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List of claw modifiers

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Claws

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The table below displays the available modifiers for items such as Nailed FistNailed FistClaw
Physical Damage: 4-11
Critical Strike Chance: 6.20%
Attacks per Second: 1.60
Weapon Range: 11
+3 Life gained for each Enemy hit by Attacks
.


Prefix

Adds # to # Cold Damage (Local)
   FrostedReq. Lv. 2Adds (1-2) to (3-4) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   ChilledReq. Lv. 12Adds (7-9) to (14-16) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   IcyReq. Lv. 19Adds (11-14) to (22-25) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   FrigidReq. Lv. 27Adds (15-20) to (30-35) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   FreezingReq. Lv. 34Adds (19-25) to (38-44) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   FrozenReq. Lv. 43Adds (23-32) to (48-55) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   GlaciatedReq. Lv. 52Adds (29-38) to (57-67) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   PolarReq. Lv. 63Adds (37-51) to (76-88) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   EntombingReq. Lv. 75Adds (53-72) to (107-124) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   CrystalisingReq. Lv. 82Adds (77-101) to (152-174) Cold Damage*elemental_damage, damage, elemental, cold, attack, has_attack_mod
Adds # to # Fire Damage (Local)
   HeatedReq. Lv. 1Adds (1-2) to (3-4) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   SmoulderingReq. Lv. 11Adds (8-10) to (15-18) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   SmokingReq. Lv. 18Adds (12-16) to (24-28) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   BurningReq. Lv. 26Adds (17-22) to (33-39) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   FlamingReq. Lv. 33Adds (21-28) to (42-49) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   ScorchingReq. Lv. 42Adds (26-35) to (53-61) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   IncineratingReq. Lv. 51Adds (32-42) to (63-74) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   BlastingReq. Lv. 62Adds (42-56) to (85-98) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   CrematingReq. Lv. 74Adds (59-79) to (118-138) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   CarbonisingReq. Lv. 82Adds (82-112) to (167-194) Fire Damage*elemental_damage, damage, elemental, fire, attack, has_attack_mod
+# to maximum Mana (Global)
   BerylReq. Lv. 1+(30-39) to maximum Mana*resource, mana
   CobaltReq. Lv. 11+(40-49) to maximum Mana*resource, mana
   AzureReq. Lv. 17+(50-59) to maximum Mana*resource, mana
   SapphireReq. Lv. 23+(60-69) to maximum Mana*resource, mana
   CeruleanReq. Lv. 29+(70-79) to maximum Mana*resource, mana
   AquaReq. Lv. 35+(80-89) to maximum Mana*resource, mana
   OpalescentReq. Lv. 42+(90-99) to maximum Mana*resource, mana
   GentianReq. Lv. 51+(100-109) to maximum Mana*resource, mana
   ChalybeousReq. Lv. 60+(110-119) to maximum Mana*resource, mana
   MazarineReq. Lv. 69+(120-129) to maximum Mana*resource, mana
   BlueReq. Lv. 75+(130-139) to maximum Mana*resource, mana
   ZaffreReq. Lv. 81+(140-159) to maximum Mana*resource, mana
+# to Level of Socketed Gems (Local)
   Paragon'sReq. Lv. 50+1 to Level of Socketed Gems*gem
Mod group: IncreaseSpecificSocketedGemLevel
   Combatant'sReq. Lv. 8+1 to Level of Socketed Melee Gems*attack, gem
   Weaponmaster'sReq. Lv. 63+2 to Level of Socketed Melee Gems*attack, gem
#% of Physical Attack Damage Leeched as Life (Local)
   Remora'sReq. Lv. 50(0.2-0.4)% of Physical Attack Damage Leeched as Life*resource, life, physical, attack, has_attack_mod
   Lamprey'sReq. Lv. 60(0.6-0.8)% of Physical Attack Damage Leeched as Life*resource, life, physical, attack, has_attack_mod
   Vampire'sReq. Lv. 70(1-1.2)% of Physical Attack Damage Leeched as Life*resource, life, physical, attack, has_attack_mod
Adds # to # Lightning Damage (Local)
   HummingReq. Lv. 3Adds 1 to (5-6) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   BuzzingReq. Lv. 13Adds 2 to (25-29) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   SnappingReq. Lv. 19Adds (1-4) to (40-45) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   CracklingReq. Lv. 31Adds (2-5) to (55-63) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   SparkingReq. Lv. 34Adds (2-6) to (70-79) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   ArcingReq. Lv. 42Adds (3-8) to (89-99) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   ShockingReq. Lv. 51Adds (3-9) to (105-120) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   DischargingReq. Lv. 63Adds (4-12) to (142-158) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   ElectrocutingReq. Lv. 74Adds (7-17) to (198-224) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   VapourisingReq. Lv. 82Adds (9-24) to (278-315) Lightning Damage*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
Adds # to # Chaos Damage (Local)
   MaliciousReq. Lv. 83Adds (47-72) to (98-123) Chaos Damage*damage, chaos, attack
Mod group: LocalIncreasedPhysicalDamagePercentAndAccuracyRating
   Squire'sReq. Lv. 1(15-19)% increased Physical Damage, +(16-20) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Journeyman'sReq. Lv. 11(20-24)% increased Physical Damage, +(21-46) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Reaver'sReq. Lv. 23(25-34)% increased Physical Damage, +(47-72) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Mercenary'sReq. Lv. 35(35-44)% increased Physical Damage, +(73-97) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Champion'sReq. Lv. 46(45-54)% increased Physical Damage, +(98-123) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Conqueror'sReq. Lv. 60(55-64)% increased Physical Damage, +(124-149) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Emperor'sReq. Lv. 73(65-74)% increased Physical Damage, +(150-174) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
   Dictator'sReq. Lv. 83(75-79)% increased Physical Damage, +(175-200) to Accuracy Rating*physical_damage, damage, physical, attack, has_attack_mod
Mod group: LocalPhysicalDamagePercent
   HeavyReq. Lv. 1(40-49)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   SerratedReq. Lv. 11(50-64)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   WickedReq. Lv. 23(65-84)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   ViciousReq. Lv. 35(85-109)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   BloodthirstyReq. Lv. 46(110-134)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   CruelReq. Lv. 60(135-154)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   TyrannicalReq. Lv. 73(155-169)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   MercilessReq. Lv. 83(170-179)% increased Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
#% of Physical Attack Damage Leeched as Mana (Local)
   ThirstyReq. Lv. 50(0.2-0.4)% of Physical Attack Damage Leeched as Mana*resource, mana, physical, attack, has_attack_mod
Mod group: PhysicalDamage
   GlintingReq. Lv. 2Adds 1 to (2-3) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   BurnishedReq. Lv. 13Adds (4-5) to (8-9) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   PolishedReq. Lv. 21Adds (6-8) to (13-15) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   HonedReq. Lv. 29Adds (7-11) to (16-19) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   GleamingReq. Lv. 36Adds (9-13) to (20-24) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   AnnealedReq. Lv. 46Adds (13-17) to (26-30) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   Razor-sharpReq. Lv. 54Adds (14-19) to (29-35) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   TemperedReq. Lv. 65Adds (17-24) to (36-41) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod
   FlaringReq. Lv. 77Adds (20-27) to (41-49) Physical Damage*physical_damage, damage, physical, attack, has_attack_mod

