List of modifiers for contracts and blueprints

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This is a list of modifiers compatible with contracts and blueprints.

Standard modifiers

Prefixes
Group: MapMonstersCantBeSlowedOrTaunted
Monsters' Action Speed cannot be modified to below base value
Monsters cannot be Taunted
ModifierReq. lvl.StatsTags
Unstoppable46Monsters' Action Speed cannot be modified to below base value
Monsters cannot be Taunted
  • speed
Group: HeistContractMonsterPatrolAdditionalElite
Patrol Packs have #% increased chance to be replaced by an Elite Patrol Pack
ModifierReq. lvl.StatsTags
Elite1Patrol Packs have (10-12)% increased chance to be replaced by an Elite Patrol Pack
    Elite46Patrol Packs have (13-16)% increased chance to be replaced by an Elite Patrol Pack
      Elite68Patrol Packs have (17-20)% increased chance to be replaced by an Elite Patrol Pack
        Elite73Patrol Packs have (21-25)% increased chance to be replaced by an Elite Patrol Pack
          Elite78Patrol Packs have (26-30)% increased chance to be replaced by an Elite Patrol Pack
            Group: MapMonsterPhysicalReflection
            Monsters reflect #% of Physical Damage
            ModifierReq. lvl.StatsTags
            Punishing68Monsters reflect 13% of Physical Damage
            • physical
            Punishing73Monsters reflect 15% of Physical Damage
            • physical
            Punishing78Monsters reflect 18% of Physical Damage
            • physical
            Group: MapMonstersChanceToInflictStatusAilments
            Monsters have a #% chance to cause Elemental Ailments on Hit
            ModifierReq. lvl.StatsTags
            Empowered73Monsters have a 15% chance to cause Elemental Ailments on Hit
            • ailment
            Empowered78Monsters have a 20% chance to cause Elemental Ailments on Hit
            • ailment
            Group: HeistContractMonsterPatrolDamage
            Patrolling Monsters deal #% increased Damage
            ModifierReq. lvl.StatsTags
            Secure1Patrolling Monsters deal (13-15)% increased Damage
            • damage
            Secure46Patrolling Monsters deal (16-18)% increased Damage
            • damage
            Secure68Patrolling Monsters deal (19-22)% increased Damage
            • damage
            Secure73Patrolling Monsters deal (23-26)% increased Damage
            • damage
            Secure78Patrolling Monsters deal (27-30)% increased Damage
            • damage
            Group: MapMonsterFast
            #% increased Monster Movement Speed
            #% increased Monster Attack Speed
            #% increased Monster Cast Speed
            ModifierReq. lvl.StatsTags
            Fleet1(5-10)% increased Monster Movement Speed
            (10-15)% increased Monster Attack Speed
            (10-15)% increased Monster Cast Speed
            • attack
            • caster
            • speed
            Fleet46(10-15)% increased Monster Movement Speed
            (15-20)% increased Monster Attack Speed
            (15-20)% increased Monster Cast Speed
            • attack
            • caster
            • speed
            Fleet68(15-20)% increased Monster Movement Speed
            (20-25)% increased Monster Attack Speed
            (20-25)% increased Monster Cast Speed
            • attack
            • caster
            • speed
            Fleet73(20-25)% increased Monster Movement Speed
            (25-35)% increased Monster Attack Speed
            (25-35)% increased Monster Cast Speed
            • attack
            • caster
            • speed
            Fleet78(25-30)% increased Monster Movement Speed
            (35-45)% increased Monster Attack Speed
            (35-45)% increased Monster Cast Speed
            • attack
            • caster
            • speed
            Group: MapMonsterFireDamage
            Monsters deal #% extra Physical Damage as Fire
            ModifierReq. lvl.StatsTags
            Burning1Monsters deal (10-29)% extra Physical Damage as Fire
            • physical_damage
            • elemental_damage
            • damage
            • physical
            • elemental
            • fire
            Burning46Monsters deal (30-49)% extra Physical Damage as Fire
            • physical_damage
            • elemental_damage
            • damage
            • physical
            • elemental
            • fire
            Burning68Monsters deal (50-69)% extra Physical Damage as Fire
            • physical_damage
            • elemental_damage
            • damage
            • physical
            • elemental
            • fire
            Burning73Monsters deal (70-89)% extra Physical Damage as Fire
            • physical_damage
            • elemental_damage
            • damage
            • physical
            • elemental
            • fire
            Burning78Monsters deal (90-110)% extra Physical Damage as Fire
            • physical_damage
            • elemental_damage
            • damage
            • physical
            • elemental
            • fire
            Group: MapHexproof
            #% less effect of Curses on Monsters
            ModifierReq. lvl.StatsTags
            Hexwarded4615% less effect of Curses on Monsters
            • caster
            • curse
            Hexwarded6825% less effect of Curses on Monsters
            • caster
            • curse
            Hexwarded7340% less effect of Curses on Monsters
            • caster
            • curse
            Hexwarded7860% less effect of Curses on Monsters
            • caster
            • curse
            Monsters are Hexproof
            ModifierReq. lvl.StatsTags
            Hexproof46Monsters are Hexproof
            • caster
            • curse
            Group: HeistContractMonsterChokepointDamageReduction
            Reward Room Monsters take #% reduced Damage
            ModifierReq. lvl.StatsTags
            Inimicable1Reward Room Monsters take (15-13)% reduced Damage
              Inimicable46Reward Room Monsters take (18-16)% reduced Damage
                Inimicable68Reward Room Monsters take (22-19)% reduced Damage
                  Inimicable73Reward Room Monsters take (26-23)% reduced Damage
                    Inimicable78Reward Room Monsters take (30-27)% reduced Damage
                      Group: MapMonstersAvoidPoisonBleedBlind
                      Monsters have a #% chance to avoid Poison, Impale, and Bleeding
                      ModifierReq. lvl.StatsTags
                      Impervious46Monsters have a 20% chance to avoid Poison, Impale, and Bleeding
                      • bleed
                      • poison
                      • physical
                      • chaos
                      • attack
                      • ailment
                      Impervious73Monsters have a 35% chance to avoid Poison, Impale, and Bleeding
                      • bleed
                      • poison
                      • physical
                      • chaos
                      • attack
                      • ailment
                      Impervious78Monsters have a 50% chance to avoid Poison, Impale, and Bleeding
                      • bleed
                      • poison
                      • physical
                      • chaos
                      • attack
                      • ailment
                      Group: MapMonsterMultipleProjectiles
                      Monsters fire 2 additional Projectiles
                      ModifierReq. lvl.StatsTags
                      Splitting1Monsters fire 2 additional Projectiles
                        Group: HeistContractObjectiveSpeed
                        #% reduced Job speed
                        ModifierReq. lvl.StatsTags
                        Impeding1(15-13)% reduced Job speed
                          Impeding46(18-16)% reduced Job speed
                            Impeding68(22-19)% reduced Job speed
                              Impeding73(26-23)% reduced Job speed
                                Impeding78(30-27)% reduced Job speed
                                  Group: MapMonsterLightningDamage
                                  Monsters deal #% extra Physical Damage as Lightning
                                  ModifierReq. lvl.StatsTags
                                  Shocking1Monsters deal (10-29)% extra Physical Damage as Lightning
                                  • physical_damage
                                  • elemental_damage
                                  • damage
                                  • physical
                                  • elemental
                                  • lightning
                                  Shocking46Monsters deal (30-49)% extra Physical Damage as Lightning
                                  • physical_damage
                                  • elemental_damage
                                  • damage
                                  • physical
                                  • elemental
                                  • lightning
                                  Shocking68Monsters deal (50-69)% extra Physical Damage as Lightning
                                  • physical_damage
                                  • elemental_damage
                                  • damage
                                  • physical
                                  • elemental
                                  • lightning
                                  Shocking73Monsters deal (70-89)% extra Physical Damage as Lightning
                                  • physical_damage
                                  • elemental_damage
                                  • damage
                                  • physical
                                  • elemental
                                  • lightning
                                  Shocking78Monsters deal (90-110)% extra Physical Damage as Lightning
                                  • physical_damage
                                  • elemental_damage
                                  • damage
                                  • physical
                                  • elemental
                                  • lightning
                                  Group: MapMonstersChanceToSuppressSpells
                                  Monsters have +#% chance to Suppress Spell Damage
                                  ModifierReq. lvl.StatsTags
                                  Oppressive46Monsters have +20% chance to Suppress Spell Damage
                                    Oppressive68Monsters have +30% chance to Suppress Spell Damage
                                      Oppressive73Monsters have +45% chance to Suppress Spell Damage
                                        Oppressive78Monsters have +60% chance to Suppress Spell Damage
                                          Group: HeistContractMonsterGuardingDamage
                                          Guards deal #% increased Damage
                                          ModifierReq. lvl.StatsTags
                                          Indifferent1Guards deal (13-15)% increased Damage
                                          • damage
                                          Indifferent46Guards deal (16-18)% increased Damage
                                          • damage
                                          Indifferent68Guards deal (19-22)% increased Damage
                                          • damage
                                          Indifferent73Guards deal (23-26)% increased Damage
                                          • damage
                                          Indifferent78Guards deal (27-30)% increased Damage
                                          • damage
                                          Group: MapMonsterLife
                                          #% more Monster Life
                                          ModifierReq. lvl.StatsTags
                                          Fecund1(10-14)% more Monster Life
                                          • resource
                                          • life
                                          Fecund46(15-19)% more Monster Life
                                          • resource
                                          • life
                                          Fecund68(20-29)% more Monster Life
                                          • resource
                                          • life
                                          Fecund73(30-39)% more Monster Life
                                          • resource
                                          • life
                                          Fecund78(40-49)% more Monster Life
                                          • resource
                                          • life
                                          Group: HeistContractReinforcementsFast
                                          Reinforcements have #% increased Movement Speed
                                          Reinforcements have #% increased Attack Speed
                                          Reinforcements have #% increased Cast Speed
                                          ModifierReq. lvl.StatsTags
                                          Supplemented1Reinforcements have (5-10)% increased Movement Speed
                                          Reinforcements have (10-15)% increased Attack Speed
                                          Reinforcements have (10-15)% increased Cast Speed
                                          • attack
                                          • caster
                                          • speed
                                          Supplemented1Reinforcements have (10-15)% increased Movement Speed
                                          Reinforcements have (15-20)% increased Attack Speed
                                          Reinforcements have (15-20)% increased Cast Speed
                                          • attack
                                          • caster
                                          • speed
                                          Supplemented1Reinforcements have (15-20)% increased Movement Speed
                                          Reinforcements have (20-25)% increased Attack Speed
                                          Reinforcements have (20-25)% increased Cast Speed
                                          • attack
                                          • caster
                                          • speed
                                          Supplemented1Reinforcements have (20-25)% increased Movement Speed
                                          Reinforcements have (25-35)% increased Attack Speed
                                          Reinforcements have (25-35)% increased Cast Speed
                                          • attack
