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List of dex boot modifiers

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Evasion boots

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The table below displays the available modifiers for items such as Rawhide BootsRawhide BootsEvasion: 13.


Prefix

+# to Evasion Rating (Local)
   AgileReq. Lv. 1+(3-10) to Evasion Rating*evasion, defences
   Dancer'sReq. Lv. 18+(11-35) to Evasion Rating*evasion, defences
   Acrobat'sReq. Lv. 29+(36-60) to Evasion Rating*evasion, defences
Mod group: BaseLocalDefencesAndLife
   Flea'sReq. Lv. 30+(14-20) to Evasion Rating, +(18-23) to maximum Life*evasion, resource, life, defences
   Fawn'sReq. Lv. 46+(21-42) to Evasion Rating, +(24-28) to maximum Life*evasion, resource, life, defences
#% increased Evasion Rating (Local)
   Shade'sReq. Lv. 3(15-26)% increased Evasion Rating*evasion, defences
   Ghost'sReq. Lv. 19(27-42)% increased Evasion Rating*evasion, defences
   Spectre'sReq. Lv. 30(43-55)% increased Evasion Rating*evasion, defences
   Wraith'sReq. Lv. 44(56-67)% increased Evasion Rating*evasion, defences
   Phantasm'sReq. Lv. 60(68-79)% increased Evasion Rating*evasion, defences
   Nightmare'sReq. Lv. 72(80-91)% increased Evasion Rating*evasion, defences
   Mirage'sReq. Lv. 84(92-100)% increased Evasion Rating*evasion, defences
#% increased Evasion Rating, #% increased Stun and Block Recovery (Local)
   Mosquito'sReq. Lv. 2(6-13)% increased Evasion Rating, (6-7)% increased Stun and Block Recovery*evasion, defences
   Moth'sReq. Lv. 19(14-20)% increased Evasion Rating, (8-9)% increased Stun and Block Recovery*evasion, defences
   Butterfly'sReq. Lv. 30(21-26)% increased Evasion Rating, (10-11)% increased Stun and Block Recovery*evasion, defences
   Wasp'sReq. Lv. 44(27-32)% increased Evasion Rating, (12-13)% increased Stun and Block Recovery*evasion, defences
   Dragonfly'sReq. Lv. 60(33-38)% increased Evasion Rating, (14-15)% increased Stun and Block Recovery*evasion, defences
   Hummingbird'sReq. Lv. 78(39-42)% increased Evasion Rating, (16-17)% increased Stun and Block Recovery*evasion, defences
Mod group: IncreasedLife
   HaleReq. Lv. 1+(3-9) to maximum Life*resource, life
   HealthyReq. Lv. 5+(10-19) to maximum Life*resource, life
   SanguineReq. Lv. 11+(20-29) to maximum Life*resource, life
   StalwartReq. Lv. 18+(30-39) to maximum Life*resource, life
   StoutReq. Lv. 24+(40-49) to maximum Life*resource, life
   RobustReq. Lv. 30+(50-59) to maximum Life*resource, life
   RotundReq. Lv. 36+(60-69) to maximum Life*resource, life
   VirileReq. Lv. 44+(70-79) to maximum Life*resource, life
   Athlete'sReq. Lv. 54+(80-89) to maximum Life*resource, life
#% increased Rarity of Items found (Global)
   Magpie'sReq. Lv. 20(8-12)% increased Rarity of Items found
   Pirate'sReq. Lv. 39(13-18)% increased Rarity of Items found
Mod group: MovementVelocity
   Runner'sReq. Lv. 110% increased Movement Speed*speed
   Sprinter'sReq. Lv. 1515% increased Movement Speed*speed
   Stallion'sReq. Lv. 3020% increased Movement Speed*speed
   Gazelle'sReq. Lv. 4025% increased Movement Speed*speed
   Cheetah'sReq. Lv. 5530% increased Movement Speed*speed
   Hellion'sReq. Lv. 8635% increased Movement Speed*speed

