List of mods with chaos and damage mod tags

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List of modifiers that have both "chaos" and "damage" mod tags.

Item

Prefixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Malicious83Adds (27-41) to (55-69) Chaos Damage to Attacksquiver 125
Hunter's68(16-20)% increased Chaos Damagebelt_basilisk 500
Hunter's75(21-25)% increased Chaos Damagebelt_basilisk 500
Hunter's80(26-30)% increased Chaos Damagebelt_basilisk 500
The Shaper's75Gain (10-12)% of Elemental Damage as Extra Chaos Damagestaff_shaper 1000
warstaff_shaper 1000
The Shaper's85Gain (13-15)% of Elemental Damage as Extra Chaos Damagestaff_shaper 1000
warstaff_shaper 1000
The Shaper's75Gain (5-6)% of Elemental Damage as Extra Chaos Damagesceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
The Shaper's85Gain (7-8)% of Elemental Damage as Extra Chaos Damagesceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
Malicious83Adds (56-87) to (105-160) Chaos Damagetwo_hand_weapon 0
rapier 600
sword 600
axe 600
sceptre 400
mace 250
wand 250
claw 600
dagger 600
Hunter's68Adds (5-7) to (11-13) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
bow_basilisk 500
Hunter's71Adds (9-11) to (17-20) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
bow_basilisk 500
Hunter's74Adds (12-16) to (24-28) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 400
axe_basilisk 400
claw_basilisk 400
dagger_basilisk 400
rune_dagger_basilisk 400
mace_basilisk 400
sceptre_basilisk 400
wand_basilisk 400
bow_basilisk 400
Hunter's77Adds (15-20) to (30-35) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 300
axe_basilisk 300
claw_basilisk 300
dagger_basilisk 300
rune_dagger_basilisk 300
mace_basilisk 300
sceptre_basilisk 300
wand_basilisk 300
bow_basilisk 300
Hunter's80Adds (18-25) to (38-44) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 200
axe_basilisk 200
claw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
mace_basilisk 200
sceptre_basilisk 200
wand_basilisk 200
bow_basilisk 200
Hunter's68Adds (9-13) to (21-24) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
Hunter's71Adds (16-21) to (32-37) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
Hunter's74Adds (22-29) to (44-52) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 400
2h_axe_basilisk 400
2h_mace_basilisk 400
staff_basilisk 400
warstaff_basilisk 400
Hunter's77Adds (28-37) to (57-65) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 300
2h_axe_basilisk 300
2h_mace_basilisk 300
staff_basilisk 300
warstaff_basilisk 300
Hunter's80Adds (35-48) to (72-81) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 200
2h_axe_basilisk 200
2h_mace_basilisk 200
staff_basilisk 200
warstaff_basilisk 200
Malicious83Adds (98-149) to (183-280) Chaos Damageone_hand_weapon 0
bow 700
sword 600
axe 600
mace 250
staff 300
Hunter's68Attacks with this Weapon Penetrate (6-7)% Chaos Resistancesword_basilisk 400
axe_basilisk 400
claw_basilisk 400
dagger_basilisk 400
rune_dagger_basilisk 400
