List of unique tinctures
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This is a list of unique tinctures.
Unique tinctures
Item | Mana Burn | Cooldown | Stats | |
---|---|---|---|---|
Mightblood IreMightblood Ire Ironwood TinctureInflicts Mana Burn every (1.20-1.06) Seconds 10.00 Second Cooldown when DeactivatedRequires Level 18(15-25)% increased Stun Duration with Melee Weapons 40% reduced Enemy Stun Threshold with Melee WeaponsMelee Strike Skills deal Splash Damage to surrounding targets (25-15)% reduced Mana Burn rateThe liquid within boils and fumes, ready to erupt at any provocation.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. | 18 | (1.20-1.06) | 10.00 | (15-25)% increased Stun Duration with Melee Weapons 40% reduced Enemy Stun Threshold with Melee WeaponsMelee Strike Skills deal Splash Damage to surrounding targets (25-15)% reduced Mana Burn rate |
Sap of the SeasonsSap of the Seasons Prismatic TinctureInflicts Mana Burn every (1.08-0.52) Seconds (6.67-5.71) Second Cooldown when DeactivatedRequires Level 18(70-100)% increased Elemental Damage with Melee WeaponsMelee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200% (20-40)% increased Cooldown Recovery Rate (-35-35)% increased Mana Burn rateLife and death dance ever closer, waiting only for the right moment.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. | 18 | (1.08-0.52) | (6.67-5.71) | (70-100)% increased Elemental Damage with Melee WeaponsMelee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200% (20-40)% increased Cooldown Recovery Rate (-35-35)% increased Mana Burn rate |
Wildfire PhloemWildfire Phloem Ashbark TinctureInflicts Mana Burn every 0.60 Seconds 7.00 Second Cooldown when DeactivatedRequires Level 3225% chance to Ignite with Melee Weapons (60-90)% increased Damage with Ignite from Melee Weapons-1 Fire Damage taken from Hits per Mana Burn (15-25)% chance to refresh Ignite Duration on Melee Weapon Hit Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon HitNew life will follow, but first come the flames.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. | 32 | 0.60 | 7.00 | 25% chance to Ignite with Melee Weapons (60-90)% increased Damage with Ignite from Melee Weapons-1 Fire Damage taken from Hits per Mana Burn (15-25)% chance to refresh Ignite Duration on Melee Weapon Hit Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon Hit |
Grasping NightshadeGrasping Nightshade Sporebloom TinctureInflicts Mana Burn every 0.90 Seconds 8.00 Second Cooldown when DeactivatedRequires Level 5225% chance to Blind Enemies on Hit with Melee Weapons (25-35)% increased Effect of Blind from Melee WeaponsMelee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds (20-30)% chance to inflict a Grasping Vine on Melee Weapon HitA virulent brew of death and decay.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. | 52 | 0.90 | 8.00 | 25% chance to Blind Enemies on Hit with Melee Weapons (25-35)% increased Effect of Blind from Melee WeaponsMelee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds (20-30)% chance to inflict a Grasping Vine on Melee Weapon Hit |
The Battle WithinThe Battle Within Oakbranch Tincture8.00 Second Cooldown when DeactivatedRequires Level 60Gain 3 Rage on Melee Weapon HitDoes not inflict Mana Burn over time Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon (1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100% Melee Weapon Attacks have Culling StrikeThe struggle for balance never ends.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. | 60 | N/A | 8.00 | Gain 3 Rage on Melee Weapon HitDoes not inflict Mana Burn over time Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon (1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100% Melee Weapon Attacks have Culling Strike |