List of passive skill anointments
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This a list of anointments that can be applied to amulets or Blight unique items.
Anointment-exclusive passive skills
| Oil #1 | Oil #2 | Oil #3 | Outcome | |
|---|---|---|---|---|
| Crusader | 8% increased maximum Mana Transfiguration of Mind | |||
| Mystic Talents | +30 to Intelligence 16% increased Spell Damage 25% increased Mana Regeneration Rate +14 to maximum Energy Shield | |||
| No Forgiveness | 20% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use | |||
| Hollow Effigy | Your Offering Skills do not require a Corpse | |||
| Deliberate Brutality | Impales you inflict gain 50% increased Effect once 1 second of Duration has expired | |||
| Selective Precision | First and Final shots of Barrage sequences fire Projectiles that Return to you | |||
| Legacy of the Wilds | Tinctures have 40% increased effect while at or above 10 stacks of Mana Burn | |||
| Vengeant Cascade | Returning Projectiles have 150% increased Speed | |||
| Lasting Tempest | 50% increased Duration of Elemental Ailments on Enemies | |||
| Bastion of Faith | Consecrated Ground you create also grants 50% reduced duration of Damaging Ailments on you | |||
| Always Angry | +8 to Minimum Rage | |||
| Aspect of Stone | 20% chance to Avoid Physical Damage from Hits | |||
| Vinespike Cordial | Inflict a Grasping Vine on Hit against Enemies with fewer than 8 Grasping Vines during Effect of any Life Flask | |||
| Wood, Stone, and Spell | 10% increased effect of Arcane Surge on you per Summoned Totem | |||
| Force of Darkness | Damage Penetrates 15% Chaos Resistance | |||
| Knowledge Barrier | 6% increased Energy Shield Recharge Rate for each different type of Mastery you have Allocated | |||
| Tranquility | 5% increased maximum Energy Shield Transfiguration of Soul | |||
| Sione's Ambition | Strike Skills which target additional Enemies can do so from 40% further away | |||
| Jagged Wounds | 20% increased Maximum total Life Recovery per second from Leech if you've dealt a Critical Strike recently | |||
| Deadly Inclinations | +30 to Dexterity 16% increased Projectile Damage 18% increased Evasion Rating +12 to maximum Life | |||
| Beacon of Hope | 80% increased Area of Effect of Aura Skills | |||
| Way of the Warrior | +30 to Strength 16% increased Melee Damage 16% increased Armour +16 to maximum Life | |||
| Persistence | -10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level | |||
| Cleansed Thoughts | Chaos Resistance is doubled | |||
| Hardened Scars | 15% increased Life Recovery from Flasks 25% less Damage over Time taken during Effect of any Life Flask | |||
| Adaptive Steel | 5% chance to Defend with 200% of Armour for each time you've been Hit by an Enemy Recently, up to 30% | |||
| Incorporeal | Elusive is removed from you at 20% effect Elusive on you reduces in effect 50% slower | |||
| Mixed Munitions | 5% increased Cooldown Recovery Rate for throwing Traps per Mine Detonated Recently | |||
| Tenacity | 5% increased maximum Life Transfiguration of Body | |||
Anointment-exclusive keystones
| Oil #1 | Oil #2 | Oil #3 | Outcome | |
|---|---|---|---|---|
| Worship the Blightheart | Create Fungal Ground instead of Consecrated Ground | |||
Passive skill tree notables
| Oil #1 | Oil #2 | Oil #3 | Outcome | |
|---|---|---|---|---|
| Lord of the Dead | +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage | |||
| Path of the Warrior | +20 to Strength 16% increased Physical Damage +50 to Armour | |||
| Adder's Touch | Critical Strikes with Daggers Poison the Enemy +25% to Damage over Time Multiplier for Poison from Critical Strikes | |||
| Mark the Prey | Marked Enemy takes 10% increased Damage Marked Enemy has 10% reduced Accuracy Rating | |||
| Successive Detonations | 10% increased Critical Strike Chance for each Mine Detonated Recently, up to 100% +4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40% | |||
| Razor's Edge | 35% increased Physical Damage with Swords Sword Attacks deal 35% increased Damage with Ailments Hits have 35% chance to ignore Enemy Physical Damage Reduction | |||
| Acuity | 20% increased Global Accuracy Rating 6% increased Attack Speed +100 to Accuracy Rating | |||
| Sacrifice | Minions have 20% increased maximum Life Minions Regenerate 1% of Life per second Regenerate 1% of Life per second | |||
| Whirling Barrier | +8% Chance to Block Attack Damage while wielding a Staff +8% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block | |||
| Force Shaper | Gain 10% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed | |||
| Mystic Bulwark | 6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage | |||
| Command of Steel | +8% Chance to Block Attack Damage while holding a Shield 50% increased Defences from Equipped Shield | |||
| Combat Stamina | Regenerate 1% of Life per second 20% increased Armour 5% increased maximum Life | |||
| Careful Conservationist | Flasks applied to you have 5% increased Effect 10% reduced Flask Charges used 20% increased Flask Charges gained if you've dealt a Critical Strike Recently | |||
| Primal Manifestation | 30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration | |||
| Arcane Capacitor | 15% increased maximum Mana 10% chance to gain Arcane Surge when you Kill an Enemy 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% | |||
| Thrill of Battle | 15% reduced Mana Cost of Attacks Gain 2 Mana per Enemy Hit with Attacks | |||
| Counterweight | 60% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff | |||
| Righteous Army | Minions deal 20% increased Damage Minions Regenerate 1% of Life per second Regenerate 1% of Life per second | |||
| Fending | 25% increased Knockback Distance 15% chance to Knock Enemies Back on hit | |||
| Toxic Strikes | 15% chance to Poison on Hit +15% to Damage over Time Multiplier for Poison | |||
| Resourcefulness | 5% increased maximum Life 10% increased maximum Energy Shield +8% chance to Suppress Spell Damage | |||
| Arcanist's Dominion | +20 to Intelligence 5% increased Cast Speed 20% increased Spell Damage | |||
| Cannibalistic Rite | 15% reduced Mana Cost of Attacks Attack Skills Cost Life instead of 10% of Mana Cost | |||
| Claws of the Magpie | Claw Attacks deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws | |||
| Retribution | +10 to Strength and Intelligence 15% increased Damage 5% increased Attack and Cast Speed Minions deal 15% increased Damage | |||
| Spiritual Command | Minions have 8% increased Attack Speed Increases and Reductions to Minion Attack Speed also affect you Minions have 8% increased Cast Speed | |||
