List of low tier map modifiers
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Low tier maps
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The table below displays the available modifiers for items such as Beach MapBeach MapMap Level: 68
Map Tier: 1
Guild Character: XA paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Prefix
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Slaying Enemies close together has a #% chance to attract monsters from Beyond (Global) | |||||||||||||||||||||||||||||
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Otherworldly | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Slaying Enemies close together has a 13% chance to attract monsters from Beyond |
Mod group: MapBossMod | |||||||||||||||||||||||||||||
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Overlord's | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Unique Boss deals 15% increased Damage, Unique Boss has 20% increased Attack and Cast Speed*attack, caster, speed | |||||||||||||||||||||||||||
Titan's | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Unique Boss has 25% increased Life, Unique Boss has 45% increased Area of Effect*resource, life |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Unique Bosses are Possessed (Global) | |||||||||||||||||||||||||||||
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Enthralled | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Unique Bosses are Possessed |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, #% less effect of Curses on Monsters (Global) | |||||||||||||||||||||||||||||
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Hexwarded | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, 25% less effect of Curses on Monsters*caster, curse |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters cannot be Stunned, #% more Monster Life (Global) | |||||||||||||||||||||||||||||
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Unwavering | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Monsters cannot be Stunned, (15-19)% more Monster Life*resource, life |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters' skills Chain # additional times (Global) | |||||||||||||||||||||||||||||
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Chaining | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Monsters' skills Chain 2 additional times |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, #% increased Monster Damage (Global) | |||||||||||||||||||||||||||||
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Savage | Req. Lv. 1 | 19% increased Quantity of Items found in this Area, 11% increased Rarity of Items found in this Area, 7% increased Pack size, (14-17)% increased Monster Damage*damage |
Mod group: MapMonsterElementalDamage | |||||||||||||||||||||||||||||
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Freezing | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Monsters deal (50-69)% extra Physical Damage as Cold*physical_damage, elemental_damage, damage, physical, elemental, cold | |||||||||||||||||||||||||||
Burning | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Monsters deal (50-69)% extra Physical Damage as Fire*physical_damage, elemental_damage, damage, physical, elemental, fire | |||||||||||||||||||||||||||
Shocking | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Monsters deal (50-69)% extra Physical Damage as Lightning*physical_damage, elemental_damage, damage, physical, elemental, lightning |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters reflect #% of Elemental Damage (Global) | |||||||||||||||||||||||||||||
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Mirrored | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters reflect 13% of Elemental Damage*elemental_damage, damage, elemental |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, #% increased Monster Movement Speed, #% increased Monster Attack Speed, #% increased Monster Cast Speed (Global) | |||||||||||||||||||||||||||||
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Fleet | Req. Lv. 1 | 19% increased Quantity of Items found in this Area, 11% increased Rarity of Items found in this Area, 7% increased Pack size, (15-20)% increased Monster Movement Speed, (20-25)% increased Monster Attack Speed, (20-25)% increased Monster Cast Speed*attack, caster, speed |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, #% more Monster Life (Global) | |||||||||||||||||||||||||||||
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Fecund | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, (20-29)% more Monster Life*resource, life |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters fire # additional Projectiles (Global) | |||||||||||||||||||||||||||||
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Splitting | Req. Lv. 1 | 19% increased Quantity of Items found in this Area, 11% increased Rarity of Items found in this Area, 7% increased Pack size, Monsters fire 2 additional Projectiles |
Mod group: MapMonsterPacks | |||||||||||||||||||||||||||||
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Abhorrent | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Area is inhabited by Abominations | |||||||||||||||||||||||||||
Feral | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Area is inhabited by Animals | |||||||||||||||||||||||||||
Demonic | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Demons | |||||||||||||||||||||||||||
Haunting | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Ghosts | |||||||||||||||||||||||||||
Capricious | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Goatmen | |||||||||||||||||||||||||||
Bipedal | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Humanoids | |||||||||||||||||||||||||||
Feasting | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Area is inhabited by Cultists of Kitava | |||||||||||||||||||||||||||
Lunar | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Lunaris fanatics | |||||||||||||||||||||||||||
Emanant | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by ranged monsters | |||||||||||||||||||||||||||
Skeletal | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Skeletons | |||||||||||||||||||||||||||
Solar | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Solaris fanatics | |||||||||||||||||||||||||||
Slithering | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Sea Witches and their Spawn | |||||||||||||||||||||||||||
Undead | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Area is inhabited by Undead | |||||||||||||||||||||||||||
