List of hypnotic eye jewel modifiers

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Hypnotic Eye Jewels

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The table below displays the available modifiers for items such as Hypnotic Eye JewelHypnotic Eye JewelPlace into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..


Prefix

+# to maximum Life (Global)
   HaleReq. Lv. 1+(21-25) to maximum Life*resource, life
   HealthyReq. Lv. 35+(26-30) to maximum Life*resource, life
   SanguineReq. Lv. 74+(31-35) to maximum Life*resource, life
   StalwartReq. Lv. 82+(36-40) to maximum Life*resource, life
+# to maximum Mana (Global)
   BerylReq. Lv. 1+(21-25) to maximum Mana*resource, mana
   CobaltReq. Lv. 40+(26-30) to maximum Mana*resource, mana
   AzureReq. Lv. 75+(31-35) to maximum Mana*resource, mana
   SapphireReq. Lv. 83+(36-40) to maximum Mana*resource, mana
#% increased Cooldown Recovery Rate (Global)
   FacilitatingReq. Lv. 752% increased Cooldown Recovery Rate
   ExpeditingReq. Lv. 863% increased Cooldown Recovery Rate
#% increased Effect of your Curses (Global)
   MurmuringReq. Lv. 752% increased Effect of your Curses*caster, curse
   Foul-tonguedReq. Lv. 863% increased Effect of your Curses*caster, curse
#% increased Damage over Time while Dual Wielding (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while Dual Wielding*damage
   DeleteriousReq. Lv. 60(15-18)% increased Damage over Time while Dual Wielding*damage
#% increased Damage over Time while holding a Shield (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while holding a Shield*damage
   DeleteriousReq. Lv. 60(15-18)% increased Damage over Time while holding a Shield*damage
#% increased Damage over Time while wielding a Two Handed Weapon (Global)
   DegenerativeReq. Lv. 1(10-14)% increased Damage over Time while wielding a Two Handed Weapon*damage
   DeleteriousReq. Lv. 60(15-18)% increased Damage over Time while wielding a Two Handed Weapon*damage
Regenerate # Energy Shield per second (Global)
   CaptivatingReq. Lv. 1Regenerate (9-12) Energy Shield per second*energy_shield, defences
   BeautifulReq. Lv. 30Regenerate (13-16) Energy Shield per second*energy_shield, defences
   BreathtakingReq. Lv. 60Regenerate (17-20) Energy Shield per second*energy_shield, defences
#% increased Impale Effect (Global)
   SkeweringReq. Lv. 75(3-4)% increased Impale Effect*physical
   LancingReq. Lv. 86(5-6)% increased Impale Effect*physical
+# to maximum Energy Shield (Global)
   ShiningReq. Lv. 1+(21-25) to maximum Energy Shield*energy_shield, defences
   SeethingReq. Lv. 40+(26-30) to maximum Energy Shield*energy_shield, defences
   IncandescentReq. Lv. 75+(31-35) to maximum Energy Shield*energy_shield, defences
   ResplendentReq. Lv. 83+(36-40) to maximum Energy Shield*energy_shield, defences
+# to Evasion Rating (Global)
   AgileReq. Lv. 1+(36-60) to Evasion Rating*evasion, defences
   FleetReq. Lv. 40+(61-100) to Evasion Rating*evasion, defences
   VaporousReq. Lv. 75+(101-180) to Evasion Rating*evasion, defences
   BecloudedReq. Lv. 83+(181-250) to Evasion Rating*evasion, defences
+# to Armour (Global)
   LacqueredReq. Lv. 1+(36-60) to Armour*armour, defences
   FortifiedReq. Lv. 40+(61-100) to Armour*armour, defences
   CarapacedReq. Lv. 75+(101-180) to Armour*armour, defences
   EncasedReq. Lv. 83+(181-250) to Armour*armour, defences
Regenerate # Life per second (Global)
   YouthfulReq. Lv. 1Regenerate (9-12) Life per second*flat_life_regen, resource, life
   SpiritedReq. Lv. 40Regenerate (13-16) Life per second*flat_life_regen, resource, life
   VivaciousReq. Lv. 80Regenerate (17-20) Life per second*flat_life_regen, resource, life
Regenerate # Mana per second (Global)
   EnergisingReq. Lv. 1Regenerate (1.1-2) Mana per second*resource, mana
   InspirationalReq. Lv. 40Regenerate (2.1-3) Mana per second*resource, mana
   ResonatingReq. Lv. 75Regenerate (3.3-4) Mana per second*resource, mana
#% of Damage taken Recouped as Mana (Global)
   SpurringReq. Lv. 752% of Damage taken Recouped as Mana*resource, life, mana
   MotivatingReq. Lv. 863% of Damage taken Recouped as Mana*resource, life, mana
Mod group: WeaponClassChaosDamage