mace_basilisk 400
sceptre_basilisk 400
wand_basilisk 400
2h_sword_basilisk 400
2h_axe_basilisk 400
2h_mace_basilisk 400
staff_basilisk 400
warstaff_basilisk 400
bow_basilisk 400
Hunter's73Attacks with this Weapon Penetrate (8-9)% Chaos Resistancesword_basilisk 300
axe_basilisk 300
claw_basilisk 300
dagger_basilisk 300
rune_dagger_basilisk 300
mace_basilisk 300
sceptre_basilisk 300
wand_basilisk 300
2h_sword_basilisk 300
2h_axe_basilisk 300
2h_mace_basilisk 300
staff_basilisk 300
warstaff_basilisk 300
bow_basilisk 300
Hunter's78Attacks with this Weapon Penetrate (10-12)% Chaos Resistancesword_basilisk 200
axe_basilisk 200
claw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
mace_basilisk 200
sceptre_basilisk 200
wand_basilisk 200
2h_sword_basilisk 200
2h_axe_basilisk 200
2h_mace_basilisk 200
staff_basilisk 200
warstaff_basilisk 200
bow_basilisk 200
Haunted1Adds (13-17) to (23-29) Chaos Damage to Attacksnecropolis_gloves 750
The Elder's81Gain (3-5)% of Non-Chaos Damage as extra Chaos Damageamulet_elder 800
Hunter's68(60-69)% increased Chaos Damage over Timesword_basilisk 400
claw_basilisk 400
dagger_basilisk 400
rune_dagger_basilisk 400
bow_basilisk 400
Hunter's71(70-79)% increased Chaos Damage over Timesword_basilisk 300
claw_basilisk 300
dagger_basilisk 300
rune_dagger_basilisk 300
bow_basilisk 300
Hunter's75(80-89)% increased Chaos Damage over Timesword_basilisk 200
claw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
bow_basilisk 200
Hunter's78(90-94)% increased Chaos Damage over Timesword_basilisk 100
claw_basilisk 100
dagger_basilisk 100
rune_dagger_basilisk 100
bow_basilisk 100
Hunter's68(100-109)% increased Chaos Damage over Time2h_sword_basilisk 400
Hunter's71(110-119)% increased Chaos Damage over Time2h_sword_basilisk 300
Hunter's75(120-129)% increased Chaos Damage over Time2h_sword_basilisk 200
Hunter's78(130-134)% increased Chaos Damage over Time2h_sword_basilisk 100
Hunter's68Adds (14-18) to (27-32) Chaos Damage to Spellshelmet_basilisk 500
Hunter's70Adds (17-23) to (34-40) Chaos Damage to Spellshelmet_basilisk 500
Hunter's75Adds (21-28) to (41-48) Chaos Damage to Spellshelmet_basilisk 500
The Elder's68Adds (37-49) to (75-86) Chaos Damage to Spellsattack_staff 0
staff_elder 1000
The Elder's75Adds (44-58) to (88-103) Chaos Damage to Spellsattack_staff 0
staff_elder 1000
The Elder's85Adds (60-73) to (108-122) Chaos Damage to Spellsattack_staff 0
staff_elder 1000
The Elder's68Adds (14-18) to (27-32) Chaos Damage to Spellshelmet_elder 400
The Elder's75Adds (17-23) to (34-40) Chaos Damage to Spellshelmet_elder 400
The Elder's85Adds (21-28) to (41-48) Chaos Damage to Spellshelmet_elder 400
The Elder's68Adds (22-31) to (46-53) Chaos Damage to Spellssceptre_elder 1000
wand_elder 1000
rune_dagger_elder 1000
The Elder's75Adds (28-37) to (55-64) Chaos Damage to Spellssceptre_elder 1000
wand_elder 1000
rune_dagger_elder 1000
The Elder's85Adds (32-44) to (66-76) Chaos Damage to Spellssceptre_elder 1000
wand_elder 1000
rune_dagger_elder 1000

Suffixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Waning4+(14-18)% to Chaos Damage over Time Multiplierwand 400
dagger 400
of Wasting12+(19-23)% to Chaos Damage over Time Multiplierwand 300
dagger 300
of Deteriorating36+(24-28)% to Chaos Damage over Time Multiplierwand 200
dagger 200
of Atrophying64+(29-33)% to Chaos Damage over Time Multiplierwand 100
dagger 100
of Disintegrating78+(34-38)% to Chaos Damage over Time Multiplierwand 50
dagger 50
of the Hunt68+(11-15)% to Chaos Damage over Time Multipliergloves_basilisk 500
amulet_basilisk 500
of the Hunt80+(16-20)% to Chaos Damage over Time Multipliergloves_basilisk 500
amulet_basilisk 500
of the Hunt68+(16-20)% to Chaos Damage over Time Multiplier with Attack Skillsquiver_basilisk 500
of the Hunt80+(21-25)% to Chaos Damage over Time Multiplier with Attack Skillsquiver_basilisk 500
of Waning4+(26-35)% to Chaos Damage over Time Multiplierstaff 400
of Wasting12+(36-45)% to Chaos Damage over Time Multiplierstaff 300
of Deteriorating36+(46-55)% to Chaos Damage over Time Multiplierstaff 200
of Atrophying64+(56-65)% to Chaos Damage over Time Multiplierstaff 100
of Disintegrating78+(66-75)% to Chaos Damage over Time Multiplierstaff 50
of the Elder68+(11-15)% to Chaos Damage over Time Multipliergloves_elder 200
amulet_elder 400
of the Elder80+(16-20)% to Chaos Damage over Time Multipliergloves_elder 200
amulet_elder 400
of the Hunt68(16-20)% of Physical Damage Converted to Chaos Damagesword_basilisk 350
axe_basilisk 350
claw_basilisk 350
dagger_basilisk 350
rune_dagger_basilisk 350
mace_basilisk 350
sceptre_basilisk 350
wand_basilisk 350
2h_sword_basilisk 350
2h_axe_basilisk 350
2h_mace_basilisk 350
staff_basilisk 350
warstaff_basilisk 350
bow_basilisk 350
of the Hunt71(21-25)% of Physical Damage Converted to Chaos Damagesword_basilisk 350
axe_basilisk 350
claw_basilisk 350
dagger_basilisk 350
rune_dagger_basilisk 350
mace_basilisk 350
sceptre_basilisk 350
wand_basilisk 350
2h_sword_basilisk 350
2h_axe_basilisk 350
2h_mace_basilisk 350
staff_basilisk 350
warstaff_basilisk 350
bow_basilisk 350
of the Hunt85Nearby Enemies have -9% to Chaos Resistancehelmet_basilisk 250
of the Hunt68Poisons you inflict deal Damage (8-12)% fastersword_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
of the Hunt73Poisons you inflict deal Damage (13-15)% fastersword_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
of the Hunt68Poisons you inflict deal Damage (18-21)% faster2h_sword_basilisk 500
bow_basilisk 500
of the Hunt73Poisons you inflict deal Damage (22-25)% faster2h_sword_basilisk 500
bow_basilisk 500
of the Hunt68Poisons you inflict deal Damage (7-9)% fasterboots_basilisk 500
of the Hunt73Poisons you inflict deal Damage (10-12)% fasterboots_basilisk 500
of the Elder68(10-15)% of Physical Damage Converted to Chaos Damagebow_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
staff_elder 1000
warstaff_elder 1000
of the Elder75(16-20)% of Physical Damage Converted to Chaos Damagebow_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
staff_elder 1000
warstaff_elder 1000
of the Elder85(21-25)% of Physical Damage Converted to Chaos Damagebow_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
staff_elder 1000
warstaff_elder 1000
of Poison20(21-30)% increased Damage with Poison
20% chance to Poison on Hit
bow 1500
sword 1500
dagger 3000
claw 3000
of Venom40(31-40)% increased Damage with Poison
25% chance to Poison on Hit
bow 1500
sword 1500
dagger 3000
claw 3000
of Virulence60(41-50)% increased Damage with Poison
30% chance to Poison on Hit
bow 500
sword 500
dagger 1000
claw 1000
of the Hunt68(8-12)% increased Damage with Poison
(5-6)% increased Poison Duration
ring_basilisk 500
of the Hunt75(13-17)% increased Damage with Poison
(7-8)% increased Poison Duration
ring_basilisk 500
of the Hunt80(18-22)% increased Damage with Poison
(9-10)% increased Poison Duration
ring_basilisk 500
of the Elder68(20-25)% increased Damage with Poison
Socketed Gems are Supported by Level 16 Chance to Poison
gloves_elder 800
of the Elder75(26-30)% increased Damage with Poison
Socketed Gems are Supported by Level 18 Chance to Poison
gloves_elder 800
of the Elder80(31-35)% increased Damage with Poison
Socketed Gems are Supported by Level 20 Chance to Poison
gloves_elder 800
of Shaping68(19-23)% increased Damage with Poison
Socketed Gems are Supported by Level 18 Chance to Poison
dagger_shaper 1000
rune_dagger_shaper 1000
of Shaping75(24-26)% increased Damage with Poison
Socketed Gems are Supported by Level 20 Chance to Poison
dagger_shaper 1000
rune_dagger_shaper 1000
of the Hunt6815% chance to Poison on Hit
(15-25)% increased Damage with Poison
quiver_basilisk 500
of the Hunt7520% chance to Poison on Hit
(26-30)% increased Damage with Poison
quiver_basilisk 500
of the Elder6815% chance to Poison on Hit
(15-25)% increased Damage with Poison
quiver_elder 800
of the Elder7520% chance to Poison on Hit
(26-30)% increased Damage with Poison
quiver_elder 800