Suffix

+#% to Chaos Resistance (Global)
   of the LostReq. Lv. 16+(5-10)% to Chaos Resistance*chaos, resistance
   of BanishmentReq. Lv. 30+(11-15)% to Chaos Resistance*chaos, resistance
   of EvictionReq. Lv. 44+(16-20)% to Chaos Resistance*chaos, resistance
   of ExpulsionReq. Lv. 56+(21-25)% to Chaos Resistance*chaos, resistance
   of ExileReq. Lv. 65+(26-30)% to Chaos Resistance*chaos, resistance
   of BamethReq. Lv. 81+(31-35)% to Chaos Resistance*chaos, resistance
+#% to Cold Resistance (Global)
   of the InuitReq. Lv. 1+(6-11)% to Cold Resistance*elemental, cold, resistance
   of the SealReq. Lv. 14+(12-17)% to Cold Resistance*elemental, cold, resistance
   of the PenguinReq. Lv. 26+(18-23)% to Cold Resistance*elemental, cold, resistance
   of the YetiReq. Lv. 38+(24-29)% to Cold Resistance*elemental, cold, resistance
   of the WalrusReq. Lv. 50+(30-35)% to Cold Resistance*elemental, cold, resistance
   of the Polar BearReq. Lv. 60+(36-41)% to Cold Resistance*elemental, cold, resistance
   of the IceReq. Lv. 72+(42-45)% to Cold Resistance*elemental, cold, resistance
   of HaastReq. Lv. 84+(46-48)% to Cold Resistance*elemental, cold, resistance
Mod group: CriticalStrikeChanceIncrease
   of NeedlingReq. Lv. 1(10-14)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of StingingReq. Lv. 20(15-19)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of PiercingReq. Lv. 30(20-24)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of PuncturingReq. Lv. 44(25-29)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of PenetratingReq. Lv. 59(30-34)% increased Critical Strike Chance*attack, critical, has_attack_mod
   of IncisionReq. Lv. 73(35-38)% increased Critical Strike Chance*attack, critical, has_attack_mod
Mod group: CriticalStrikeMultiplier
   of IreReq. Lv. 8+(10-14)% to Global Critical Strike Multiplier*damage, critical
   of AngerReq. Lv. 21+(15-19)% to Global Critical Strike Multiplier*damage, critical
   of RageReq. Lv. 30+(20-24)% to Global Critical Strike Multiplier*damage, critical
   of FuryReq. Lv. 44+(25-29)% to Global Critical Strike Multiplier*damage, critical
   of FerocityReq. Lv. 59+(30-34)% to Global Critical Strike Multiplier*damage, critical
   of DestructionReq. Lv. 73+(35-38)% to Global Critical Strike Multiplier*damage, critical
+# to Dexterity (Global)
   of the MongooseReq. Lv. 1+(8-12) to Dexterity*attribute
   of the LynxReq. Lv. 11+(13-17) to Dexterity*attribute
   of the FoxReq. Lv. 22+(18-22) to Dexterity*attribute
   of the FalconReq. Lv. 33+(23-27) to Dexterity*attribute
   of the PantherReq. Lv. 44+(28-32) to Dexterity*attribute
   of the LeopardReq. Lv. 55+(33-37) to Dexterity*attribute
   of the JaguarReq. Lv. 66+(38-42) to Dexterity*attribute
   of the PhantomReq. Lv. 74+(43-50) to Dexterity*attribute
   of the WindReq. Lv. 82+(51-55) to Dexterity*attribute
+#% to Fire Resistance (Global)
   of the WhelplingReq. Lv. 1+(6-11)% to Fire Resistance*elemental, fire, resistance
   of the SalamanderReq. Lv. 12+(12-17)% to Fire Resistance*elemental, fire, resistance
   of the DrakeReq. Lv. 24+(18-23)% to Fire Resistance*elemental, fire, resistance
   of the KilnReq. Lv. 36+(24-29)% to Fire Resistance*elemental, fire, resistance
   of the FurnaceReq. Lv. 48+(30-35)% to Fire Resistance*elemental, fire, resistance
   of the VolcanoReq. Lv. 60+(36-41)% to Fire Resistance*elemental, fire, resistance
   of the MagmaReq. Lv. 72+(42-45)% to Fire Resistance*elemental, fire, resistance
   of TzteoshReq. Lv. 84+(46-48)% to Fire Resistance*elemental, fire, resistance
+#% to Damage over Time Multiplier (Global)
   of AcrimonyReq. Lv. 44+(7-11)% to Damage over Time Multiplier*damage
   of DispersionReq. Lv. 68+(12-15)% to Damage over Time Multiplier*damage
   of LiquefactionReq. Lv. 82+(16-18)% to Damage over Time Multiplier*damage
Mod group: IncreasedAccuracy
   of SteadinessReq. Lv. 1+(80-130) to Accuracy Rating*attack, has_attack_mod
   of PrecisionReq. Lv. 20+(131-215) to Accuracy Rating*attack, has_attack_mod
   of the SniperReq. Lv. 40+(216-325) to Accuracy Rating*attack, has_attack_mod
   of the MarksmanReq. Lv. 60+(326-455) to Accuracy Rating*attack, has_attack_mod
   of the RangerReq. Lv. 75+(456-624) to Accuracy Rating*attack, has_attack_mod
Mod group: IncreasedAttackSpeed
   of SkillReq. Lv. 1(5-7)% increased Attack Speed*attack, speed, has_attack_mod
   of EaseReq. Lv. 11(8-10)% increased Attack Speed*attack, speed, has_attack_mod
   of MasteryReq. Lv. 22(11-13)% increased Attack Speed*attack, speed, has_attack_mod
   of RenownReq. Lv. 30(14-16)% increased Attack Speed*attack, speed, has_attack_mod
   of AcclaimReq. Lv. 37(17-19)% increased Attack Speed*attack, speed, has_attack_mod
   of FameReq. Lv. 45(20-22)% increased Attack Speed*attack, speed, has_attack_mod
   of InfamyReq. Lv. 60(23-25)% increased Attack Speed*attack, speed, has_attack_mod
   of CelebrationReq. Lv. 77(26-27)% increased Attack Speed*attack, speed, has_attack_mod
+# to Intelligence (Global)
   of the PupilReq. Lv. 1+(8-12) to Intelligence*attribute
   of the StudentReq. Lv. 11+(13-17) to Intelligence*attribute
   of the ProdigyReq. Lv. 22+(18-22) to Intelligence*attribute
   of the AugurReq. Lv. 33+(23-27) to Intelligence*attribute
   of the PhilosopherReq. Lv. 44+(28-32) to Intelligence*attribute
   of the SageReq. Lv. 55+(33-37) to Intelligence*attribute
   of the SavantReq. Lv. 66+(38-42) to Intelligence*attribute
   of the VirtuosoReq. Lv. 74+(43-50) to Intelligence*attribute
   of the GeniusReq. Lv. 82+(51-55) to Intelligence*attribute
+# Life gained on Kill (Global)
   of SuccessReq. Lv. 1+(3-6) Life gained on Kill*resource, life
   of VictoryReq. Lv. 23+(7-10) Life gained on Kill*resource, life
   of TriumphReq. Lv. 40+(11-14) Life gained on Kill*resource, life
+# Life gained for each Enemy hit by Attacks (Local)
   of RejuvenationReq. Lv. 8+2 Life gained for each Enemy hit by Attacks*resource, life, attack
   of RestorationReq. Lv. 20+3 Life gained for each Enemy hit by Attacks*resource, life, attack
   of RegrowthReq. Lv. 30+4 Life gained for each Enemy hit by Attacks*resource, life, attack
   of NourishmentReq. Lv. 40+5 Life gained for each Enemy hit by Attacks*resource, life, attack
+#% to Lightning Resistance (Global)
   of the CloudReq. Lv. 1+(6-11)% to Lightning Resistance*elemental, lightning, resistance
   of the SquallReq. Lv. 13+(12-17)% to Lightning Resistance*elemental, lightning, resistance
   of the StormReq. Lv. 25+(18-23)% to Lightning Resistance*elemental, lightning, resistance
   of the ThunderheadReq. Lv. 37+(24-29)% to Lightning Resistance*elemental, lightning, resistance
   of the TempestReq. Lv. 49+(30-35)% to Lightning Resistance*elemental, lightning, resistance
   of the MaelstromReq. Lv. 60+(36-41)% to Lightning Resistance*elemental, lightning, resistance
   of the LightningReq. Lv. 72+(42-45)% to Lightning Resistance*elemental, lightning, resistance
   of EphijReq. Lv. 84+(46-48)% to Lightning Resistance*elemental, lightning, resistance
#% increased Light Radius, #% increased Global Accuracy Rating (Global)
   of ShiningReq. Lv. 85% increased Light Radius, (9-11)% increased Global Accuracy Rating*attack
   of LightReq. Lv. 1510% increased Light Radius, (12-15)% increased Global Accuracy Rating*attack
   of RadianceReq. Lv. 3015% increased Light Radius, (16-20)% increased Global Accuracy Rating*attack
#% reduced Attribute Requirements (Local)
   of the WorthyReq. Lv. 3618% reduced Attribute Requirements
   of the AptReq. Lv. 6032% reduced Attribute Requirements
+# Mana gained on Kill (Global)
   of AbsorptionReq. Lv. 1+1 Mana gained on Kill*resource, mana
   of OsmosisReq. Lv. 24+(2-3) Mana gained on Kill*resource, mana
   of ConsumptionReq. Lv. 40+(4-6) Mana gained on Kill*resource, mana
#% increased Mana Regeneration Rate (Global)
   of ExcitementReq. Lv. 2(10-19)% increased Mana Regeneration Rate*resource, mana
   of JoyReq. Lv. 18(20-29)% increased Mana Regeneration Rate*resource, mana
   of ElationReq. Lv. 29(30-39)% increased Mana Regeneration Rate*resource, mana
   of BlissReq. Lv. 42(40-49)% increased Mana Regeneration Rate*resource, mana
   of EuphoriaReq. Lv. 55(50-59)% increased Mana Regeneration Rate*resource, mana
   of NirvanaReq. Lv. 79(60-69)% increased Mana Regeneration Rate*resource, mana
#% increased Damage with Poison, #% chance to Poison on Hit (Global)
   of PoisonReq. Lv. 20(21-30)% increased Damage with Poison, 20% chance to Poison on Hit*poison, damage, chaos, ailment
   of VenomReq. Lv. 40(31-40)% increased Damage with Poison, 25% chance to Poison on Hit*poison, damage, chaos, ailment
   of VirulenceReq. Lv. 60(41-50)% increased Damage with Poison, 30% chance to Poison on Hit*poison, damage, chaos, ailment

