List of modifiers for Ghastly Eye Jewel

From Path of Exile Wiki
Jump to navigation Jump to search

This is a list of modifiers compatible with Ghastly Eye JewelGhastly Eye JewelAbyssPlace into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Standard modifiers

Prefixes
Group: AbyssJewelLife
+# to maximum Life
ModifierReq. lvl.StatsTags
Hale1+(21-25) to maximum Life
  • resource
  • life
Healthy35+(26-30) to maximum Life
  • resource
  • life
Sanguine74+(31-35) to maximum Life
  • resource
  • life
Stalwart82+(36-40) to maximum Life
  • resource
  • life
Group: PercentDamageGoesToMana
#% of Damage taken Recouped as Mana
ModifierReq. lvl.StatsTags
Spurring752% of Damage taken Recouped as Mana
  • resource
  • mana
Motivating863% of Damage taken Recouped as Mana
  • resource
  • mana
Group: AbyssJewelMana
+# to maximum Mana
ModifierReq. lvl.StatsTags
Beryl1+(21-25) to maximum Mana
  • resource
  • mana
Cobalt40+(26-30) to maximum Mana
  • resource
  • mana
Azure75+(31-35) to maximum Mana
  • resource
  • mana
Sapphire83+(36-40) to maximum Mana
  • resource
  • mana
Group: MinionAddedFireDamage
Minions deal # to # additional Fire Damage
ModifierReq. lvl.StatsTags
Heated1Minions deal (3-6) to (8-11) additional Fire Damage
  • elemental_damage
  • damage
  • elemental
  • fire
  • minion
Flaming39Minions deal (11-14) to (17-20) additional Fire Damage
  • elemental_damage
  • damage
  • elemental
  • fire
  • minion
Scorching48Minions deal (15-18) to (21-24) additional Fire Damage
  • elemental_damage
  • damage
  • elemental
  • fire
  • minion
Incinerating58Minions deal (20-23) to (26-32) additional Fire Damage
  • elemental_damage
  • damage
  • elemental
  • fire
  • minion
Blasting70Minions deal (24-27) to (33-36) additional Fire Damage
  • elemental_damage
  • damage
  • elemental
  • fire
  • minion
Cremating82Minions deal (29-35) to (42-51) additional Fire Damage
  • elemental_damage
  • damage
  • elemental
  • fire
  • minion
Group: IncreasedEnergyShield
+# to maximum Energy Shield
ModifierReq. lvl.StatsTags
Shining1+(21-25) to maximum Energy Shield
  • energy_shield
  • defences
Seething40+(26-30) to maximum Energy Shield
  • energy_shield
  • defences
Incandescent75+(31-35) to maximum Energy Shield
  • energy_shield
  • defences
Resplendent83+(36-40) to maximum Energy Shield
  • energy_shield
  • defences
Group: IncreasedPhysicalDamageReductionRating
+# to Armour
ModifierReq. lvl.StatsTags
Lacquered1+(36-60) to Armour
  • armour
  • defences
Fortified40+(61-100) to Armour
  • armour
  • defences
Carapaced75+(101-180) to Armour
  • armour
  • defences
Encased83+(181-250) to Armour
  • armour
  • defences
Group: LifeRegeneration
Regenerate # Life per second
ModifierReq. lvl.StatsTags
Youthful1Regenerate (9-12) Life per second
  • flat_life_regen
  • resource
  • life
Spirited40Regenerate (13-16) Life per second
  • flat_life_regen
  • resource
  • life
Vivacious80Regenerate (17-20) Life per second
  • flat_life_regen
  • resource
  • life
Group: CooldownRecovery
#% increased Cooldown Recovery Rate
ModifierReq. lvl.StatsTags
Facilitating752% increased Cooldown Recovery Rate
    Expediting863% increased Cooldown Recovery Rate
      Group: MinionLifeRegeneration
      Minions Regenerate # Life per second
      ModifierReq. lvl.StatsTags
      Fuelling1Minions Regenerate (22-30) Life per second
      • resource
      • life
      • minion
      Lively30Minions Regenerate (32-40) Life per second
      • resource
      • life
      • minion
      Exuberant60Minions Regenerate (42-60) Life per second
      • resource
      • life
      • minion
      Group: ManaRegeneration
      Regenerate # Mana per second
      ModifierReq. lvl.StatsTags
      Energising1Regenerate (1.1-2) Mana per second
      • resource
      • mana
      Inspirational40Regenerate (2.1-3) Mana per second
      • resource
      • mana
      Resonating75Regenerate (3.3-4) Mana per second
      • resource
      • mana
      Group: IncreasedEvasionRating
      +# to Evasion Rating
      ModifierReq. lvl.StatsTags