| Coldhearted Calculation | 20% increased Mana Regeneration Rate +20 to Intelligence 12% increased Damage | |||
| Soul Siphon | 18% increased maximum Mana Gain 10 Mana per Enemy Killed +20 to maximum Mana | |||
| Essence Sap | 0.5% of Attack Damage Leeched as Mana 50% increased Maximum total Mana Recovery per second from Leech 100% increased total Recovery per second from Mana Leech | |||
| Strong Arm | +20 to Strength 25% increased Physical Damage with One Handed Melee Weapons 5% increased Attack Speed with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments | |||
| Light Eater | 0.8% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Energy Shield Recovery per second from Leech 24% increased Damage while on Full Energy Shield | |||
| Retaliation | Attack Skills deal 20% increased Damage while holding a Shield 60% increased Defences from Equipped Shield 8% increased Attack Speed while holding a Shield | |||
| Mental Rapidity | 10% increased Cast Speed 30% increased Mana Regeneration Rate | |||
| Arcane Expanse | Spell Skills have 20% increased Area of Effect | |||
| Utmost Might | +40 to Strength 8% increased Strength | |||
| Courage | 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently | |||
| Utmost Intellect | +40 to Intelligence 8% increased Intelligence | |||
| Precision | +20 to Dexterity 10% increased Global Accuracy Rating 6% increased Attack and Cast Speed | |||
| Hatchet Master | Axe Attacks deal 24% increased Damage with Hits and Ailments 10% increased Attack Speed with Axes 20% chance to gain Onslaught for 4 seconds on Kill | |||
| Quick Recovery | 7% increased maximum Life 20% increased Mana Regeneration Rate Regenerate 0.8% of Life per second | |||
| Vanquisher | 40% increased Physical Damage Crush Enemies for 4 seconds when you Hit them while they are on Full Life | |||
| Cauterisation | Ignited enemies cannot Ignite you Bleeding enemies cannot inflict Bleeding on you | |||
| Silent Steps | 20% increased Evasion Rating 40% increased Blind Effect | |||
| Will of Blades | 20% increased Physical Damage 40% increased Critical Strike Chance | |||
| Totemic Zeal | 30% increased Totem Placement speed Spells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed | |||
| Cornered Prey | 80% increased Critical Strike Chance against Bleeding Enemies +30% to Critical Strike Multiplier against Bleeding Enemies | |||
| Infused | +1 to Maximum Power Charges | |||
| Disintegration | 60% increased Critical Strike Chance with Wands +30% to Critical Strike Multiplier with Wands +20 to Intelligence | |||
| Freedom of Movement | 10% increased Movement Speed while Phasing 40% increased Evasion Rating while Phasing +20 to Dexterity | |||
| True Strike | +15% to Critical Strike Multiplier 45% increased Critical Strike Chance | |||
| Indomitable Army | Minions have +15% to all Elemental Resistances Minions have 15% additional Physical Damage Reduction Moving while Bleeding doesn't cause Minions to take extra Damage | |||
| Trickery | 20% increased Critical Strike Chance 20% increased Damage +10 to Dexterity and Intelligence | |||
| Sanctum of Thought | You take 30% reduced Extra Damage from Critical Strikes 18% increased Armour 12% increased maximum Energy Shield | |||
| Life Raker | 12% increased Attack Speed with Claws 12% increased Accuracy Rating with Claws Gain 6 Life per Enemy Hit with Attacks | |||
| Serpent Stance | 40% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff +5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently | |||
| Shaper | 40% increased Mana Regeneration Rate Regenerate 1% of Life per second | |||
| Diamond Skin | +15% to all Elemental Resistances | |||
| Savagery | +1 to Maximum Frenzy Charges | |||
| Slaughter | 25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 8% increased Attack Speed with Axes Gain 1 Rage on Hit with Axes | |||
| Prodigal Perfection | 20% increased maximum Mana 2% increased Spell Damage per 100 Maximum Mana, up to 40% | |||
| Butchery | 25% increased Physical Damage with Two Handed Melee Weapons +20 to Strength 5% increased Attack Speed with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments | |||
| Kinetic Impacts | 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% chance to deal Double Damage 10% chance to double Stun Duration | |||
| Sanctuary | +4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield +1% to all maximum Elemental Resistances | |||
| Multishot | Attacks fire an additional Projectile | |||
| Ironwood | Totems have 40% additional Physical Damage Reduction 40% increased Totem Life | |||
| Dismembering | 40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks | |||
| Sentinel | 24% increased Evasion Rating and Armour +10% to all Elemental Resistances | |||
| Explosive Impact | 30% increased Fire Damage 12% increased Area of Effect | |||
| Crackling Speed | 24% increased Lightning Damage 8% increased Cast Speed | |||
| Lava Lash | 30% increased Fire Damage with Attack Skills Damage with Weapons Penetrates 8% Fire Resistance | |||
| Spirit Void | 1% of Attack Damage Leeched as Mana 40% increased Maximum total Mana Recovery per second from Leech | |||
| Dreamer | 30% increased Mana Regeneration Rate 10% reduced Mana Cost of Skills | |||
| Burst of Energy | Recover 15% of Mana when you activate a Tincture | |||
| Searing Heat | Ignites you inflict deal Damage 15% faster | |||
| Reflexes | 30% increased Evasion Rating +100 to Evasion Rating +10% chance to Suppress Spell Damage | |||
| Ash, Frost and Storm | 30% increased Elemental Damage 30% increased Effect of Non-Damaging Ailments 10% chance to Freeze, Shock and Ignite | |||
| Explosive Runes | 30% increased Brand Attachment range +30% to Brand Critical Strike Multiplier | |||
| Measured Fury | Warcries Exert 1 additional Attack | |||
| Smashing Strikes | Staff Attacks deal 30% increased Damage with Hits and Ailments 10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Critical Strike Chance with Staves | |||
| Flaying | Dagger Attacks deal 24% increased Damage with Hits and Ailments 12% increased Attack Speed with Daggers 18% increased Accuracy Rating with Daggers | |||
| Destroyer | 25% increased Physical Damage with Two Handed Melee Weapons 5% increased Attack Speed with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 25% increased Stun Duration with Two Handed Melee Weapons on Enemies | |||
| Excess Sustenance | 15% chance to gain 200 Life on Hit with Attacks | |||
| Savage Intensity | 20% reduced Cost of Attacks while you have at least 20 Rage Inherent loss of Rage is 20% slower | |||
| Unnatural Calm | 18% increased maximum Energy Shield +1% to maximum Lightning Resistance 15% increased Energy Shield Recharge Rate | |||
