypeSpeed | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Harmonic | Req. Lv. 1 | (4-6)% increased Attack Speed while Dual Wielding*attack, speed | |||||||||||||||||||||||||||
Charging | Req. Lv. 1 | (4-6)% increased Attack Speed while holding a Shield*attack, speed | |||||||||||||||||||||||||||
Bandit's | Req. Lv. 1 | (4-6)% increased Attack Speed with One Handed Melee Weapons*attack, speed | |||||||||||||||||||||||||||
Warrior's | Req. Lv. 1 | (4-6)% increased Attack Speed with Two Handed Melee Weapons*attack, speed |
#% increased Mine Throwing Speed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arming | Req. Lv. 1 | (6-8)% increased Mine Throwing Speed*speed |
#% increased Global Physical Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sharpened | Req. Lv. 1 | (14-16)% increased Global Physical Damage*physical_damage, damage, physical |
Mod group: SpecificWeaponDamage | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sinister | Req. Lv. 1 | (14-16)% increased Damage with Axes*damage, attack | |||||||||||||||||||||||||||
Fierce | Req. Lv. 1 | (14-16)% increased Damage with Bows*damage, attack | |||||||||||||||||||||||||||
Savage | Req. Lv. 1 | (14-16)% increased Damage with Claws*damage, attack | |||||||||||||||||||||||||||
Lethal | Req. Lv. 1 | (14-16)% increased Damage with Daggers*damage, attack | |||||||||||||||||||||||||||
Vicious | Req. Lv. 1 | (14-16)% increased Damage with Swords*damage, attack |
Mod group: SpecificWeaponSpeed | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cleaving | Req. Lv. 1 | (6-8)% increased Attack Speed with Axes*attack, speed | |||||||||||||||||||||||||||
Volleying | Req. Lv. 1 | (6-8)% increased Attack Speed with Bows*attack, speed | |||||||||||||||||||||||||||
Ripping | Req. Lv. 1 | (6-8)% increased Attack Speed with Claws*attack, speed | |||||||||||||||||||||||||||
Slicing | Req. Lv. 1 | (6-8)% increased Attack Speed with Daggers*attack, speed | |||||||||||||||||||||||||||
Fencing | Req. Lv. 1 | (6-8)% increased Attack Speed with Swords*attack, speed |
#% increased Totem Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Shaman's | Req. Lv. 1 | (12-16)% increased Totem Damage*damage |
#% increased Trap Throwing Speed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Honed | Req. Lv. 1 | (6-8)% increased Trap Throwing Speed*speed |
Suffix
#% increased Global Accuracy Rating, #% increased Global Critical Strike Chance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Deadliness | Req. Lv. 1 | (6-10)% increased Global Accuracy Rating, (6-10)% increased Global Critical Strike Chance*attack, critical |
Mod group: AilmentChanceAndDuration | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Bleeding | Req. Lv. 1 | Attacks have (3-5)% chance to cause Bleeding, (12-16)% increased Bleeding Duration*bleed, physical, attack, ailment | |||||||||||||||||||||||||||
of Freezing | Req. Lv. 1 | (3-5)% chance to Freeze, (12-16)% increased Freeze Duration on Enemies*elemental, cold, ailment | |||||||||||||||||||||||||||
of Burning | Req. Lv. 1 | (3-5)% chance to Ignite, (6-8)% increased Ignite Duration on Enemies*elemental, fire, ailment | |||||||||||||||||||||||||||
of Poisoning | Req. Lv. 1 | (3-5)% chance to Poison on Hit, (6-8)% increased Poison Duration*poison, chaos, ailment | |||||||||||||||||||||||||||
of Shocking | Req. Lv. 1 | (3-5)% chance to Shock, (12-16)% increased Shock Duration on Enemies*elemental, lightning, ailment |
+# to all Attributes (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Adaption | Req. Lv. 1 | +(6-8) to all Attributes*attribute |
+#% to all Elemental Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Resistance | Req. Lv. 1 | +(8-10)% to all Elemental Resistances*elemental, resistance |
#% increased Area Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Blasting | Req. Lv. 1 | (10-12)% increased Area Damage*damage |
#% increased Attack and Cast Speed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Zeal | Req. Lv. 1 | (2-4)% increased Attack and Cast Speed*attack, caster, speed |
#% increased Damage with Bleeding (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Haemophilia | Req. Lv. 1 | (16-20)% increased Damage with Bleeding*physical_damage, bleed, damage, physical, attack, ailment |
#% increased Burning Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Combusting | Req. Lv. 1 | (16-20)% increased Burning Damage*elemental_damage, damage, elemental, fire, ailment |
+#% to Chaos Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Order | Req. Lv. 1 | +(7-13)% to Chaos Resistance*chaos, resistance |
#% reduced Effect of Chill and Shock on you (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Insulation | Req. Lv. 1 | 15% reduced Effect of Chill and Shock on you*elemental, cold, lightning, ailment |
+#% to Cold and Lightning Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Shelter | Req. Lv. 1 | +(10-12)% to Cold and Lightning Resistances*elemental, cold, lightning, resistance |
+#% to Cold Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Beast | Req. Lv. 1 | +(12-15)% to Cold Resistance*elemental, cold, resistance |
