List of str dex int body armour modifiers

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Armour/evasion/energy shield body armours

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The table below displays the available modifiers for items such as Sacrificial GarbSacrificial GarbArmour: (329-378)
Evasion: (329-378)
Energy Shield: (67-77)
Movement Speed: -3%
Requires Level 72, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems
.


Prefix

Reflects # Physical Damage to Melee Attackers (Global)
   ThornyReq. Lv. 1Reflects (1-4) Physical Damage to Melee Attackers*physical_damage, damage, physical
   SpinyReq. Lv. 10Reflects (5-10) Physical Damage to Melee Attackers*physical_damage, damage, physical
   BarbedReq. Lv. 20Reflects (11-24) Physical Damage to Melee Attackers*physical_damage, damage, physical
   JaggedReq. Lv. 35Reflects (25-50) Physical Damage to Melee Attackers*physical_damage, damage, physical
Mod group: BaseLocalDefences
   BlessedReq. Lv. 1+(5-9) to Armour, +(3-4) to maximum Energy Shield*armour, energy_shield, defences
   AnointedReq. Lv. 18+(10-27) to Armour, +(5-12) to maximum Energy Shield*armour, energy_shield, defences
   SanctifiedReq. Lv. 30+(28-48) to Armour, +(13-22) to maximum Energy Shield*armour, energy_shield, defences
   HallowedReq. Lv. 38+(49-85) to Armour, +(23-28) to maximum Energy Shield*armour, energy_shield, defences
   BeatifiedReq. Lv. 46+(86-145) to Armour, +(29-48) to maximum Energy Shield*armour, energy_shield, defences
   ConsecratedReq. Lv. 58+(146-220) to Armour, +(49-60) to maximum Energy Shield*armour, energy_shield, defences
   SaintlyReq. Lv. 69+(221-300) to Armour, +(61-72) to maximum Energy Shield*armour, energy_shield, defences
   GodlyReq. Lv. 79+(301-375) to Armour, +(73-80) to maximum Energy Shield*armour, energy_shield, defences
   SuppleReq. Lv. 1+(5-9) to Armour, +(5-9) to Evasion Rating*armour, evasion, defences
   PliantReq. Lv. 18+(10-27) to Armour, +(10-27) to Evasion Rating*armour, evasion, defences
   FlexibleReq. Lv. 30+(28-48) to Armour, +(28-48) to Evasion Rating*armour, evasion, defences
   DurableReq. Lv. 38+(49-85) to Armour, +(49-85) to Evasion Rating*armour, evasion, defences
   SturdyReq. Lv. 46+(86-145) to Armour, +(86-145) to Evasion Rating*armour, evasion, defences
   ResilientReq. Lv. 58+(146-220) to Armour, +(146-220) to Evasion Rating*armour, evasion, defences
   AdaptableReq. Lv. 69+(221-300) to Armour, +(221-300) to Evasion Rating*armour, evasion, defences
   VersatileReq. Lv. 79+(301-375) to Armour, +(301-375) to Evasion Rating*armour, evasion, defences
   Will-o-wisp'sReq. Lv. 1+(5-9) to Evasion Rating, +(3-4) to maximum Energy Shield*energy_shield, evasion, defences
   Nymph'sReq. Lv. 18+(10-27) to Evasion Rating, +(5-12) to maximum Energy Shield*energy_shield, evasion, defences
   Sylph'sReq. Lv. 30+(28-48) to Evasion Rating, +(13-22) to maximum Energy Shield*energy_shield, evasion, defences
   Cherub'sReq. Lv. 38+(49-85) to Evasion Rating, +(23-28) to maximum Energy Shield*energy_shield, evasion, defences
   Spirit'sReq. Lv. 46+(86-145) to Evasion Rating, +(29-48) to maximum Energy Shield*energy_shield, evasion, defences
   Eidolon'sReq. Lv. 58+(146-220) to Evasion Rating, +(49-60) to maximum Energy Shield*energy_shield, evasion, defences
   Apparition'sReq. Lv. 69+(221-300) to Evasion Rating, +(61-72) to maximum Energy Shield*energy_shield, evasion, defences
   Phantasm'sReq. Lv. 79+(301-375) to Evasion Rating, +(73-80) to maximum Energy Shield*energy_shield, evasion, defences
   ShiningReq. Lv. 3+(3-5) to maximum Energy Shield*energy_shield, defences
   GlimmeringReq. Lv. 11+(6-11) to maximum Energy Shield*energy_shield, defences
   GlitteringReq. Lv. 17+(12-16) to maximum Energy Shield*energy_shield, defences
   GlowingReq. Lv. 23+(17-23) to maximum Energy Shield*energy_shield, defences
   RadiatingReq. Lv. 29+(24-30) to maximum Energy Shield*energy_shield, defences
   PulsingReq. Lv. 35+(31-38) to maximum Energy Shield*energy_shield, defences
   SeethingReq. Lv. 43+(39-49) to maximum Energy Shield*energy_shield, defences
   BlazingReq. Lv. 51+(50-61) to maximum Energy Shield*energy_shield, defences
   ScintillatingReq. Lv. 60+(62-76) to maximum Energy Shield*energy_shield, defences
   IncandescentReq. Lv. 69+(77-90) to maximum Energy Shield*energy_shield, defences
   ResplendentReq. Lv. 75+(91-100) to maximum Energy Shield*energy_shield, defences
   AgileReq. Lv. 1+(6-12) to Evasion Rating*evasion, defences
   Dancer'sReq. Lv. 11+(13-35) to Evasion Rating*evasion, defences
   Acrobat'sReq. Lv. 17+(36-63) to Evasion Rating*evasion, defences
   FleetReq. Lv. 23+(64-82) to Evasion Rating*evasion, defences
   BlurredReq. Lv. 29+(83-101) to Evasion Rating*evasion, defences
   PhasedReq. Lv. 35+(102-120) to Evasion Rating*evasion, defences
   VaporousReq. Lv. 43+(121-150) to Evasion Rating*evasion, defences
   ElusoryReq. Lv. 51+(151-200) to Evasion Rating*evasion, defences
   AdroitReq. Lv. 60+(201-300) to Evasion Rating*evasion, defences
   LissomeReq. Lv. 69+(301-400) to Evasion Rating*evasion, defences
   FugitiveReq. Lv. 77+(401-500) to Evasion Rating*evasion, defences
   LacqueredReq. Lv. 1+(6-12) to Armour*armour, defences
   StuddedReq. Lv. 11+(13-35) to Armour*armour, defences
   RibbedReq. Lv. 17+(36-63) to Armour*armour, defences
   FortifiedReq. Lv. 23+(64-82) to Armour*armour, defences
   PlatedReq. Lv. 29+(83-101) to Armour*armour, defences
   CarapacedReq. Lv. 35+(102-120) to Armour*armour, defences
   EncasedReq. Lv. 43+(121-150) to Armour*armour, defences