      Agile1+(36-60) to Evasion Rating
      • evasion
      • defences
      Fleet40+(61-100) to Evasion Rating
      • evasion
      • defences
      Vaporous75+(101-180) to Evasion Rating
      • evasion
      • defences
      Beclouded83+(181-250) to Evasion Rating
      • evasion
      • defences
      Group: ImpaleEffect
      #% increased Impale Effect
      ModifierReq. lvl.StatsTags
      Skewering75(3-4)% increased Impale Effect
      • physical
      Lancing86(5-6)% increased Impale Effect
      • physical
      Group: MinionAddedPhysicalDamage
      Minions deal # to # additional Physical Damage
      ModifierReq. lvl.StatsTags
      Glinting1Minions deal (2-3) to (5-8) additional Physical Damage
      • physical_damage
      • damage
      • physical
      • minion
      Gleaming42Minions deal (5-8) to (11-14) additional Physical Damage
      • physical_damage
      • damage
      • physical
      • minion
      Annealed54Minions deal (9-12) to (15-18) additional Physical Damage
      • physical_damage
      • damage
      • physical
      • minion
      Razor-sharp63Minions deal (14-17) to (20-23) additional Physical Damage
      • physical_damage
      • damage
      • physical
      • minion
      Tempered72Minions deal (18-21) to (24-27) additional Physical Damage
      • physical_damage
      • damage
      • physical
      • minion
      Flaring83Minions deal (23-26) to (33-39) additional Physical Damage
      • physical_damage
      • damage
      • physical
      • minion
      Group: MinionAddedLightningDamage
      Minions deal # to # additional Lightning Damage
      ModifierReq. lvl.StatsTags
      Humming1Minions deal 1 to (9-15) additional Lightning Damage
      • elemental_damage
      • damage
      • elemental
      • lightning
      • minion
      Sparking39Minions deal (1-2) to (26-32) additional Lightning Damage
      • elemental_damage
      • damage
      • elemental
      • lightning
      • minion
      Arcing48Minions deal (1-3) to (33-39) additional Lightning Damage
      • elemental_damage
      • damage
      • elemental
      • lightning
      • minion
      Shocking58Minions deal (1-4) to (44-50) additional Lightning Damage
      • elemental_damage
      • damage
      • elemental
      • lightning
      • minion
      Discharging70Minions deal (1-5) to (51-54) additional Lightning Damage
      • elemental_damage
      • damage
      • elemental
      • lightning
      • minion
      Electrocuting82Minions deal (1-6) to (65-77) additional Lightning Damage
      • elemental_damage
      • damage
      • elemental
      • lightning
      • minion
      Group: MinionAddedColdDamage
      Minions deal # to # additional Cold Damage
      ModifierReq. lvl.StatsTags
      Frosted1Minions deal (3-6) to (8-11) additional Cold Damage
      • elemental_damage
      • damage
      • elemental
      • cold
      • minion
      Freezing39Minions deal (11-14) to (17-20) additional Cold Damage
      • elemental_damage
      • damage
      • elemental
      • cold
      • minion
      Frozen48Minions deal (15-18) to (21-24) additional Cold Damage
      • elemental_damage
      • damage
      • elemental
      • cold
      • minion
      Glaciated58Minions deal (20-23) to (26-32) additional Cold Damage
      • elemental_damage
      • damage
      • elemental
      • cold
      • minion
      Polar70Minions deal (24-27) to (33-36) additional Cold Damage
      • elemental_damage
      • damage
      • elemental
      • cold
      • minion
      Entombing82Minions deal (29-35) to (42-51) additional Cold Damage
      • elemental_damage
      • damage
      • elemental
      • cold
      • minion
      Group: EnergyShieldRegeneration
      Regenerate # Energy Shield per second
      ModifierReq. lvl.StatsTags
      Captivating1Regenerate (9-12) Energy Shield per second
      • energy_shield
      • defences
      Beautiful30Regenerate (13-16) Energy Shield per second
      • energy_shield
      • defences
      Breathtaking60Regenerate (17-20) Energy Shield per second