| Shaman's Dominion | +20% to Critical Strike Multiplier with Totem Skills 60% increased Critical Strike Chance with Totem Skills | |||
| Holy Dominion | 24% increased Elemental Damage +12% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite | |||
| Careful Counterattack | 10% chance to Block Spell Damage if you've used a Retaliation Skill Recently 10% chance to Block Attack Damage if you've used a Retaliation Skill Recently | |||
| Goliath | 50% chance to double Stun Duration | |||
| Mind Drinker | 20% increased maximum Mana Recover 2% of Mana on Kill | |||
| Entrench | +12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage | |||
| High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy | |||
| Essence Infusion | 30% increased Energy Shield Recharge Rate 15% faster start of Energy Shield Recharge | |||
| Divine Wrath | Gain 5% of Physical Damage as Extra Lightning Damage Damage Penetrates 5% Lightning Resistance | |||
| Dark Arts | +8% Chance to Block Attack Damage while Dual Wielding +8% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding | |||
| Wasting | +10% to Chaos Damage over Time Multiplier +17% to Chaos Resistance | |||
| Unstable Munitions | 30% increased Trap Damage 12% increased Area of Effect 50% increased Trap Trigger Area of Effect | |||
| Farsight | 24% increased Damage with Bows 24% increased Damage Over Time with Bow Skills 16% increased Accuracy Rating with Bows 6% increased Attack Speed with Bows | |||
| Ribcage Crusher | Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently | |||
| Divine Judgement | 50% increased Elemental Damage | |||
| Potency of Will | 25% increased Skill Effect Duration | |||
| Druidic Rite | 20% increased maximum Mana 20% increased Flask Effect Duration | |||
| Executioner | 60% increased Damage with Hits against Enemies that are on Low Life 15% increased Area of Effect if you've Killed Recently | |||
| Finesse | +20 to Dexterity 8% increased Attack Speed 15% increased Global Accuracy Rating | |||
| Heart of Oak | 20% chance to Avoid being Stunned 8% increased maximum Life Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds | |||
| Winter Spirit | Gain 10% of Physical Damage as Extra Cold Damage | |||
| Tempest Blast | Gain 20% of Wand Physical Damage as Extra Lightning Damage | |||
| Clever Thief | 1% of Attack Damage Leeched as Mana 1% of Attack Damage Leeched as Life | |||
| Path of the Hunter | +20 to Dexterity 16% increased Projectile Damage +100 to Accuracy Rating | |||
| Deflection | +8% Chance to Block Attack Damage while holding a Shield 25% chance to gain an Endurance Charge when you Block | |||
| Defiled Forces | Remove Elemental Ailments when you Cast a Curse Spell Refresh Duration of Ignite, Chill and Shock on Enemies you Curse | |||
| Adamant | 25% increased Armour Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration | |||
| Split Shot | Projectiles have 50% chance for an additional Projectile when Forking | |||
| Natural Authority | 20% increased Warcry Buff Effect Enemies Taunted by your Warcries take 8% increased Damage | |||
| Sanctity | +10 to Strength and Intelligence 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second | |||
| Serpentine Spellslinger | Spell Skills have +12% to Damage over Time Multiplier for Poison Enemies Poisoned by you have -5% to Chaos Resistance | |||
| Warrior's Blood | Regenerate 1.8% of Life per second +20 to Strength 20% increased Stun Threshold | |||
| Entropy | 23% increased Damage over Time 10% increased Skill Effect Duration | |||
| Quickstep | 6% increased Movement Speed +10% chance to Suppress Spell Damage | |||
| Tolerance | 30% chance to Avoid being Poisoned 30% chance to Avoid Bleeding +19% to Chaos Resistance | |||
| Ballistics | 20% increased Projectile Damage +20 to Dexterity 20% increased Projectile Speed | |||
| Savage Skewering | 15% increased Impale Effect | |||
| Disciple of the Slaughter | +1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill 8% increased Damage per Frenzy Charge | |||
| Barbarism | 8% increased maximum Life +1% to maximum Fire Resistance +8% to Fire Resistance | |||
| Crushing Reply | Retaliation Skills have 50% increased Stun Duration on Enemies Retaliation Skills Fortify on Melee Hit | |||
| Grave Intentions | Minions have +27% to Chaos Resistance Minions gain 20% of Maximum Life as Extra Maximum Energy Shield | |||
| Instability | +1 to Maximum Power Charges | |||
| Whispers of Doom | You can apply an additional Curse | |||
| Prismatic Skin | +2% to all maximum Elemental Resistances | |||
| Deadly Draw | Damaging Ailments deal damage 10% faster 30% increased Damage Over Time with Bow Skills | |||
| Master of Blades | 30% increased Physical Damage +30 to Strength Hits have 30% chance to ignore Enemy Physical Damage Reduction | |||
| Renowned Deeds | +30 to maximum Valour | |||
| Tribal Fury | Melee Strike Skills deal Splash Damage to surrounding targets | |||
| Bastion Breaker | 30% increased Attack Physical Damage Hits have 50% chance to ignore Enemy Physical Damage Reduction | |||
| Breath of Flames | 30% increased Fire Damage +10% to Fire Damage over Time Multiplier | |||
| Sovereignty | 12% increased Mana Reservation Efficiency of Skills 10% increased effect of Non-Curse Auras from your Skills | |||
| Backstabbing | 30% increased Critical Strike Chance with Daggers +30% to Critical Strike Multiplier with Daggers 100% increased Critical Strike Chance against Enemies that are on Full Life | |||
| Inveterate | +15% chance to Suppress Spell Damage Prevent +3% of Suppressed Spell Damage | |||
| Brink of Death | Regenerate 4% of Life per second while on Low Life | |||
| Veteran's Wrath | Inherent Rage Loss starts 1 second later Gain 2 Rage on Melee Hit | |||
| Master of Wounds | +12% to Damage over Time Multiplier for Bleeding 30% reduced Bleed Duration on you | |||
| Revenge of the Hunted | 18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life | |||
| Brutal Skewering | Impales you inflict last 1 additional Hit | |||
| Golem's Blood | Regenerate 1.6% of Life per second 10% increased maximum Life | |||
| Steelwood Stance | Staff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you've Blocked Recently +10% Chance to Block Attack Damage while wielding a Staff | |||
| One With Nature | 24% increased Elemental Damage with Attack Skills 24% increased Critical Strike Chance for Attacks +8% to all Elemental Resistances | |||
| Blunt Trauma | Knocks Back Enemies if you get a Critical Strike with a Staff 40% increased Critical Strike Chance with Staves +20% to Critical Strike Multiplier with Staves | |||
| Arsonist | Regenerate 1.2% of Life per second +10% to Fire Damage over Time Multiplier | |||