                                          • caster
                                          • speed
                                          Supplemented1Reinforcements have (25-30)% increased Movement Speed
                                          Reinforcements have (35-45)% increased Attack Speed
                                          Reinforcements have (35-45)% increased Cast Speed
                                          • attack
                                          • caster
                                          • speed
                                          Group: MapMonsterDamage
                                          #% increased Monster Damage
                                          ModifierReq. lvl.StatsTags
                                          Savage1(8-10)% increased Monster Damage
                                          • damage
                                          Savage46(11-13)% increased Monster Damage
                                          • damage
                                          Savage68(14-17)% increased Monster Damage
                                          • damage
                                          Savage73(18-21)% increased Monster Damage
                                          • damage
                                          Savage78(22-25)% increased Monster Damage
                                          • damage
                                          Group: HeistContractMonsterChokepointDamage
                                          Reward Room Monsters deal #% increased Damage
                                          ModifierReq. lvl.StatsTags
                                          Tempting1Reward Room Monsters deal (13-15)% increased Damage
                                          • damage
                                          Tempting46Reward Room Monsters deal (16-18)% increased Damage
                                          • damage
                                          Tempting68Reward Room Monsters deal (19-22)% increased Damage
                                          • damage
                                          Tempting73Reward Room Monsters deal (23-26)% increased Damage
                                          • damage
                                          Tempting78Reward Room Monsters deal (27-30)% increased Damage
                                          • damage
                                          Group: HeistContractMonsterPatrolDamageReduction
                                          Patrol Packs take #% reduced damage
                                          ModifierReq. lvl.StatsTags
                                          Dutiful1Patrol Packs take (15-13)% reduced damage
                                            Dutiful46Patrol Packs take (18-16)% reduced damage
                                              Dutiful68Patrol Packs take (22-19)% reduced damage
                                                Dutiful73Patrol Packs take (26-23)% reduced damage
                                                  Dutiful78Patrol Packs take (30-27)% reduced damage
                                                    Group: MapNemesisModOnRares
                                                    (20-30)% increased number of Rare Monsters
                                                    ModifierReq. lvl.StatsTags
                                                    Antagonist's1(20-30)% increased number of Rare Monsters
                                                      Group: MapMonstersMaximumLifeAddedEnergyShield
                                                      Monsters gain #% of Maximum Life as Extra Maximum Energy Shield
                                                      ModifierReq. lvl.StatsTags
                                                      Buffered1Monsters gain (10-14)% of Maximum Life as Extra Maximum Energy Shield
                                                        Buffered46Monsters gain (15-19)% of Maximum Life as Extra Maximum Energy Shield
                                                          Buffered68Monsters gain (20-29)% of Maximum Life as Extra Maximum Energy Shield
                                                            Buffered73Monsters gain (30-39)% of Maximum Life as Extra Maximum Energy Shield
                                                              Buffered78Monsters gain (40-49)% of Maximum Life as Extra Maximum Energy Shield
                                                                Group: MapMonsterPhysicalResistance
                                                                +#% Monster Physical Damage Reduction
                                                                ModifierReq. lvl.StatsTags
                                                                Armoured1+10% Monster Physical Damage Reduction
                                                                • physical
                                                                Armoured46+15% Monster Physical Damage Reduction
                                                                • physical
                                                                Armoured68+20% Monster Physical Damage Reduction
                                                                • physical
                                                                Armoured73+30% Monster Physical Damage Reduction
                                                                • physical
                                                                Armoured78+40% Monster Physical Damage Reduction
                                                                • physical
                                                                Group: MapMonsterElementalReflection
                                                                Monsters reflect #% of Elemental Damage
                                                                ModifierReq. lvl.StatsTags
                                                                Mirrored68Monsters reflect 13% of Elemental Damage
                                                                • elemental
                                                                Mirrored73Monsters reflect 15% of Elemental Damage
                                                                • elemental
                                                                Mirrored78Monsters reflect 18% of Elemental Damage
                                                                • elemental
                                                                Group: HeistContractLockdownInstant
                                                                Lockdown occurs immediately when Alert Level is full
                                                                ModifierReq. lvl.StatsTags
                                                                Instantaneous68Lockdown occurs immediately when Alert Level is full
                                                                  Group: MapMonsterCannotBeStunned
                                                                  Monsters cannot be Stunned
                                                                  #% more Monster Life
                                                                  ModifierReq. lvl.StatsTags
                                                                  Unwavering1Monsters cannot be Stunned
                                                                  (5-9)% more Monster Life
                                                                  • resource
                                                                  • life
                                                                  Unwavering46Monsters cannot be Stunned
                                                                  (10-14)% more Monster Life
                                                                  • resource
                                                                  • life
                                                                  Unwavering68Monsters cannot be Stunned
                                                                  (15-19)% more Monster Life
                                                                  • resource
                                                                  • life
                                                                  Unwavering73Monsters cannot be Stunned
                                                                  (20-24)% more Monster Life
                                                                  • resource
                                                                  • life
                                                                  Unwavering78Monsters cannot be Stunned
                                                                  (25-30)% more Monster Life
                                                                  • resource
                                                                  • life
                                                                  Group: MapMonstersAllDamageAlwaysIgnites
                                                                  All Monster Damage from Hits always Ignites
                                                                  ModifierReq. lvl.StatsTags
                                                                  Conflagrating46All Monster Damage from Hits always Ignites
                                                                  • elemental
                                                                  • fire
                                                                  • ailment
                                                                  Group: MapMonsterColdDamage
                                                                  Monsters deal #% extra Physical Damage as Cold
                                                                  ModifierReq. lvl.StatsTags
                                                                  Freezing1Monsters deal (10-29)% extra Physical Damage as Cold
                                                                  • physical_damage
                                                                  • elemental_damage
                                                                  • damage
                                                                  • physical
                                                                  • elemental
                                                                  • cold
                                                                  Freezing46Monsters deal (30-49)% extra Physical Damage as Cold
                                                                  • physical_damage
                                                                  • elemental_damage
                                                                  • damage
                                                                  • physical
                                                                  • elemental
                                                                  • cold
                                                                  Freezing68Monsters deal (50-69)% extra Physical Damage as Cold
                                                                  • physical_damage
                                                                  • elemental_damage
                                                                  • damage
                                                                  • physical
                                                                  • elemental
                                                                  • cold
                                                                  Freezing73Monsters deal (70-89)% extra Physical Damage as Cold
                                                                  • physical_damage
                                                                  • elemental_damage
                                                                  • damage
                                                                  • physical
                                                                  • elemental
                                                                  • cold
                                                                  Freezing78Monsters deal (90-110)% extra Physical Damage as Cold
                                                                  • physical_damage
                                                                  • elemental_damage
                                                                  • damage
                                                                  • physical
                                                                  • elemental
                                                                  • cold
                                                                  Group: HeistContractSideAreaIncreasedMonsters
                                                                  Reward Rooms have #% increased Monsters
                                                                  ModifierReq. lvl.StatsTags
                                                                  Deployed1Reward Rooms have (13-15)% increased Monsters
                                                                    Deployed1Reward Rooms have (16-18)% increased Monsters
                                                                      Deployed1Reward Rooms have (19-22)% increased Monsters
                                                                        Deployed1Reward Rooms have (23-26)% increased Monsters
                                                                          Deployed1Reward Rooms have (27-30)% increased Monsters
                                                                            Group: MapMonstersAllResistances
                                                                            +#% Monster Chaos Resistance
                                                                            +#% Monster Elemental Resistances
                                                                            ModifierReq. lvl.StatsTags
                                                                            Resistant1+10% Monster Chaos Resistance
                                                                            +15% Monster Elemental Resistances
                                                                            • elemental
                                                                            • chaos
                                                                            • resistance