Corrupted

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2AddedChaosDamageToBowAttacksCorrupted181(23-29) to (37-43) Added Chaos Damage with Bow Attacksquiver 250
V2LocalAddedChaosDamage1hCorrupted11Adds (1-2) to (3-5) Chaos Damagedagger 1000
V2LocalAddedChaosDamage1hCorrupted231Adds (6-8) to (11-13) Chaos Damagedagger 1000
V2LocalAddedChaosDamage1hCorrupted384Adds (8-11) to (19-23) Chaos Damagedagger 250

Flask mod

No results found

Map mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Desecration110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of desecrated ground
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
uber_tier_map 0
top_tier_map 0
expedition_logbook 250
of Desecration110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
uber_tier_map 0
low_tier_map 250
expedition_logbook 0
primordial_map 0
of Desecration6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
uber_tier_map 0
top_tier_map 0
expedition_logbook 250
of Desecration110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of desecrated ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
uber_tier_map 0
mid_tier_map 250
expedition_logbook 0
primordial_map 0
of Desecration7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of desecrated ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
uber_tier_map 0
top_tier_map 0
expedition_logbook 250
of Desecration110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of desecrated ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
uber_tier_map 0
top_tier_map 250
maven_map 0
expedition_logbook 0
primordial_map 0
of Desecration110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of desecrated ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
uber_tier_map 0
top_tier_map 0
maven_map 250
primordial_map 250
of Desecration7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of desecrated ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
uber_tier_map 0
top_tier_map 0
expedition_logbook 250
Profane116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Monsters gain (21-25)% of their Physical Damage as Extra Chaos Damage
Monsters Inflict Withered for 2 seconds on Hit
uber_tier_map 0
mid_tier_map 500
expedition_logbook 0
primordial_map 0
Profane7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Monsters gain (21-25)% of their Physical Damage as Extra Chaos Damage
Monsters Inflict Withered for 2 seconds on Hit
uber_tier_map 0
top_tier_map 0
expedition_logbook 500
Profane116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Monsters gain (31-35)% of their Physical Damage as Extra Chaos Damage
Monsters Inflict Withered for 2 seconds on Hit
uber_tier_map 0
top_tier_map 500
maven_map 0
expedition_logbook 0
primordial_map 0
Profane116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters gain (31-35)% of their Physical Damage as Extra Chaos Damage
Monsters Inflict Withered for 2 seconds on Hit
uber_tier_map 0
top_tier_map 0
maven_map 500
primordial_map 500
Profane7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Monsters gain (31-35)% of their Physical Damage as Extra Chaos Damage
Monsters Inflict Withered for 2 seconds on Hit
uber_tier_map 0
top_tier_map 0
expedition_logbook 500

Jewel mod

The color of basic jewel are associated with one of the Attribute, thus non_str in spawn weight means the "opposite of Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket."