   TaintedReq. Lv. 1(1-2) to (3-5) Added Spell Chaos Damage while Dual Wielding*caster_damage, chaos_damage, damage, chaos, caster
   CloudedReq. Lv. 42(3-5) to (7-9) Added Spell Chaos Damage while Dual Wielding*caster_damage, chaos_damage, damage, chaos, caster
   DarkenedReq. Lv. 54(6-8) to (10-12) Added Spell Chaos Damage while Dual Wielding*caster_damage, chaos_damage, damage, chaos, caster
   MalignantReq. Lv. 65(9-11) to (13-15) Added Spell Chaos Damage while Dual Wielding*caster_damage, chaos_damage, damage, chaos, caster
   VileReq. Lv. 75(12-14) to (15-17) Added Spell Chaos Damage while Dual Wielding*caster_damage, chaos_damage, damage, chaos, caster
   MaliciousReq. Lv. 84(15-17) to (20-24) Added Spell Chaos Damage while Dual Wielding*caster_damage, chaos_damage, damage, chaos, caster
   TaintedReq. Lv. 1(1-2) to (3-5) Added Spell Chaos Damage while holding a Shield*caster_damage, chaos_damage, damage, chaos, caster
   CloudedReq. Lv. 42(3-5) to (7-9) Added Spell Chaos Damage while holding a Shield*caster_damage, chaos_damage, damage, chaos, caster
   DarkenedReq. Lv. 54(6-8) to (10-12) Added Spell Chaos Damage while holding a Shield*caster_damage, chaos_damage, damage, chaos, caster
   MalignantReq. Lv. 65(9-11) to (13-15) Added Spell Chaos Damage while holding a Shield*caster_damage, chaos_damage, damage, chaos, caster
   VileReq. Lv. 75(12-14) to (15-17) Added Spell Chaos Damage while holding a Shield*caster_damage, chaos_damage, damage, chaos, caster
   MaliciousReq. Lv. 84(15-17) to (20-24) Added Spell Chaos Damage while holding a Shield*caster_damage, chaos_damage, damage, chaos, caster
   TaintedReq. Lv. 1(1-2) to (3-5) Added Spell Chaos Damage while wielding a Two Handed Weapon*caster_damage, chaos_damage, damage, chaos, caster
   CloudedReq. Lv. 42(3-5) to (7-9) Added Spell Chaos Damage while wielding a Two Handed Weapon*caster_damage, chaos_damage, damage, chaos, caster
   DarkenedReq. Lv. 54(6-8) to (10-12) Added Spell Chaos Damage while wielding a Two Handed Weapon*caster_damage, chaos_damage, damage, chaos, caster
   MalignantReq. Lv. 65(9-11) to (13-15) Added Spell Chaos Damage while wielding a Two Handed Weapon*caster_damage, chaos_damage, damage, chaos, caster
   VileReq. Lv. 75(12-14) to (15-17) Added Spell Chaos Damage while wielding a Two Handed Weapon*caster_damage, chaos_damage, damage, chaos, caster
   MaliciousReq. Lv. 84(15-17) to (20-24) Added Spell Chaos Damage while wielding a Two Handed Weapon*caster_damage, chaos_damage, damage, chaos, caster
Mod group: WeaponClassColdDamage
   FrostedReq. Lv. 1(2-4) to (5-7) Added Spell Cold Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, cold, caster
   FreezingReq. Lv. 39(7-9) to (11-13) Added Spell Cold Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, cold, caster
   FrozenReq. Lv. 48(10-12) to (14-16) Added Spell Cold Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, cold, caster
   GlaciatedReq. Lv. 58(13-15) to (17-21) Added Spell Cold Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, cold, caster
   PolarReq. Lv. 70(16-18) to (22-24) Added Spell Cold Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, cold, caster
   EntombingReq. Lv. 82(19-25) to (26-34) Added Spell Cold Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, cold, caster
   FrostedReq. Lv. 1(2-4) to (5-7) Added Spell Cold Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, cold, caster
   FreezingReq. Lv. 39(7-9) to (11-13) Added Spell Cold Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, cold, caster
   FrozenReq. Lv. 48(10-12) to (14-16) Added Spell Cold Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, cold, caster
   GlaciatedReq. Lv. 58(13-15) to (17-21) Added Spell Cold Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, cold, caster
   PolarReq. Lv. 70(16-18) to (22-24) Added Spell Cold Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, cold, caster
   EntombingReq. Lv. 82(19-25) to (26-34) Added Spell Cold Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, cold, caster
   FrostedReq. Lv. 1(2-4) to (5-7) Added Spell Cold Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, cold, caster