Suffix

+#% to Chaos Resistance (Global)
   of the LostReq. Lv. 16+(5-10)% to Chaos Resistance*chaos, resistance
   of BanishmentReq. Lv. 30+(11-15)% to Chaos Resistance*chaos, resistance
   of EvictionReq. Lv. 44+(16-20)% to Chaos Resistance*chaos, resistance
   of ExpulsionReq. Lv. 56+(21-25)% to Chaos Resistance*chaos, resistance
   of ExileReq. Lv. 65+(26-30)% to Chaos Resistance*chaos, resistance
   of BamethReq. Lv. 81+(31-35)% to Chaos Resistance*chaos, resistance
+#% to Cold Resistance (Global)
   of the InuitReq. Lv. 1+(6-11)% to Cold Resistance*elemental, cold, resistance
   of the SealReq. Lv. 14+(12-17)% to Cold Resistance*elemental, cold, resistance
   of the PenguinReq. Lv. 26+(18-23)% to Cold Resistance*elemental, cold, resistance
   of the YetiReq. Lv. 38+(24-29)% to Cold Resistance*elemental, cold, resistance
   of the WalrusReq. Lv. 50+(30-35)% to Cold Resistance*elemental, cold, resistance
   of the Polar BearReq. Lv. 60+(36-41)% to Cold Resistance*elemental, cold, resistance
   of the IceReq. Lv. 72+(42-45)% to Cold Resistance*elemental, cold, resistance
   of HaastReq. Lv. 84+(46-48)% to Cold Resistance*elemental, cold, resistance
+# to Dexterity (Global)
   of the MongooseReq. Lv. 1+(8-12) to Dexterity*attribute
   of the LynxReq. Lv. 11+(13-17) to Dexterity*attribute
   of the FoxReq. Lv. 22+(18-22) to Dexterity*attribute
   of the FalconReq. Lv. 33+(23-27) to Dexterity*attribute
   of the PantherReq. Lv. 44+(28-32) to Dexterity*attribute
   of the LeopardReq. Lv. 55+(33-37) to Dexterity*attribute
   of the JaguarReq. Lv. 66+(38-42) to Dexterity*attribute
   of the PhantomReq. Lv. 74+(43-50) to Dexterity*attribute
   of the WindReq. Lv. 82+(51-55) to Dexterity*attribute
+#% to Fire Resistance (Global)
   of the WhelplingReq. Lv. 1+(6-11)% to Fire Resistance*elemental, fire, resistance
   of the SalamanderReq. Lv. 12+(12-17)% to Fire Resistance*elemental, fire, resistance
   of the DrakeReq. Lv. 24+(18-23)% to Fire Resistance*elemental, fire, resistance
   of the KilnReq. Lv. 36+(24-29)% to Fire Resistance*elemental, fire, resistance
   of the FurnaceReq. Lv. 48+(30-35)% to Fire Resistance*elemental, fire, resistance
   of the VolcanoReq. Lv. 60+(36-41)% to Fire Resistance*elemental, fire, resistance
   of the MagmaReq. Lv. 72+(42-45)% to Fire Resistance*elemental, fire, resistance
   of TzteoshReq. Lv. 84+(46-48)% to Fire Resistance*elemental, fire, resistance
#% increased Rarity of Items found (Global)
   of PlunderReq. Lv. 3(6-10)% increased Rarity of Items found
   of RaidingReq. Lv. 30(11-14)% increased Rarity of Items found
Regenerate # Life per second (Global)
   of the NewtReq. Lv. 1Regenerate (1-2) Life per second*flat_life_regen, resource, life
   of the LizardReq. Lv. 18Regenerate (2-5) Life per second*flat_life_regen, resource, life
   of the FlatwormReq. Lv. 30Regenerate (5-10) Life per second*flat_life_regen, resource, life
   of the StarfishReq. Lv. 44Regenerate (10-15) Life per second*flat_life_regen, resource, life
   of the HydraReq. Lv. 59Regenerate (15-22) Life per second*flat_life_regen, resource, life
   of the TrollReq. Lv. 78Regenerate (22-30) Life per second*flat_life_regen, resource, life
   of RyslathaReq. Lv. 83Regenerate (30-40) Life per second*flat_life_regen, resource, life
+#% to Lightning Resistance (Global)
   of the CloudReq. Lv. 1+(6-11)% to Lightning Resistance*elemental, lightning, resistance
   of the SquallReq. Lv. 13+(12-17)% to Lightning Resistance*elemental, lightning, resistance
   of the StormReq. Lv. 25+(18-23)% to Lightning Resistance*elemental, lightning, resistance
   of the ThunderheadReq. Lv. 37+(24-29)% to Lightning Resistance*elemental, lightning, resistance
   of the TempestReq. Lv. 49+(30-35)% to Lightning Resistance*elemental, lightning, resistance
   of the MaelstromReq. Lv. 60+(36-41)% to Lightning Resistance*elemental, lightning, resistance
   of the LightningReq. Lv. 72+(42-45)% to Lightning Resistance*elemental, lightning, resistance
   of EphijReq. Lv. 84+(46-48)% to Lightning Resistance*elemental, lightning, resistance
#% reduced Attribute Requirements (Local)
   of the WorthyReq. Lv. 3618% reduced Attribute Requirements
   of the AptReq. Lv. 6032% reduced Attribute Requirements