Elder prefix

#% chance for Bleeding inflicted with this Weapon to deal #% more Damage (Local)
   EldritchReq. Lv. 8360% chance for Bleeding inflicted with this Weapon to deal 100% more Damage*physical_damage, bleed, damage, physical, attack, ailment
#% chance for Poisons inflicted with this Weapon to deal #% more Damage (Local)
   EldritchReq. Lv. 8360% chance for Poisons inflicted with this Weapon to deal 100% more Damage*poison, damage, chaos, attack, ailment
Mod group: LocalPhysicalDamagePercent
   EldritchReq. Lv. 68(101-115)% increased Physical Damage, Socketed Gems are Supported by Level 16 Brutality*support, physical_damage, damage, physical, attack, gem, has_attack_mod
   EldritchReq. Lv. 75(116-126)% increased Physical Damage, Socketed Gems are Supported by Level 18 Brutality*support, physical_damage, damage, physical, attack, gem, has_attack_mod
   EldritchReq. Lv. 80(127-134)% increased Physical Damage, Socketed Gems are Supported by Level 20 Brutality*support, physical_damage, damage, physical, attack, gem, has_attack_mod
   EldritchReq. Lv. 68(101-115)% increased Physical Damage, Socketed Gems are Supported by Level 16 Melee Physical Damage*support, physical_damage, damage, physical, attack, gem, has_attack_mod
   EldritchReq. Lv. 75(116-126)% increased Physical Damage, Socketed Gems are Supported by Level 18 Melee Physical Damage*support, physical_damage, damage, physical, attack, gem, has_attack_mod
   EldritchReq. Lv. 80(127-134)% increased Physical Damage, Socketed Gems are Supported by Level 20 Melee Physical Damage*support, physical_damage, damage, physical, attack, gem, has_attack_mod
   EldritchReq. Lv. 68(101-115)% increased Physical Damage, Socketed Gems are Supported by Level 16 Ruthless*support, physical_damage, damage, physical, attack, gem, has_attack_mod
   EldritchReq. Lv. 75(116-126)% increased Physical Damage, Socketed Gems are Supported by Level 18 Ruthless*support, physical_damage, damage, physical, attack, gem, has_attack_mod
   EldritchReq. Lv. 80(127-134)% increased Physical Damage, Socketed Gems are Supported by Level 20 Ruthless*support, physical_damage, damage, physical, attack, gem, has_attack_mod

Elder suffix

#% chance to Blind Enemies on Hit with Attacks (Global)
   of the ElderReq. Lv. 68(5-6)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
   of the ElderReq. Lv. 75(7-8)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
   of the ElderReq. Lv. 81(9-10)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
Mod group: CriticalStrikeMultiplier
   of the ElderReq. Lv. 68+(22-25)% to Global Critical Strike Multiplier, Socketed Gems are supported by Level 18 Increased Critical Damage*support, damage, attack, critical, gem
   of the ElderReq. Lv. 75+(26-29)% to Global Critical Strike Multiplier, Socketed Gems are supported by Level 20 Increased Critical Damage*support, damage, attack, critical, gem
#% increased Physical Attack Damage while Dual Wielding (Global)
   of the ElderReq. Lv. 68(23-27)% increased Physical Attack Damage while Dual Wielding*physical_damage, damage, physical, attack, has_attack_mod
   of the ElderReq. Lv. 75(28-32)% increased Physical Attack Damage while Dual Wielding*physical_damage, damage, physical, attack, has_attack_mod
   of the ElderReq. Lv. 80(33-37)% increased Physical Attack Damage while Dual Wielding*physical_damage, damage, physical, attack, has_attack_mod
When you Kill a Rare Monster, #% chance to gain one of its Modifiers for # seconds (Global)
   of the ElderReq. Lv. 68When you Kill a Rare Monster, (15-20)% chance to gain one of its Modifiers for 10 seconds
Mod group: IncreasedAttackSpeed
   of the ElderReq. Lv. 68(17-19)% increased Attack Speed, Socketed Gems are supported by Level 18 Multistrike*support, attack, speed, gem, has_attack_mod
   of the ElderReq. Lv. 75(20-21)% increased Attack Speed, Socketed Gems are supported by Level 20 Multistrike*support, attack, speed, gem, has_attack_mod
+# Life gained for each Blinded Enemy Hit by this Weapon (Local)
   of the ElderReq. Lv. 68+(35-50) Life gained for each Blinded Enemy Hit by this Weapon*resource, life, attack
#% chance to cause Bleeding on Hit, Socketed Gems are Supported by Level # Chance To Bleed (Local)
   of the ElderReq. Lv. 6810% chance to cause Bleeding on Hit, Socketed Gems are Supported by Level 18 Chance To Bleed*support, bleed, physical, attack, ailment, gem, has_attack_mod
   of the ElderReq. Lv. 7515% chance to cause Bleeding on Hit, Socketed Gems are Supported by Level 20 Chance To Bleed*support, bleed, physical, attack, ailment, gem, has_attack_mod
#% chance to Poison on Hit, Socketed Gems are Supported by Level # Poison (Local)
   of the ElderReq. Lv. 6815% chance to Poison on Hit, Socketed Gems are Supported by Level 18 Poison*support, poison, chaos, attack, ailment, gem, has_attack_mod
   of the ElderReq. Lv. 7520% chance to Poison on Hit, Socketed Gems are Supported by Level 20 Poison*support, poison, chaos, attack, ailment, gem, has_attack_mod
#% of Physical Damage Converted to Chaos Damage (Global)
   of the ElderReq. Lv. 68(10-15)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos
   of the ElderReq. Lv. 75(16-20)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos
   of the ElderReq. Lv. 85(21-25)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos

Shaper prefix

Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity (Global)
   The Shaper'sReq. Lv. 68Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexterity*elemental_damage, damage, elemental, cold, attack, has_attack_mod
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence (Global)
   The Shaper'sReq. Lv. 68Adds 1 to (5-6) Lightning Damage to Attacks with this Weapon per 10 Intelligence*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
Mod group: ElementalPenetration
   The Shaper'sReq. Lv. 68Damage Penetrates 4% Elemental Resistances*elemental_damage, damage, elemental
   The Shaper'sReq. Lv. 75Damage Penetrates 5% Elemental Resistances*elemental_damage, damage, elemental
   The Shaper'sReq. Lv. 83Damage Penetrates 6% Elemental Resistances*elemental_damage, damage, elemental
Mod group: LocalPhysicalDamagePercent
   The Shaper'sReq. Lv. 68(101-115)% increased Physical Damage, Socketed Gems are Supported by Level 16 Added Fire Damage*support, physical_damage, elemental_damage, damage, physical, elemental, fire, attack, gem, has_attack_mod
   The Shaper'sReq. Lv. 75(116-126)% increased Physical Damage, Socketed Gems are Supported by Level 18 Added Fire Damage*support, physical_damage, elemental_damage, damage, physical, elemental, fire, attack, gem, has_attack_mod
   The Shaper'sReq. Lv. 80(127-134)% increased Physical Damage, Socketed Gems are Supported by Level 20 Added Fire Damage*support, physical_damage, elemental_damage, damage, physical, elemental, fire, attack, gem, has_attack_mod
Gain #% of Physical Damage as Extra Cold Damage (Global)
   The Shaper'sReq. Lv. 68Gain (7-12)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
   The Shaper'sReq. Lv. 75Gain (13-17)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
   The Shaper'sReq. Lv. 80Gain (18-20)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
Gain #% of Physical Damage as Extra Lightning Damage (Global)
   The Shaper'sReq. Lv. 68Gain (7-12)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning
   The Shaper'sReq. Lv. 75Gain (13-17)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning
   The Shaper'sReq. Lv. 80Gain (18-20)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning

Shaper suffix

+#% Chance to Block Attack Damage while Dual Wielding (Global)
   of ShapingReq. Lv. 68+(2-4)% Chance to Block Attack Damage while Dual Wielding*block
   of ShapingReq. Lv. 75+(5-7)% Chance to Block Attack Damage while Dual Wielding*block
   of ShapingReq. Lv. 80+(8-9)% Chance to Block Attack Damage while Dual Wielding*block
#% increased Critical Strike Chance against Blinded Enemies (Global)
   of ShapingReq. Lv. 68(80-100)% increased Critical Strike Chance against Blinded Enemies*critical
Mod group: CriticalStrikeChanceIncrease
   of ShapingReq. Lv. 68(22-25)% increased Critical Strike Chance, Socketed Gems are Supported by Level 18 Increased Critical Strikes*support, attack, critical, gem, grants_crit_chance_support
   of ShapingReq. Lv. 75(26-29)% increased Critical Strike Chance, Socketed Gems are Supported by Level 20 Increased Critical Strikes*support, attack, critical, gem, grants_crit_chance_support
Enemies have #% reduced Evasion if you have Hit them Recently (Global)
   of ShapingReq. Lv. 68Enemies have 20% reduced Evasion if you have Hit them Recently*evasion, defences
Mod group: IncreasedAttackSpeed
   of ShapingReq. Lv. 68(17-19)% increased Attack Speed, Socketed Gems are Supported by Level 18 Faster Attacks*support, attack, speed, gem, has_attack_mod
   of ShapingReq. Lv. 75(20-21)% increased Attack Speed, Socketed Gems are Supported by Level 20 Faster Attacks*support, attack, speed, gem, has_attack_mod
#% chance to Maim on Hit, Socketed Gems are Supported by Level # Maim (Local)
   of ShapingReq. Lv. 6815% chance to Maim on Hit, Socketed Gems are Supported by Level 18 Maim*support, attack, gem, has_attack_mod, grants_2h_support
   of ShapingReq. Lv. 7520% chance to Maim on Hit, Socketed Gems are Supported by Level 20 Maim*support, attack, gem, has_attack_mod, grants_2h_support
#% chance to gain Onslaught for # seconds on Kill (Global)
   of ShapingReq. Lv. 68(5-6)% chance to gain Onslaught for 4 seconds on Kill
   of ShapingReq. Lv. 75(7-8)% chance to gain Onslaught for 4 seconds on Kill
   of ShapingReq. Lv. 83(9-10)% chance to gain Onslaught for 4 seconds on Kill

Delve prefix

Mod group: ColdResistancePenetration
   SubterraneanReq. Lv. 1Damage Penetrates (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold
#% increased Elemental Damage (Global)
   SubterraneanReq. Lv. 1(19-25)% increased Elemental Damage*elemental_damage, damage, elemental
   SubterraneanReq. Lv. 25(26-32)% increased Elemental Damage*elemental_damage, damage, elemental
   SubterraneanReq. Lv. 50(33-39)% increased Elemental Damage*elemental_damage, damage, elemental
   SubterraneanReq. Lv. 75(40-49)% increased Elemental Damage*elemental_damage, damage, elemental
Mod group: FireResistancePenetration
   SubterraneanReq. Lv. 1Damage Penetrates (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire
Mod group: LightningResistancePenetration
   SubterraneanReq. Lv. 1Damage Penetrates (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning
Attacks with this Weapon Penetrate #% Elemental Resistances (Local)
   SubterraneanReq. Lv. 1Attacks with this Weapon Penetrate (9-12)% Elemental Resistances*elemental_damage, damage, elemental, attack
#% chance for Bleeding inflicted with this Weapon to deal #% more Damage (Local)
   SubterraneanReq. Lv. 160% chance for Bleeding inflicted with this Weapon to deal 100% more Damage*physical_damage, bleed, damage, physical, attack, ailment
#% chance for Poisons inflicted with this Weapon to deal #% more Damage (Local)
   SubterraneanReq. Lv. 160% chance for Poisons inflicted with this Weapon to deal 100% more Damage*poison, damage, chaos, attack, ailment
Socketed Skills deal #% more Attack Damage (Local)
   SubterraneanReq. Lv. 1Socketed Skills deal 40% more Attack Damage*skill, damage, attack, gem, has_attack_mod
Socketed Skills deal #% more Spell Damage (Local)
   SubterraneanReq. Lv. 1Socketed Skills deal 40% more Spell Damage*skill, caster_damage, damage, caster, gem, has_caster_mod
Mod group: WeaponCasterDamagePrefix
   SubterraneanReq. Lv. 1Minions deal (30-44)% increased Damage*damage, minion
   SubterraneanReq. Lv. 25Minions deal (45-59)% increased Damage*damage, minion
   SubterraneanReq. Lv. 50Minions deal (60-74)% increased Damage*damage, minion
   SubterraneanReq. Lv. 75Minions deal (75-80)% increased Damage*damage, minion