   FreezingReq. Lv. 39(7-9) to (11-13) Added Spell Cold Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, cold, caster
   FrozenReq. Lv. 48(10-12) to (14-16) Added Spell Cold Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, cold, caster
   GlaciatedReq. Lv. 58(13-15) to (17-21) Added Spell Cold Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, cold, caster
   PolarReq. Lv. 70(16-18) to (22-24) Added Spell Cold Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, cold, caster
   EntombingReq. Lv. 82(19-25) to (26-34) Added Spell Cold Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, cold, caster
Mod group: WeaponClassFireDamage
   HeatedReq. Lv. 1(2-4) to (5-7) Added Spell Fire Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, fire, caster
   FlamingReq. Lv. 39(7-9) to (11-13) Added Spell Fire Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, fire, caster
   ScorchingReq. Lv. 48(10-12) to (14-16) Added Spell Fire Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, fire, caster
   IncineratingReq. Lv. 58(13-15) to (17-21) Added Spell Fire Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, fire, caster
   BlastingReq. Lv. 70(16-18) to (22-24) Added Spell Fire Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, fire, caster
   CrematingReq. Lv. 82(19-25) to (26-34) Added Spell Fire Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, fire, caster
   HeatedReq. Lv. 1(2-4) to (5-7) Added Spell Fire Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, fire, caster
   FlamingReq. Lv. 39(7-9) to (11-13) Added Spell Fire Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, fire, caster
   ScorchingReq. Lv. 48(10-12) to (14-16) Added Spell Fire Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, fire, caster
   IncineratingReq. Lv. 58(13-15) to (17-21) Added Spell Fire Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, fire, caster
   BlastingReq. Lv. 70(16-18) to (22-24) Added Spell Fire Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, fire, caster
   CrematingReq. Lv. 82(19-25) to (26-34) Added Spell Fire Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, fire, caster
   HeatedReq. Lv. 1(2-4) to (5-7) Added Spell Fire Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, fire, caster
   FlamingReq. Lv. 39(7-9) to (11-13) Added Spell Fire Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, fire, caster
   ScorchingReq. Lv. 48(10-12) to (14-16) Added Spell Fire Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, fire, caster
   IncineratingReq. Lv. 58(13-15) to (17-21) Added Spell Fire Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, fire, caster
   BlastingReq. Lv. 70(16-18) to (22-24) Added Spell Fire Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, fire, caster
   CrematingReq. Lv. 82(19-25) to (26-34) Added Spell Fire Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, fire, caster
Mod group: WeaponClassLightningDamage
   HummingReq. Lv. 11 to (6-10) Added Spell Lightning Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, lightning, caster
   SparkingReq. Lv. 39(1-2) to (17-21) Added Spell Lightning Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ArcingReq. Lv. 48(1-3) to (22-26) Added Spell Lightning Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ShockingReq. Lv. 58(1-4) to (29-33) Added Spell Lightning Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, lightning, caster
   DischargingReq. Lv. 70(1-5) to (34-36) Added Spell Lightning Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ElectrocutingReq. Lv. 82(1-6) to (43-51) Added Spell Lightning Damage while Dual Wielding*elemental_damage, caster_damage, damage, elemental, lightning, caster
   HummingReq. Lv. 11 to (6-10) Added Spell Lightning Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, lightning, caster
   SparkingReq. Lv. 39(1-2) to (17-21) Added Spell Lightning Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ArcingReq. Lv. 48(1-3) to (22-26) Added Spell Lightning Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ShockingReq. Lv. 58(1-4) to (29-33) Added Spell Lightning Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, lightning, caster