#% increased Global Critical Strike Chance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Menace | Req. Lv. 1 | (8-12)% increased Global Critical Strike Chance*critical |
+#% to Global Critical Strike Multiplier (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Potency | Req. Lv. 1 | +(9-12)% to Global Critical Strike Multiplier*damage, critical |
Mod group: DamageForm | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Wounding | Req. Lv. 1 | (8-10)% increased Damage*damage | |||||||||||||||||||||||||||
of Combat | Req. Lv. 1 | (10-12)% increased Melee Damage*damage, attack | |||||||||||||||||||||||||||
of Archery | Req. Lv. 1 | (10-12)% increased Projectile Damage*damage |
Mod group: DamageOverTimeMultiplier | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Atrophy | Req. Lv. 1 | +(6-8)% to Chaos Damage over Time Multiplier*dot_multi, chaos_damage, damage, chaos | |||||||||||||||||||||||||||
of Gelidity | Req. Lv. 1 | +(6-8)% to Cold Damage over Time Multiplier*dot_multi, elemental_damage, damage, elemental, cold | |||||||||||||||||||||||||||
of Zealousness | Req. Lv. 1 | +(6-8)% to Fire Damage over Time Multiplier*dot_multi, elemental_damage, damage, elemental, fire | |||||||||||||||||||||||||||
of Exsanguinating | Req. Lv. 1 | +(6-8)% to Physical Damage over Time Multiplier*dot_multi, physical_damage, damage, physical |
#% increased Damage over Time (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Entropy | Req. Lv. 1 | (10-12)% increased Damage over Time*damage |
+# to Dexterity (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Dexterity | Req. Lv. 1 | +(12-16) to Dexterity*attribute |
+# to Dexterity and Intelligence (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Cunning | Req. Lv. 1 | +(8-10) to Dexterity and Intelligence*attribute |
#% increased Critical Strike Chance with Elemental Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Apocalypse | Req. Lv. 1 | (10-14)% increased Critical Strike Chance with Elemental Skills*elemental, critical |
+#% to Critical Strike Multiplier with Elemental Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Elements | Req. Lv. 1 | +(12-15)% to Critical Strike Multiplier with Elemental Skills*elemental_damage, damage, elemental, critical |
+#% to Fire and Cold Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Hearth | Req. Lv. 1 | +(10-12)% to Fire and Cold Resistances*elemental, fire, cold, resistance |
+#% to Fire and Lightning Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Insulation | Req. Lv. 1 | +(10-12)% to Fire and Lightning Resistances*elemental, fire, lightning, resistance |
+#% to Fire Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of the Dragon | Req. Lv. 1 | +(12-15)% to Fire Resistance*elemental, fire, resistance |
#% increased Melee Critical Strike Chance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Weight | Req. Lv. 1 | (10-14)% increased Melee Critical Strike Chance*attack, critical |
+#% to Melee Critical Strike Multiplier (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Demolishing | Req. Lv. 1 | +(12-15)% to Melee Critical Strike Multiplier*damage, attack, critical |
+#% to Damage over Time Multiplier (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Acrimony | Req. Lv. 1 | +(4-6)% to Damage over Time Multiplier*dot_multi, damage |
#% chance to Impale Enemies on Hit with Attacks (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Impaling | Req. Lv. 1 | (5-7)% chance to Impale Enemies on Hit with Attacks*physical, attack |
#% increased Global Accuracy Rating (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Precision | Req. Lv. 1 | (10-14)% increased Global Accuracy Rating*attack |
#% increased Attack Speed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Berserking | Req. Lv. 1 | (3-5)% increased Attack Speed*attack, speed |
+# to Intelligence (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Intelligence | Req. Lv. 1 | +(12-16) to Intelligence*attribute |
#% increased Rarity of Items found (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Raiding | Req. Lv. 1 | (4-6)% increased Rarity of Items found |
#% chance to Knock Enemies Back on hit (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Fending | Req. Lv. 1 | (4-6)% chance to Knock Enemies Back on hit |
+#% to Lightning Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Grounding | Req. Lv. 1 | +(12-15)% to Lightning Resistance*elemental, lightning, resistance |
#% reduced Mana Cost of Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Efficiency | Req. Lv. 1 | (3-5)% reduced Mana Cost of Skills*resource, mana |
+# Mana gained for each Enemy hit by your Attacks (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Absorption | Req. Lv. 1 | +(1-2) Mana gained for each Enemy hit by your Attacks*resource, mana, attack |
#% increased Damage with Poison (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Venom | Req. Lv. 1 | (16-20)% increased Damage with Poison*chaos_damage, poison, damage, chaos, ailment |
#% increased Projectile Speed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Soaring | Req. Lv. 1 | (6-8)% increased Projectile Speed*speed |