      • energy_shield
      • defences
      Group: MinionAddedChaosDamage
      Minions deal # to # additional Chaos Damage
      ModifierReq. lvl.StatsTags
      Tainted1Minions deal (2-3) to (5-8) additional Chaos Damage
      • chaos_damage
      • damage
      • chaos
      • minion
      Clouded42Minions deal (5-8) to (11-14) additional Chaos Damage
      • chaos_damage
      • damage
      • chaos
      • minion
      Darkened54Minions deal (9-12) to (15-18) additional Chaos Damage
      • chaos_damage
      • damage
      • chaos
      • minion
      Malignant65Minions deal (14-17) to (20-23) additional Chaos Damage
      • chaos_damage
      • damage
      • chaos
      • minion
      Vile75Minions deal (18-21) to (24-27) additional Chaos Damage
      • chaos_damage
      • damage
      • chaos
      • minion
      Malicious84Minions deal (23-26) to (33-39) additional Chaos Damage
      • chaos_damage
      • damage
      • chaos
      • minion
      Suffixes
      Group: ChanceToAvoidBleeding
      #% chance to Avoid Bleeding
      ModifierReq. lvl.StatsTags
      of Stemming50(31-40)% chance to Avoid Bleeding
      • bleed
      • physical
      • attack
      • ailment
      of the Tourniquet70(41-50)% chance to Avoid Bleeding
      • bleed
      • physical
      • attack
      • ailment
      Group: MinionChaosResistance
      Minions have +(7-11)% to Chaos Resistance
      ModifierReq. lvl.StatsTags
      of Righteousness1Minions have +(7-11)% to Chaos Resistance
      • chaos
      • resistance
      • minion
      Group: MinionAttackSpeedAndCastSpeed
      Minions have (4-6)% increased Attack Speed
      Minions have (4-6)% increased Cast Speed
      ModifierReq. lvl.StatsTags
      of Training1Minions have (4-6)% increased Attack Speed
      Minions have (4-6)% increased Cast Speed
      • attack
      • caster
      • speed
      • minion
      Group: ColdResistance
      +(12-15)% to Cold Resistance
      ModifierReq. lvl.StatsTags
      of the Beast1+(12-15)% to Cold Resistance
      • elemental
      • cold
      • resistance
      Group: Intelligence
      +(12-16) to Intelligence
      ModifierReq. lvl.StatsTags
      of Intelligence1+(12-16) to Intelligence
      • attribute
      Group: ColdAndLightningResistance
      +(10-12)% to Cold and Lightning Resistances
      ModifierReq. lvl.StatsTags
      of Shelter1+(10-12)% to Cold and Lightning Resistances
      • elemental
      • cold
      • lightning
      • resistance
      Group: AvoidIgnite
      #% chance to Avoid being Ignited
      ModifierReq. lvl.StatsTags
      of Nonflammability50(31-40)% chance to Avoid being Ignited
      • elemental
      • fire
      • ailment
      of Fireproofing70(41-50)% chance to Avoid being Ignited
      • elemental
      • fire
      • ailment
      Group: MovementSpeedIfNotDamagedRecently
      (3-4)% increased Movement Speed if you haven't taken Damage Recently
      ModifierReq. lvl.StatsTags
      of Momentum1(3-4)% increased Movement Speed if you haven't taken Damage Recently
      • speed
      Group: ChanceToAvoidFreezeAndChill
      #% chance to Avoid being Frozen
      ModifierReq. lvl.StatsTags
      of Warming50(31-40)% chance to Avoid being Frozen
      • elemental
      • cold
      • ailment
      of Heating70(41-50)% chance to Avoid being Frozen
      • elemental
      • cold
      • ailment
      Group: FireResistance
      +(12-15)% to Fire Resistance
      ModifierReq. lvl.StatsTags
      of the Dragon1+(12-15)% to Fire Resistance
      • elemental
      • fire
      • resistance
      Group: EvasionRatingWhileMoving
      (25-35)% increased Evasion Rating while moving
      ModifierReq. lvl.StatsTags
      of Maneuvering1(25-35)% increased Evasion Rating while moving
      • evasion
      • defences
      Group: Strength
      +(12-16) to Strength
      ModifierReq. lvl.StatsTags
      of Strength1+(12-16) to Strength
      • attribute
      Group: StrengthIntelligence
      +(8-10) to Strength and Intelligence