Elder prefix

#% chance to gain an Endurance Charge on Kill (Global)
   EldritchReq. Lv. 68(4-6)% chance to gain an Endurance Charge on Kill*endurance_charge
   EldritchReq. Lv. 83(7-10)% chance to gain an Endurance Charge on Kill*endurance_charge
Mod group: GroundEffectEffectiveness
   EldritchReq. Lv. 68Unaffected by Desecrated Ground*chaos
   EldritchReq. Lv. 68Unaffected by Shocked Ground*elemental, lightning, ailment

Elder suffix

#% chance to Avoid being Stunned (Global)
   of the ElderReq. Lv. 68(15-22)% chance to Avoid being Stunned
   of the ElderReq. Lv. 75(23-30)% chance to Avoid being Stunned
   of the ElderReq. Lv. 82(31-35)% chance to Avoid being Stunned
+# to Level of all Raise Spectre Gems (Global)
   of the ElderReq. Lv. 75+1 to Level of all Raise Spectre Gems*skill, minion, gem
#% increased Skill Effect Duration, Socketed Gems are Supported by Level # Increased Duration (Global)
   of the ElderReq. Lv. 68(10-15)% increased Skill Effect Duration, Socketed Gems are Supported by Level 15 Increased Duration*support, gem
#% chance to Dodge Spell Hits (Global)
   of the ElderReq. Lv. 68(3-5)% chance to Dodge Spell Hits*dodge
   of the ElderReq. Lv. 75(6-8)% chance to Dodge Spell Hits*dodge
   of the ElderReq. Lv. 83(9-10)% chance to Dodge Spell Hits*dodge

Shaper prefix

Unaffected by Burning Ground (Global)
   The Shaper'sReq. Lv. 68Unaffected by Burning Ground*elemental, fire
Unaffected by Chilled Ground (Global)
   The Shaper'sReq. Lv. 68Unaffected by Chilled Ground*elemental, cold, ailment

Shaper suffix

#% chance to Avoid Elemental Ailments (Global)
   of ShapingReq. Lv. 68(15-22)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment
   of ShapingReq. Lv. 75(23-30)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment
   of ShapingReq. Lv. 81(31-35)% chance to Avoid Elemental Ailments*elemental, fire, cold, lightning, ailment
#% chance to avoid Projectiles (Global)
   of ShapingReq. Lv. 68(6-9)% chance to avoid Projectiles
   of ShapingReq. Lv. 84(10-12)% chance to avoid Projectiles
Mod group: ChanceToDodge
   of ShapingReq. Lv. 68(3-5)% chance to Dodge Attack Hits*dodge, spell_dodge_mod
   of ShapingReq. Lv. 75(6-8)% chance to Dodge Attack Hits*dodge, spell_dodge_mod
   of ShapingReq. Lv. 84(9-10)% chance to Dodge Attack Hits*dodge, spell_dodge_mod
#% increased Cooldown Recovery Rate (Global)
   of ShapingReq. Lv. 80(10-15)% increased Cooldown Recovery Rate
Grants Level # Decoy Totem Skill (Local)
   of ShapingReq. Lv. 68Grants Level 20 Decoy Totem Skill*skill