                                                                            Resistant68+15% Monster Chaos Resistance
                                                                            +20% Monster Elemental Resistances
                                                                            • elemental
                                                                            • chaos
                                                                            • resistance
                                                                            Resistant73+20% Monster Chaos Resistance
                                                                            +30% Monster Elemental Resistances
                                                                            • elemental
                                                                            • chaos
                                                                            • resistance
                                                                            Resistant78+25% Monster Chaos Resistance
                                                                            +40% Monster Elemental Resistances
                                                                            • elemental
                                                                            • chaos
                                                                            • resistance
                                                                            Group: HeistContractMonsterGuardingDamageReduction
                                                                            Guards take #% reduced Damage
                                                                            ModifierReq. lvl.StatsTags
                                                                            Stoic1Guards take (15-13)% reduced Damage
                                                                              Stoic46Guards take (18-16)% reduced Damage
                                                                                Stoic68Guards take (22-19)% reduced Damage
                                                                                  Stoic73Guards take (26-23)% reduced Damage
                                                                                    Stoic78Guards take (30-27)% reduced Damage
                                                                                      Group: MapMonsterChaosDamage
                                                                                      Monsters deal #% extra Physical Damage as Chaos
                                                                                      Monsters Inflict Withered for # seconds on Hit
                                                                                      ModifierReq. lvl.StatsTags
                                                                                      Profane73Monsters deal (21-25)% extra Physical Damage as Chaos
                                                                                      Monsters Inflict Withered for 2 seconds on Hit
                                                                                        Profane78Monsters deal (31-35)% extra Physical Damage as Chaos
                                                                                        Monsters Inflict Withered for 2 seconds on Hit
                                                                                          Group: MapMonstersImpaleOnHit
                                                                                          Monsters have #% chance to Impale with Attacks
                                                                                          ModifierReq. lvl.StatsTags
                                                                                          Impaling46Monsters have 15% chance to Impale with Attacks
                                                                                            Impaling68Monsters have 25% chance to Impale with Attacks
                                                                                              Impaling73Monsters have 40% chance to Impale with Attacks
                                                                                                Impaling78Monsters have 60% chance to Impale with Attacks
                                                                                                  Group: MapMonsterChain
                                                                                                  Monsters' skills Chain # additional times
                                                                                                  ModifierReq. lvl.StatsTags
                                                                                                  Chaining1Monsters' skills Chain 1 additional times
                                                                                                    Chaining68Monsters' skills Chain 2 additional times
                                                                                                      Suffixes
                                                                                                      Group: MapMonsterStatusAilmentImmunity
                                                                                                      Monsters have #% chance to Avoid Elemental Ailments
                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                      of Insulation46Monsters have 30% chance to Avoid Elemental Ailments
                                                                                                      • elemental
                                                                                                      • fire
                                                                                                      • cold
                                                                                                      • lightning
                                                                                                      • ailment
                                                                                                      of Insulation73Monsters have 50% chance to Avoid Elemental Ailments
                                                                                                      • elemental
                                                                                                      • fire
                                                                                                      • cold
                                                                                                      • lightning
                                                                                                      • ailment
                                                                                                      of Insulation78Monsters have 70% chance to Avoid Elemental Ailments
                                                                                                      • elemental
                                                                                                      • fire
                                                                                                      • cold
                                                                                                      • lightning
                                                                                                      • ailment
                                                                                                      Group: MapMonsterLifeLeechImmunity
                                                                                                      Cannot Leech from Monsters
                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                      of Congealment78Cannot Leech from Monsters
                                                                                                        Group: MapPlayerElementalEquilibrium
                                                                                                        Players cannot inflict Exposure
                                                                                                        ModifierReq. lvl.StatsTags
                                                                                                        of Balance68Players cannot inflict Exposure
                                                                                                        • elemental_damage
                                                                                                        • damage
                                                                                                        • elemental
                                                                                                        Group: MapMonstersBlindOnHit
                                                                                                        Monsters Blind on Hit
                                                                                                        ModifierReq. lvl.StatsTags
                                                                                                        of Blinding46Monsters Blind on Hit
                                                                                                          Group: MapGroundEffect
                                                                                                          Area has patches of Burning Ground
                                                                                                          # patches with Ground Effect per # tiles (Hidden)
                                                                                                          Ground Effect has a radius of # (Hidden)
                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                          of Flames46Area has patches of Burning Ground
                                                                                                          16 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 12 (Hidden)
                                                                                                          • elemental_damage
                                                                                                          • damage
                                                                                                          • elemental
                                                                                                          • fire
                                                                                                          of Flames68Area has patches of Burning Ground
                                                                                                          20 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 14 (Hidden)
                                                                                                          • elemental_damage
                                                                                                          • damage
                                                                                                          • elemental
                                                                                                          • fire
                                                                                                          of Flames73Area has patches of Burning Ground
                                                                                                          24 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 16 (Hidden)
                                                                                                          • elemental_damage
                                                                                                          • damage
                                                                                                          • elemental
                                                                                                          • fire
                                                                                                          of Flames78Area has patches of Burning Ground
                                                                                                          28 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 18 (Hidden)
                                                                                                          • elemental_damage
                                                                                                          • damage
                                                                                                          • elemental
                                                                                                          • fire
                                                                                                          Area has patches of Chilled Ground
                                                                                                          # patches with Ground Effect per # tiles (Hidden)
                                                                                                          Ground Effect has a radius of # (Hidden)
                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                          of Ice46Area has patches of Chilled Ground
                                                                                                          16 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 12 (Hidden)
                                                                                                          • elemental
                                                                                                          • cold
                                                                                                          • ailment
                                                                                                          of Ice68Area has patches of Chilled Ground
                                                                                                          20 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 14 (Hidden)
                                                                                                          • elemental
                                                                                                          • cold