#% reduced Effect of Curses on you (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Hexwarding | Req. Lv. 1 | 10% reduced Effect of Curses on you*curse |
+# to Strength (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Strength | Req. Lv. 1 | +(12-16) to Strength*attribute |
+# to Strength and Dexterity (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Athletics | Req. Lv. 1 | +(8-10) to Strength and Dexterity*attribute |
+# to Strength and Intelligence (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Spirit | Req. Lv. 1 | +(8-10) to Strength and Intelligence*attribute |
#% increased Stun Duration on Enemies (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Stunning | Req. Lv. 1 | (10-14)% increased Stun Duration on Enemies |
#% increased Stun and Block Recovery (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Recovery | Req. Lv. 1 | (10-14)% increased Stun and Block Recovery |
Totems gain +#% to all Elemental Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
of Runes | Req. Lv. 1 | Totems gain +(6-10)% to all Elemental Resistances*elemental, resistance |
Corrupted
#% increased Area of Effect (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AreaOfEffect | Req. Lv. 1 | (4-5)% increased Area of Effect |
Overwhelm #% Physical Damage Reduction (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ArmourPenetration | Req. Lv. 1 | Overwhelm 2% Physical Damage Reduction*physical_damage, damage, physical |
#% chance to Avoid being Ignited (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AvoidIgnite | Req. Lv. 1 | (20-25)% chance to Avoid being Ignited*elemental, fire, ailment |
You cannot be Maimed (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AvoidMaimChance | Req. Lv. 40 | You cannot be Maimed |
#% chance to Avoid being Shocked (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AvoidShock | Req. Lv. 1 | (20-25)% chance to Avoid being Shocked*elemental, lightning, ailment |
#% chance to Avoid being Stunned (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AvoidStun | Req. Lv. 1 | (20-25)% chance to Avoid being Stunned |
#% chance to Avoid Bleeding (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ChanceToAvoidBleeding | Req. Lv. 1 | (20-25)% chance to Avoid Bleeding*bleed, physical, attack, ailment |
#% chance to Avoid being Chilled, #% chance to Avoid being Frozen (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ChanceToAvoidFreezeAndChill | Req. Lv. 1 | (20-25)% chance to Avoid being Chilled, (20-25)% chance to Avoid being Frozen*elemental, cold, ailment |
#% chance to Avoid being Poisoned (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ChanceToAvoidPoison | Req. Lv. 1 | (20-25)% chance to Avoid being Poisoned*poison, chaos, ailment |
Damage Penetrates #% Cold Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ColdResistancePenetration | Req. Lv. 1 | Damage Penetrates 1% Cold Resistance*elemental_damage, damage, elemental, cold |
Corrupted Blood cannot be inflicted on you (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
CorruptedBloodImmunity | Req. Lv. 33 | Corrupted Blood cannot be inflicted on you*bleed, physical, ailment |
#% increased Global Critical Strike Chance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
CriticalStrikeChance | Req. Lv. 1 | (8-10)% increased Global Critical Strike Chance*critical |
Damage Penetrates #% Elemental Resistances (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ElementalPenetration | Req. Lv. 1 | Damage Penetrates 1% Elemental Resistances*elemental_damage, damage, elemental |
Damage Penetrates #% Fire Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FireResistancePenetration | Req. Lv. 1 | Damage Penetrates 1% Fire Resistance*elemental_damage, damage, elemental, fire |
#% increased Effect of Non-Damaging Ailments (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IncreasedAilmentEffectOnEnemies | Req. Lv. 1 | (5-7)% increased Effect of Non-Damaging Ailments*ailment |
#% increased Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IncreasedDamage | Req. Lv. 1 | (4-5)% increased Damage*damage |
Damage Penetrates #% Lightning Resistance (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LightningResistancePenetration | Req. Lv. 1 | Damage Penetrates 1% Lightning Resistance*elemental_damage, damage, elemental, lightning |
Minions deal #% increased Damage (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MinionDamage | Req. Lv. 1 | Minions deal (4-5)% increased Damage*damage, minion |
You cannot be Cursed with Silence (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ImmuneToSilence | Req. Lv. 60 | You cannot be Cursed with Silence*caster, curse |
#% increased Reservation Efficiency of Skills (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ReservationEfficiencyForJewel | Req. Lv. 1 | 2% increased Reservation Efficiency of Skills |
You cannot be Hindered (Global) | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
YouCannotBeHindered | Req. Lv. 40 | You cannot be Hindered*blue_herring |
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