| Flash Freeze | 25% increased Cold Damage 30% increased Effect of Cold Ailments 15% chance to Freeze | |||
| Divine Fury | Gain 5% of Physical Damage as Extra Fire Damage Damage Penetrates 5% Fire Resistance | |||
| Berserking | 6% increased Attack Speed +5 to Maximum Rage | |||
| Anointed Flesh | +1% to all maximum Elemental Resistances 20% reduced Elemental Ailment Duration on you 20% reduced Effect of Chill and Shock on you | |||
| Fangs of Frost | 30% increased Cold Damage with Attack Skills Damage with Weapons Penetrates 8% Cold Resistance | |||
| Divine Fervour | +10 to Strength and Intelligence 30% increased Melee Critical Strike Chance 20% increased Attack Damage | |||
| Wild Hunger | 0.8% of Attack Damage Leeched as Life 30% increased Maximum total Life Recovery per second from Leech | |||
| Steadfast | +3 to maximum Fortification Regenerate 0.1% of Life per second per Fortification | |||
| Soul of Steel | 30% increased Armour +1% to all maximum Elemental Resistances +150 to Armour | |||
| Settling Ash | Nearby Enemies are Covered in Ash if you haven't moved in the past 2 seconds | |||
| Veteran Soldier | +15% to Physical Damage over Time Multiplier +25 to maximum Life | |||
| Robust | Regenerate 1.2% of Life per second Regenerate 10 Life per second | |||
| Snowforged | Enemies Ignited or Chilled by you have -5% to Elemental Resistances 25% increased Fire Damage 25% increased Cold Damage | |||
| Poisonous Fangs | +10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% increased Damage with Ailments 6% increased Attack Speed with Claws | |||
| Warrior Training | +0.2 metres to Melee Strike Range Melee Skills have 12% increased Area of Effect | |||
| Path of the Savant | +20 to Intelligence +20 to maximum Mana 16% increased Spell Damage | |||
| Bone Breaker | 30% increased Physical Damage with Maces or Sceptres 15% increased Area of Effect Mace or Sceptre Attacks deal 30% increased Damage with Ailments | |||
| Throatseeker | +30% to Critical Strike Multiplier | |||
| Assassination | +25% to Critical Strike Multiplier 25% increased Critical Strike Chance | |||
| Aggressive Bastion | 30% increased Physical Attack Damage while holding a Shield +8% Chance to Block Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 10% chance to gain an Endurance Charge on Kill while holding a Shield | |||
| Colloidal Mixture | Tinctures applied to you have 15% increased Effect Tinctures applied to you have 15% increased Effect if you've used a Life Flask Recently | |||
| Discipline and Training | +30 to maximum Life 10% increased maximum Life | |||
| Fatal Blade | +25% to Critical Strike Multiplier with Swords 50% increased Critical Strike Chance with Swords | |||
| Martial Experience | 30% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments 100% increased total Recovery per second from Life Leech Hits have 30% chance to ignore Enemy Physical Damage Reduction | |||
| Art of the Gladiator | 10% increased Attack Speed +20 to Dexterity Ignore all Movement Penalties from Armour 10% increased Global Accuracy Rating | |||
| Essence Surge | +30 to maximum Energy Shield 20% faster start of Energy Shield Recharge | |||
| Ravenous Horde | Minions have 30% increased Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill | |||
| Ethereal Feast | 1% of Spell Damage Leeched as Energy Shield 40% increased Maximum total Energy Shield Recovery per second from Leech | |||
| Intuition | 5% increased maximum Life +8% chance to Suppress Spell Damage 15% increased Evasion Rating | |||
| Watchtowers | 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 1% increased Movement Speed per Summoned Totem | |||
| Endurance | +1 to Maximum Endurance Charges | |||
| Deep Thoughts | 20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence | |||
| Defiant Stand | Gain 3 Endurance Charges when you consume maximum Valour to place a Banner Gain 3 Frenzy Charges when you consume maximum Valour to place a Banner | |||
| Heavy Draw | 30% increased Physical Damage with Bows 30% increased Damage Over Time with Bow Skills 50% increased Stun Duration with Bows on Enemies | |||
| Blood Drinker | 10% increased maximum Life Recover 2% of Life on Kill | |||
| Annihilation | +15% to Critical Strike Multiplier for Spell Damage 50% increased Spell Critical Strike Chance | |||
| Fury Bolts | 20% increased Projectile Damage +20 to Strength 20% increased Projectile Speed | |||
| Elemental Focus | 20% increased Elemental Damage 20% increased Duration of Elemental Ailments on Enemies 20% increased Effect of Non-Damaging Ailments | |||
| Heart of Ice | 30% increased Cold Damage Damage Penetrates 6% Cold Resistance | |||
| Clever Construction | 10% Chance for Traps to Trigger an additional time | |||
| Crystal Skin | 20% chance to Avoid Elemental Ailments +1% to all maximum Elemental Resistances | |||
| Explosive Elements | Mine Damage Penetrates 10% Elemental Resistances | |||
| Vengeance | Gain 3 Rage when Hit by an Enemy Every Rage also grants 1% increased Armour | |||
| Piercing Shots | Projectiles Pierce 2 additional Targets | |||
| Spiritual Aid | Increases and Reductions to Minion Damage also affect you | |||
| Cleaving | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks | |||
| Frenetic | +1 to Maximum Frenzy Charges | |||
| Avatar of the Hunt | 30% increased Damage with Bows 6% increased Movement Speed 30% increased Damage Over Time with Bow Skills +200 to Evasion Rating | |||
| Nomadic Teachings | +2% to all maximum Elemental Resistances | |||
| Purity of Flesh | 10% increased maximum Life +8% to Chaos Resistance 8% increased maximum Energy Shield | |||
| Battle Rouse | 10% of Damage taken Recouped as Mana 15% increased maximum Mana | |||
| Ambidexterity | 60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding | |||
| Tireless | 10% increased maximum Life 6% reduced Cost of Skills | |||
| Breath of Rime | 30% increased Cold Damage 50% increased Duration of Cold Ailments | |||
| Foresight | +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate | |||
| Vitality Void | 1% of Attack Damage Leeched as Life 40% increased Maximum total Life Recovery per second from Leech | |||
| Spinecruncher | 30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 100% increased Stun Duration against Enemies that are on Full Life | |||
| Deep Wisdom | +20 to Intelligence +20 to maximum Mana +20 to maximum Energy Shield | |||
| Dirty Techniques | Damaging Ailments deal damage 15% faster | |||
| Wicked Blade | 30% increased Damage with Bleeding 20% increased Bleeding Duration | |||
| Heart of Darkness | 27% increased Chaos Damage Damage Penetrates 7% Chaos Resistance | |||