      ModifierReq. lvl.StatsTags
      of Spirit1+(8-10) to Strength and Intelligence
      • attribute
      Group: Dexterity
      +(12-16) to Dexterity
      ModifierReq. lvl.StatsTags
      of Dexterity1+(12-16) to Dexterity
      • attribute
      Group: FireAndLightningResistance
      +(10-12)% to Fire and Lightning Resistances
      ModifierReq. lvl.StatsTags
      of Insulation1+(10-12)% to Fire and Lightning Resistances
      • elemental
      • fire
      • lightning
      • resistance
      Group: BlindOnHit
      Minions have #% chance to Blind on Hit with Attacks
      ModifierReq. lvl.StatsTags
      of Stifling32Minions have (3-4)% chance to Blind on Hit with Attacks
      • attack
      • minion
      of Stifling65Minions have (5-6)% chance to Blind on Hit with Attacks
      • attack
      • minion
      Group: ManaRegenerationRateWhileMoving
      (20-25)% increased Mana Regeneration Rate while moving
      ModifierReq. lvl.StatsTags
      of Praxis1(20-25)% increased Mana Regeneration Rate while moving
      • resource
      • mana
      Group: DexterityIntelligence
      +(8-10) to Dexterity and Intelligence
      ModifierReq. lvl.StatsTags
      of Cunning1+(8-10) to Dexterity and Intelligence
      • attribute
      Group: AbyssMinionAilmentOnHitChance
      Minions have (10-15)% chance to Ignite
      ModifierReq. lvl.StatsTags
      of Combustion60Minions have (10-15)% chance to Ignite
      • elemental
      • fire
      • minion
      • ailment
      Minions have (10-15)% chance to cause Bleeding with Attacks
      ModifierReq. lvl.StatsTags
      of Bloodletting60Minions have (10-15)% chance to cause Bleeding with Attacks
      • bleed
      • physical
      • minion
      • ailment
      Minions have (10-15)% chance to Poison Enemies on Hit
      ModifierReq. lvl.StatsTags
      of Venom60Minions have (10-15)% chance to Poison Enemies on Hit
      • poison
      • chaos
      • minion
      • ailment
      Group: LifeRegenerationRateWhileMoving
      Regenerate (0.5-1)% of Life per second while moving
      ModifierReq. lvl.StatsTags
      of Vivaciousness1Regenerate (0.5-1)% of Life per second while moving
      • resource
      • life
      Group: MinionAccuracyRating
      Minions have +# to Accuracy Rating
      ModifierReq. lvl.StatsTags
      of Suggestion1Minions have +(95-125) to Accuracy Rating
      • attack
      • minion
      of Instruction52Minions have +(126-180) to Accuracy Rating
      • attack
      • minion
      of Command78Minions have +(181-250) to Accuracy Rating
      • attack
      • minion
      Group: ChaosResistance
      +(7-13)% to Chaos Resistance
      ModifierReq. lvl.StatsTags
      of Order1+(7-13)% to Chaos Resistance
      • chaos
      • resistance
      Group: MinionLife
      Minions have (8-12)% increased maximum Life
      ModifierReq. lvl.StatsTags
      of Fortitude1Minions have (8-12)% increased maximum Life
      • resource
      • life
      • minion
      Group: SpellBlockChanceIfHitRecently
      +#% Chance to Block Spell Damage if you were Damaged by a Hit Recently
      ModifierReq. lvl.StatsTags
      of Instinct1+2% Chance to Block Spell Damage if you were Damaged by a Hit Recently
      • block
      of Readiness1+2% Chance to Block Spell Damage if you were Damaged by a Hit Recently
      • block
      Group: ChanceToAvoidPoison
      #% chance to Avoid being Poisoned
      ModifierReq. lvl.StatsTags
      of Tolerance50(31-40)% chance to Avoid being Poisoned
      • poison
      • chaos
      • ailment
      of Immunity70(41-50)% chance to Avoid being Poisoned
      • poison
      • chaos
      • ailment
      Group: TauntOnHit
      Minions have #% chance to Taunt on Hit with Attacks
      ModifierReq. lvl.StatsTags
      of Distraction32Minions have (3-5)% chance to Taunt on Hit with Attacks
      • attack
      • minion
      of Distraction65Minions have (6-8)% chance to Taunt on Hit with Attacks
      • attack
      • minion
      Group: StrengthDexterity
      +(8-10) to Strength and Dexterity