   EnvelopedReq. Lv. 51+(151-200) to Armour*armour, defences
   AbatingReq. Lv. 60+(201-300) to Armour*armour, defences
   UnmovingReq. Lv. 69+(301-400) to Armour*armour, defences
   ImperviousReq. Lv. 77+(401-500) to Armour*armour, defences
Mod group: BaseLocalDefencesAndLife
   Oyster'sReq. Lv. 30+(20-32) to Armour, +(18-23) to maximum Life*armour, resource, life, defences
   Urchin'sReq. Lv. 46+(33-48) to Armour, +(24-28) to maximum Life*armour, resource, life, defences
   Nautilus'sReq. Lv. 62+(49-96) to Armour, +(29-33) to maximum Life*armour, resource, life, defences
   Crocodile'sReq. Lv. 78+(97-144) to Armour, +(34-38) to maximum Life*armour, resource, life, defences
   Monk'sReq. Lv. 30+(8-10) to maximum Energy Shield, +(18-23) to maximum Life*energy_shield, resource, life, defences
   Prior'sReq. Lv. 46+(11-15) to maximum Energy Shield, +(24-28) to maximum Life*energy_shield, resource, life, defences
   Abbot'sReq. Lv. 62+(16-25) to maximum Energy Shield, +(29-33) to maximum Life*energy_shield, resource, life, defences
   Exarch'sReq. Lv. 78+(26-30) to maximum Energy Shield, +(34-38) to maximum Life*energy_shield, resource, life, defences
   Acolyte'sReq. Lv. 30+(8-10) to maximum Energy Shield, +(11-15) to maximum Mana*energy_shield, resource, mana, defences
   Deacon'sReq. Lv. 46+(11-15) to maximum Energy Shield, +(16-19) to maximum Mana*energy_shield, resource, mana, defences
   Priest'sReq. Lv. 62+(16-25) to maximum Energy Shield, +(20-22) to maximum Mana*energy_shield, resource, mana, defences
   Bishop'sReq. Lv. 78+(26-30) to maximum Energy Shield, +(23-25) to maximum Mana*energy_shield, resource, mana, defences
   Flea'sReq. Lv. 30+(14-20) to Evasion Rating, +(18-23) to maximum Life*evasion, resource, life, defences
   Fawn'sReq. Lv. 46+(21-42) to Evasion Rating, +(24-28) to maximum Life*evasion, resource, life, defences
   Ram'sReq. Lv. 62+(43-95) to Evasion Rating, +(29-33) to maximum Life*evasion, resource, life, defences
   Ibex'sReq. Lv. 78+(96-120) to Evasion Rating, +(34-38) to maximum Life*evasion, resource, life, defences
#% increased Armour, Evasion and Energy Shield (Local)
   ShadowyReq. Lv. 3(27-42)% increased Armour, Evasion and Energy Shield*armour, energy_shield, evasion, defences
   EtherealReq. Lv. 19(43-55)% increased Armour, Evasion and Energy Shield*armour, energy_shield, evasion, defences
   UnworldlyReq. Lv. 30(56-67)% increased Armour, Evasion and Energy Shield*armour, energy_shield, evasion, defences
   EphemeralReq. Lv. 44(68-79)% increased Armour, Evasion and Energy Shield*armour, energy_shield, evasion, defences
   EvanescentReq. Lv. 60(80-91)% increased Armour, Evasion and Energy Shield*armour, energy_shield, evasion, defences
   UnrealReq. Lv. 72(92-100)% increased Armour, Evasion and Energy Shield*armour, energy_shield, evasion, defences
   IncorporealReq. Lv. 85(101-110)% increased Armour, Evasion and Energy Shield*armour, energy_shield, evasion, defences
#% increased Armour, Evasion and Energy Shield, #% increased Stun and Block Recovery (Local)
   Mosquito'sReq. Lv. 2(6-13)% increased Armour, Evasion and Energy Shield, (6-7)% increased Stun and Block Recovery*armour, energy_shield, evasion, defences
   Moth'sReq. Lv. 19(14-20)% increased Armour, Evasion and Energy Shield, (8-9)% increased Stun and Block Recovery*armour, energy_shield, evasion, defences
   Butterfly'sReq. Lv. 30(21-26)% increased Armour, Evasion and Energy Shield, (10-11)% increased Stun and Block Recovery*armour, energy_shield, evasion, defences
   Wasp'sReq. Lv. 44(27-32)% increased Armour, Evasion and Energy Shield, (12-13)% increased Stun and Block Recovery*armour, energy_shield, evasion, defences
   Dragonfly'sReq. Lv. 60(33-38)% increased Armour, Evasion and Energy Shield, (14-15)% increased Stun and Block Recovery*armour, energy_shield, evasion, defences
   Hummingbird'sReq. Lv. 78(39-42)% increased Armour, Evasion and Energy Shield, (16-17)% increased Stun and Block Recovery*armour, energy_shield, evasion, defences
+# to maximum Life (Global)
   HaleReq. Lv. 1+(3-9) to maximum Life*resource, life
   HealthyReq. Lv. 5+(10-19) to maximum Life*resource, life
   SanguineReq. Lv. 11+(20-29) to maximum Life*resource, life
   StalwartReq. Lv. 18+(30-39) to maximum Life*resource, life
   StoutReq. Lv. 24+(40-49) to maximum Life*resource, life
   RobustReq. Lv. 30+(50-59) to maximum Life*resource, life
   RotundReq. Lv. 36+(60-69) to maximum Life*resource, life
   VirileReq. Lv. 44+(70-79) to maximum Life*resource, life
   Athlete'sReq. Lv. 54+(80-89) to maximum Life*resource, life
   FecundReq. Lv. 64+(90-99) to maximum Life*resource, life
   VigorousReq. Lv. 73+(100-109) to maximum Life*resource, life
   RapturousReq. Lv. 81+(110-119) to maximum Life*resource, life
   PrimeReq. Lv. 86+(120-129) to maximum Life*resource, life
+# to maximum Mana (Global)
   BerylReq. Lv. 1+(15-19) to maximum Mana*resource, mana
   CobaltReq. Lv. 11+(20-24) to maximum Mana*resource, mana
   AzureReq. Lv. 17+(25-29) to maximum Mana*resource, mana
   SapphireReq. Lv. 23+(30-34) to maximum Mana*resource, mana
   CeruleanReq. Lv. 29+(35-39) to maximum Mana*resource, mana
   AquaReq. Lv. 35+(40-44) to maximum Mana*resource, mana
   OpalescentReq. Lv. 42+(45-49) to maximum Mana*resource, mana
   GentianReq. Lv. 51+(50-54) to maximum Mana*resource, mana
   ChalybeousReq. Lv. 60+(55-59) to maximum Mana*resource, mana
   MazarineReq. Lv. 69+(60-64) to maximum Mana*resource, mana
   BlueReq. Lv. 75+(65-68) to maximum Mana*resource, mana
   ZaffreReq. Lv. 81+(69-73) to maximum Mana*resource, mana