   DischargingReq. Lv. 70(1-5) to (34-36) Added Spell Lightning Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ElectrocutingReq. Lv. 82(1-6) to (43-51) Added Spell Lightning Damage while holding a Shield*elemental_damage, caster_damage, damage, elemental, lightning, caster
   HummingReq. Lv. 11 to (6-10) Added Spell Lightning Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, lightning, caster
   SparkingReq. Lv. 39(1-2) to (17-21) Added Spell Lightning Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ArcingReq. Lv. 48(1-3) to (22-26) Added Spell Lightning Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ShockingReq. Lv. 58(1-4) to (29-33) Added Spell Lightning Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, lightning, caster
   DischargingReq. Lv. 70(1-5) to (34-36) Added Spell Lightning Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, lightning, caster
   ElectrocutingReq. Lv. 82(1-6) to (43-51) Added Spell Lightning Damage while wielding a Two Handed Weapon*elemental_damage, caster_damage, damage, elemental, lightning, caster
Mod group: WeaponClassPhysicalDamage
   GlintingReq. Lv. 1(1-2) to (3-5) Added Spell Physical Damage while Dual Wielding*physical_damage, caster_damage, damage, physical, caster
   GleamingReq. Lv. 42(3-5) to (7-9) Added Spell Physical Damage while Dual Wielding*physical_damage, caster_damage, damage, physical, caster
   AnnealedReq. Lv. 54(6-8) to (10-12) Added Spell Physical Damage while Dual Wielding*physical_damage, caster_damage, damage, physical, caster
   Razor-sharpReq. Lv. 63(9-11) to (13-15) Added Spell Physical Damage while Dual Wielding*physical_damage, caster_damage, damage, physical, caster
   TemperedReq. Lv. 72(12-14) to (15-17) Added Spell Physical Damage while Dual Wielding*physical_damage, caster_damage, damage, physical, caster
   FlaringReq. Lv. 83(15-17) to (20-24) Added Spell Physical Damage while Dual Wielding*physical_damage, caster_damage, damage, physical, caster
   GlintingReq. Lv. 1(1-2) to (3-5) Added Spell Physical Damage while holding a Shield*physical_damage, caster_damage, damage, physical, caster
   GleamingReq. Lv. 42(3-5) to (7-9) Added Spell Physical Damage while holding a Shield*physical_damage, caster_damage, damage, physical, caster
   AnnealedReq. Lv. 54(6-8) to (10-12) Added Spell Physical Damage while holding a Shield*physical_damage, caster_damage, damage, physical, caster
   Razor-sharpReq. Lv. 63(9-11) to (13-15) Added Spell Physical Damage while holding a Shield*physical_damage, caster_damage, damage, physical, caster
   TemperedReq. Lv. 72(12-14) to (15-17) Added Spell Physical Damage while holding a Shield*physical_damage, caster_damage, damage, physical, caster
   FlaringReq. Lv. 83(15-17) to (20-24) Added Spell Physical Damage while holding a Shield*physical_damage, caster_damage, damage, physical, caster
   GlintingReq. Lv. 1(1-2) to (3-5) Added Spell Physical Damage while wielding a Two Handed Weapon*physical_damage, caster_damage, damage, physical, caster
   GleamingReq. Lv. 42(3-5) to (7-9) Added Spell Physical Damage while wielding a Two Handed Weapon*physical_damage, caster_damage, damage, physical, caster
   AnnealedReq. Lv. 54(6-8) to (10-12) Added Spell Physical Damage while wielding a Two Handed Weapon*physical_damage, caster_damage, damage, physical, caster
   Razor-sharpReq. Lv. 63(9-11) to (13-15) Added Spell Physical Damage while wielding a Two Handed Weapon*physical_damage, caster_damage, damage, physical, caster
   TemperedReq. Lv. 72(12-14) to (15-17) Added Spell Physical Damage while wielding a Two Handed Weapon*physical_damage, caster_damage, damage, physical, caster
   FlaringReq. Lv. 83(15-17) to (20-24) Added Spell Physical Damage while wielding a Two Handed Weapon*physical_damage, caster_damage, damage, physical, caster

Suffix

#% increased Effect of Cold Ailments (Global)
   of ChillingReq. Lv. 30(10-15)% increased Effect of Cold Ailments*elemental, cold, ailment
#% increased Effect of Lightning Ailments (Global)
   of ShockingReq. Lv. 30(10-15)% increased Effect of Lightning Ailments*elemental, lightning, ailment
+# to all Attributes (Global)
   of AdaptionReq. Lv. 1+(6-8) to all Attributes*attribute
+#% to all Elemental Resistances (Global)