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Chaotic1(9-13)% increased Chaos Damagedefault 200

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Atrophy1+(6-8)% to Chaos Damage over Time Multipliernot_str 300
of Venom1(16-20)% increased Damage with Poisonnot_dex 250
default 500

Abyss jewel mod

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Tainted1(4-5) to (9-10) Added Chaos Damage with Bow Attacksbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
Clouded42(6-7) to (11-13) Added Chaos Damage with Bow Attacksbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
Darkened64(8-9) to (14-16) Added Chaos Damage with Bow Attacksbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
Malignant77(10-11) to (17-20) Added Chaos Damage with Bow Attacksbow 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 125
Vile85(12-13) to (21-24) Added Chaos Damage with Bow Attacksbow 250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 60
Tainted1(4-5) to (9-10) Added Chaos Damage with Claw Attacksclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
Clouded42(6-7) to (11-13) Added Chaos Damage with Claw Attacksclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
Darkened64(8-9) to (14-16) Added Chaos Damage with Claw Attacksclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
Malignant77(10-11) to (17-20) Added Chaos Damage with Claw Attacksclaw 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
Vile85(12-13) to (21-24) Added Chaos Damage with Claw Attacksclaw 250
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 60
Tainted1(4-5) to (9-10) Added Chaos Damage with Dagger Attacksdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
Clouded42(6-7) to (11-13) Added Chaos Damage with Dagger Attacksdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
Darkened64(8-9) to (14-16) Added Chaos Damage with Dagger Attacksdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
Malignant77(10-11) to (17-20) Added Chaos Damage with Dagger Attacksdagger 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
Vile85(12-13) to (21-24) Added Chaos Damage with Dagger Attacksdagger 250
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 60
Tainted1Minions deal (2-3) to (5-8) additional Chaos Damageabyss_jewel_summoner 700
Clouded42Minions deal (5-8) to (11-14) additional Chaos Damageabyss_jewel_summoner 700
Darkened54Minions deal (9-12) to (15-18) additional Chaos Damageabyss_jewel_summoner 700
Malignant65Minions deal (14-17) to (20-23) additional Chaos Damageabyss_jewel_summoner 700
Vile75Minions deal (18-21) to (24-27) additional Chaos Damageabyss_jewel_summoner 350
Malicious84Minions deal (23-26) to (33-39) additional Chaos Damageabyss_jewel_summoner 175
Tainted1(1-2) to (3-5) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
Clouded42(3-5) to (7-9) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
Darkened54(6-8) to (10-12) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
Malignant65(9-11) to (13-15) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
Vile75(12-14) to (15-17) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
Malicious84(15-17) to (20-24) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
Tainted1(1-2) to (3-5) Added Spell Chaos Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
Clouded42(3-5) to (7-9) Added Spell Chaos Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
Darkened54(6-8) to (10-12) Added Spell Chaos Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
Malignant65(9-11) to (13-15) Added Spell Chaos Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
Vile75(12-14) to (15-17) Added Spell Chaos Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 350
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 125
Malicious84(15-17) to (20-24) Added Spell Chaos Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 175
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 62
Tainted1(1-2) to (3-5) Added Spell Chaos Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
Clouded42(3-5) to (7-9) Added Spell Chaos Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
Darkened54(6-8) to (10-12) Added Spell Chaos Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
Malignant65(9-11) to (13-15) Added Spell Chaos Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
Vile75(12-14) to (15-17) Added Spell Chaos Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 350
one_handed_mod 0
abyss_jewel_caster 125
Malicious84(15-17) to (20-24) Added Spell Chaos Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 175
one_handed_mod 0
abyss_jewel_caster 62

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Malevolence36Adds (6-7) to (11-13) Chaos Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
of Malice48Adds (8-9) to (14-17) Chaos Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
of Sin64Adds (10-11) to (18-21) Chaos Damage to Attacksabyss_jewel_melee 375
abyss_jewel_ranged 375
of Dishonour33Adds (3-4) to (6-7) Chaos Damage to Spellsabyss_jewel_caster 700
of Harm48Adds (5-7) to (8-10) Chaos Damage to Spellsabyss_jewel_caster 700
of Malevolence57Adds (8-10) to (11-13) Chaos Damage to Spellsabyss_jewel_caster 700
of Malice68Adds (11-13) to (14-16) Chaos Damage to Spellsabyss_jewel_caster 350
of Sin79Adds (14-16) to (18-22) Chaos Damage to Spellsabyss_jewel_caster 175