Delve prefix

+# to Level of Socketed Chaos Gems (Local)
   SubterraneanReq. Lv. 1+2 to Level of Socketed Chaos Gems*chaos, gem
+# to Level of Socketed Cold Gems (Local)
   SubterraneanReq. Lv. 1+2 to Level of Socketed Cold Gems*elemental, cold, gem
+# to Level of Socketed Fire Gems (Local)
   SubterraneanReq. Lv. 1+2 to Level of Socketed Fire Gems*elemental, fire, gem
+# to Level of Socketed Lightning Gems (Local)
   SubterraneanReq. Lv. 1+2 to Level of Socketed Lightning Gems*elemental, lightning, gem

Delve suffix

Has # Abyssal Socket (Local)
   of the UndergroundReq. Lv. 1Has 1 Abyssal Socket
#% additional Physical Damage Reduction while moving (Global)
   of the UndergroundReq. Lv. 1(3-5)% additional Physical Damage Reduction while moving*physical
#% chance to gain an additional Vaal Soul on Kill (Global)
   of the UndergroundReq. Lv. 1(5-8)% chance to gain an additional Vaal Soul on Kill*vaal
#% chance to avoid Bleeding (Global)
   of the UndergroundReq. Lv. 150% chance to avoid Bleeding*bleed, physical, attack, ailment
#% chance to Avoid being Poisoned (Global)
   of the UndergroundReq. Lv. 150% chance to Avoid being Poisoned*poison, chaos, ailment
Mod group: ChanceToDodge
   of the UndergroundReq. Lv. 1(3-4)% chance to Dodge Attack Hits, (3-4)% chance to Dodge Spell Hits*dodge, spell_dodge_mod
+# to Level of Socketed Dexterity Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Dexterity Gems*gem
+# to Level of Socketed Intelligence Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Intelligence Gems*gem
+# to Level of Socketed Strength Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Strength Gems*gem
Regenerate #% of Life per second (Global)
   of the UndergroundReq. Lv. 1Regenerate 1% of Life per second*resource, life
#% increased Mana Regeneration Rate while moving (Global)
   of the UndergroundReq. Lv. 1(50-70)% increased Mana Regeneration Rate while moving*resource, mana
+# to Level of all Raise Spectre Gems (Global)
   of the UndergroundReq. Lv. 1+1 to Level of all Raise Spectre Gems*skill, minion, gem
#% increased Movement Speed if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1(4-6)% increased Movement Speed if you've Hit an Enemy Recently*speed
#% reduced Elemental Ailment Duration on you (Global)
   of the UndergroundReq. Lv. 1(20-30)% reduced Elemental Ailment Duration on you*elemental, ailment
Socketed Attacks have -# to Total Mana Cost (Local)
   of the UndergroundReq. Lv. 1Socketed Attacks have -15 to Total Mana Cost*skill, resource, mana, attack, gem, has_attack_mod
Socketed Spells have #% reduced Mana Cost (Local)
   of the UndergroundReq. Lv. 1Socketed Spells have 20% reduced Mana Cost*skill, resource, mana, caster, gem, has_caster_mod