Suffix

Mod group: ChanceToSuppressSpells
   of RebuttalReq. Lv. 45+(17-20)% chance to Suppress Spell Damage
   of SnuffingReq. Lv. 58+(21-24)% chance to Suppress Spell Damage
   of RevokingReq. Lv. 67+(25-28)% chance to Suppress Spell Damage
   of AbjurationReq. Lv. 77+(29-31)% chance to Suppress Spell Damage
   of NullificationReq. Lv. 86+(32-34)% chance to Suppress Spell Damage
+#% to Chaos Resistance (Global)
   of the LostReq. Lv. 16+(5-10)% to Chaos Resistance*chaos, resistance
   of BanishmentReq. Lv. 30+(11-15)% to Chaos Resistance*chaos, resistance
   of EvictionReq. Lv. 44+(16-20)% to Chaos Resistance*chaos, resistance
   of ExpulsionReq. Lv. 56+(21-25)% to Chaos Resistance*chaos, resistance
   of ExileReq. Lv. 65+(26-30)% to Chaos Resistance*chaos, resistance
   of BamethReq. Lv. 81+(31-35)% to Chaos Resistance*chaos, resistance
+#% to Cold Resistance (Global)
   of the InuitReq. Lv. 1+(6-11)% to Cold Resistance*elemental, cold, resistance
   of the SealReq. Lv. 14+(12-17)% to Cold Resistance*elemental, cold, resistance
   of the PenguinReq. Lv. 26+(18-23)% to Cold Resistance*elemental, cold, resistance
   of the YetiReq. Lv. 38+(24-29)% to Cold Resistance*elemental, cold, resistance
   of the WalrusReq. Lv. 50+(30-35)% to Cold Resistance*elemental, cold, resistance
   of the Polar BearReq. Lv. 60+(36-41)% to Cold Resistance*elemental, cold, resistance
   of the IceReq. Lv. 72+(42-45)% to Cold Resistance*elemental, cold, resistance
   of HaastReq. Lv. 84+(46-48)% to Cold Resistance*elemental, cold, resistance
Mod group: Dexterity
   of the MongooseReq. Lv. 1+(8-12) to Dexterity*attribute
   of the LynxReq. Lv. 11+(13-17) to Dexterity*attribute
   of the FoxReq. Lv. 22+(18-22) to Dexterity*attribute
   of the FalconReq. Lv. 33+(23-27) to Dexterity*attribute
   of the PantherReq. Lv. 44+(28-32) to Dexterity*attribute
   of the LeopardReq. Lv. 55+(33-37) to Dexterity*attribute
   of the JaguarReq. Lv. 66+(38-42) to Dexterity*attribute
   of the PhantomReq. Lv. 74+(43-50) to Dexterity*attribute
   of the WindReq. Lv. 82+(51-55) to Dexterity*attribute
#% faster start of Energy Shield Recharge (Global)
   of EnliveningReq. Lv. 45(27-34)% faster start of Energy Shield Recharge*energy_shield, defences
   of ZestReq. Lv. 58(35-42)% faster start of Energy Shield Recharge*energy_shield, defences
   of GalvanisingReq. Lv. 67(43-50)% faster start of Energy Shield Recharge*energy_shield, defences
   of VigourReq. Lv. 77(51-58)% faster start of Energy Shield Recharge*energy_shield, defences
   of Second WindReq. Lv. 86(59-66)% faster start of Energy Shield Recharge*energy_shield, defences
+#% to Fire Resistance (Global)
   of the WhelplingReq. Lv. 1+(6-11)% to Fire Resistance*elemental, fire, resistance
   of the SalamanderReq. Lv. 12+(12-17)% to Fire Resistance*elemental, fire, resistance
   of the DrakeReq. Lv. 24+(18-23)% to Fire Resistance*elemental, fire, resistance
   of the KilnReq. Lv. 36+(24-29)% to Fire Resistance*elemental, fire, resistance
   of the FurnaceReq. Lv. 48+(30-35)% to Fire Resistance*elemental, fire, resistance
   of the VolcanoReq. Lv. 60+(36-41)% to Fire Resistance*elemental, fire, resistance
   of the MagmaReq. Lv. 72+(42-45)% to Fire Resistance*elemental, fire, resistance
   of TzteoshReq. Lv. 84+(46-48)% to Fire Resistance*elemental, fire, resistance
Mod group: Intelligence
   of the PupilReq. Lv. 1+(8-12) to Intelligence*attribute
   of the StudentReq. Lv. 11+(13-17) to Intelligence*attribute
   of the ProdigyReq. Lv. 22+(18-22) to Intelligence*attribute
   of the AugurReq. Lv. 33+(23-27) to Intelligence*attribute
   of the PhilosopherReq. Lv. 44+(28-32) to Intelligence*attribute
   of the SageReq. Lv. 55+(33-37) to Intelligence*attribute