Delve suffix

Has # Abyssal Socket (Local)
   of the UndergroundReq. Lv. 1Has 1 Abyssal Socket
Regenerate #% of Mana per second if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1Regenerate 0.4% of Mana per second if you've Hit an Enemy Recently*resource, mana
#% chance to gain Onslaught for # seconds on Kill (Global)
   of the UndergroundReq. Lv. 110% chance to gain Onslaught for 4 seconds on Kill
#% chance to Intimidate Enemies for # seconds on Hit (Local)
   of the UndergroundReq. Lv. 115% chance to Intimidate Enemies for 4 seconds on Hit*attack
Curse Enemies with Despair on Hit, with #% increased Effect (Global)
   of the UndergroundReq. Lv. 1Curse Enemies with Despair on Hit, with 40% increased Effect*caster, curse
#% increased Damage when on Full Life (Global)
   of the UndergroundReq. Lv. 1(50-60)% increased Damage when on Full Life*damage
   of the UndergroundReq. Lv. 1(100-120)% increased Damage when on Full Life*damage
+# to Level of Socketed Dexterity Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Dexterity Gems*gem
+# to Level of Socketed Intelligence Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Intelligence Gems*gem
+# to Level of Socketed Strength Gems (Local)
   of the UndergroundReq. Lv. 1+1 to Level of Socketed Strength Gems*gem
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently*energy_shield, defences
+# to Evasion Rating if Hit an Enemy Recently (Global)
   of the UndergroundReq. Lv. 1+500 to Evasion Rating if Hit an Enemy Recently*evasion, defences
Auras from your Skills grant #% increased Damage to you and Allies (Global)
   of the UndergroundReq. Lv. 1Auras from your Skills grant 2% increased Damage to you and Allies*damage, aura
#% reduced Soul Cost of Vaal Skills (Global)
   of the UndergroundReq. Lv. 120% reduced Soul Cost of Vaal Skills*vaal

Crusader prefix

Adds # to # Lightning Damage, Attacks with this Weapon Penetrate #% Lightning Resistance (Local)
   Crusader'sReq. Lv. 68Adds 2 to (25-29) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   Crusader'sReq. Lv. 71Adds (1-4) to (40-45) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   Crusader'sReq. Lv. 74Adds (2-5) to (55-63) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   Crusader'sReq. Lv. 77Adds (2-6) to (70-79) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
   Crusader'sReq. Lv. 80Adds (3-8) to (89-99) Lightning Damage, Attacks with this Weapon Penetrate (5-7)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
Mod group: LightningResistancePenetration
   Crusader'sReq. Lv. 68Attacks with this Weapon Penetrate (9-10)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack
   Crusader'sReq. Lv. 73Attacks with this Weapon Penetrate (11-12)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack
   Crusader'sReq. Lv. 78Attacks with this Weapon Penetrate (13-15)% Lightning Resistance*elemental_damage, damage, elemental, lightning, attack
Mod group: LocalIncreasedPhysicalDamagePercentAndAccuracyRating
   Crusader'sReq. Lv. 68(25-34)% increased Physical Damage, (8-10)% increased Critical Strike Chance*physical_damage, damage, physical, attack, critical, has_attack_mod
   Crusader'sReq. Lv. 71(35-44)% increased Physical Damage, (8-10)% increased Critical Strike Chance*physical_damage, damage, physical, attack, critical, has_attack_mod
   Crusader'sReq. Lv. 74(45-54)% increased Physical Damage, (8-10)% increased Critical Strike Chance*physical_damage, damage, physical, attack, critical, has_attack_mod
   Crusader'sReq. Lv. 77(55-64)% increased Physical Damage, (8-10)% increased Critical Strike Chance*physical_damage, damage, physical, attack, critical, has_attack_mod
   Crusader'sReq. Lv. 80(65-69)% increased Physical Damage, (8-10)% increased Critical Strike Chance*physical_damage, damage, physical, attack, critical, has_attack_mod
Gain #% of Physical Damage as Extra Lightning Damage (Global)
   Crusader'sReq. Lv. 68Gain (7-12)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning
   Crusader'sReq. Lv. 73Gain (13-17)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning
   Crusader'sReq. Lv. 78Gain (18-20)% of Physical Damage as Extra Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning

Crusader suffix

#% of Physical Damage Converted to Cold Damage (Global)
   of the CrusadeReq. Lv. 68(23-26)% of Physical Damage Converted to Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold, has_physical_conversion_mod
   of the CrusadeReq. Lv. 71(27-30)% of Physical Damage Converted to Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold, has_physical_conversion_mod
#% of Physical Damage Converted to Lightning Damage (Global)
   of the CrusadeReq. Lv. 68(23-26)% of Physical Damage Converted to Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning, has_physical_conversion_mod
   of the CrusadeReq. Lv. 71(27-30)% of Physical Damage Converted to Lightning Damage*physical_damage, elemental_damage, damage, physical, elemental, lightning, has_physical_conversion_mod
#% increased Critical Strike Chance if you have Killed Recently (Global)
   of the CrusadeReq. Lv. 68(31-40)% increased Critical Strike Chance if you have Killed Recently*critical
   of the CrusadeReq. Lv. 73(41-50)% increased Critical Strike Chance if you have Killed Recently*critical
#% increased Impale Effect (Global)
   of the CrusadeReq. Lv. 68(7-9)% increased Impale Effect*physical
   of the CrusadeReq. Lv. 71(10-12)% increased Impale Effect*physical
   of the CrusadeReq. Lv. 75(13-15)% increased Impale Effect*physical

Redeemer prefix

Adds # to # Cold Damage, Attacks with this Weapon Penetrate #% Cold Resistance (Local)
   Redeemer'sReq. Lv. 68Adds (7-9) to (14-16) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Redeemer'sReq. Lv. 71Adds (11-14) to (22-25) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Redeemer'sReq. Lv. 74Adds (15-20) to (30-35) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Redeemer'sReq. Lv. 77Adds (19-25) to (38-44) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
   Redeemer'sReq. Lv. 80Adds (23-32) to (48-55) Cold Damage, Attacks with this Weapon Penetrate (5-7)% Cold Resistance*elemental_damage, damage, elemental, cold, attack, has_attack_mod
Mod group: ColdResistancePenetration
   Redeemer'sReq. Lv. 68Attacks with this Weapon Penetrate (9-10)% Cold Resistance*elemental_damage, damage, elemental, cold, attack
   Redeemer'sReq. Lv. 73Attacks with this Weapon Penetrate (11-12)% Cold Resistance*elemental_damage, damage, elemental, cold, attack
   Redeemer'sReq. Lv. 78Attacks with this Weapon Penetrate (13-15)% Cold Resistance*elemental_damage, damage, elemental, cold, attack
#% chance to gain a Frenzy Charge on Kill (Global)
   Redeemer'sReq. Lv. 68(4-6)% chance to gain a Frenzy Charge on Kill*frenzy_charge
   Redeemer'sReq. Lv. 80(7-10)% chance to gain a Frenzy Charge on Kill*frenzy_charge
Gain #% of Physical Damage as Extra Cold Damage (Global)
   Redeemer'sReq. Lv. 68Gain (7-12)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
   Redeemer'sReq. Lv. 73Gain (13-17)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
   Redeemer'sReq. Lv. 78Gain (18-20)% of Physical Damage as Extra Cold Damage*physical_damage, elemental_damage, damage, physical, elemental, cold
#% chance to gain a Power Charge on Kill (Global)
   Redeemer'sReq. Lv. 68(4-6)% chance to gain a Power Charge on Kill*power_charge
   Redeemer'sReq. Lv. 80(7-10)% chance to gain a Power Charge on Kill*power_charge