| Arcane Chemistry | 15% increased maximum Mana 30% increased Mana Recovery from Flasks Mana Flasks gain 1 Charge every 3 seconds | |||
| Cloth and Chain | 24% increased Evasion Rating and Armour +12% to all Elemental Resistances | |||
| Wall of Steel | +300 Armour if you've Blocked Recently +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield | |||
| Defiance | Attack Skills deal 24% increased Damage while holding a Shield +3% Chance to Block Attack Damage while holding a Shield 60% increased Defences from Equipped Shield | |||
| Fire Walker | 25% increased Fire Damage +15% to Fire Resistance 5% increased Cast Speed with Fire Skills | |||
| Discord Artisan | 15% increased Damage for each Herald affecting you 20% increased Effect of Herald Buffs on you | |||
| Corruption | 20% increased Effect of Withered | |||
| Graceful Assault | 30% increased Armour and Evasion Rating during Onslaught 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Effect of Onslaught on you | |||
| Vampirism | Recover 3% of Life on Kill 12% of Damage taken Recouped as Life | |||
| Nimbleness | 8% increased Cast Speed +15% to Critical Strike Multiplier for Spell Damage | |||
| Arcane Focus | 20% increased maximum Energy Shield 10% faster start of Energy Shield Recharge +10 to Intelligence | |||
| Dazzling Strikes | 20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect 50% increased Critical Strike Chance against Blinded Enemies | |||
| Bravery | 24% increased Evasion Rating and Armour 8% increased maximum Life | |||
| Harpooner | 30% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies 20% chance to Impale Enemies on Hit with Two Handed Weapons 50% increased Impale Duration | |||
| Relentless | 25% increased Physical Damage Regenerate 1% of Life per second if you have Stunned an Enemy Recently | |||
| Faith and Steel | 15% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances | |||
| Harvester of Foes | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 12% increased Impale Effect | |||
| Doom Cast | 60% increased Spell Critical Strike Chance +15% to Critical Strike Multiplier for Spell Damage | |||
| Leadership | 30% increased Area of Effect of Aura Skills 6% increased effect of Non-Curse Auras from your Skills | |||
| Replenishing Remedies | Life Flasks gain 2 Charges every 3 seconds Mana Flasks gain 2 Charges every 3 seconds 15% increased Flask Charges gained | |||
| Natural Remedies | Flasks applied to you have 10% increased Effect 20% increased Flask Effect Duration Remove Maim and Hinder when you use a Flask | |||
| Weathered Hunter | 20% increased Global Accuracy Rating +10% to all Elemental Resistances +100 to Accuracy Rating | |||
| Malicious Intent | +2 to Level of all Curse Skill Gems | |||
| Circle of Life | 12% of Damage taken Recouped as Life Gain 10 Life per Enemy Hit with Attacks | |||
| Presage | Herald Skills have 25% increased Area of Effect 20% increased Mana Reservation Efficiency of Herald Skills | |||
| Fingers of Frost | 30% chance to Freeze Enemies which are Chilled Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed | |||
| Thick Skin | 10% increased maximum Life 8% chance to Avoid Elemental Ailments | |||
| Master of the Arena | +20 to Strength +0.3 metres to Melee Strike Range 10% increased Melee Physical Damage Regenerate 1% of Life per second | |||
| Seasoned Swordplay | 50% increased Mana Reservation Efficiency of Stance Skills | |||
| Magmatic Strikes | Every 10 seconds, gain 30% of Physical Damage as Extra Fire Damage for 4 seconds | |||
| Overcharge | +1 to Maximum Power Charges | |||
| Utmost Swiftness | +40 to Dexterity 8% increased Dexterity | |||
| Survivalist | 24% increased Evasion Rating +8% to all Elemental Resistances +1% to maximum Cold Resistance | |||
| Sleight of Hand | 20% increased Damage with One Handed Weapons 8% increased Attack Speed with One Handed Weapons Attacks with One Handed Weapons deal 30% increased Damage with Ailments | |||
| Harsh Lessons | +12% to Damage Over Time Multiplier with Spell Skills 20% reduced Duration of Ailments on You | |||
| Champion of the Cause | 6% increased effect of Non-Curse Auras from your Skills 8% increased Reservation Efficiency of Skills 12% increased Area of Effect of Aura Skills | |||
| Claws of the Hawk | 60% increased Critical Strike Chance with Claws +20% to Critical Strike Multiplier with Claws | |||
| Blast Radius | 10% increased Area of Effect 20% increased Area Damage | |||
| Born to Fight | +20 to Strength 26% increased Physical Damage 4% increased Attack Speed | |||
| Taste for Blood | 1% of Attack Damage Leeched as Life 30% increased Maximum total Life Recovery per second from Leech | |||
| Bloodless | Enemies Cannot Leech Life From you 10% increased maximum Life | |||
| Depth Perception | 20% increased Global Accuracy Rating 25% increased Critical Strike Chance +100 to Accuracy Rating | |||
| Arcane Potency | +30% to Critical Strike Multiplier for Spell Damage 30% increased Spell Critical Strike Chance | |||
| As The Mountain | +12% Chance to Block Attack Damage while Dual Wielding or holding a Shield +3% to maximum Chance to Block Attack Damage | |||
| Feller of Foes | Axe Attacks deal 30% increased Damage with Hits and Ailments +40% to Critical Strike Multiplier with Axes +200 to Accuracy Rating with Axes | |||
| Vigour | +1 to Maximum Endurance Charges | |||
| Eagle Eye | 20% increased Global Accuracy Rating 20% increased Critical Strike Chance +150 to Accuracy Rating | |||
| Hasty Demise | 30% increased Damage Over Time with Spell Skills 8% increased Cast Speed 10% reduced Skill Effect Duration | |||
| Disciple of the Forbidden | +1 to Minimum Power Charges 8% chance to gain a Power Charge on Kill 8% increased Damage per Power Charge | |||
| Hematophagy | 100% increased total Recovery per second from Life Leech 40% increased Maximum total Life Recovery per second from Leech | |||
| From the Shadows | 12% increased Attack Speed with Daggers 40% increased Elusive Effect | |||
| Soul Thief | 10% increased maximum Energy Shield 15% increased Evasion Rating Recover 2% of Energy Shield on Kill | |||
| Disemboweling | 50% increased Melee Critical Strike Chance +25% to Melee Critical Strike Multiplier | |||
| Golem Commander | +1 to maximum number of Summoned Golems 40% increased Effect of Buffs granted by your Golems | |||
| Practical Application | 25% chance to Ignore Stuns while Casting +20 to Strength and Dexterity +10% to all Elemental Resistances | |||
| Death Attunement | +1 to Maximum number of Spectres +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons | |||