      ModifierReq. lvl.StatsTags
      of Athletics1+(8-10) to Strength and Dexterity
      • attribute
      Group: ReducedShockChance
      #% chance to Avoid being Shocked
      ModifierReq. lvl.StatsTags
      of Insulating50(31-40)% chance to Avoid being Shocked
      • elemental
      • lightning
      • ailment
      of the Lightning Rod70(41-50)% chance to Avoid being Shocked
      • elemental
      • lightning
      • ailment
      Group: ReducedPhysicalDamageTakenIfNotHitRecently
      2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently
      ModifierReq. lvl.StatsTags
      of Confidence12% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently
      • physical
      Group: MinionMovementSpeed
      Minions have (6-10)% increased Movement Speed
      ModifierReq. lvl.StatsTags
      of Orchestration1Minions have (6-10)% increased Movement Speed
      • speed
      • minion
      Group: MinionLifeRegeneration
      Minions Regenerate (0.4-0.8)% of Life per second
      ModifierReq. lvl.StatsTags
      of Longevity1Minions Regenerate (0.4-0.8)% of Life per second
      • resource
      • life
      • minion
      Group: IncreasedCastSpeed
      (2-4)% increased Cast Speed
      ModifierReq. lvl.StatsTags
      of Enchanting50(2-4)% increased Cast Speed
      • caster
      • speed
      Group: ChanceToBlockIfDamagedRecently
      +2% Chance to Block Attack Damage if you were Damaged by a Hit Recently
      ModifierReq. lvl.StatsTags
      of Guarding1+2% Chance to Block Attack Damage if you were Damaged by a Hit Recently
      • block
      Group: AllAttributes
      +(6-8) to all Attributes
      ModifierReq. lvl.StatsTags
      of Adaption1+(6-8) to all Attributes
      • attribute
      Group: BuffEnchantment
      Enemies Maimed by you take (4-5)% increased Damage Over Time
      ModifierReq. lvl.StatsTags
      of Mangling84Enemies Maimed by you take (4-5)% increased Damage Over Time
      • damage
      Enemies Blinded by you have (20-15)% reduced Critical Strike Chance
      ModifierReq. lvl.StatsTags
      of Clouding84Enemies Blinded by you have (20-15)% reduced Critical Strike Chance
      • critical
      Enemies Withered by you have -2% to all Resistances
      ModifierReq. lvl.StatsTags
      of Languishing84Enemies Withered by you have -2% to all Resistances
      • damage
      Enemies Intimidated by you have (10-15)% increased duration of stuns against them
      ModifierReq. lvl.StatsTags
      of Daunting84Enemies Intimidated by you have (10-15)% increased duration of stuns against them
        Enemies Hindered by you have (20-15)% reduced Life Regeneration rate
        ModifierReq. lvl.StatsTags
        of Enervation84Enemies Hindered by you have (20-15)% reduced Life Regeneration rate
        • resource
        • life
        (8-10)% chance to Avoid Elemental Ailments while you have Elusive
        ModifierReq. lvl.StatsTags
        of Escape84(8-10)% chance to Avoid Elemental Ailments while you have Elusive
        • elemental
        • fire
        • cold
        • lightning
        • ailment
        (15-10)% reduced Effect of Curses on you while on Consecrated Ground
        ModifierReq. lvl.StatsTags
        of the Sanctum84(15-10)% reduced Effect of Curses on you while on Consecrated Ground
        • caster
        • curse
        Group: MinionElementalResistances
        Minions have +(6-10)% to all Elemental Resistances
        ModifierReq. lvl.StatsTags
        of Acclimatisation1Minions have +(6-10)% to all Elemental Resistances
        • elemental
        • resistance
        • minion
        Group: MinionLifeLeech
        Minions Leech (0.3-0.5)% of Damage as Life
        ModifierReq. lvl.StatsTags
        of Vampirism1Minions Leech (0.3-0.5)% of Damage as Life
        • resource
        • life
        • minion
        Group: AvoidStun
        #% chance to Avoid being Stunned
        ModifierReq. lvl.StatsTags
        of Balance50(21-24)% chance to Avoid being Stunned
          of Poise70(25-30)% chance to Avoid being Stunned