                                                                                                          • ailment
                                                                                                          of Ice73Area has patches of Chilled Ground
                                                                                                          24 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 16 (Hidden)
                                                                                                          • elemental
                                                                                                          • cold
                                                                                                          • ailment
                                                                                                          of Ice78Area has patches of Chilled Ground
                                                                                                          28 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 18 (Hidden)
                                                                                                          • elemental
                                                                                                          • cold
                                                                                                          • ailment
                                                                                                          Area has patches of Consecrated Ground
                                                                                                          # patches with Ground Effect per # tiles (Hidden)
                                                                                                          Ground Effect has a radius of # (Hidden)
                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                          of Consecration46Area has patches of Consecrated Ground
                                                                                                          16 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                          Ground Effect has a radius of 12 (Hidden)
                                                                                                            of Consecration68Area has patches of Consecrated Ground
                                                                                                            20 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                            Ground Effect has a radius of 14 (Hidden)
                                                                                                              of Consecration73Area has patches of Consecrated Ground
                                                                                                              24 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                              Ground Effect has a radius of 16 (Hidden)
                                                                                                                of Consecration78Area has patches of Consecrated Ground
                                                                                                                28 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                Ground Effect has a radius of 18 (Hidden)
                                                                                                                  Area has patches of desecrated ground
                                                                                                                  # patches with Ground Effect per # tiles (Hidden)
                                                                                                                  Ground Effect has a radius of # (Hidden)
                                                                                                                  ModifierReq. lvl.StatsTags
                                                                                                                  of Desecration46Area has patches of desecrated ground
                                                                                                                  16 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                  Ground Effect has a radius of 12 (Hidden)
                                                                                                                  • chaos_damage
                                                                                                                  • damage
                                                                                                                  • chaos
                                                                                                                  of Desecration68Area has patches of desecrated ground
                                                                                                                  20 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                  Ground Effect has a radius of 14 (Hidden)
                                                                                                                  • chaos_damage
                                                                                                                  • damage
                                                                                                                  • chaos
                                                                                                                  of Desecration73Area has patches of desecrated ground
                                                                                                                  24 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                  Ground Effect has a radius of 16 (Hidden)
                                                                                                                  • chaos_damage
                                                                                                                  • damage
                                                                                                                  • chaos
                                                                                                                  of Desecration78Area has patches of desecrated ground
                                                                                                                  28 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                  Ground Effect has a radius of 18 (Hidden)
                                                                                                                  • chaos_damage
                                                                                                                  • damage
                                                                                                                  • chaos
                                                                                                                  Area has patches of Shocked Ground which increase Damage taken by #%
                                                                                                                  # patches with Ground Effect per # tiles (Hidden)
                                                                                                                  Ground Effect has a radius of # (Hidden)
                                                                                                                  ModifierReq. lvl.StatsTags
                                                                                                                  of Lightning46Area has patches of Shocked Ground which increase Damage taken by 20%
                                                                                                                  16 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                  Ground Effect has a radius of 12 (Hidden)
                                                                                                                  • elemental
                                                                                                                  • lightning
                                                                                                                  • ailment
                                                                                                                  of Lightning68Area has patches of Shocked Ground which increase Damage taken by 20%
                                                                                                                  20 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                  Ground Effect has a radius of 14 (Hidden)
                                                                                                                  • elemental
                                                                                                                  • lightning
                                                                                                                  • ailment
                                                                                                                  of Lightning73Area has patches of Shocked Ground which increase Damage taken by 35%
                                                                                                                  24 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                  Ground Effect has a radius of 16 (Hidden)
                                                                                                                  • elemental
                                                                                                                  • lightning
                                                                                                                  • ailment
                                                                                                                  of Lightning78Area has patches of Shocked Ground which increase Damage taken by 50%
                                                                                                                  28 patches with Ground Effect per 100 tiles (Hidden)
                                                                                                                  Ground Effect has a radius of 18 (Hidden)
                                                                                                                  • elemental
                                                                                                                  • lightning
                                                                                                                  • ailment
                                                                                                                  Group: MapPlayerAccuracyRating
                                                                                                                  Players have #% less Accuracy Rating
                                                                                                                  ModifierReq. lvl.StatsTags
                                                                                                                  of Imprecision46Players have 10% less Accuracy Rating
                                                                                                                    of Imprecision68Players have 15% less Accuracy Rating
                                                                                                                      of Imprecision73Players have 20% less Accuracy Rating
                                                                                                                        of Imprecision78Players have 25% less Accuracy Rating
                                                                                                                          Group: MapPlayerReducedRegen
                                                                                                                          Players have #% less Mana Recovery Rate per #% Alert Level
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Clouded Judgement46Players have 6% less Mana Recovery Rate per 25% Alert Level
                                                                                                                          • resource
                                                                                                                          • mana
                                                                                                                          of Clouded Judgement73Players have 12% less Mana Recovery Rate per 25% Alert Level
                                                                                                                          • resource
                                                                                                                          • mana
                                                                                                                          of Clouded Judgement78Players have 16% less Mana Recovery Rate per 25% Alert Level
                                                                                                                          • resource
                                                                                                                          • mana
                                                                                                                          Players have #% less Life Recovery Rate per #% Alert Level
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Anxiety46Players have 6% less Life Recovery Rate per 25% Alert Level
                                                                                                                          • resource
                                                                                                                          • life
                                                                                                                          of Anxiety73Players have 12% less Life Recovery Rate per 25% Alert Level
                                                                                                                          • resource
                                                                                                                          • life