| Heart of Thunder | 30% increased Lightning Damage Damage Penetrates 6% Lightning Resistance | |||
| Trick Shot | 30% increased Chaining range | |||
| Written in Blood | 10% increased maximum Life 10% increased maximum Energy Shield +10 to Strength | |||
| Heart of Flame | 30% increased Fire Damage Damage Penetrates 6% Fire Resistance | |||
| Empowered Bond | +2 to Level of all Link Skill Gems | |||
| Powerful Bond | Curses are inflicted on you instead of Linked targets 20% increased Buff Effect of your Links for which 50% of Link Duration has Expired | |||
| Dance of Blades | You have Onslaught if you've changed Stance Recently | |||
| Spirit of War | 15% reduced Mana Cost of Attacks 0.5% of Physical Attack Damage Leeched as Mana | |||
| Aspect of the Lynx | 20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance for Attacks | |||
| Primal Spirit | +20 to Strength and Intelligence 20% increased maximum Mana Gain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 seconds | |||
| Coordination | 10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence | |||
| Surveillance | Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it Attack Skills have +1 to maximum number of Summoned Ballista Totems | |||
| Revelry | 10% increased Effect of Non-Curse Auras from your Skills on Enemies 15% increased maximum Mana +25 to maximum Mana | |||
| Fervour | +1 to Maximum Frenzy Charges | |||
| Rampart | 30% increased Armour and Evasion Rating while Fortified Fortifying Hits against Unique Enemies grant 100% increased Fortification | |||
| Savage Wounds | Bleeding you inflict deals Damage 15% faster | |||
| Devotion | 10% increased maximum Life 25% increased Effect of Consecrated Ground you create | |||
| Enigmatic Reach | 3% increased Area of Effect per Power Charge +8% Chance to Block Spell Damage while wielding a Staff 25% chance to gain a Power Charge when you Block Spell Damage | |||
| Influence | 14% increased effect of Non-Curse Auras from your Skills | |||
| Rallying Icon | Banner Skills have 15% increased Aura Effect Banners also grant +5% to all Elemental Resistances to you and Allies | |||
| Bannerman | Banner Skills have 20% increased Duration Your Banner Buffs Linger on you for 3 seconds after you leave the Area | |||
| Blacksmith's Clout | 35% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 35% increased Damage with Ailments +35% to Critical Strike Multiplier with Maces or Sceptres | |||
| Hunter's Gambit | 25% increased Damage Over Time with Bow Skills 10% increased Skill Effect Duration +10% to Chaos Damage over Time Multiplier | |||
| Void Barrier | 12% increased maximum Energy Shield 18% increased Evasion Rating +10% chance to Suppress Spell Damage while on Full Energy Shield | |||
| Skittering Runes | 50% increased Area of Effect of Hex Skills 20% increased Mana Reservation Efficiency of Curse Aura Skills 20% reduced Mana Cost of Curse Skills | |||
| Winter's Embrace | 60% increased Freeze Duration on Enemies 30% increased Damage if you've Shattered an Enemy Recently | |||
| Unfaltering | 50% increased Stun Threshold 10% of Damage taken from Stunning Hits is Recovered as Life | |||
| Insightfulness | 10% increased maximum Energy Shield 16% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield | |||
| Volatile Mines | Mines have 30% increased Detonation Speed Can have up to 3 additional Remote Mines placed at a time 30% increased Mine Duration | |||
| Nightstalker | +30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana | |||
| Redemption | Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed Minions deal 20% increased Damage | |||
| Galvanic Hammer | 30% increased Elemental Damage with Maces or Sceptres 10% increased Accuracy Rating with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistances | |||
| Assured Strike | 24% increased Melee Damage +0.4 metres to Melee Strike Range while at least 5 Enemies are Nearby | |||
| Devastating Devices | 50% increased Critical Strike Chance with Mines +25% to Critical Strike Multiplier with Mines 10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy | |||
| Forceful Skewering | 15% chance to Impale Enemies on Hit with Attacks 10% increased Impale Effect | |||
| Window of Opportunity | 15% reduced Skill Effect Duration Debuffs on you expire 15% faster | |||
| Claws of the Falcon | +40% to Critical Strike Multiplier with Claws 15% increased Accuracy Rating with Claws | |||
| Brutal Blade | Sword Attacks deal 24% increased Damage with Hits and Ailments +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield 20% chance to gain a Frenzy Charge when you Block Attack Damage | |||
| Enduring Bond | 20% increased Minion Duration Minions deal 30% increased Damage if you've used a Minion Skill Recently 20% increased Skill Effect Duration | |||
| One with the River | 30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistances | |||
| Swift Venoms | 10% increased Attack Speed +14% to Damage over Time Multiplier for Poison | |||
| Atrophy | 27% increased Chaos Damage 12% increased Skill Effect Duration | |||
| Expeditious Munitions | 12% increased Trap Throwing Speed 50% increased Trap Trigger Area of Effect | |||
| Wandslinger | 30% increased Damage while wielding a Wand 10% increased Attack Speed with Wands | |||
| Escalation | 10% increased Melee Damage for each second you've been affected by a Warcry Buff, up to a maximum of 60% | |||
| Storm Weaver | Enemies Shocked or Frozen by you take 5% increased Elemental Damage 25% increased Cold Damage 25% increased Lightning Damage | |||
| Awe and Terror | Enemies Killed near your Banner have 20% chance to Explode, dealing a tenth of their Life as Physical Damage Banner Skills have 20% increased Area of Effect | |||
| Prism Weave | 24% increased Elemental Damage with Wands 6% increased Attack Speed with Wands Damage with Weapons Penetrates 5% Elemental Resistances | |||
| Lust for Carnage | 1.5% of Physical Attack Damage Leeched as Life 12% increased Attack Speed | |||
| Hired Killer | 7% increased maximum Life Recover 2% of Life on Kill | |||
| Runesmith | 12% increased Cast Speed with Brand Skills Enemies take 5% increased Damage for each of your Brands Attached to them | |||
| Arcane Retaliation | 25% more Spell Damage if you've been Stunned while Casting Recently | |||
| Invigorating Blaze | +10% to Fire Damage over Time Multiplier with Attack Skills Recover 2% of Life when you Ignite a non-Ignited Enemy | |||
| Enigmatic Defence | 20% increased Spell Damage while wielding a Staff +8% Chance to Block Attack Damage while wielding a Staff +8% Chance to Block Spell Damage while wielding a Staff | |||
| Merciless Skewering | 15% chance to Impale Enemies on Hit with Attacks 12% increased Impale Effect | |||