Redeemer suffix

#% chance to Blind Enemies on Hit with Attacks (Global)
   of RedemptionReq. Lv. 68(15-18)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
   of RedemptionReq. Lv. 70(19-22)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
   of RedemptionReq. Lv. 73(23-25)% chance to Blind Enemies on Hit with Attacks*attack, has_attack_mod
+#% Chance to Block Attack Damage while Dual Wielding (Global)
   of RedemptionReq. Lv. 68+(2-4)% Chance to Block Attack Damage while Dual Wielding*block
   of RedemptionReq. Lv. 70+(5-7)% Chance to Block Attack Damage while Dual Wielding*block
   of RedemptionReq. Lv. 73+(8-9)% Chance to Block Attack Damage while Dual Wielding*block
Auras from your Skills grant #% increased Damage to you and Allies (Global)
   of RedemptionReq. Lv. 82Auras from your Skills grant 2% increased Damage to you and Allies*damage, aura
#% chance to gain Onslaught for # seconds on Kill (Global)
   of RedemptionReq. Lv. 68(15-18)% chance to gain Onslaught for 4 seconds on Kill
   of RedemptionReq. Lv. 70(19-22)% chance to gain Onslaught for 4 seconds on Kill
   of RedemptionReq. Lv. 73(23-25)% chance to gain Onslaught for 4 seconds on Kill

Hunter prefix

Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity (Global)
   Hunter'sReq. Lv. 68Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexterity*elemental_damage, damage, elemental, cold, attack, has_attack_mod
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence (Global)
   Hunter'sReq. Lv. 68Adds 1 to (5-6) Lightning Damage to Attacks with this Weapon per 10 Intelligence*elemental_damage, damage, elemental, lightning, attack, has_attack_mod
Adds # to # Chaos Damage, Attacks with this Weapon Penetrate #% Chaos Resistance (Local)
   Hunter'sReq. Lv. 68Adds (5-7) to (11-13) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
   Hunter'sReq. Lv. 71Adds (9-11) to (17-20) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
   Hunter'sReq. Lv. 74Adds (12-16) to (24-28) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
   Hunter'sReq. Lv. 77Adds (15-20) to (30-35) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
   Hunter'sReq. Lv. 80Adds (18-25) to (38-44) Chaos Damage, Attacks with this Weapon Penetrate (4-6)% Chaos Resistance*damage, chaos, attack, has_attack_mod
Attacks with this Weapon Penetrate #% Chaos Resistance (Local)
   Hunter'sReq. Lv. 68Attacks with this Weapon Penetrate (6-7)% Chaos Resistance*damage, chaos, attack
   Hunter'sReq. Lv. 73Attacks with this Weapon Penetrate (8-9)% Chaos Resistance*damage, chaos, attack
   Hunter'sReq. Lv. 78Attacks with this Weapon Penetrate (10-12)% Chaos Resistance*damage, chaos, attack
Mod group: ElementalPenetration
   Hunter'sReq. Lv. 68Attacks with this Weapon Penetrate (6-7)% Elemental Resistances*elemental_damage, damage, elemental, attack
   Hunter'sReq. Lv. 73Attacks with this Weapon Penetrate (8-9)% Elemental Resistances*elemental_damage, damage, elemental, attack
   Hunter'sReq. Lv. 78Attacks with this Weapon Penetrate (10-12)% Elemental Resistances*elemental_damage, damage, elemental, attack
Mod group: WeaponCasterDamagePrefix
   Hunter'sReq. Lv. 68(60-69)% increased Damage with Poison*poison, damage, chaos, ailment
   Hunter'sReq. Lv. 71(70-79)% increased Damage with Poison*poison, damage, chaos, ailment
   Hunter'sReq. Lv. 75(80-89)% increased Damage with Poison*poison, damage, chaos, ailment
   Hunter'sReq. Lv. 78(90-94)% increased Damage with Poison*poison, damage, chaos, ailment

Hunter suffix

Hits with this Weapon Overwhelm #% Physical Damage Reduction (Local)
   of the HuntReq. Lv. 68Hits with this Weapon Overwhelm (13-16)% Physical Damage Reduction*physical_damage, damage, physical, attack
   of the HuntReq. Lv. 71Hits with this Weapon Overwhelm (17-20)% Physical Damage Reduction*physical_damage, damage, physical, attack
#% chance to Intimidate Enemies for # seconds on Hit (Local)
   of the HuntReq. Lv. 78(7-11)% chance to Intimidate Enemies for 4 seconds on Hit*attack
   of the HuntReq. Lv. 81(12-15)% chance to Intimidate Enemies for 4 seconds on Hit*attack
Poisons you inflict deal Damage #% faster (Global)
   of the HuntReq. Lv. 68Poisons you inflict deal Damage (8-12)% faster*poison, damage, chaos, ailment
   of the HuntReq. Lv. 73Poisons you inflict deal Damage (13-15)% faster*poison, damage, chaos, ailment
#% of Physical Damage Converted to Chaos Damage (Global)
   of the HuntReq. Lv. 68(16-20)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos
   of the HuntReq. Lv. 71(21-25)% of Physical Damage Converted to Chaos Damage*physical_damage, damage, physical, chaos

Warlord prefix

Adds # to # Fire Damage, Attacks with this Weapon Penetrate #% Fire Resistance (Local)
   Warlord'sReq. Lv. 68Adds (8-10) to (15-18) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   Warlord'sReq. Lv. 71Adds (12-16) to (24-28) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   Warlord'sReq. Lv. 74Adds (17-22) to (33-39) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   Warlord'sReq. Lv. 77Adds (21-28) to (42-49) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
   Warlord'sReq. Lv. 80Adds (26-35) to (53-61) Fire Damage, Attacks with this Weapon Penetrate (5-7)% Fire Resistance*elemental_damage, damage, elemental, fire, attack, has_attack_mod
Mod group: FireResistancePenetration
   Warlord'sReq. Lv. 68Attacks with this Weapon Penetrate (9-10)% Fire Resistance*elemental_damage, damage, elemental, fire, attack
   Warlord'sReq. Lv. 73Attacks with this Weapon Penetrate (11-12)% Fire Resistance*elemental_damage, damage, elemental, fire, attack
   Warlord'sReq. Lv. 78Attacks with this Weapon Penetrate (13-15)% Fire Resistance*elemental_damage, damage, elemental, fire, attack
Mod group: LocalIncreasedPhysicalDamagePercentAndAccuracyRating
   Warlord'sReq. Lv. 68(25-34)% increased Physical Damage, +(10-15)% to Global Critical Strike Multiplier*physical_damage, damage, physical, attack, critical, has_attack_mod
   Warlord'sReq. Lv. 71(35-44)% increased Physical Damage, +(10-15)% to Global Critical Strike Multiplier*physical_damage, damage, physical, attack, critical, has_attack_mod
   Warlord'sReq. Lv. 74(45-54)% increased Physical Damage, +(10-15)% to Global Critical Strike Multiplier*physical_damage, damage, physical, attack, critical, has_attack_mod
   Warlord'sReq. Lv. 77(55-64)% increased Physical Damage, +(10-15)% to Global Critical Strike Multiplier*physical_damage, damage, physical, attack, critical, has_attack_mod
   Warlord'sReq. Lv. 80(65-69)% increased Physical Damage, +(10-15)% to Global Critical Strike Multiplier*physical_damage, damage, physical, attack, critical, has_attack_mod

Warlord suffix

+#% to Critical Strike Multiplier if you've Killed Recently (Global)
   of the ConquestReq. Lv. 68+(26-30)% to Critical Strike Multiplier if you've Killed Recently*damage, critical
   of the ConquestReq. Lv. 73+(31-35)% to Critical Strike Multiplier if you've Killed Recently*damage, critical
#% increased Physical Attack Damage while Dual Wielding (Global)
   of the ConquestReq. Lv. 68(23-27)% increased Physical Attack Damage while Dual Wielding*physical_damage, damage, physical, attack, has_attack_mod
   of the ConquestReq. Lv. 70(28-32)% increased Physical Attack Damage while Dual Wielding*physical_damage, damage, physical, attack, has_attack_mod
   of the ConquestReq. Lv. 73(33-37)% increased Physical Attack Damage while Dual Wielding*physical_damage, damage, physical, attack, has_attack_mod
When you Kill a Rare Monster, #% chance to gain one of its Modifiers for # seconds (Global)
   of the ConquestReq. Lv. 68When you Kill a Rare Monster, (21-30)% chance to gain one of its Modifiers for 10 seconds
   of the ConquestReq. Lv. 73When you Kill a Rare Monster, (31-40)% chance to gain one of its Modifiers for 10 seconds