Crusader prefix

Mod group: IncreaseSpecificSocketedGemLevel
   Crusader'sReq. Lv. 68+2 to Level of Socketed Lightning Gems*elemental, lightning, gem
+#% to maximum Fire Resistance (Global)
   Crusader'sReq. Lv. 75+1% to maximum Fire Resistance*elemental, fire, resistance
   Crusader'sReq. Lv. 85+2% to maximum Fire Resistance*elemental, fire, resistance
Gain #% of Physical Damage as Extra Lightning Damage (Global)
   Crusader'sReq. Lv. 68Gain (3-5)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning
   Crusader'sReq. Lv. 75Gain (6-8)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning

Crusader suffix

#% chance to Avoid being Frozen (Global)
   of the CrusadeReq. Lv. 68(31-35)% chance to Avoid being Frozen*elemental, cold, ailment
   of the CrusadeReq. Lv. 70(36-40)% chance to Avoid being Frozen*elemental, cold, ailment
   of the CrusadeReq. Lv. 75(41-45)% chance to Avoid being Frozen*elemental, cold, ailment
#% chance to Avoid being Ignited (Global)
   of the CrusadeReq. Lv. 68(31-35)% chance to Avoid being Ignited*elemental, fire, ailment
   of the CrusadeReq. Lv. 70(36-40)% chance to Avoid being Ignited*elemental, fire, ailment
   of the CrusadeReq. Lv. 75(41-45)% chance to Avoid being Ignited*elemental, fire, ailment
#% chance to Avoid being Shocked (Global)
   of the CrusadeReq. Lv. 68(31-35)% chance to Avoid being Shocked*elemental, lightning, ailment
   of the CrusadeReq. Lv. 70(36-40)% chance to Avoid being Shocked*elemental, lightning, ailment
   of the CrusadeReq. Lv. 75(41-45)% chance to Avoid being Shocked*elemental, lightning, ailment
#% chance to avoid Projectiles (Global)
   of the CrusadeReq. Lv. 68(6-9)% chance to avoid Projectiles
   of the CrusadeReq. Lv. 73(10-12)% chance to avoid Projectiles
#% increased Cooldown Recovery Rate (Global)
   of the CrusadeReq. Lv. 75(6-10)% increased Cooldown Recovery Rate
   of the CrusadeReq. Lv. 80(11-15)% increased Cooldown Recovery Rate

Redeemer prefix

#% chance to gain Elusive on Critical Strike (Global)
   Redeemer'sReq. Lv. 75(5-10)% chance to gain Elusive on Critical Strike*critical
#% chance to gain an Endurance Charge on Kill (Global)
   Redeemer'sReq. Lv. 68(4-6)% chance to gain an Endurance Charge on Kill*endurance_charge
   Redeemer'sReq. Lv. 80(7-10)% chance to gain an Endurance Charge on Kill*endurance_charge
Mod group: IncreaseSpecificSocketedGemLevel
   Redeemer'sReq. Lv. 68+2 to Level of Socketed Cold Gems*elemental, cold, gem
Gain #% of Physical Damage as Extra Cold Damage (Global)
   Redeemer'sReq. Lv. 68Gain (3-5)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
   Redeemer'sReq. Lv. 75Gain (6-8)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold

Redeemer suffix

Mod group: ChanceToDodge
   of RedemptionReq. Lv. 68(3-5)% chance to Dodge Attack Hits*dodge, spell_dodge_mod
   of RedemptionReq. Lv. 73(6-8)% chance to Dodge Attack Hits*dodge, spell_dodge_mod
   of RedemptionReq. Lv. 80(9-10)% chance to Dodge Attack Hits*dodge, spell_dodge_mod
#% chance to gain Onslaught for # seconds on Kill (Global)
   of RedemptionReq. Lv. 75(5-7)% chance to gain Onslaught for 4 seconds on Kill
   of RedemptionReq. Lv. 80(8-10)% chance to gain Onslaught for 4 seconds on Kill
#% increased Effect of Non-Damaging Ailments (Global)
   of RedemptionReq. Lv. 68(30-34)% increased Effect of Non-Damaging Ailments*ailment
   of RedemptionReq. Lv. 73(35-40)% increased Effect of Non-Damaging Ailments*ailment
#% chance to Dodge Spell Hits (Global)
   of RedemptionReq. Lv. 68(3-5)% chance to Dodge Spell Hits*dodge
   of RedemptionReq. Lv. 73(6-8)% chance to Dodge Spell Hits*dodge
   of RedemptionReq. Lv. 80(9-10)% chance to Dodge Spell Hits*dodge