   of ResistanceReq. Lv. 1+(8-10)% to all Elemental Resistances*elemental, resistance
#% increased Attack Speed if you've dealt a Critical Strike Recently (Global)
   of OpportunityReq. Lv. 25(6-8)% increased Attack Speed if you've dealt a Critical Strike Recently*attack, speed
#% chance to Avoid being Ignited (Global)
   of ExtinguishingReq. Lv. 1(21-24)% chance to Avoid being Ignited*elemental, fire, ailment
   of ExtinguishingReq. Lv. 30(25-30)% chance to Avoid being Ignited*elemental, fire, ailment
#% chance to Avoid being Stunned (Global)
   of UnwaveringReq. Lv. 1(21-24)% chance to Avoid being Stunned
   of UnwaveringReq. Lv. 20(25-30)% chance to Avoid being Stunned
Mod group: BuffEnchantment
   of CloudingReq. Lv. 84Enemies Blinded by you have (20-15)% reduced Critical Strike Chance*critical
   of the SanctumReq. Lv. 84(15-10)% reduced Effect of Curses on you while on Consecrated Ground*caster, curse
   of EscapeReq. Lv. 84(8-10)% chance to Avoid Elemental Ailments while you have Elusive*elemental, fire, cold, lightning, ailment
   of EnervationReq. Lv. 84Enemies Hindered by you have (20-15)% reduced Life Regeneration rate*resource, life
   of DauntingReq. Lv. 84Enemies Intimidated by you have (10-15)% increased duration of stuns against them
   of ManglingReq. Lv. 84Enemies Maimed by you take (4-5)% increased Damage Over Time*damage
   of LanguishingReq. Lv. 84Enemies Withered by you have -2% to all Resistances*damage
#% increased Cast Speed if you've dealt a Critical Strike Recently (Global)
   of AbuseReq. Lv. 25(5-7)% increased Cast Speed if you've dealt a Critical Strike Recently*caster, speed
#% chance to Avoid Bleeding (Global)
   of MendingReq. Lv. 20(21-24)% chance to Avoid Bleeding*bleed, physical, attack, ailment
   of MendingReq. Lv. 50(25-30)% chance to Avoid Bleeding*bleed, physical, attack, ailment
#% chance to Avoid being Chilled, #% chance to Avoid being Frozen (Global)
   of WarmingReq. Lv. 1(21-24)% chance to Avoid being Chilled, (21-24)% chance to Avoid being Frozen*elemental, cold, ailment
   of WarmingReq. Lv. 30(25-30)% chance to Avoid being Chilled, (25-30)% chance to Avoid being Frozen*elemental, cold, ailment
#% chance to Avoid being Poisoned (Global)
   of ToleranceReq. Lv. 20(21-24)% chance to Avoid being Poisoned*poison, chaos, ailment
   of ToleranceReq. Lv. 50(25-30)% chance to Avoid being Poisoned*poison, chaos, ailment
+#% Chance to Block Attack Damage if you were Damaged by a Hit Recently (Global)
   of GuardingReq. Lv. 1+2% Chance to Block Attack Damage if you were Damaged by a Hit Recently*block
#% chance to gain Phasing for # seconds on Kill (Global)
   of PhasingReq. Lv. 50(3-5)% chance to gain Phasing for 4 seconds on Kill
   of PhasingReq. Lv. 80(6-8)% chance to gain Phasing for 4 seconds on Kill
+#% to Chaos Resistance (Global)
   of OrderReq. Lv. 1+(7-13)% to Chaos Resistance*chaos, resistance
+#% to Cold and Lightning Resistances (Global)
   of ShelterReq. Lv. 1+(10-12)% to Cold and Lightning Resistances*elemental, cold, lightning, resistance
+#% to Cold Resistance (Global)
   of the BeastReq. Lv. 1+(12-15)% to Cold Resistance*elemental, cold, resistance
#% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently (Global)
   of PreparationReq. Lv. 1(20-30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently*critical
#% increased Global Critical Strike Chance (Global)
   of MenaceReq. Lv. 50(8-12)% increased Global Critical Strike Chance*critical
+#% to Global Critical Strike Multiplier (Global)
   of PotencyReq. Lv. 50+(9-12)% to Global Critical Strike Multiplier*damage, critical
+#% to Critical Strike Multiplier if you've Killed Recently (Global)
   of the AssassinReq. Lv. 25+(8-14)% to Critical Strike Multiplier if you've Killed Recently*damage, critical
#% increased Damage if you've Killed Recently (Global)
   of the SlayerReq. Lv. 1(15-20)% increased Damage if you've Killed Recently*damage
Damage Penetrates #% Elemental Resistance if you haven't Killed Recently (Global)
   of the InquisitorReq. Lv. 1Damage Penetrates 2% Elemental Resistance if you haven't Killed Recently*elemental_damage, damage, elemental
#% increased Damage against Abyssal Monsters (Global)