Veiled prefix

Hits can't be Evaded (Local)
   Vagan'sReq. Lv. 60Hits can't be Evaded*attack, has_attack_mod
Attacks with this Weapon Penetrate #% Chaos Resistance (Local)
   ChosenReq. Lv. 60Attacks with this Weapon Penetrate (5-6)% Chaos Resistance*damage, chaos, attack
   ChosenReq. Lv. 72Attacks with this Weapon Penetrate (7-8)% Chaos Resistance*damage, chaos, attack
   ChosenReq. Lv. 81Attacks with this Weapon Penetrate (9-10)% Chaos Resistance*damage, chaos, attack
Mod group: DamageOverTimeMultiplier
   ChosenReq. Lv. 60+(14-15)% to Chaos Damage over Time Multiplier*damage, chaos
   ChosenReq. Lv. 72+(16-17)% to Chaos Damage over Time Multiplier*damage, chaos
   ChosenReq. Lv. 81+(18-20)% to Chaos Damage over Time Multiplier*damage, chaos
   ChosenReq. Lv. 60+(14-15)% to Cold Damage over Time Multiplier*elemental_damage, damage, elemental, cold, has_caster_mod
   ChosenReq. Lv. 72+(16-17)% to Cold Damage over Time Multiplier*elemental_damage, damage, elemental, cold, has_caster_mod
   ChosenReq. Lv. 81+(18-20)% to Cold Damage over Time Multiplier*elemental_damage, damage, elemental, cold, has_caster_mod
   ChosenReq. Lv. 60+(14-15)% to Fire Damage over Time Multiplier*elemental_damage, damage, elemental, fire
   ChosenReq. Lv. 72+(16-17)% to Fire Damage over Time Multiplier*elemental_damage, damage, elemental, fire
   ChosenReq. Lv. 81+(18-20)% to Fire Damage over Time Multiplier*elemental_damage, damage, elemental, fire
Mod group: IncreaseSpecificSocketedGemLevel
   Catarina'sReq. Lv. 60+1 to Level of Socketed Support Gems*gem
   Catarina'sReq. Lv. 80+2 to Level of Socketed Support Gems*gem
Attacks with this Weapon Penetrate #% Elemental Resistances (Local)
   ChosenReq. Lv. 60Attacks with this Weapon Penetrate (5-6)% Elemental Resistances*elemental_damage, damage, elemental, attack
   ChosenReq. Lv. 72Attacks with this Weapon Penetrate (7-8)% Elemental Resistances*elemental_damage, damage, elemental, attack
   ChosenReq. Lv. 81Attacks with this Weapon Penetrate (9-10)% Elemental Resistances*elemental_damage, damage, elemental, attack
Mod group: LocalPhysicalDamagePercent
   ChosenReq. Lv. 60(81-85)% increased Physical Damage, (13-15)% chance to cause Bleeding on Hit*physical_damage, bleed, damage, physical, attack, ailment, has_attack_mod
   ChosenReq. Lv. 72(86-94)% increased Physical Damage, (16-17)% chance to cause Bleeding on Hit*physical_damage, bleed, damage, physical, attack, ailment, has_attack_mod
   ChosenReq. Lv. 81(95-105)% increased Physical Damage, (18-20)% chance to cause Bleeding on Hit*physical_damage, bleed, damage, physical, attack, ailment, has_attack_mod
   ChosenReq. Lv. 60(81-85)% increased Physical Damage, (13-15)% chance to Blind Enemies on hit*physical_damage, damage, physical, attack, has_attack_mod
   ChosenReq. Lv. 72(86-94)% increased Physical Damage, (16-17)% chance to Blind Enemies on hit*physical_damage, damage, physical, attack, has_attack_mod
   ChosenReq. Lv. 81(95-105)% increased Physical Damage, (18-20)% chance to Blind Enemies on hit*physical_damage, damage, physical, attack, has_attack_mod
   ChosenReq. Lv. 60(81-85)% increased Physical Damage, (13-15)% chance to Impale Enemies on Hit with Attacks*physical_damage, damage, physical, attack, has_attack_mod
   ChosenReq. Lv. 72(86-94)% increased Physical Damage, (16-17)% chance to Impale Enemies on Hit with Attacks*physical_damage, damage, physical, attack, has_attack_mod
   ChosenReq. Lv. 81(95-105)% increased Physical Damage, (18-20)% chance to Impale Enemies on Hit with Attacks*physical_damage, damage, physical, attack, has_attack_mod
   ChosenReq. Lv. 60(81-85)% increased Physical Damage, (13-15)% chance to Poison on Hit*physical_damage, bleed, poison, damage, physical, chaos, attack, ailment, has_attack_mod
   ChosenReq. Lv. 72(86-94)% increased Physical Damage, (16-17)% chance to Poison on Hit*physical_damage, bleed, poison, damage, physical, chaos, attack, ailment, has_attack_mod
   ChosenReq. Lv. 81(95-105)% increased Physical Damage, (18-20)% chance to Poison on Hit*physical_damage, bleed, poison, damage, physical, chaos, attack, ailment, has_attack_mod
Mod group: NonChaosAddedAsChaos
   It'sReq. Lv. 60Gain 4% of Cold Damage as Extra Chaos Damage*elemental_damage, damage, elemental, cold, chaos
   It'sReq. Lv. 72Gain (5-6)% of Cold Damage as Extra Chaos Damage*elemental_damage, damage, elemental, cold, chaos
   It'sReq. Lv. 81Gain (7-8)% of Cold Damage as Extra Chaos Damage*elemental_damage, damage, elemental, cold, chaos
   It'sReq. Lv. 60Gain 4% of Fire Damage as Extra Chaos Damage*elemental_damage, damage, elemental, fire, chaos
   It'sReq. Lv. 72Gain (5-6)% of Fire Damage as Extra Chaos Damage*elemental_damage, damage, elemental, fire, chaos
   It'sReq. Lv. 81Gain (7-8)% of Fire Damage as Extra Chaos Damage*elemental_damage, damage, elemental, fire, chaos
   It'sReq. Lv. 60Gain 4% of Lightning Damage as Extra Chaos Damage*elemental_damage, damage, elemental, lightning, chaos
   It'sReq. Lv. 72Gain (5-6)% of Lightning Damage as Extra Chaos Damage*elemental_damage, damage, elemental, lightning, chaos
   It'sReq. Lv. 81Gain (7-8)% of Lightning Damage as Extra Chaos Damage*elemental_damage, damage, elemental, lightning, chaos
   It'sReq. Lv. 60Gain 4% of Physical Damage as Extra Chaos Damage*physical_damage, damage, physical, chaos
   It'sReq. Lv. 72Gain (5-6)% of Physical Damage as Extra Chaos Damage*physical_damage, damage, physical, chaos
   It'sReq. Lv. 81Gain (7-8)% of Physical Damage as Extra Chaos Damage*physical_damage, damage, physical, chaos
Mod group: PhysicalDamage
   Tora'sReq. Lv. 60Adds (5-6) to (8-9) Physical Damage, 30% chance to cause Bleeding on Hit*physical_damage, bleed, damage, physical, attack, ailment, has_attack_mod
   Tora'sReq. Lv. 72Adds (7-8) to (10-11) Physical Damage, 35% chance to cause Bleeding on Hit*physical_damage, bleed, damage, physical, attack, ailment, has_attack_mod
   Tora'sReq. Lv. 81Adds (9-11) to (12-14) Physical Damage, 40% chance to cause Bleeding on Hit*physical_damage, bleed, damage, physical, attack, ailment, has_attack_mod
+#% to Quality of Socketed Gems (Local)
   Haku'sReq. Lv. 60+(5-6)% to Quality of Socketed Gems*gem
   Haku'sReq. Lv. 72+(6-7)% to Quality of Socketed Gems*gem
   Haku'sReq. Lv. 81+(7-8)% to Quality of Socketed Gems*gem
Mod group: WeaponCasterDamagePrefix
   ChosenReq. Lv. 60(35-39)% increased Chaos Damage, Chaos Skills have (7-8)% increased Skill Effect Duration*damage, chaos
   ChosenReq. Lv. 72(40-45)% increased Chaos Damage, Chaos Skills have (9-10)% increased Skill Effect Duration*damage, chaos
   ChosenReq. Lv. 81(46-50)% increased Chaos Damage, Chaos Skills have (11-12)% increased Skill Effect Duration*damage, chaos
   ChosenReq. Lv. 60(36-41)% increased Cold Damage, 7% chance to Freeze*elemental_damage, damage, elemental, cold, ailment
   ChosenReq. Lv. 72(42-50)% increased Cold Damage, (8-9)% chance to Freeze*elemental_damage, damage, elemental, cold, ailment
   ChosenReq. Lv. 81(51-60)% increased Cold Damage, (10-11)% chance to Freeze*elemental_damage, damage, elemental, cold, ailment
   ChosenReq. Lv. 60(36-41)% increased Fire Damage, 7% chance to Ignite*elemental_damage, damage, elemental, fire, ailment
   ChosenReq. Lv. 72(42-50)% increased Fire Damage, (8-9)% chance to Ignite*elemental_damage, damage, elemental, fire, ailment
   ChosenReq. Lv. 81(51-60)% increased Fire Damage, (10-11)% chance to Ignite*elemental_damage, damage, elemental, fire, ailment
   ChosenReq. Lv. 60(36-41)% increased Lightning Damage, 7% chance to Shock*elemental_damage, damage, elemental, lightning, ailment
   ChosenReq. Lv. 72(42-50)% increased Lightning Damage, (8-9)% chance to Shock*elemental_damage, damage, elemental, lightning, ailment
   ChosenReq. Lv. 81(51-60)% increased Lightning Damage, (10-11)% chance to Shock*elemental_damage, damage, elemental, lightning, ailment
   ChosenReq. Lv. 60Minions deal (16-19)% increased Damage, Minions have (16-19)% increased maximum Life*resource, life, damage, minion
   ChosenReq. Lv. 72Minions deal (20-24)% increased Damage, Minions have (20-24)% increased maximum Life*resource, life, damage, minion
   ChosenReq. Lv. 81Minions deal (25-28)% increased Damage, Minions have (25-28)% increased maximum Life*resource, life, damage, minion
   ChosenReq. Lv. 60(36-41)% increased Spell Damage, (7-9)% increased Mana Regeneration Rate*caster_damage, resource, mana, damage, caster
   ChosenReq. Lv. 72(42-50)% increased Spell Damage, (10-12)% increased Mana Regeneration Rate*caster_damage, resource, mana, damage, caster
   ChosenReq. Lv. 81(51-60)% increased Spell Damage, (13-15)% increased Mana Regeneration Rate*caster_damage, resource, mana, damage, caster
   ChosenReq. Lv. 60(38-40)% increased Spell Damage, Gain 2% of Non-Chaos Damage as extra Chaos Damage*caster_damage, damage, chaos, caster
   ChosenReq. Lv. 72(41-45)% increased Spell Damage, Gain 3% of Non-Chaos Damage as extra Chaos Damage*caster_damage, damage, chaos, caster
   ChosenReq. Lv. 81(46-50)% increased Spell Damage, Gain 4% of Non-Chaos Damage as extra Chaos Damage*caster_damage, damage, chaos, caster