   of the SavantReq. Lv. 66+(38-42) to Intelligence*attribute
   of the VirtuosoReq. Lv. 74+(43-50) to Intelligence*attribute
   of the GeniusReq. Lv. 82+(51-55) to Intelligence*attribute
Regenerate # Life per second (Global)
   of the NewtReq. Lv. 1Regenerate (1-2) Life per second*flat_life_regen, resource, life
   of the LizardReq. Lv. 7Regenerate (2.1-8) Life per second*flat_life_regen, resource, life
   of the FlatwormReq. Lv. 19Regenerate (8.1-16) Life per second*flat_life_regen, resource, life
   of the StarfishReq. Lv. 31Regenerate (16.1-24) Life per second*flat_life_regen, resource, life
   of the HydraReq. Lv. 44Regenerate (24.1-32) Life per second*flat_life_regen, resource, life
   of the TrollReq. Lv. 55Regenerate (32.1-48) Life per second*flat_life_regen, resource, life
   of RyslathaReq. Lv. 68Regenerate (48.1-64) Life per second*flat_life_regen, resource, life
   of the PhoenixReq. Lv. 74Regenerate (64.1-96) Life per second*flat_life_regen, resource, life
   of RecuperationReq. Lv. 78Regenerate (96.1-128) Life per second*flat_life_regen, resource, life
   of Life-givingReq. Lv. 83Regenerate (128.1-152) Life per second*flat_life_regen, resource, life
   of ConvalescenceReq. Lv. 86Regenerate (152.1-176) Life per second*flat_life_regen, resource, life
+#% to Lightning Resistance (Global)
   of the CloudReq. Lv. 1+(6-11)% to Lightning Resistance*elemental, lightning, resistance
   of the SquallReq. Lv. 13+(12-17)% to Lightning Resistance*elemental, lightning, resistance
   of the StormReq. Lv. 25+(18-23)% to Lightning Resistance*elemental, lightning, resistance
   of the ThunderheadReq. Lv. 37+(24-29)% to Lightning Resistance*elemental, lightning, resistance
   of the TempestReq. Lv. 49+(30-35)% to Lightning Resistance*elemental, lightning, resistance
   of the MaelstromReq. Lv. 60+(36-41)% to Lightning Resistance*elemental, lightning, resistance
   of the LightningReq. Lv. 72+(42-45)% to Lightning Resistance*elemental, lightning, resistance
   of EphijReq. Lv. 84+(46-48)% to Lightning Resistance*elemental, lightning, resistance
#% reduced Attribute Requirements (Local)
   of the WorthyReq. Lv. 3618% reduced Attribute Requirements
   of the AptReq. Lv. 6032% reduced Attribute Requirements
#% additional Physical Damage Reduction (Global)
   of the WatchmanReq. Lv. 454% additional Physical Damage Reduction*physical
   of the SentryReq. Lv. 585% additional Physical Damage Reduction*physical
   of the KeeperReq. Lv. 676% additional Physical Damage Reduction*physical
   of the ProtectorReq. Lv. 777% additional Physical Damage Reduction*physical
   of the ConservatorReq. Lv. 868% additional Physical Damage Reduction*physical
Mod group: Strength
   of the BruteReq. Lv. 1+(8-12) to Strength*attribute
   of the WrestlerReq. Lv. 11+(13-17) to Strength*attribute
   of the BearReq. Lv. 22+(18-22) to Strength*attribute
   of the LionReq. Lv. 33+(23-27) to Strength*attribute
   of the GorillaReq. Lv. 44+(28-32) to Strength*attribute
   of the GoliathReq. Lv. 55+(33-37) to Strength*attribute
   of the LeviathanReq. Lv. 66+(38-42) to Strength*attribute
   of the TitanReq. Lv. 74+(43-50) to Strength*attribute
   of the GodsReq. Lv. 82+(51-55) to Strength*attribute
#% increased Stun and Block Recovery (Global)
   of Thick SkinReq. Lv. 1(11-13)% increased Stun and Block Recovery
   of Stone SkinReq. Lv. 17(14-16)% increased Stun and Block Recovery
   of Iron SkinReq. Lv. 28(17-19)% increased Stun and Block Recovery
   of Steel SkinReq. Lv. 42(20-22)% increased Stun and Block Recovery
   of Adamantite SkinReq. Lv. 56(23-25)% increased Stun and Block Recovery
   of Corundum SkinReq. Lv. 79(26-28)% increased Stun and Block Recovery