            Group: AllResistances
            +(8-10)% to all Elemental Resistances
            ModifierReq. lvl.StatsTags
            of Resistance1+(8-10)% to all Elemental Resistances
            • elemental
            • resistance
            Group: MinionDamageVSAbyssMonsters
            Minions deal (30-40)% increased Damage with Hits and Ailments against Abyssal Monsters
            ModifierReq. lvl.StatsTags
            of Marshalling1Minions deal (30-40)% increased Damage with Hits and Ailments against Abyssal Monsters
            • damage
            • minion
            (4-6)% additional Physical Damage Reduction against Abyssal Monsters
            ModifierReq. lvl.StatsTags
            of Warding1(4-6)% additional Physical Damage Reduction against Abyssal Monsters
            • physical
            Group: CastSpeedIfMinionKilledRecently
            (7-10)% increased Cast Speed if a Minion has been Killed Recently
            ModifierReq. lvl.StatsTags
            of Retaliation30(7-10)% increased Cast Speed if a Minion has been Killed Recently
            • caster
            • speed
            Group: MinionDamageIfMinionSkillUsedRecently
            Minions deal (15-20)% increased Damage if you've used a Minion Skill Recently
            ModifierReq. lvl.StatsTags
            of Authority1Minions deal (15-20)% increased Damage if you've used a Minion Skill Recently
            • damage
            • minion
            Group: LightningResistance
            +(12-15)% to Lightning Resistance
            ModifierReq. lvl.StatsTags
            of Grounding1+(12-15)% to Lightning Resistance
            • elemental
            • lightning
            • resistance
            Group: HinderOnHit
            Minions have #% chance to Hinder Enemies on Hit with Spells
            ModifierReq. lvl.StatsTags
            of Delaying32Minions have (3-5)% chance to Hinder Enemies on Hit with Spells
            • caster
            • minion
            of Delaying65Minions have (6-8)% chance to Hinder Enemies on Hit with Spells
            • caster
            • minion
            Group: FireAndColdResistance
            +(10-12)% to Fire and Cold Resistances
            ModifierReq. lvl.StatsTags
            of the Hearth1+(10-12)% to Fire and Cold Resistances
            • elemental
            • fire
            • cold
            • resistance

            Corruption implicit modifiers

            Modifiers
            Group: ChanceToAvoidBleeding
            (20-25)% chance to Avoid Bleeding
            ModifierReq. lvl.StatsTags
            ChanceToAvoidBleeding1(20-25)% chance to Avoid Bleeding
            • bleed
            • physical
            • attack
            • ailment
            Group: IncreasedDamage
            (4-5)% increased Damage
            ModifierReq. lvl.StatsTags
            IncreasedDamage1(4-5)% increased Damage
            • damage
            Group: CriticalStrikeChanceIncrease
            (8-10)% increased Global Critical Strike Chance
            ModifierReq. lvl.StatsTags
            CriticalStrikeChance1(8-10)% increased Global Critical Strike Chance
            • critical
            Group: FireResistancePenetration
            Damage Penetrates 1% Fire Resistance
            ModifierReq. lvl.StatsTags
            FireResistancePenetration1Damage Penetrates 1% Fire Resistance
            • elemental_damage
            • damage
            • elemental
            • fire
            Group: ArmourPenetration
            Overwhelm 2% Physical Damage Reduction
            ModifierReq. lvl.StatsTags
            ArmourPenetration1Overwhelm 2% Physical Damage Reduction
            • physical_damage
            • damage
            • physical
            Group: ChanceToAvoidPoison
            (20-25)% chance to Avoid being Poisoned
            ModifierReq. lvl.StatsTags
            ChanceToAvoidPoison1(20-25)% chance to Avoid being Poisoned
            • poison
            • chaos
            • ailment