                                                                                                                          of Anxiety78Players have 16% less Life Recovery Rate per 25% Alert Level
                                                                                                                          • resource
                                                                                                                          • life
                                                                                                                          Players cannot Regenerate Life, Mana or Energy Shield
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Stasis73Players cannot Regenerate Life, Mana or Energy Shield
                                                                                                                          • energy_shield
                                                                                                                          • resource
                                                                                                                          • life
                                                                                                                          • mana
                                                                                                                          • defences
                                                                                                                          Players have #% less Recovery Rate of Life and Energy Shield
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Smothering1Players have 20% less Recovery Rate of Life and Energy Shield
                                                                                                                          • energy_shield
                                                                                                                          • resource
                                                                                                                          • life
                                                                                                                          • defences
                                                                                                                          of Smothering73Players have 40% less Recovery Rate of Life and Energy Shield
                                                                                                                          • energy_shield
                                                                                                                          • resource
                                                                                                                          • life
                                                                                                                          • defences
                                                                                                                          of Smothering78Players have 60% less Recovery Rate of Life and Energy Shield
                                                                                                                          • energy_shield
                                                                                                                          • resource
                                                                                                                          • life
                                                                                                                          • defences
                                                                                                                          Players have #% less Energy Shield Recovery Rate per #% Alert Level
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Wavering Will46Players have 6% less Energy Shield Recovery Rate per 25% Alert Level
                                                                                                                          • energy_shield
                                                                                                                          • defences
                                                                                                                          of Wavering Will73Players have 12% less Energy Shield Recovery Rate per 25% Alert Level
                                                                                                                          • energy_shield
                                                                                                                          • defences
                                                                                                                          of Wavering Will78Players have 16% less Energy Shield Recovery Rate per 25% Alert Level
                                                                                                                          • energy_shield
                                                                                                                          • defences
                                                                                                                          Group: MapPlayerElementalWeakness
                                                                                                                          Players are Cursed with Elemental Weakness
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Elemental Weakness73Players are Cursed with Elemental Weakness
                                                                                                                          • caster
                                                                                                                          • curse
                                                                                                                          of Elemental Weakness78Players are Cursed with Elemental Weakness
                                                                                                                          • caster
                                                                                                                          • curse
                                                                                                                          Group: MapMonsterAccuracyPlayersUnlockyDodge
                                                                                                                          Players have #% less Evasion per #% Alert Level
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Apprehension46Players have 5% less Evasion per 25% Alert Level
                                                                                                                          • evasion
                                                                                                                          • defences
                                                                                                                          of Apprehension68Players have 6% less Evasion per 25% Alert Level
                                                                                                                          • evasion
                                                                                                                          • defences
                                                                                                                          of Apprehension73Players have 7% less Evasion per 25% Alert Level
                                                                                                                          • evasion
                                                                                                                          • defences
                                                                                                                          of Apprehension78Players have 8% less Evasion per 25% Alert Level
                                                                                                                          • evasion
                                                                                                                          • defences
                                                                                                                          Players have -#% to amount of Suppressed Spell Damage Prevented
                                                                                                                          Monsters have #% increased Accuracy Rating
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Miring46Players have -5% to amount of Suppressed Spell Damage Prevented
                                                                                                                          Monsters have 20% increased Accuracy Rating
                                                                                                                          • green_herring
                                                                                                                          • attack
                                                                                                                          of Miring68Players have -10% to amount of Suppressed Spell Damage Prevented
                                                                                                                          Monsters have 30% increased Accuracy Rating
                                                                                                                          • green_herring
                                                                                                                          • attack
                                                                                                                          of Miring73Players have -15% to amount of Suppressed Spell Damage Prevented
                                                                                                                          Monsters have 40% increased Accuracy Rating
                                                                                                                          • green_herring
                                                                                                                          • attack
                                                                                                                          of Miring78Players have -20% to amount of Suppressed Spell Damage Prevented
                                                                                                                          Monsters have 50% increased Accuracy Rating
                                                                                                                          • green_herring
                                                                                                                          • attack
                                                                                                                          Group: HeistContractNoTravelCost
                                                                                                                          No Travel Cost
                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                          of Proximity68No Travel Cost
                                                                                                                            Group: MapPlayerBuffsExpireFaster
                                                                                                                            Buffs on Players expire #% faster
                                                                                                                            ModifierReq. lvl.StatsTags
                                                                                                                            of Transience46Buffs on Players expire 20% faster
                                                                                                                              of Transience68Buffs on Players expire 30% faster
                                                                                                                                of Transience73Buffs on Players expire 50% faster
                                                                                                                                  of Transience78Buffs on Players expire 70% faster
                                                                                                                                    Group: MapMonstersHinderOnHit
                                                                                                                                    Monsters Hinder on Hit with Spells
                                                                                                                                    ModifierReq. lvl.StatsTags
                                                                                                                                    of Impedance46Monsters Hinder on Hit with Spells
                                                                                                                                      Group: MapMonstersFrenzyChargeOnHit
                                                                                                                                      Monsters have #% chance to gain a Frenzy Charge on Hit
                                                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                                                      of Frenzy1Monsters have (30-60)% chance to gain a Frenzy Charge on Hit
                                                                                                                                      • frenzy_charge
                                                                                                                                      of Frenzy68Monsters gain a Frenzy Charge on Hit
                                                                                                                                      • frenzy_charge
                                                                                                                                      Group: HeistContractResistAlertLevel
                                                                                                                                      -#% Player Fire Resistance per #% Alert Level