Hunter prefix

Mod group: IncreaseSpecificSocketedGemLevel
   Hunter'sReq. Lv. 68+2 to Level of Socketed Chaos Gems*chaos, gem
Projectiles Pierce an additional Target (Global)
   Hunter'sReq. Lv. 75Projectiles Pierce an additional Target
   Hunter'sReq. Lv. 80Projectiles Pierce 2 additional Targets

Hunter suffix

#% chance to avoid Bleeding, #% chance to Avoid being Poisoned (Global)
   of the HuntReq. Lv. 68(21-25)% chance to avoid Bleeding, (21-25)% chance to Avoid being Poisoned*bleed, poison, physical, chaos, attack, ailment
   of the HuntReq. Lv. 70(26-30)% chance to avoid Bleeding, (26-30)% chance to Avoid being Poisoned*bleed, poison, physical, chaos, attack, ailment
   of the HuntReq. Lv. 75(31-35)% chance to avoid Bleeding, (31-35)% chance to Avoid being Poisoned*bleed, poison, physical, chaos, attack, ailment
Mod group: FasterDamageAilments
   of the HuntReq. Lv. 68Bleeding you inflict deals Damage (5-7)% faster*physical_damage, bleed, damage, physical, attack, ailment
   of the HuntReq. Lv. 73Bleeding you inflict deals Damage (8-10)% faster*physical_damage, bleed, damage, physical, attack, ailment
   of the HuntReq. Lv. 68Ignites you inflict deal Damage (5-7)% faster*elemental_damage, damage, elemental, fire, ailment
   of the HuntReq. Lv. 73Ignites you inflict deal Damage (8-10)% faster*elemental_damage, damage, elemental, fire, ailment
   of the HuntReq. Lv. 68Poisons you inflict deal Damage (5-7)% faster*poison, damage, chaos, ailment
   of the HuntReq. Lv. 73Poisons you inflict deal Damage (8-10)% faster*poison, damage, chaos, ailment
#% increased Strength (Global)
   of the HuntReq. Lv. 68(6-8)% increased Strength*attribute
   of the HuntReq. Lv. 75(9-10)% increased Strength*attribute

Warlord prefix

Mod group: IncreaseSpecificSocketedGemLevel
   Warlord'sReq. Lv. 68+2 to Level of Socketed Fire Gems*elemental, fire, gem
+# to Maximum Endurance Charges (Global)
   Warlord'sReq. Lv. 75+1 to Maximum Endurance Charges*endurance_charge
Gain #% of Physical Damage as Extra Fire Damage (Global)
   Warlord'sReq. Lv. 68Gain (3-5)% of Physical Damage as Extra Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire
   Warlord'sReq. Lv. 75Gain (6-8)% of Physical Damage as Extra Fire Damage*physical_damage, elemental_damage, damage, physical, elemental, fire