   of BanishingReq. Lv. 1(30-40)% increased Damage against Abyssal Monsters*damage
+# to Dexterity (Global)
   of DexterityReq. Lv. 1+(12-16) to Dexterity*attribute
+# to Dexterity and Intelligence (Global)
   of CunningReq. Lv. 1+(8-10) to Dexterity and Intelligence*attribute
#% increased Evasion Rating while moving (Global)
   of ManeuveringReq. Lv. 1(25-35)% increased Evasion Rating while moving*evasion, defences
+#% to Fire and Cold Resistances (Global)
   of the HearthReq. Lv. 1+(10-12)% to Fire and Cold Resistances*elemental, fire, cold, resistance
+#% to Fire and Lightning Resistances (Global)
   of InsulationReq. Lv. 1+(10-12)% to Fire and Lightning Resistances*elemental, fire, lightning, resistance
+#% to Fire Resistance (Global)
   of the DragonReq. Lv. 1+(12-15)% to Fire Resistance*elemental, fire, resistance
#% chance to Hinder Enemies on Hit with Spells, with #% reduced Movement Speed (Global)
   of HinderingReq. Lv. 32(3-5)% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed*caster
   of HinderingReq. Lv. 65(6-8)% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed*caster
#% increased Armour if you haven't Killed Recently (Global)
   of the GuardianReq. Lv. 1(20-30)% increased Armour if you haven't Killed Recently*armour, defences
#% increased Cast Speed (Global)
   of EnchantingReq. Lv. 50(2-4)% increased Cast Speed*caster, speed
+# to Intelligence (Global)
   of IntelligenceReq. Lv. 1+(12-16) to Intelligence*attribute
Regenerate #% of Life per second while moving (Global)
   of VivaciousnessReq. Lv. 1Regenerate (0.5-1)% of Life per second while moving*resource, life
+#% to Lightning Resistance (Global)
   of GroundingReq. Lv. 1+(12-15)% to Lightning Resistance*elemental, lightning, resistance
#% increased Mana Regeneration Rate while moving (Global)
   of PraxisReq. Lv. 1(20-25)% increased Mana Regeneration Rate while moving*resource, mana
#% additional Physical Damage Reduction against Abyssal Monsters (Global)
   of WardingReq. Lv. 1(4-6)% additional Physical Damage Reduction against Abyssal Monsters*physical
#% increased Movement Speed if you've Killed Recently (Global)
   of the RaiderReq. Lv. 1(2-4)% increased Movement Speed if you've Killed Recently*speed
#% increased Movement Speed if you haven't taken Damage Recently (Global)
   of MomentumReq. Lv. 1(3-4)% increased Movement Speed if you haven't taken Damage Recently*speed
Gain #% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently (Global)
   of the InfernoReq. Lv. 40Gain (2-4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently*physical_damage, elemental_damage, damage, physical, elemental, fire
#% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently (Global)
   of ConfidenceReq. Lv. 12% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently*physical
#% chance to Avoid being Shocked (Global)
   of InsulatingReq. Lv. 1(21-24)% chance to Avoid being Shocked*elemental, lightning, ailment
   of InsulatingReq. Lv. 30(25-30)% chance to Avoid being Shocked*elemental, lightning, ailment
Adds # to # Chaos Damage to Spells (Global)
   of DishonourReq. Lv. 33Adds (3-4) to (6-7) Chaos Damage to Spells*caster_damage, chaos_damage, damage, chaos, caster
   of HarmReq. Lv. 48Adds (5-7) to (8-10) Chaos Damage to Spells*caster_damage, chaos_damage, damage, chaos, caster
   of MalevolenceReq. Lv. 57Adds (8-10) to (11-13) Chaos Damage to Spells*caster_damage, chaos_damage, damage, chaos, caster
   of MaliceReq. Lv. 68Adds (11-13) to (14-16) Chaos Damage to Spells*caster_damage, chaos_damage, damage, chaos, caster
   of SinReq. Lv. 79Adds (14-16) to (18-22) Chaos Damage to Spells*caster_damage, chaos_damage, damage, chaos, caster
Adds # to # Cold Damage to Spells (Global)
   of SleetReq. Lv. 30Adds (6-8) to (9-11) Cold Damage to Spells*elemental_damage, caster_damage, damage, elemental, cold, caster
   of IceReq. Lv. 43Adds (9-11) to (12-14) Cold Damage to Spells*elemental_damage, caster_damage, damage, elemental, cold, caster
   of RimeReq. Lv. 55Adds (12-14) to (15-19) Cold Damage to Spells*elemental_damage, caster_damage, damage, elemental, cold, caster