Multifarious | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Area has increased monster variety |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters reflect #% of Physical Damage (Global) | |||||||||||||||||||||||||||||
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Punishing | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters reflect 13% of Physical Damage*physical_damage, damage, physical |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, +#% Monster Physical Damage Reduction (Global) | |||||||||||||||||||||||||||||
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Armoured | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, +20% Monster Physical Damage Reduction*physical |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, All Monster Damage from Hits always Ignites (Global) | |||||||||||||||||||||||||||||
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Conflagrating | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, All Monster Damage from Hits always Ignites*elemental, fire, ailment |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, +#% Monster Chaos Resistance, +#% Monster Elemental Resistance (Global) | |||||||||||||||||||||||||||||
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Resistant | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, +15% Monster Chaos Resistance, +20% Monster Elemental Resistance*elemental, chaos, resistance |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters have a #% chance to avoid Poison, Impale, and Bleeding (Global) | |||||||||||||||||||||||||||||
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Impervious | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters have a 20% chance to avoid Poison, Impale, and Bleeding*bleed, poison, physical, chaos, attack, ailment |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters' Action Speed cannot be modified to below base value, Monsters cannot be Taunted (Global) | |||||||||||||||||||||||||||||
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Unstoppable | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters' Action Speed cannot be modified to below base value, Monsters cannot be Taunted*speed |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters have +#% chance to Suppress Spell Damage (Global) | |||||||||||||||||||||||||||||
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Oppressive | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Monsters have +30% chance to Suppress Spell Damage |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters have #% chance to Impale with Attacks (Global) | |||||||||||||||||||||||||||||
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Impaling | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Monsters have 25% chance to Impale with Attacks |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters gain #% of Maximum Life as Extra Maximum Energy Shield (Global) | |||||||||||||||||||||||||||||
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Buffered | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Monsters gain (20-29)% of Maximum Life as Extra Maximum Energy Shield |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Area is inhabited by # additional Rogue Exiles (Global) | |||||||||||||||||||||||||||||
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Anarchic | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Area is inhabited by 2 additional Rogue Exiles |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, #% increased number of Rare Monsters (Global) | |||||||||||||||||||||||||||||
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Antagonist's | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, (20-30)% increased number of Rare Monsters |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Area contains many Totems (Global) | |||||||||||||||||||||||||||||
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Ceremonial | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Area contains many Totems |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Area contains two Unique Bosses (Global) | |||||||||||||||||||||||||||||
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Twinned | Req. Lv. 1 | 19% increased Quantity of Items found in this Area, 11% increased Rarity of Items found in this Area, 7% increased Pack size, Area contains two Unique Bosses |
Suffix
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, #% more Magic Monsters (Global) | |||||||||||||||||||||||||||||
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of Bloodlines | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, (20-30)% more Magic Monsters |
Mod group: MapGroundEffect | |||||||||||||||||||||||||||||
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of Flames | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Area has patches of Burning Ground, 20 patches with Ground Effect per 100 tiles (Hidden), Ground Effect has a radius of 14 (Hidden)*elemental_damage, damage, elemental, fire | |||||||||||||||||||||||||||
of Ice | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Area has patches of Chilled Ground, 20 patches with Ground Effect per 100 tiles (Hidden), Ground Effect has a radius of 14 (Hidden) | |||||||||||||||||||||||||||
of Consecration | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Area has patches of Consecrated Ground, 20 patches with Ground Effect per 100 tiles (Hidden), Ground Effect has a radius of 14 (Hidden) | |||||||||||||||||||||||||||
of Desecration | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Area has patches of desecrated ground, 20 patches with Ground Effect per 100 tiles (Hidden), Ground Effect has a radius of 14 (Hidden)*chaos_damage, damage, chaos | |||||||||||||||||||||||||||
of Lightning | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Area has patches of Shocked Ground which increase Damage taken by 20%, 20 patches with Ground Effect per 100 tiles (Hidden), Ground Effect has a radius of 14 (Hidden) |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players have -#% to amount of Suppressed Spell Damage Prevented, Monsters have #% increased Accuracy Rating (Global) | |||||||||||||||||||||||||||||
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of Miring | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Players have -10% to amount of Suppressed Spell Damage Prevented, Monsters have 30% increased Accuracy Rating*attack |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters have #% increased Area of Effect (Global) | |||||||||||||||||||||||||||||