Warlord suffix

#% chance to Avoid being Stunned (Global)
   of the ConquestReq. Lv. 68(16-20)% chance to Avoid being Stunned
   of the ConquestReq. Lv. 70(21-25)% chance to Avoid being Stunned
   of the ConquestReq. Lv. 75(26-30)% chance to Avoid being Stunned
#% chance to Avoid Cold Damage from Hits (Global)
   of the ConquestReq. Lv. 68(5-7)% chance to Avoid Cold Damage from Hits*elemental, cold
   of the ConquestReq. Lv. 80(8-10)% chance to Avoid Cold Damage from Hits*elemental, cold
#% chance to Avoid Fire Damage from Hits (Global)
   of the ConquestReq. Lv. 68(5-7)% chance to Avoid Fire Damage from Hits*elemental, fire
   of the ConquestReq. Lv. 80(8-10)% chance to Avoid Fire Damage from Hits*elemental, fire
Regenerate #% of Life per second (Global)
   of the ConquestReq. Lv. 68Regenerate (0.8-1.2)% of Life per second*resource, life
   of the ConquestReq. Lv. 73Regenerate (1.3-1.5)% of Life per second*resource, life
#% chance to Avoid Lightning Damage from Hits (Global)
   of the ConquestReq. Lv. 68(5-7)% chance to Avoid Lightning Damage from Hits*elemental, lightning
   of the ConquestReq. Lv. 80(8-10)% chance to Avoid Lightning Damage from Hits*elemental, lightning
#% additional Physical Damage Reduction (Global)
   of the ConquestReq. Lv. 75(2-4)% additional Physical Damage Reduction

Veiled prefix

#% chance to Avoid being Frozen (Global)
   Rin'sReq. Lv. 6060% chance to Avoid being Frozen*elemental, cold, ailment
   Rin'sReq. Lv. 7280% chance to Avoid being Frozen*elemental, cold, ailment
   Rin'sReq. Lv. 81Cannot be Frozen*elemental, cold, ailment
Mod group: BaseLocalDefencesAndLife
   ChosenReq. Lv. 60(12-14)% increased Evasion Rating, +(8-9) to maximum Life*evasion, resource, life, defences
   ChosenReq. Lv. 72(15-17)% increased Evasion Rating, +(10-11) to maximum Life*evasion, resource, life, defences
   ChosenReq. Lv. 81(18-21)% increased Evasion Rating, +(12-14) to maximum Life*evasion, resource, life, defences
+#% chance to Dodge Attack Hits while Focussed (Global)
   ChosenReq. Lv. 60+(16-18)% chance to Dodge Attack Hits while Focussed*dodge
   ChosenReq. Lv. 72+(19-22)% chance to Dodge Attack Hits while Focussed*dodge
   ChosenReq. Lv. 81+(23-25)% chance to Dodge Attack Hits while Focussed*dodge
Mod group: IncreasedLife
   ChosenReq. Lv. 60+(26-30) to maximum Life, Regenerate 2 Mana per second*resource, life, mana
   ChosenReq. Lv. 72+(31-35) to maximum Life, Regenerate 3 Mana per second*resource, life, mana
   ChosenReq. Lv. 81+(36-40) to maximum Life, Regenerate 4 Mana per second*resource, life, mana
+# to maximum Mana, Regenerate # Life per second (Global)
   ChosenReq. Lv. 60+(26-30) to maximum Mana, Regenerate 15 Life per second*resource, life, mana
   ChosenReq. Lv. 72+(31-35) to maximum Mana, Regenerate 20 Life per second*resource, life, mana
   ChosenReq. Lv. 81+(36-40) to maximum Mana, Regenerate 25 Life per second*resource, life, mana
Mod group: MovementVelocity
   ChosenReq. Lv. 60(13-14)% increased Movement Speed, Cannot be Chilled*elemental, cold, speed, ailment
   ChosenReq. Lv. 72(15-17)% increased Movement Speed, Cannot be Chilled*elemental, cold, speed, ailment
   ChosenReq. Lv. 81(18-20)% increased Movement Speed, Cannot be Chilled*elemental, cold, speed, ailment
   ChosenReq. Lv. 60(13-14)% increased Movement Speed, (6-9)% increased Movement Speed if you haven't been Hit Recently*speed
   ChosenReq. Lv. 72(15-17)% increased Movement Speed, (6-9)% increased Movement Speed if you haven't been Hit Recently*speed
   ChosenReq. Lv. 81(18-20)% increased Movement Speed, (6-9)% increased Movement Speed if you haven't been Hit Recently*speed
   ChosenReq. Lv. 60(13-14)% increased Movement Speed, (8-12)% chance to gain Onslaught for 4 seconds on Kill*speed
   ChosenReq. Lv. 72(15-17)% increased Movement Speed, (8-12)% chance to gain Onslaught for 4 seconds on Kill*speed
   ChosenReq. Lv. 81(18-20)% increased Movement Speed, (8-12)% chance to gain Onslaught for 4 seconds on Kill*speed

