List of unique tinctures

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This is a list of unique tinctures.

Unique tinctures

ItemRequired levelMana BurnCooldownStats
Mightblood IreMightblood Ire
Ironwood Tincture
Inflicts Mana Burn every (1.20-1.06) Seconds
10.00 Second Cooldown when Deactivated
Requires Level 18(15-25)% increased Stun Duration with Melee Weapons
40% reduced Enemy Stun Threshold with Melee Weapons
Melee Strike Skills deal Splash Damage to surrounding targets
(25-15)% reduced Mana Burn rate
The liquid within boils and fumes,
ready to erupt at any provocation.
Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
18(1.20-1.06)10.00(15-25)% increased Stun Duration with Melee Weapons
40% reduced Enemy Stun Threshold with Melee WeaponsMelee Strike Skills deal Splash Damage to surrounding targets
(25-15)% reduced Mana Burn rate
Sap of the SeasonsSap of the Seasons
Prismatic Tincture
Inflicts Mana Burn every (1.08-0.52) Seconds
(6.67-5.71) Second Cooldown when Deactivated
Requires Level 18(70-100)% increased Elemental Damage with Melee WeaponsMelee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200%
(20-40)% increased Cooldown Recovery Rate
(-35-35)% increased Mana Burn rate
Life and death dance ever closer,
waiting only for the right moment.
Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
18(1.08-0.52)(6.67-5.71)(70-100)% increased Elemental Damage with Melee WeaponsMelee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200%
(20-40)% increased Cooldown Recovery Rate
(-35-35)% increased Mana Burn rate
Wildfire PhloemWildfire Phloem
Ashbark Tincture
Inflicts Mana Burn every 0.60 Seconds
7.00 Second Cooldown when Deactivated
Requires Level 3225% chance to Ignite with Melee Weapons
(60-90)% increased Damage with Ignite from Melee Weapons
-1 Fire Damage taken from Hits per Mana Burn
(15-25)% chance to refresh Ignite Duration on Melee Weapon Hit
Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit
New life will follow, but first come the flames.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
320.607.0025% chance to Ignite with Melee Weapons
(60-90)% increased Damage with Ignite from Melee Weapons-1 Fire Damage taken from Hits per Mana Burn
(15-25)% chance to refresh Ignite Duration on Melee Weapon Hit
Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit
Grasping NightshadeGrasping Nightshade
Sporebloom Tincture
Inflicts Mana Burn every 0.90 Seconds
8.00 Second Cooldown when Deactivated
Requires Level 5225% chance to Blind Enemies on Hit with Melee Weapons
(25-35)% increased Effect of Blind from Melee Weapons
Melee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds
(20-30)% chance to inflict a Grasping Vine on Melee Weapon Hit
A virulent brew of death and decay.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
520.908.0025% chance to Blind Enemies on Hit with Melee Weapons
(25-35)% increased Effect of Blind from Melee WeaponsMelee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds
(20-30)% chance to inflict a Grasping Vine on Melee Weapon Hit
The Battle WithinThe Battle Within
Oakbranch Tincture
8.00 Second Cooldown when DeactivatedRequires Level 60Gain 3 Rage on Melee Weapon HitDoes not inflict Mana Burn over time
Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon
(1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100%
Melee Weapon Attacks have Culling Strike
The struggle for balance never ends.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
60N/A8.00Gain 3 Rage on Melee Weapon HitDoes not inflict Mana Burn over time
Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon
(1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100%
Melee Weapon Attacks have Culling Strike

See also