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of Giants | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Monsters have 45% increased Area of Effect |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters have #% increased Critical Strike Chance, +#% to Monster Critical Strike Multiplier (Global) | |||||||||||||||||||||||||||||
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of Deadliness | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Monsters have (160-200)% increased Critical Strike Chance, +(30-35)% to Monster Critical Strike Multiplier*damage, critical |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters take #% reduced Extra Damage from Critical Strikes (Global) | |||||||||||||||||||||||||||||
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of Toughness | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters take (25-30)% reduced Extra Damage from Critical Strikes*damage, critical |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters Blind on Hit (Global) | |||||||||||||||||||||||||||||
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of Blinding | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters Blind on Hit |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters gain an Endurance Charge on Hit (Global) | |||||||||||||||||||||||||||||
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of Endurance | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Monsters gain an Endurance Charge on Hit*endurance_charge |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters gain a Frenzy Charge on Hit (Global) | |||||||||||||||||||||||||||||
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of Frenzy | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Monsters gain a Frenzy Charge on Hit*frenzy_charge |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters Hinder on Hit with Spells (Global) | |||||||||||||||||||||||||||||
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of Impedance | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters Hinder on Hit with Spells |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters Maim on Hit with Attacks (Global) | |||||||||||||||||||||||||||||
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of Carnage | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters Maim on Hit with Attacks |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters gain a Power Charge on Hit (Global) | |||||||||||||||||||||||||||||
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of Power | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Monsters gain a Power Charge on Hit*power_charge |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters steal Power, Frenzy and Endurance charges on Hit (Global) | |||||||||||||||||||||||||||||
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of Enervation | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters steal Power, Frenzy and Endurance charges on Hit |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters have #% chance to Avoid Elemental Ailments (Global) | |||||||||||||||||||||||||||||
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of Insulation | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Monsters have 30% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players have #% less Accuracy Rating (Global) | |||||||||||||||||||||||||||||
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of Imprecision | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Players have 15% less Accuracy Rating |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players have #% reduced effect of Non-Curse Auras from Skills (Global) | |||||||||||||||||||||||||||||
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of Doubt | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Players have 25% reduced effect of Non-Curse Auras from Skills |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Buffs on Players expire #% faster (Global) | |||||||||||||||||||||||||||||
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of Transience | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Buffs on Players expire 30% faster |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players have #% less Cooldown Recovery Rate (Global) | |||||||||||||||||||||||||||||
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of Fatigue | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Players have 20% less Cooldown Recovery Rate |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players cannot inflict Exposure (Global) | |||||||||||||||||||||||||||||
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of Balance | Req. Lv. 1 | 10% increased Quantity of Items found in this Area, 6% increased Rarity of Items found in this Area, 4% increased Pack size, Players cannot inflict Exposure*elemental_damage, damage, elemental |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players have #% less Recovery Rate of Life and Energy Shield (Global) | |||||||||||||||||||||||||||||
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of Smothering | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Players have 20% less Recovery Rate of Life and Energy Shield*energy_shield, resource, life, defences |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players have #% less Area of Effect (Global) | |||||||||||||||||||||||||||||
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of Impotence | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Players have 15% less Area of Effect |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players have #% reduced Chance to Block, Players have #% less Armour (Global) | |||||||||||||||||||||||||||||
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of Rust | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Players have 20% reduced Chance to Block, Players have 20% less Armour*armour, block, defences |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Players gain #% reduced Flask Charges (Global) | |||||||||||||||||||||||||||||
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of Drought | Req. Lv. 1 | 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, 5% increased Pack size, Players gain 30% reduced Flask Charges |
#% increased Quantity of Items found in this Area, #% increased Rarity of Items found in this Area, #% increased Pack size, Monsters Poison on Hit (Global) | |||||||||||||||||||||||||||||
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of Venom | Req. Lv. 1 | 16% increased Quantity of Items found in this Area, 9% increased Rarity of Items found in this Area, 6% increased Pack size, Monsters Poison on Hit*poison, chaos, ailment |