Elder prefix

+# to Level of Socketed Support Gems (Local)
   The Elder'sReq. Lv. 80+1 to Level of Socketed Support Gems*gem
Mod group: MaximumLifeIncreasePercent
   The Elder'sReq. Lv. 68(5-8)% increased maximum Life*resource, life
   The Elder'sReq. Lv. 85(9-12)% increased maximum Life*resource, life
Mod group: PhysicalDamageTakenAsElement
   The Elder'sReq. Lv. 68(5-10)% of Physical Damage from Hits taken as Fire Damage*physical, elemental, fire
   The Elder'sReq. Lv. 84(11-15)% of Physical Damage from Hits taken as Fire Damage*physical, elemental, fire
Mod group: ReflectedDamage
   The Elder'sReq. Lv. 68You and your Minions take 100% reduced Reflected Physical Damage*physical

Elder suffix

Attacks have +#% to Critical Strike Chance (Global)
   of the ElderReq. Lv. 68Attacks have +(0.5-1)% to Critical Strike Chance*attack, critical
   of the ElderReq. Lv. 84Attacks have +(1.1-1.5)% to Critical Strike Chance*attack, critical
Recover #% of Life on Kill (Global)
   of the ElderReq. Lv. 68Recover (3-4)% of Life on Kill*resource, life
   of the ElderReq. Lv. 75Recover (5-6)% of Life on Kill*resource, life
#% increased Dexterity (Global)
   of the ElderReq. Lv. 68(5-8)% increased Dexterity*attribute
   of the ElderReq. Lv. 83(9-12)% increased Dexterity*attribute
#% increased Strength (Global)
   of the ElderReq. Lv. 68(5-8)% increased Strength*attribute
   of the ElderReq. Lv. 83(9-12)% increased Strength*attribute

Shaper prefix

#% of Damage is taken from Mana before Life (Global)
   The Shaper'sReq. Lv. 80(5-10)% of Damage is taken from Mana before Life*resource, life, mana
+# to Level of Socketed Active Skill Gems (Local)
   The Shaper'sReq. Lv. 80+1 to Level of Socketed Active Skill Gems*gem
Mod group: MaximumManaIncreasePercent
   The Shaper'sReq. Lv. 68(9-11)% increased maximum Mana*resource, mana
   The Shaper'sReq. Lv. 75(12-15)% increased maximum Mana*resource, mana
Mod group: PhysicalDamageTakenAsElement
   The Shaper'sReq. Lv. 68(5-10)% of Physical Damage from Hits taken as Cold Damage*physical, elemental, cold
   The Shaper'sReq. Lv. 83(11-15)% of Physical Damage from Hits taken as Cold Damage*physical, elemental, cold
   The Shaper'sReq. Lv. 68(5-10)% of Physical Damage from Hits taken as Lightning Damage*physical, elemental, lightning
   The Shaper'sReq. Lv. 82(11-15)% of Physical Damage from Hits taken as Lightning Damage*physical, elemental, lightning
Mod group: ReflectedDamage
   The Shaper'sReq. Lv. 68You and your Minions take 100% reduced Reflected Elemental Damage*elemental