                                                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                                                      of Over-Heating68-3% Player Fire Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • fire
                                                                                                                                      • resistance
                                                                                                                                      of Over-Heating73-4% Player Fire Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • fire
                                                                                                                                      • resistance
                                                                                                                                      of Over-Heating78-5% Player Fire Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • fire
                                                                                                                                      • resistance
                                                                                                                                      -#% Player Lightning Resistance per #% Alert Level
                                                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                                                      of Hair-Raising68-3% Player Lightning Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • lightning
                                                                                                                                      • resistance
                                                                                                                                      of Hair-Raising73-4% Player Lightning Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • lightning
                                                                                                                                      • resistance
                                                                                                                                      of Hair-Raising78-5% Player Lightning Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • lightning
                                                                                                                                      • resistance
                                                                                                                                      -#% Player Cold Resistance per #% Alert Level
                                                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                                                      of Spine-Chilling68-3% Player Cold Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • cold
                                                                                                                                      • resistance
                                                                                                                                      of Spine-Chilling73-4% Player Cold Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • cold
                                                                                                                                      • resistance
                                                                                                                                      of Spine-Chilling78-5% Player Cold Resistance per 25% Alert Level
                                                                                                                                      • elemental
                                                                                                                                      • cold
                                                                                                                                      • resistance
                                                                                                                                      Group: MapMonstersPowerChargeOnHit
                                                                                                                                      Monsters have #% chance to gain a Power Charge on Hit
                                                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                                                      of Power1Monsters have (30-60)% chance to gain a Power Charge on Hit
                                                                                                                                      • power_charge
                                                                                                                                      of Power68Monsters gain a Power Charge on Hit
                                                                                                                                      • power_charge
                                                                                                                                      Group: MapMonstersStealChargesOnHit
                                                                                                                                      Monsters steal Power, Frenzy and Endurance charges on Hit
                                                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                                                      of Enervation46Monsters steal Power, Frenzy and Endurance charges on Hit
                                                                                                                                        Group: MapBloodlinesModOnMagics
                                                                                                                                        (20-30)% more Magic Monsters
                                                                                                                                        ModifierReq. lvl.StatsTags
                                                                                                                                        of Bloodlines1(20-30)% more Magic Monsters
                                                                                                                                          Group: MapPlayerEnfeeblement
                                                                                                                                          Players are Cursed with Enfeeble
                                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                                          of Enfeeblement73Players are Cursed with Enfeeble
                                                                                                                                          • caster
                                                                                                                                          • curse
                                                                                                                                          of Enfeeblement78Players are Cursed with Enfeeble
                                                                                                                                          • caster
                                                                                                                                          • curse
                                                                                                                                          Group: MapMonsterCriticalStrikesAndDamage
                                                                                                                                          Monsters have #% increased Critical Strike Chance
                                                                                                                                          +#% to Monster Critical Strike Multiplier
                                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                                          of Deadliness1Monsters have (100-125)% increased Critical Strike Chance
                                                                                                                                          +(20-24)% to Monster Critical Strike Multiplier
                                                                                                                                          • damage
                                                                                                                                          • critical
                                                                                                                                          of Deadliness46Monsters have (126-150)% increased Critical Strike Chance
                                                                                                                                          +(25-29)% to Monster Critical Strike Multiplier
                                                                                                                                          • damage
                                                                                                                                          • critical
                                                                                                                                          of Deadliness68Monsters have (160-200)% increased Critical Strike Chance
                                                                                                                                          +(30-35)% to Monster Critical Strike Multiplier
                                                                                                                                          • damage
                                                                                                                                          • critical
                                                                                                                                          of Deadliness73Monsters have (260-300)% increased Critical Strike Chance
                                                                                                                                          +(36-40)% to Monster Critical Strike Multiplier
                                                                                                                                          • damage
                                                                                                                                          • critical
                                                                                                                                          of Deadliness78Monsters have (360-400)% increased Critical Strike Chance
                                                                                                                                          +(41-45)% to Monster Critical Strike Multiplier
                                                                                                                                          • damage
                                                                                                                                          • critical
                                                                                                                                          Group: MapPlayerAuraEffect
                                                                                                                                          Players have #% reduced effect of Non-Curse Auras from Skills
                                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                                          of Doubt46Players have 15% reduced effect of Non-Curse Auras from Skills
                                                                                                                                            of Doubt68Players have 25% reduced effect of Non-Curse Auras from Skills
                                                                                                                                              of Doubt73Players have 40% reduced effect of Non-Curse Auras from Skills
                                                                                                                                                of Doubt78Players have 60% reduced effect of Non-Curse Auras from Skills
                                                                                                                                                  Group: MapPlayerCooldownRecovery
                                                                                                                                                  Players have #% less Cooldown Recovery Rate
                                                                                                                                                  ModifierReq. lvl.StatsTags
                                                                                                                                                  of Fatigue46Players have 15% less Cooldown Recovery Rate
                                                                                                                                                    of Fatigue68Players have 20% less Cooldown Recovery Rate
                                                                                                                                                      of Fatigue73Players have 30% less Cooldown Recovery Rate
                                                                                                                                                        of Fatigue78Players have 40% less Cooldown Recovery Rate
                                                                                                                                                          Group: MapMonsterAreaOfEffect
                                                                                                                                                          Monsters have #% increased Area of Effect
                                                                                                                                                          ModifierReq. lvl.StatsTags
                                                                                                                                                          of Giants1Monsters have 20% increased Area of Effect