Veiled suffix

Mod group: AllDamage
   of the OrderReq. Lv. 60(3-4)% increased Damage per Endurance Charge*damage
   of the OrderReq. Lv. 60(3-4)% increased Damage per Frenzy Charge*damage
   of the OrderReq. Lv. 60(3-4)% increased Damage per Power Charge*damage
#% increased Attack Speed while a Rare or Unique Enemy is Nearby (Global)
   of the OrderReq. Lv. 607% increased Attack Speed while a Rare or Unique Enemy is Nearby*attack, speed
   of the OrderReq. Lv. 72(8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearby*attack, speed
   of the OrderReq. Lv. 81(10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearby*attack, speed
#% chance to deal Double Damage while Focussed (Global)
   of the OrderReq. Lv. 60(7-9)% chance to deal Double Damage while Focussed*damage
   of the OrderReq. Lv. 72(10-12)% chance to deal Double Damage while Focussed*damage
   of the OrderReq. Lv. 81(13-15)% chance to deal Double Damage while Focussed*damage
Mod group: CriticalStrikeChanceIncrease
   of the OrderReq. Lv. 60(15-20)% increased Critical Strike Chance, +(7-12)% to Quality*attack, critical, local_item_quality
   of the OrderReq. Lv. 75(21-25)% increased Critical Strike Chance, +(13-18)% to Quality*attack, critical, local_item_quality
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby (Global)
   of the OrderReq. Lv. 60+(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby*damage, critical
   of the OrderReq. Lv. 72+(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby*damage, critical
   of the OrderReq. Lv. 81+(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby*damage, critical
#% chance to deal Double Damage (Global)
   of the OrderReq. Lv. 603% chance to deal Double Damage*damage
   of the OrderReq. Lv. 72(4-5)% chance to deal Double Damage*damage
Mod group: IncreasedAccuracy
   of the OrderReq. Lv. 60+(161-180) to Accuracy Rating, +(10-12)% to Quality*attack, local_item_quality
   of the OrderReq. Lv. 72+(181-210) to Accuracy Rating, +(13-15)% to Quality*attack, local_item_quality
   of the OrderReq. Lv. 81+(211-250) to Accuracy Rating, +(16-18)% to Quality*attack, local_item_quality
Mod group: IncreasedAttackSpeed
   of the OrderReq. Lv. 60(8-10)% increased Attack Speed, 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy*attack, speed
   of the OrderReq. Lv. 75(13-16)% increased Attack Speed, 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy*attack, speed
   of the OrderReq. Lv. 60(8-10)% increased Attack Speed, +(7-12)% to Quality*attack, speed, local_item_quality
   of the OrderReq. Lv. 75(13-16)% increased Attack Speed, +(13-18)% to Quality*attack, speed, local_item_quality
#% increased Cast Speed, #% chance to gain Arcane Surge when you Kill an Enemy (Global)
   of the OrderReq. Lv. 60(7-8)% increased Cast Speed, 10% chance to gain Arcane Surge when you Kill an Enemy*caster, speed
   of the OrderReq. Lv. 72(9-10)% increased Cast Speed, 10% chance to gain Arcane Surge when you Kill an Enemy*caster, speed
   of the OrderReq. Lv. 81(11-13)% increased Cast Speed, 10% chance to gain Arcane Surge when you Kill an Enemy*caster, speed
Minions have #% increased Attack Speed, Minions have #% increased Cast Speed (Global)
   of the OrderReq. Lv. 60Minions have (10-11)% increased Attack Speed, Minions have (10-11)% increased Cast Speed*attack, caster, speed, minion
   of the OrderReq. Lv. 72Minions have (12-13)% increased Attack Speed, Minions have (12-13)% increased Cast Speed*attack, caster, speed, minion
   of the OrderReq. Lv. 81Minions have (14-15)% increased Attack Speed, Minions have (14-15)% increased Cast Speed*attack, caster, speed, minion
Trigger a Socketed Spell when you Use a Skill (Global)
   of the OrderReq. Lv. 75Trigger a Socketed Spell when you Use a Skill*skill, caster, gem


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