Shaper suffix

+#% to Spell Critical Strike Chance (Global)
   of ShapingReq. Lv. 68+(0.5-1)% to Spell Critical Strike Chance*caster, critical
   of ShapingReq. Lv. 84+(1.1-1.5)% to Spell Critical Strike Chance*caster, critical
Recover #% of Energy Shield on Kill (Global)
   of ShapingReq. Lv. 68Recover (3-4)% of Energy Shield on Kill*energy_shield, defences
   of ShapingReq. Lv. 75Recover (5-6)% of Energy Shield on Kill*energy_shield, defences
Recover #% of Mana on Kill (Global)
   of ShapingReq. Lv. 68Recover (3-4)% of Mana on Kill*resource, mana
   of ShapingReq. Lv. 75Recover (5-6)% of Mana on Kill*resource, mana
#% increased Intelligence (Global)
   of ShapingReq. Lv. 68(5-8)% increased Intelligence*attribute
   of ShapingReq. Lv. 83(9-12)% increased Intelligence*attribute
Socketed Gems are Supported by Level # Item Rarity, #% increased Rarity of Items found from Slain Unique Enemies (Local)
   of ShapingReq. Lv. 68Socketed Gems are Supported by Level 10 Item Rarity, (8-12)% increased Rarity of Items found from Slain Unique Enemies*support, gem
   of ShapingReq. Lv. 85Socketed Gems are Supported by Level 15 Item Rarity, (13-18)% increased Rarity of Items found from Slain Unique Enemies*support, gem

Crusader prefix

You have Consecrated Ground around you while stationary (Global)
   Crusader'sReq. Lv. 75You have Consecrated Ground around you while stationary
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage (Global)
   Crusader'sReq. Lv. 75Enemies you Kill have a (11-20)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage*physical_damage, damage, physical
   Crusader'sReq. Lv. 85Enemies you Kill have a (21-30)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage*physical_damage, damage, physical
Mod group: MaximumManaIncreasePercent
   Crusader'sReq. Lv. 68(9-11)% increased maximum Mana*resource, mana
   Crusader'sReq. Lv. 80(12-15)% increased maximum Mana*resource, mana
Mod group: PhysicalDamageTakenAsElement
   Crusader'sReq. Lv. 68(5-10)% of Physical Damage from Hits taken as Lightning Damage*physical, elemental, lightning
   Crusader'sReq. Lv. 83(11-15)% of Physical Damage from Hits taken as Lightning Damage*physical, elemental, lightning

Crusader suffix

#% increased Energy Shield Recovery rate (Global)
   of the CrusadeReq. Lv. 68(8-11)% increased Energy Shield Recovery rate*energy_shield, defences
   of the CrusadeReq. Lv. 80(12-15)% increased Energy Shield Recovery rate*energy_shield, defences
Recover #% of Energy Shield on Kill (Global)
   of the CrusadeReq. Lv. 68Recover (3-4)% of Energy Shield on Kill*energy_shield, defences
   of the CrusadeReq. Lv. 80Recover (5-6)% of Energy Shield on Kill*energy_shield, defences
#% increased Intelligence (Global)
   of the CrusadeReq. Lv. 68(5-8)% increased Intelligence*attribute
   of the CrusadeReq. Lv. 75(9-12)% increased Intelligence*attribute
#% chance to gain a Power Charge on Critical Strike (Global)
   of the CrusadeReq. Lv. 8015% chance to gain a Power Charge on Critical Strike*power_charge, critical

Redeemer prefix

+# to Level of Socketed Support Gems (Local)
   Redeemer'sReq. Lv. 80+1 to Level of Socketed Support Gems*gem
Nearby Enemies are Blinded (Global)
   Redeemer'sReq. Lv. 75Nearby Enemies are Blinded
Mod group: PhysicalDamageTakenAsElement
   Redeemer'sReq. Lv. 68(5-10)% of Physical Damage from Hits taken as Cold Damage*physical, elemental, cold
   Redeemer'sReq. Lv. 83(11-15)% of Physical Damage from Hits taken as Cold Damage*physical, elemental, cold
Mod group: ReflectedDamage
   Redeemer'sReq. Lv. 75You and your Minions take 100% reduced Reflected Elemental Damage*elemental

Redeemer suffix

#% increased effect of Non-Curse Auras from your Skills (Global)
   of RedemptionReq. Lv. 75(15-20)% increased effect of Non-Curse Auras from your Skills*aura
   of RedemptionReq. Lv. 80(21-25)% increased effect of Non-Curse Auras from your Skills*aura
#% chance to gain a Frenzy Charge on Hit (Global)
   of RedemptionReq. Lv. 8010% chance to gain a Frenzy Charge on Hit*frenzy_charge
#% increased Mana Recovery rate (Global)
   of RedemptionReq. Lv. 68(8-11)% increased Mana Recovery rate*resource, mana
   of RedemptionReq. Lv. 80(12-15)% increased Mana Recovery rate*resource, mana
Recover #% of Mana on Kill (Global)
   of RedemptionReq. Lv. 68Recover (3-4)% of Mana on Kill*resource, mana
   of RedemptionReq. Lv. 80Recover (5-6)% of Mana on Kill*resource, mana
#% increased Dexterity (Global)
   of RedemptionReq. Lv. 68(5-8)% increased Dexterity*attribute
   of RedemptionReq. Lv. 75(9-12)% increased Dexterity*attribute

Hunter prefix

You can apply an additional Curse (Global)
   Hunter'sReq. Lv. 82You can apply an additional Curse*caster, curse
Mod group: MaximumLifeIncreasePercent
   Hunter'sReq. Lv. 68(5-8)% increased maximum Life*resource, life
   Hunter'sReq. Lv. 85(9-12)% increased maximum Life*resource, life
Mod group: PhysicalDamageTakenAsElement
   Hunter'sReq. Lv. 75(5-10)% of Physical Damage from Hits taken as Chaos Damage*physical, chaos
   Hunter'sReq. Lv. 83(11-15)% of Physical Damage from Hits taken as Chaos Damage*physical, chaos
Every # seconds, Regenerate #% of Life over one second (Global)
   Hunter'sReq. Lv. 80Every 4 seconds, Regenerate 15% of Life over one second*resource, life