                                                                                                                                                            of Giants46Monsters have 30% increased Area of Effect
                                                                                                                                                              of Giants68Monsters have 45% increased Area of Effect
                                                                                                                                                                of Giants73Monsters have 70% increased Area of Effect
                                                                                                                                                                  of Giants78Monsters have 100% increased Area of Effect
                                                                                                                                                                    Group: MapPoisoning
                                                                                                                                                                    Monsters Poison on Hit
                                                                                                                                                                    ModifierReq. lvl.StatsTags
                                                                                                                                                                    of Venom1Monsters Poison on Hit
                                                                                                                                                                    • poison
                                                                                                                                                                    • chaos
                                                                                                                                                                    • ailment
                                                                                                                                                                    Group: MapMonstersMaimOnHit
                                                                                                                                                                    Monsters Maim on Hit with Attacks
                                                                                                                                                                    ModifierReq. lvl.StatsTags
                                                                                                                                                                    of Carnage46Monsters Maim on Hit with Attacks
                                                                                                                                                                      Group: HeistContractTotalCost
                                                                                                                                                                      #% increased Total Heist Fee
                                                                                                                                                                      ModifierReq. lvl.StatsTags
                                                                                                                                                                      of Expense1(13-15)% increased Total Heist Fee
                                                                                                                                                                        of Expense46(16-18)% increased Total Heist Fee
                                                                                                                                                                          of Expense68(19-22)% increased Total Heist Fee
                                                                                                                                                                            of Expense73(23-26)% increased Total Heist Fee
                                                                                                                                                                              of Expense78(27-30)% increased Total Heist Fee
                                                                                                                                                                                Group: MapPlayerVulnerability
                                                                                                                                                                                Players are Cursed with Vulnerability
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Vulnerability73Players are Cursed with Vulnerability
                                                                                                                                                                                • caster
                                                                                                                                                                                • curse
                                                                                                                                                                                of Vulnerability78Players are Cursed with Vulnerability
                                                                                                                                                                                • caster
                                                                                                                                                                                • curse
                                                                                                                                                                                Group: MapPlayerTemporalChains
                                                                                                                                                                                Players are Cursed with Temporal Chains
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Temporal Chains73Players are Cursed with Temporal Chains
                                                                                                                                                                                • caster
                                                                                                                                                                                • curse
                                                                                                                                                                                of Temporal Chains78Players are Cursed with Temporal Chains
                                                                                                                                                                                • caster
                                                                                                                                                                                • curse
                                                                                                                                                                                Group: MapPlayersGainReducedFlaskCharges
                                                                                                                                                                                Players gain #% reduced Flask Charges
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Drought1Players gain 15% reduced Flask Charges
                                                                                                                                                                                • flask
                                                                                                                                                                                of Drought46Players gain 20% reduced Flask Charges
                                                                                                                                                                                • flask
                                                                                                                                                                                of Drought68Players gain 30% reduced Flask Charges
                                                                                                                                                                                • flask
                                                                                                                                                                                of Drought73Players gain 40% reduced Flask Charges
                                                                                                                                                                                • flask
                                                                                                                                                                                of Drought78Players gain 50% reduced Flask Charges
                                                                                                                                                                                • flask
                                                                                                                                                                                Players gain #% reduced Flask Charges per #% Alert Level
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Dehydration1Players gain 4% reduced Flask Charges per 25% Alert Level
                                                                                                                                                                                • flask
                                                                                                                                                                                of Dehydration46Players gain 6% reduced Flask Charges per 25% Alert Level
                                                                                                                                                                                • flask
                                                                                                                                                                                of Dehydration68Players gain 8% reduced Flask Charges per 25% Alert Level
                                                                                                                                                                                • flask
                                                                                                                                                                                of Dehydration73Players gain 10% reduced Flask Charges per 25% Alert Level
                                                                                                                                                                                • flask
                                                                                                                                                                                of Dehydration78Players gain 12% reduced Flask Charges per 25% Alert Level
                                                                                                                                                                                • flask
                                                                                                                                                                                Group: MapPlayersBlockAndArmour
                                                                                                                                                                                Players have #% less Armour per #% Alert Level
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Distress46Players have 5% less Armour per 25% Alert Level
                                                                                                                                                                                • armour
                                                                                                                                                                                • defences
                                                                                                                                                                                of Distress68Players have 6% less Armour per 25% Alert Level
                                                                                                                                                                                • armour
                                                                                                                                                                                • defences
                                                                                                                                                                                of Distress73Players have 7% less Armour per 25% Alert Level
                                                                                                                                                                                • armour
                                                                                                                                                                                • defences
                                                                                                                                                                                of Distress78Players have 8% less Armour per 25% Alert Level
                                                                                                                                                                                • armour
                                                                                                                                                                                • defences