Veiled suffix

+#% to Cold and Chaos Resistances (Global)
   of the OrderReq. Lv. 60+(9-10)% to Cold and Chaos Resistances*elemental, cold, chaos, resistance
   of the OrderReq. Lv. 72+(11-12)% to Cold and Chaos Resistances*elemental, cold, chaos, resistance
   of the OrderReq. Lv. 81+(13-15)% to Cold and Chaos Resistances*elemental, cold, chaos, resistance
Non-Vaal Skills deal #% increased Damage during Soul Gain Prevention (Global)
   of the OrderReq. Lv. 60Non-Vaal Skills deal (30-40)% increased Damage during Soul Gain Prevention*damage
   of the OrderReq. Lv. 72Non-Vaal Skills deal (41-50)% increased Damage during Soul Gain Prevention*damage
   of the OrderReq. Lv. 81Non-Vaal Skills deal (51-60)% increased Damage during Soul Gain Prevention*damage
+# to Dexterity and Intelligence (Global)
   of the OrderReq. Lv. 60+(11-12) to Dexterity and Intelligence*attribute
   of the OrderReq. Lv. 72+(13-14) to Dexterity and Intelligence*attribute
   of the OrderReq. Lv. 81+(15-17) to Dexterity and Intelligence*attribute
+#% to Fire and Chaos Resistances (Global)
   of the OrderReq. Lv. 60+(9-10)% to Fire and Chaos Resistances*elemental, fire, chaos, resistance
   of the OrderReq. Lv. 72+(11-12)% to Fire and Chaos Resistances*elemental, fire, chaos, resistance
   of the OrderReq. Lv. 81+(13-15)% to Fire and Chaos Resistances*elemental, fire, chaos, resistance
You have Onslaught during Soul Gain Prevention (Global)
   of the OrderReq. Lv. 50You have Onslaught during Soul Gain Prevention
You are Immune to Ailments while Focussed (Global)
   of the OrderReq. Lv. 60You are Immune to Ailments while Focussed*ailment
#% increased Effect of Non-Damaging Ailments (Global)
   of the OrderReq. Lv. 60(16-22)% increased Effect of Non-Damaging Ailments*ailment
   of the OrderReq. Lv. 75(23-30)% increased Effect of Non-Damaging Ailments*ailment
+#% to Lightning and Chaos Resistances (Global)
   of the OrderReq. Lv. 60+(9-10)% to Lightning and Chaos Resistances*elemental, lightning, chaos, resistance
   of the OrderReq. Lv. 72+(11-12)% to Lightning and Chaos Resistances*elemental, lightning, chaos, resistance
   of the OrderReq. Lv. 81+(13-15)% to Lightning and Chaos Resistances*elemental, lightning, chaos, resistance
+# to Strength and Dexterity (Global)
   of the OrderReq. Lv. 60+(11-12) to Strength and Dexterity*attribute
   of the OrderReq. Lv. 72+(13-14) to Strength and Dexterity*attribute
   of the OrderReq. Lv. 81+(15-17) to Strength and Dexterity*attribute
+# to Strength and Intelligence (Global)
   of the OrderReq. Lv. 60+(11-12) to Strength and Intelligence*attribute
   of the OrderReq. Lv. 72+(13-14) to Strength and Intelligence*attribute
   of the OrderReq. Lv. 81+(15-17) to Strength and Intelligence*attribute
#% increased Totem Placement speed (Global)
   of the OrderReq. Lv. 60(18-20)% increased Totem Placement speed*speed
   of the OrderReq. Lv. 72(21-25)% increased Totem Placement speed*speed
   of the OrderReq. Lv. 81(26-30)% increased Totem Placement speed*speed


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