Hunter suffix

Attacks have +#% to Critical Strike Chance (Global)
   of the HuntReq. Lv. 68Attacks have +(0.5-1)% to Critical Strike Chance*attack, critical
   of the HuntReq. Lv. 84Attacks have +(1.1-1.5)% to Critical Strike Chance*attack, critical
+#% to Spell Critical Strike Chance (Global)
   of the HuntReq. Lv. 68+(0.5-1)% to Spell Critical Strike Chance*caster, critical
   of the HuntReq. Lv. 84+(1.1-1.5)% to Spell Critical Strike Chance*caster, critical
#% increased effect of Offerings (Global)
   of the HuntReq. Lv. 68(16-20)% increased effect of Offerings
   of the HuntReq. Lv. 80(21-25)% increased effect of Offerings

Warlord prefix

+# to Level of Socketed Active Skill Gems (Local)
   Warlord'sReq. Lv. 80+1 to Level of Socketed Active Skill Gems*gem
Mod group: PhysicalDamageTakenAsElement
   Warlord'sReq. Lv. 68(5-10)% of Physical Damage from Hits taken as Fire Damage*physical, elemental, fire
   Warlord'sReq. Lv. 83(11-15)% of Physical Damage from Hits taken as Fire Damage*physical, elemental, fire
Mod group: ReflectedDamage
   Warlord'sReq. Lv. 75You and your Minions take 100% reduced Reflected Physical Damage*physical

Warlord suffix

+#% to all Elemental Resistances (Global)
   of the ConquestReq. Lv. 68+(10-12)% to all Elemental Resistances*elemental, resistance
   of the ConquestReq. Lv. 70+(13-15)% to all Elemental Resistances*elemental, resistance
   of the ConquestReq. Lv. 75+(16-18)% to all Elemental Resistances*elemental, resistance
Gain # Endurance Charge every second if you've been Hit Recently (Global)
   of the ConquestReq. Lv. 80Gain 1 Endurance Charge every second if you've been Hit Recently*endurance_charge
#% increased Life Recovery rate (Global)
   of the ConquestReq. Lv. 68(8-11)% increased Life Recovery rate*resource, life
   of the ConquestReq. Lv. 80(12-15)% increased Life Recovery rate*resource, life
Recover #% of Life on Kill (Global)
   of the ConquestReq. Lv. 68Recover (3-4)% of Life on Kill*resource, life
   of the ConquestReq. Lv. 80Recover (5-6)% of Life on Kill*resource, life
#% increased Strength (Global)
   of the ConquestReq. Lv. 68(5-8)% increased Strength*attribute
   of the ConquestReq. Lv. 75(9-12)% increased Strength*attribute
Socketed Attacks have -# to Total Mana Cost (Local)
   of the ConquestReq. Lv. 85Socketed Attacks have -15 to Total Mana Cost*skill, resource, mana, attack, gem

Veiled prefix

#% chance to Avoid Elemental Ailments, #% chance to Avoid being Stunned (Global)
   ChosenReq. Lv. 60(30-35)% chance to Avoid Elemental Ailments, (30-35)% chance to Avoid being Stunned*unveiled_mod, elemental, fire, cold, lightning, ailment
Mod group: BaseLocalDefencesAndLife
   ChosenReq. Lv. 60(24-28)% increased Armour, Evasion and Energy Shield, +(23-26) to maximum Life*armour, energy_shield, evasion, resource, unveiled_mod, life, defences
#% Chance to Block Attack Damage (Global)
   ChosenReq. Lv. 60(8-9)% Chance to Block Attack Damage*block, unveiled_mod
Mod group: ChanceToSuppressSpells
   ChosenReq. Lv. 60+(18-21)% chance to Suppress Spell Damage*unveiled_mod
Gain #% of Maximum Life as Extra Maximum Energy Shield (Global)
   Gravicius'Req. Lv. 60Gain (12-14)% of Maximum Life as Extra Maximum Energy Shield*energy_shield, unveiled_mod, defences
Mod group: MaximumLifeIncreasePercent
   ChosenReq. Lv. 60(9-10)% increased maximum Life, (9-10)% increased maximum Mana*resource, unveiled_mod, life, mana
+# to Armour during Soul Gain Prevention (Global)
   ChosenReq. Lv. 60+(3201-4000) to Armour during Soul Gain Prevention*unveiled_mod, physical
#% Chance to Block Spell Damage (Global)
   ChosenReq. Lv. 60(9-10)% Chance to Block Spell Damage*block, unveiled_mod