   of FloeReq. Lv. 66Adds (15-17) to (20-23) Cold Damage to Spells*elemental_damage, caster_damage, damage, elemental, cold, caster
   of GlaciationReq. Lv. 77Adds (19-23) to (24-32) Cold Damage to Spells*elemental_damage, caster_damage, damage, elemental, cold, caster
Adds # to # Fire Damage to Spells (Global)
   of CoalsReq. Lv. 30Adds (6-8) to (9-11) Fire Damage to Spells*elemental_damage, caster_damage, damage, elemental, fire, caster
   of CindersReq. Lv. 43Adds (9-11) to (12-14) Fire Damage to Spells*elemental_damage, caster_damage, damage, elemental, fire, caster
   of FlamesReq. Lv. 55Adds (12-14) to (15-19) Fire Damage to Spells*elemental_damage, caster_damage, damage, elemental, fire, caster
   of ImmolationReq. Lv. 66Adds (15-17) to (20-23) Fire Damage to Spells*elemental_damage, caster_damage, damage, elemental, fire, caster
   of AshesReq. Lv. 77Adds (19-23) to (24-32) Fire Damage to Spells*elemental_damage, caster_damage, damage, elemental, fire, caster
Adds # to # Lightning Damage to Spells (Global)
   of StaticReq. Lv. 30Adds (1-2) to (15-19) Lightning Damage to Spells*elemental_damage, caster_damage, damage, elemental, lightning, caster
   of ElectricityReq. Lv. 43Adds (1-3) to (20-24) Lightning Damage to Spells*elemental_damage, caster_damage, damage, elemental, lightning, caster
   of VoltageReq. Lv. 55Adds (1-4) to (25-29) Lightning Damage to Spells*elemental_damage, caster_damage, damage, elemental, lightning, caster
   of DischargeReq. Lv. 66Adds (1-5) to (30-32) Lightning Damage to Spells*elemental_damage, caster_damage, damage, elemental, lightning, caster
   of ArcingReq. Lv. 77Adds (1-6) to (37-45) Lightning Damage to Spells*elemental_damage, caster_damage, damage, elemental, lightning, caster
Adds # to # Physical Damage to Spells (Global)
   of HeftReq. Lv. 32Adds (3-4) to (6-7) Physical Damage to Spells*physical_damage, caster_damage, damage, physical, caster
   of ForceReq. Lv. 45Adds (5-7) to (8-10) Physical Damage to Spells*physical_damage, caster_damage, damage, physical, caster
   of WeightReq. Lv. 56Adds (8-10) to (11-13) Physical Damage to Spells*physical_damage, caster_damage, damage, physical, caster
   of ImpactReq. Lv. 65Adds (11-13) to (14-16) Physical Damage to Spells*physical_damage, caster_damage, damage, physical, caster
   of CollisionReq. Lv. 78Adds (14-16) to (18-22) Physical Damage to Spells*physical_damage, caster_damage, damage, physical, caster
+#% Chance to Block Spell Damage if you were Damaged by a Hit Recently (Global)
   of InstinctReq. Lv. 1+2% Chance to Block Spell Damage if you were Damaged by a Hit Recently*block
   of ReadinessReq. Lv. 1+2% Chance to Block Spell Damage if you were Damaged by a Hit Recently*block
+# to Strength (Global)
   of StrengthReq. Lv. 1+(12-16) to Strength*attribute
+# to Strength and Dexterity (Global)
   of AthleticsReq. Lv. 1+(8-10) to Strength and Dexterity*attribute
+# to Strength and Intelligence (Global)
   of SpiritReq. Lv. 1+(8-10) to Strength and Intelligence*attribute

Delve prefix

#% increased Global Defences (Global)
   SubterraneanReq. Lv. 1(4-6)% increased Global Defences*defences
Damage Penetrates #% Cold Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Cold Resistance*elemental_damage, damage, elemental, cold
Damage Penetrates #% Elemental Resistances (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Elemental Resistances*elemental_damage, damage, elemental
Damage Penetrates #% Fire Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Fire Resistance*elemental_damage, damage, elemental, fire
Regenerate #% of Life per second (Global)
   SubterraneanReq. Lv. 1Regenerate 0.3% of Life per second*resource, life
Damage Penetrates #% Lightning Resistance (Global)
   SubterraneanReq. Lv. 1Damage Penetrates 1% Lightning Resistance*elemental_damage, damage, elemental, lightning
Minions deal #% increased Damage (Global)
   SubterraneanReq. Lv. 1Minions deal (14-16)% increased Damage*damage, minion
#% reduced Physical Damage taken over time (Global)
   SubterraneanReq. Lv. 1(2-1)% reduced Physical Damage taken over time*physical

Delve suffix

#% chance to gain an additional Vaal Soul on Kill (Global)
   of the UndergroundReq. Lv. 1(3-5)% chance to gain an additional Vaal Soul on Kill*vaal