            Group: ColdResistancePenetration
            Damage Penetrates 1% Cold Resistance
            ModifierReq. lvl.StatsTags
            ColdResistancePenetration1Damage Penetrates 1% Cold Resistance
            • elemental_damage
            • damage
            • elemental
            • cold
            Group: YouCannotBeHindered
            You cannot be Hindered
            ModifierReq. lvl.StatsTags
            YouCannotBeHindered40You cannot be Hindered
            • blue_herring
            Group: ElementalPenetration
            Damage Penetrates 1% Elemental Resistances
            ModifierReq. lvl.StatsTags
            ElementalPenetration1Damage Penetrates 1% Elemental Resistances
            • elemental_damage
            • damage
            • elemental
            Group: AvoidShock
            (20-25)% chance to Avoid being Shocked
            ModifierReq. lvl.StatsTags
            AvoidShock1(20-25)% chance to Avoid being Shocked
            • elemental
            • lightning
            • ailment
            Group: CorruptedBloodImmunity
            Corrupted Blood cannot be inflicted on you
            ModifierReq. lvl.StatsTags
            CorruptedBloodImmunity33Corrupted Blood cannot be inflicted on you
            • bleed
            • physical
            • ailment
            Group: ReducedManaReservationsCost
            2% increased Reservation Efficiency of Skills
            ModifierReq. lvl.StatsTags
            ReservationEfficiencyForJewel12% increased Reservation Efficiency of Skills
              Group: AvoidIgnite
              (20-25)% chance to Avoid being Ignited
              ModifierReq. lvl.StatsTags
              AvoidIgnite1(20-25)% chance to Avoid being Ignited
              • elemental
              • fire
              • ailment
              Group: AreaOfEffect
              (4-5)% increased Area of Effect
              ModifierReq. lvl.StatsTags
              AreaOfEffect1(4-5)% increased Area of Effect
                Group: AvoidStun
                (20-25)% chance to Avoid being Stunned
                ModifierReq. lvl.StatsTags
                AvoidStun1(20-25)% chance to Avoid being Stunned
                  Group: LightningResistancePenetration
                  Damage Penetrates 1% Lightning Resistance
                  ModifierReq. lvl.StatsTags
                  LightningResistancePenetration1Damage Penetrates 1% Lightning Resistance
                  • elemental_damage
                  • damage
                  • elemental
                  • lightning
                  Group: AvoidMaimChance
                  You cannot be Maimed
                  ModifierReq. lvl.StatsTags
                  AvoidMaimChance40You cannot be Maimed
                    Group: ChanceToAvoidFreezeAndChill
                    (20-25)% chance to Avoid being Frozen
                    ModifierReq. lvl.StatsTags
                    ChanceToAvoidFreezeAndChill1(20-25)% chance to Avoid being Frozen
                    • elemental
                    • cold
                    • ailment
                    Group: MinionDamage
                    Minions deal (4-5)% increased Damage
                    ModifierReq. lvl.StatsTags
                    MinionDamage1Minions deal (4-5)% increased Damage
                    • damage
                    • minion
                    Group: IncreasedAilmentEffectOnEnemies
                    (5-7)% increased Effect of Non-Damaging Ailments
                    ModifierReq. lvl.StatsTags
                    IncreasedAilmentEffectOnEnemies1(5-7)% increased Effect of Non-Damaging Ailments
                    • ailment
                    Group: PlayerCurseImmunity
                    You cannot be Cursed with Silence
                    ModifierReq. lvl.StatsTags
                    ImmuneToSilence60You cannot be Cursed with Silence
                    • caster
                    • curse

                    ru:Список модификаторов самоцвета призрачного глаза de:Liste der Juwel der angsteinflößenden Augen-Modifikatoren