| Master Fletcher | Bow Attacks fire an additional Arrow | |||
| Primeval Force | 25% increased Elemental Damage with Attack Skills 25% increased Elemental Damage during any Flask Effect | |||
| Asylum | 18% reduced Effect of Curses on you +18% to Chaos Resistance | |||
| Herbalism | 10% increased maximum Life 30% increased Flask Recovery rate | |||
| Swagger | 25% chance to gain a Frenzy Charge when you Block +8% Chance to Block Attack Damage while Dual Wielding | |||
| Master Sapper | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy | |||
| Bloodletting | 10% chance to Aggravate Bleeding on targets you Hit with Attacks +15% to Damage over Time Multiplier for Bleeding | |||
| King of the Hill | 100% increased Critical Strike Chance with Bows | |||
| Lethality | Projectile Attack Skills have 50% increased Critical Strike Chance Projectile Attack Skills have +30% to Critical Strike Multiplier | |||
| Arcing Blows | 30% increased Lightning Damage with Attack Skills Damage with Weapons Penetrates 8% Lightning Resistance | |||
| Gladiator's Perseverance | 1% of Physical Attack Damage Leeched as Life 40% increased Attack Damage while Leeching 10% increased Attack Speed when on Full Life | |||
| Surge of Vigour | Every 4 seconds, Regenerate 15% of Life over one second | |||
| Conjured Barrier | 30% chance to Ignore Stuns while Casting 50% increased Stun and Block Recovery 30% increased Mana Regeneration Rate while stationary | |||
| Perfected Formula | Tinctures applied to you have 10% reduced Mana Burn rate 15% chance for Tinctures to not inflict Mana Burn | |||
| Flow of Battle | Gain 5 Rage on Hit with Retaliation Skills Retaliation Skills deal 30% increased Damage | |||
| Concussive Force | Ignites from Stunning Melee Hits deal 20% more Damage Hits Stun as though dealing 50% more Melee Fire Damage | |||
| Instinct | +12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage | |||
| Stamina | +1 to Maximum Endurance Charges | |||
| Last Rites | Enemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge Energy Shield Cursed Enemies you Kill are destroyed | |||
| Forces of Nature | Attack Damage Penetrates 10% of Enemy Elemental Resistances | |||
| Blade of Cunning | 45% increased Critical Strike Chance with Swords +15% to Critical Strike Multiplier with Swords 15% increased Accuracy Rating with Swords | |||
| Longshot | Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets 30% increased Projectile Speed | |||
| Perfectionist | 30% chance to Avoid being Stunned 50% increased Stun and Block Recovery 5% increased Movement Speed | |||
| Constitution | 10% increased maximum Life +20 to maximum Life | |||
| Leader of the Pack | 20% increased Area of Effect of Aura Skills 12% increased Reservation Efficiency of Skills | |||
| Arcane Will | Regenerate 5 Mana per second 30% increased maximum Mana +10 to Intelligence | |||
| Blade Barrier | +10% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 25% increased Damage while Dual Wielding 50% increased Block Recovery | |||
| Steeped in the Profane | 10% increased Effect of your Curses 15% reduced Effect of Curses on you | |||
| Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding | |||
| Exceptional Performance | 25% increased Skill Effect Duration | |||
| Arcane Guarding | 60% increased Energy Shield from Equipped Shield +10% Chance to Block Spell Damage while holding a Shield | |||
| Blade Master | 20% increased Physical Damage with Swords 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords Sword Attacks deal 20% increased Damage with Ailments | |||
| Essence Extraction | 15% increased Mana Recovery Rate during Effect of any Mana Flask 25% increased Flask Charges gained | |||
| Destructive Apparatus | 12% increased Mine Throwing Speed 60% increased Mine Duration | |||
| Trial of the Faith | 50% increased Stun and Block Recovery Regenerate 5% of Life over 1 second when Stunned Regenerate 5% of Energy Shield over 1 second when Stunned | |||
| Hearty | Regenerate 1.8% of Life per second 15% increased Life Regeneration rate | |||
| Saboteur | 30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time | |||
| Disciple of the Unyielding | +1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge | |||
| Blast Waves | Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently Skills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently | |||
| Mana Flows | 16% increased maximum Mana 30% increased Mana Regeneration Rate +20 to Intelligence | |||
| As The Thunder | 20% increased Warcry Buff Effect 25% increased Warcry Duration | |||
| Pain Forger | 10% chance to gain a Power Charge when you Stun with Melee Damage 60% increased Critical Strike Chance with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres | |||
| Expert Hunter | 20% increased Effect of your Marks | |||
| Relentless Pursuit | 10% increased Attack Speed if you've cast a Mark Spell Recently 10% increased Movement Speed if you've cast a Mark Spell Recently | |||
| Wrecking Ball | Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 40% increased Stun Duration with Two Handed Melee Weapons on Enemies | |||
| Practised Reapplication | 25% increased Tincture Cooldown Recovery Rate | |||
| Feline Swiftness | +10% Chance to Block Attack Damage while Dual Wielding 8% increased Movement Speed while Dual Wielding | |||
| Indiscriminate Revenge | Retaliation Skills have 30% increased Area of Effect | |||
| Gravepact | Minions have 8% chance to deal Double Damage +7% to Chaos Resistance | |||
| Admonisher | 50% increased Warcry Speed 15% increased Damage for each time you've Warcried Recently | |||
| Dire Torment | 40% increased Critical Strike Chance +25% to Damage over Time Multiplier for Ailments from Critical Strikes | |||
| Lightning Walker | 25% increased Lightning Damage +15% to Lightning Resistance 5% increased Cast Speed with Lightning Skills | |||
| Safeguard | +10% chance to Block Spell Damage while holding a Staff or Shield Recover 50 Energy Shield when you Block Spell Damage +3% to maximum Chance to Block Spell Damage | |||
| Aspect of the Eagle | 20% increased Damage with Bows 20% increased Damage Over Time with Bow Skills 6% increased Attack Speed with Bows 10% increased Accuracy Rating with Bows | |||
| Harrier | 5% increased Movement Speed 8% increased Attack Speed 6% increased Cast Speed | |||
| Marked for Death | Culling Strike against Marked Enemy | |||
| Efficient Explosives | 30% increased Mana Reservation Efficiency of Skills that throw Mines Mines have a 15% chance to be Detonated an Additional Time | |||
| Season of Ice | +12% to Cold Damage over Time Multiplier 20% increased Effect of Chill | |||