Veiled suffix

#% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention (Global)
   of the OrderReq. Lv. 60(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention*unveiled_mod, elemental
+#% to Cold and Chaos Resistances (Global)
   of the OrderReq. Lv. 60+(16-20)% to Cold and Chaos Resistances*unveiled_mod, elemental, cold, chaos, resistance
#% of Damage is taken from Mana before Life while Focused (Global)
   of the OrderReq. Lv. 60(28-32)% of Damage is taken from Mana before Life while Focused*resource, unveiled_mod, life, mana
Mod group: Dexterity
   of the OrderReq. Lv. 60+(31-35) to Dexterity, (21-25)% chance to Avoid being Frozen*unveiled_mod, attribute
+# to Dexterity and Intelligence (Global)
   of the OrderReq. Lv. 60+(31-35) to Dexterity and Intelligence*unveiled_mod, attribute
Regenerate # Energy Shield per second while a Rare or Unique Enemy is Nearby (Global)
   of the OrderReq. Lv. 60Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby*energy_shield, unveiled_mod, defences
+#% to Fire and Chaos Resistances (Global)
   of the OrderReq. Lv. 60+(16-20)% to Fire and Chaos Resistances*unveiled_mod, elemental, fire, chaos, resistance
+# to maximum Fortification while Focused (Global)
   of the OrderReq. Lv. 60+10 to maximum Fortification while Focused*unveiled_mod
Mod group: Intelligence
   of the OrderReq. Lv. 60+(31-35) to Intelligence, (21-25)% chance to Avoid being Shocked*unveiled_mod, attribute
#% of Evasion Rating is Regenerated as Life per second while Focused (Global)
   of the OrderReq. Lv. 601.5% of Evasion Rating is Regenerated as Life per second while Focused*resource, unveiled_mod, life
+#% to Lightning and Chaos Resistances (Global)
   of the OrderReq. Lv. 60+(16-20)% to Lightning and Chaos Resistances*unveiled_mod, elemental, lightning, chaos, resistance
#% increased Attributes (Global)
   of HillockReq. Lv. 60(7-8)% increased Attributes*unveiled_mod, attribute
Recover #% of Mana and Energy Shield when you Focus (Global)
   of the OrderReq. Lv. 60Recover (37-40)% of Mana and Energy Shield when you Focus*energy_shield, resource, unveiled_mod, mana, defences
Mod group: Strength
   of the OrderReq. Lv. 60+(31-35) to Strength, (21-25)% chance to Avoid being Ignited*unveiled_mod, attribute
+# to Strength and Dexterity (Global)
   of the OrderReq. Lv. 60+(31-35) to Strength and Dexterity*unveiled_mod, attribute
+# to Strength and Intelligence (Global)
   of the OrderReq. Lv. 60+(31-35) to Strength and Intelligence*unveiled_mod, attribute

Corrupted

#% reduced Chaos Damage taken (Global)
   ChaosDamageTakenPercentageReq. Lv. 45(6-4)% reduced Chaos Damage taken*chaos
#% reduced Cold Damage taken (Global)
   ColdDamageTakenPercentageReq. Lv. 45(6-4)% reduced Cold Damage taken*elemental, cold
#% reduced Fire Damage taken (Global)
   FireDamageTakenReq. Lv. 45(6-4)% reduced Fire Damage taken*elemental, fire
#% increased Damage (Global)
   IncreasedDamageReq. Lv. 1(40-50)% increased Damage*damage
+# to Level of Socketed AoE Gems (Local)
   IncreasedSocketedAoEGemLevelReq. Lv. 20+2 to Level of Socketed AoE Gems*gem
+# to Level of Socketed Trap or Mine Gems (Local)
   IncreasedSocketedTrapOrMineGemLevelReq. Lv. 20+2 to Level of Socketed Trap or Mine Gems*gem
+# to Level of Socketed Aura Gems (Local)
   LocalIncreaseSocketedAuraLevelCorruptedReq. Lv. 20+2 to Level of Socketed Aura Gems*aura, gem
+# to Level of Socketed Curse Gems (Local)
   LocalIncreaseSocketedCurseLevelCorruptedReq. Lv. 20+2 to Level of Socketed Curse Gems*caster, gem, curse
+# to Level of Socketed Duration Gems (Local)
   IncreaseSocketedDurationGemLevelReq. Lv. 20+2 to Level of Socketed Duration Gems*gem
+# to Level of Socketed Gems (Local)
   LocalIncreaseSocketedGemLevelReq. Lv. 1+1 to Level of Socketed Gems*gem
+# to Level of Socketed Projectile Gems (Local)
   LocalIncreaseSocketedProjectileLevelCorruptedReq. Lv. 20+2 to Level of Socketed Projectile Gems*gem
#% reduced Lightning Damage taken (Global)
   LightningDamageTakenReq. Lv. 45(6-4)% reduced Lightning Damage taken*elemental, lightning
+# to Level of Socketed Warcry Gems (Local)
   LocalSocketedWarcryGemLevelReq. Lv. 20+2 to Level of Socketed Warcry Gems*gem
#% increased maximum Energy Shield (Global)
   MaximumEnergyShieldPercentReq. Lv. 1(4-6)% increased maximum Energy Shield*energy_shield, defences
#% increased maximum Life (Global)
   MaximumLifeIncreasePercentReq. Lv. 1(4-6)% increased maximum Life*resource, life
+#% to all maximum Resistances (Global)
   MaximumResistancesReq. Lv. 80+1% to all maximum Resistances*resistance
#% additional Physical Damage Reduction while stationary (Global)
   PhysicalDamageReductionWhileNotMovingReq. Lv. 1(3-5)% additional Physical Damage Reduction while stationary*physical
You take #% reduced Extra Damage from Critical Strikes (Global)
   ReducedExtraDamageFromCritsReq. Lv. 20You take 50% reduced Extra Damage from Critical Strikes*damage, critical


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