Cluster jewel mod

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Notable11 Added Passive Skill is Exposure Therapyaffliction_damage_over_time_multiplier 1185
affliction_cold_damage_over_time_multiplier 950
affliction_physical_damage_over_time_multiplier 686
affliction_fire_damage_over_time_multiplier 733
affliction_chaos_damage_over_time_multiplier 696
affliction_chaos_resistance 2341
Notable11 Added Passive Skill is Touch of Crueltyaffliction_chaos_damage 519
Notable11 Added Passive Skill is Unwaveringly Evilaffliction_chaos_damage 519
affliction_chaos_damage_over_time_multiplier 696
Notable501 Added Passive Skill is Disease Vectoraffliction_dagger_and_claw_damage 404
Notable501 Added Passive Skill is Eldritch Inspirationaffliction_chaos_damage_over_time_multiplier 348
affliction_maximum_mana 466
Notable501 Added Passive Skill is Eternal Sufferingaffliction_chaos_damage_over_time_multiplier 348
Notable501 Added Passive Skill is Septic Spellsaffliction_chaos_damage_over_time_multiplier 348
Notable501 Added Passive Skill is Student of Decayaffliction_chaos_resistance 1171
affliction_damage_over_time_multiplier 593
affliction_physical_damage_over_time_multiplier 343
affliction_fire_damage_over_time_multiplier 366
affliction_chaos_damage_over_time_multiplier 348
Notable501 Added Passive Skill is Wicked Pallaffliction_chaos_damage 259
affliction_chaos_damage_over_time_multiplier 348
Notable681 Added Passive Skill is Dark Ideationaffliction_chaos_damage 97
affliction_chaos_damage_over_time_multiplier 130
Notable681 Added Passive Skill is Explosive Forceaffliction_wand_damage 151
Notable681 Added Passive Skill is Low Toleranceaffliction_chaos_damage_over_time_multiplier 130
Notable681 Added Passive Skill is Skeletal Atrophyaffliction_minion_damage 188
Notable681 Added Passive Skill is Steady Tormentaffliction_chaos_damage_over_time_multiplier 130
affliction_physical_damage_over_time_multiplier 129

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Significance11 Added Passive Skill is Unholy Graceaffliction_chaos_damage 519
of Significance681 Added Passive Skill is Grim Oathaffliction_physical_damage 87
affliction_chaos_damage 97
of Significance751 Added Passive Skill is Unspeakable Giftsaffliction_chaos_damage 32

Heist (contract) and grand heist (blueprint) mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Desecration46Area has patches of desecrated ground
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
default 250
of Desecration68Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
of Desecration73Area has patches of desecrated ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
of Desecration78Area has patches of desecrated ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250

Heist ally gear mod

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Version history

Version Changes
3.12.0
  • Item modifier tags have been entirely reworked with a goal in mind of consistency and simplicity. These changes have negligible impacts to the odds of various modifiers appearing on rare items naturally, but may have impacts to the results of certain crafting methods.
  • (In Development Manifesto) From 3.12.0 onwards the tags displayed when holding alt (which were previously used for fossil and Harvest crafting) will also be used by catalysts, the “Cannot roll Attack Mods” and “Cannot roll Caster Mods” meta-crafts.
  • (In Development Manifesto) Conditional mods do not receive tags based on the condition. For example, a mod that grants damage while on full life does not receive the Life tag, and a mod that grants attack speed if you have dealt a critical strike recently does not receive the Critical tag. A mod that grants a power charge on critical strike would receive the Critical tag, since that is directly modifying the effect of the critical strike.[1]
3.11.0
3.4.0
  • The tags are introduced and interactable with fossil.

References

  1. Bex_GGG (September 14, 2020). "Path of Exile: Heist Balance Manifesto". Path of Exile forums. Retrieved March 8, 2021.

See also