| Spiked Bulwark | 28% increased Armour Reflects 50 Physical Damage to Melee Attackers | |||
| Decay Ward | Minions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they Block | |||
| Adjacent Animosity | 10% reduced Projectile Speed Projectiles deal 40% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther | |||
| Inexorable | 25% chance to gain an Endurance Charge when you are Hit 50% increased Armour while stationary | |||
| Breath of Lightning | 30% increased Lightning Damage 50% increased Effect of Lightning Ailments | |||
| Overcharged | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill | |||
| Fleetfoot | 30% increased Evasion Rating 30% increased Cooldown Recovery Rate of Movement Skills 5% increased Movement Speed | |||
| Light of Divinity | 20% increased Spell Damage +10 to Strength and Intelligence 30% increased Spell Critical Strike Chance 10% increased Light Radius | |||
| Holy Fire | +12% to Fire Damage over Time Multiplier +24% to Fire Resistance | |||
| Righteous Decree | 22% increased maximum Mana 6% reduced Mana Cost of Skills | |||
| Righteous Fury | 40% increased Melee Damage with Hits at Close Range 10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds | |||
| Acrimony | +15% to Damage over Time Multiplier | |||
| Titanic Impacts | +45% to Critical Strike Multiplier with Two Handed Melee Weapons | |||
| Nature's Concoction | Flasks adjacent to active Tinctures gain 2 charges when you Hit an Enemy with a Melee Weapon, no more than once every second | |||
| Thrill Killer | 16% increased maximum Mana Recover 2% of Mana on Kill | |||
| Fatal Toxins | 30% increased Damage with Poison +10% to Chaos Resistance +10% to Damage over Time Multiplier for Poison | |||
| Charisma | 16% increased Mana Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills | |||
| Fearsome Force | Minions have 60% increased Critical Strike Chance Minions have +20% to Critical Strike Multiplier | |||
| Mysticism | 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently 20% increased Spell Damage while Dual Wielding | |||
| Bladedancer | Sword Attacks deal 30% increased Damage with Hits and Ailments +0.3 metres to Melee Strike Range with Swords | |||
| Heart of the Warrior | +10 to Strength +20 to maximum Life 10% increased maximum Life | |||
| Cruel Retort | Every fourth Retaliation Skill you use always Critically Strikes Retaliation Skills have 20% increased Speed | |||
| Deep Breaths | 35% increased Warcry Cooldown Recovery Rate Warcry Skills have 40% increased Area of Effect | |||
| Fangs of the Viper | +20 to Dexterity 5% increased Movement Speed 20% increased Physical Damage 20% increased Chaos Damage | |||
| Melding | 7% increased maximum Life Gain 3% of Maximum Life as Extra Maximum Energy Shield | |||
| Amplify | 10% increased Area of Effect 20% increased Area Damage | |||
| Elder Power | 10% increased Wand Damage per Power Charge 10% chance to gain a Power Charge on Kill | |||
| Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range | |||
| Heart and Soul | 8% increased maximum Life 12% increased maximum Mana | |||
| Field Medicine | 30% increased Life Recovery from Flasks Life Flasks gain a Charge when you hit an Enemy, no more than once each second | |||
| Prepared Response | 25% chance when you use a Retaliation Skill for a different Retaliation Skill to become Usable Retaliation Skills become Usable for 30% longer | |||
| Blood Siphon | 10% increased maximum Life +20 to Strength Gain 10 Life per Enemy Killed | |||
| Skull Cracking | 36% increased Physical Damage with Maces or Sceptres 12% reduced Enemy Stun Threshold with Maces or Sceptres Mace or Sceptre Attacks deal 36% increased Damage with Ailments | |||
| Juggernaut | 8% increased maximum Life 24% increased Armour | |||
| Frost Walker | 25% increased Cold Damage +15% to Cold Resistance 5% increased Cast Speed with Cold Skills | |||
| Cruel Preparation | 10% increased maximum Life +5% to all Elemental Resistances | |||
| Versatility | 15% increased Global Accuracy Rating +20 to Dexterity and Intelligence 5% increased Movement Speed | |||
| Profane Chemistry | 7% increased maximum Life 30% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 seconds | |||
| Brinkmanship | Melee Skills have 20% increased Area of Effect | |||
| Brand Equity | Brand Skills have 20% increased Duration Brand Recall has 20% increased Cooldown Recovery Rate You can Cast 2 additional Brands | |||
| Testudo | +10% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery Recover 30 Life when you Block | |||
| Overprepared | Skills which Throw Traps have +1 Cooldown Use | |||
| Inspiring Bond | Link Skills have 20% increased Buff Effect if you have Linked to a target Recently 10% chance for Energy Shield Recharge to start when you Link to a target | |||
| Dynamo | 18% increased maximum Mana Guard Skills have 40% increased Duration | |||
| Shamanistic Fury | 25% increased Totem Damage 25% increased Totem Placement speed | |||
| Fusillade | 15% increased Attack Speed with Wands 30% increased Accuracy Rating with Wands | |||
| Battle Trance | +10 to Maximum Rage | |||
| Infused Flesh | 18% of Damage taken Recouped as Life | |||
| Forethought | 30% increased maximum Mana 10% increased Mana Cost of Skills | |||
| Growth and Decay | Regenerate 1% of Life per second +12% to Damage over Time Multiplier | |||
| Twin Terrors | 100% increased Attack Critical Strike Chance while Dual Wielding | |||
| Undertaker | 30% increased Damage if you have Consumed a corpse Recently Regenerate 2% of Life per second if you've Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed | |||
| Arcane Sanctuary | 25% increased Spell Damage while holding a Shield 25% reduced Elemental Ailment Duration on you while holding a Shield +8% Chance to Block Spell Damage while holding a Shield | |||
| Static Blows | 30% increased Damage if you have Shocked an Enemy Recently 30% increased Effect of Lightning Ailments 50% increased Duration of Lightning Ailments | |||
| Heartseeker | +30% to Critical Strike Multiplier | |||
| High Voltage | 100% increased Critical Strike Chance against Shocked Enemies | |||
| Glacial Cage | Enemies permanently take 1% increased Damage for each second they've ever been Chilled by you, up to a maximum of 10% | |||
| Potent Connections | 10% increased Movement Speed while you have at least two Linked targets 25% increased Defences while you have at least four Linked targets | |||
| Roaring Challenge | 25% increased total Power counted by Warcries | |||
| Burning Brutality | +12% to Fire Damage over Time Multiplier with Attack Skills 6% increased Attack Speed | |||