#% increased Damage with Ailments (Global)
   of the UndergroundReq. Lv. 1(15-20)% increased Damage with Ailments*damage, ailment
#% chance to Avoid interruption from Stuns while Casting (Global)
   of the UndergroundReq. Lv. 1(15-20)% chance to Avoid interruption from Stuns while Casting
#% chance to gain Onslaught when you use a Flask (Global)
   of the UndergroundReq. Lv. 1(5-10)% chance to gain Onslaught when you use a Flask*flask
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently*energy_shield, defences
+# to Evasion Rating if Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+(250-300) to Evasion Rating if Hit an Enemy Recently*evasion, defences
#% increased Chaos Damage (Global)
   of the UndergroundReq. Lv. 1(13-19)% increased Chaos Damage*chaos_damage, damage, chaos
#% of Attack Damage Leeched as Life (Global)
   of the UndergroundReq. Lv. 10.3% of Attack Damage Leeched as Life*resource, life, attack
#% of Damage taken Recouped as Mana (Global)
   of the UndergroundReq. Lv. 1(2-3)% of Damage taken Recouped as Mana*resource, life, mana
+# to Armour if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+(250-300) to Armour if you've Hit an Enemy Recently*armour, defences

Corrupted

#% increased Area of Effect (Global)
   AreaOfEffectReq. Lv. 1(4-5)% increased Area of Effect
Overwhelm #% Physical Damage Reduction (Global)
   ArmourPenetrationReq. Lv. 1Overwhelm 2% Physical Damage Reduction*physical_damage, damage, physical
#% chance to Avoid being Ignited (Global)
   AvoidIgniteReq. Lv. 1(20-25)% chance to Avoid being Ignited*elemental, fire, ailment
You cannot be Maimed (Global)
   AvoidMaimChanceReq. Lv. 40You cannot be Maimed
#% chance to Avoid being Shocked (Global)
   AvoidShockReq. Lv. 1(20-25)% chance to Avoid being Shocked*elemental, lightning, ailment
#% chance to Avoid being Stunned (Global)
   AvoidStunReq. Lv. 1(20-25)% chance to Avoid being Stunned
#% chance to Avoid Bleeding (Global)
   ChanceToAvoidBleedingReq. Lv. 1(20-25)% chance to Avoid Bleeding*bleed, physical, attack, ailment
#% chance to Avoid being Chilled, #% chance to Avoid being Frozen (Global)
   ChanceToAvoidFreezeAndChillReq. Lv. 1(20-25)% chance to Avoid being Chilled, (20-25)% chance to Avoid being Frozen*elemental, cold, ailment
#% chance to Avoid being Poisoned (Global)
   ChanceToAvoidPoisonReq. Lv. 1(20-25)% chance to Avoid being Poisoned*poison, chaos, ailment
Damage Penetrates #% Cold Resistance (Global)
   ColdResistancePenetrationReq. Lv. 1Damage Penetrates 1% Cold Resistance*elemental_damage, damage, elemental, cold
Corrupted Blood cannot be inflicted on you (Global)
   CorruptedBloodImmunityReq. Lv. 33Corrupted Blood cannot be inflicted on you*bleed, physical, ailment
#% increased Global Critical Strike Chance (Global)
   CriticalStrikeChanceReq. Lv. 1(8-10)% increased Global Critical Strike Chance*critical
Damage Penetrates #% Elemental Resistances (Global)
   ElementalPenetrationReq. Lv. 1Damage Penetrates 1% Elemental Resistances*elemental_damage, damage, elemental
Damage Penetrates #% Fire Resistance (Global)
   FireResistancePenetrationReq. Lv. 1Damage Penetrates 1% Fire Resistance*elemental_damage, damage, elemental, fire
#% increased Effect of Non-Damaging Ailments (Global)
   IncreasedAilmentEffectOnEnemiesReq. Lv. 1(5-7)% increased Effect of Non-Damaging Ailments*ailment
#% increased Damage (Global)
   IncreasedDamageReq. Lv. 1(4-5)% increased Damage*damage
Damage Penetrates #% Lightning Resistance (Global)
   LightningResistancePenetrationReq. Lv. 1Damage Penetrates 1% Lightning Resistance*elemental_damage, damage, elemental, lightning
Minions deal #% increased Damage (Global)
   MinionDamageReq. Lv. 1Minions deal (4-5)% increased Damage*damage, minion
You cannot be Cursed with Silence (Global)
   ImmuneToSilenceReq. Lv. 60You cannot be Cursed with Silence*caster, curse
#% increased Reservation Efficiency of Skills (Global)
   ReservationEfficiencyForJewelReq. Lv. 12% increased Reservation Efficiency of Skills
You cannot be Hindered (Global)
   YouCannotBeHinderedReq. Lv. 40You cannot be Hindered*blue_herring


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