                                                                                                                                                                                Players have #% reduced Chance to Block
                                                                                                                                                                                Players have #% less Armour
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Rust46Players have 10% reduced Chance to Block
                                                                                                                                                                                Players have 15% less Armour
                                                                                                                                                                                • armour
                                                                                                                                                                                • block
                                                                                                                                                                                • defences
                                                                                                                                                                                of Rust68Players have 20% reduced Chance to Block
                                                                                                                                                                                Players have 20% less Armour
                                                                                                                                                                                • armour
                                                                                                                                                                                • block
                                                                                                                                                                                • defences
                                                                                                                                                                                of Rust73Players have 30% reduced Chance to Block
                                                                                                                                                                                Players have 25% less Armour
                                                                                                                                                                                • armour
                                                                                                                                                                                • block
                                                                                                                                                                                • defences
                                                                                                                                                                                of Rust78Players have 40% reduced Chance to Block
                                                                                                                                                                                Players have 30% less Armour
                                                                                                                                                                                • armour
                                                                                                                                                                                • block
                                                                                                                                                                                • defences
                                                                                                                                                                                Group: MapMonstersEnduranceChargeOnHit
                                                                                                                                                                                Monsters have #% chance to gain an Endurance Charge on Hit
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Endurance1Monsters have (30-60)% chance to gain an Endurance Charge on Hit
                                                                                                                                                                                • endurance_charge
                                                                                                                                                                                of Endurance68Monsters gain an Endurance Charge on Hit
                                                                                                                                                                                • endurance_charge
                                                                                                                                                                                Group: MapMonstersBaseSelfCriticalMultiplier
                                                                                                                                                                                Monsters take #% reduced Extra Damage from Critical Strikes
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Toughness1Monsters take (15-19)% reduced Extra Damage from Critical Strikes
                                                                                                                                                                                • damage
                                                                                                                                                                                • critical
                                                                                                                                                                                of Toughness46Monsters take (20-24)% reduced Extra Damage from Critical Strikes
                                                                                                                                                                                • damage
                                                                                                                                                                                • critical
                                                                                                                                                                                of Toughness68Monsters take (25-30)% reduced Extra Damage from Critical Strikes
                                                                                                                                                                                • damage
                                                                                                                                                                                • critical
                                                                                                                                                                                of Toughness73Monsters take (31-35)% reduced Extra Damage from Critical Strikes
                                                                                                                                                                                • damage
                                                                                                                                                                                • critical
                                                                                                                                                                                of Toughness78Monsters take (36-40)% reduced Extra Damage from Critical Strikes
                                                                                                                                                                                • damage
                                                                                                                                                                                • critical
                                                                                                                                                                                Group: HeistContractGainAlertLevelPassive
                                                                                                                                                                                Alert Level increases by 0.2% per second
                                                                                                                                                                                ModifierReq. lvl.StatsTags
                                                                                                                                                                                of Paranoia68Alert Level increases by 0.2% per second
                                                                                                                                                                                  Group: HeistContractNoGangCut
                                                                                                                                                                                  The Ring takes no Cut
                                                                                                                                                                                  ModifierReq. lvl.StatsTags
                                                                                                                                                                                  of Selfishness68The Ring takes no Cut
                                                                                                                                                                                    Group: MapPlayersAoERadius
                                                                                                                                                                                    Players have #% less Area of Effect
                                                                                                                                                                                    ModifierReq. lvl.StatsTags
                                                                                                                                                                                    of Impotence1Players have 10% less Area of Effect
                                                                                                                                                                                      of Impotence68Players have 15% less Area of Effect
                                                                                                                                                                                        of Impotence73Players have 20% less Area of Effect
                                                                                                                                                                                          of Impotence78Players have 25% less Area of Effect
                                                                                                                                                                                            Group: MapPlayerMaxResists
                                                                                                                                                                                            -#% maximum Player Resistances per #% Alert Level
                                                                                                                                                                                            ModifierReq. lvl.StatsTags
                                                                                                                                                                                            of Unravelling73-3% maximum Player Resistances per 25% Alert Level
                                                                                                                                                                                            • resistance
                                                                                                                                                                                            of Unravelling78-4% maximum Player Resistances per 25% Alert Level
                                                                                                                                                                                            • resistance
                                                                                                                                                                                            -#% maximum Player Resistances
                                                                                                                                                                                            ModifierReq. lvl.StatsTags
                                                                                                                                                                                            of Exposure73-(8-5)% maximum Player Resistances
                                                                                                                                                                                            • resistance
                                                                                                                                                                                            of Exposure78-(12-9)% maximum Player Resistances
                                                                                                                                                                                            • resistance