Leaguestone

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Leaguestones are a class of items that were available in the Legacy leagues. While the old leaguestones were retained after the leagues ended, their functionality has been removed. As a consequence, leaguestones can no longer be activated.

Overview

Leaguestones were placed in dedicated slots in the Leaguestones tab in the Challenges window
This section adresses how leaguestones functioned in the original Legacy league. This is not applicable on the current game.

Leaguestones could be equipped in the leaguestone interface to activate a previous league's mechanic in the next zone entered by the character. Additionally any unique items restricted to that league can be dropped by monsters or created with a Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
while the leaguestone is active in that area. However it is not possible to activate leaguestones in corrupted areas or areas created by forsaken masters.

Each leaguestone has a number of charges which will be consumed upon activation. Once all charges are used, the leaguestone will disappear.

There are three leaguestone slots in the interface. The first slot is unlocked by default, the second one unlocks when the character reaches level 10 and the third unlocks at level 30. Eventually, up to three different leaguestones can be equipped at the same time. It is not possible to equip multiple of the same leaguestone type.

Leaguestones always drop corrupted and may drop in normal, magic or unique rarities; whether there are any unique leaguestones is currently unknown. Magic leaguestones will spawn with their own set modifiers depending on the type of the leaguestone.

Vendoring any three normal leaguestones yields one random normal leaguestone with item level equal to the lowest item level of vendored leaguestones. Vendoring magic leaguestones with normal leaguestones has a chance to yield a magic stone.

List of leaguestones

ItemDrop
Level
Stats
Ambush LeaguestoneAmbush LeaguestoneNext Area will contain a Strongbox
Ambush (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
1Next Area will contain a Strongbox
Ambush (Hidden)Corrupted
Anarchy LeaguestoneAnarchy LeaguestoneNext Area will contain a Rogue Exile
Anarchy (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
11Next Area will contain a Rogue Exile
Anarchy (Hidden)Corrupted
Beyond LeaguestoneBeyond LeaguestoneSlaying Enemies close together in next Area will attract monsters from Beyond this realm
Beyond (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
5Slaying Enemies close together in next Area will attract monsters from Beyond this realm
Beyond (Hidden)Corrupted
Bloodlines LeaguestoneBloodlines LeaguestoneMagic Monster Packs in next Area will each have a Bloodline Mod
Next Area will contain additional Magic Monsters
Bloodlines (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
10Magic Monster Packs in next Area will each have a Bloodline Mod
Next Area will contain additional Magic Monsters
Bloodlines (Hidden)Corrupted
Breach LeaguestoneBreach LeaguestoneNext Area will contain a Breach
Breach (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
1Next Area will contain a Breach
Breach (Hidden)Corrupted
Domination LeaguestoneDomination LeaguestoneNext Area will contain up to 1 Shrine
Domination (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
1Next Area will contain up to 1 Shrine
Domination (Hidden)Corrupted
Essence LeaguestoneEssence LeaguestoneNext Area will contain up to 1 Monster imprisoned by Essences
Essence (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
1Next Area will contain up to 1 Monster imprisoned by Essences
Essence (Hidden)Corrupted
Invasion LeaguestoneInvasion LeaguestoneArea contains an Invasion Boss
Invasion (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
11Area contains an Invasion Boss
Invasion (Hidden)Corrupted
Mystery LeaguestoneMystery Leaguestone1N/A
Nemesis LeaguestoneNemesis LeaguestoneRare Monsters in next Area will each have a Nemesis Mod
Next Area will contain additional Rare Monsters
Nemesis (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
11Rare Monsters in next Area will each have a Nemesis Mod
Next Area will contain additional Rare Monsters
Nemesis (Hidden)Corrupted
Onslaught LeaguestoneOnslaught LeaguestoneItem Quantity: +20%Monsters in next Area will have Onslaught
20% increased Quantity of Items found in next Area
Onslaught (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
25Monsters in next Area will have Onslaught
20% increased Quantity of Items found in next Area
Onslaught (Hidden)Corrupted
Perandus LeaguestonePerandus LeaguestoneNext Area will contain a Perandus Chest
Next Area will have a 20% chance to contain Cadiro Perandus
Perandus (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
5Next Area will contain a Perandus Chest
Next Area will have a 20% chance to contain Cadiro Perandus
Perandus (Hidden)Corrupted
Prophecy LeaguestoneProphecy LeaguestoneNext Area will contain a Silver Coin
Prophecy (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
11Next Area will contain a Silver Coin
Prophecy (Hidden)Corrupted
Rampage LeaguestoneRampage LeaguestoneSlaying Enemies in a kill streak in next Area will grant Rampage bonuses
Rampage (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
1Slaying Enemies in a kill streak in next Area will grant Rampage bonuses
Rampage (Hidden)Corrupted
Talisman LeaguestoneTalisman LeaguestoneNext Area will contain a Monster possessed by an Ancient Talisman
Next Outdoor Area has 25% chance to contain a Stone Circle
Talisman (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
5Next Area will contain a Monster possessed by an Ancient Talisman
Next Outdoor Area has 25% chance to contain a Stone Circle
Talisman (Hidden)Corrupted
Tempest LeaguestoneTempest LeaguestoneNext Area will have a random Tempest, affecting both Monsters and Players
Tempest (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
25Next Area will have a random Tempest, affecting both Monsters and Players
Tempest (Hidden)Corrupted
Torment LeaguestoneTorment LeaguestoneNext Area will contain a Tormented Spirit
Torment (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
1Next Area will contain a Tormented Spirit
Torment (Hidden)Corrupted
Warbands LeaguestoneWarbands LeaguestoneNext Area will contain at least 1 Warband Pack
Warbands (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
1Next Area will contain at least 1 Warband Pack
Warbands (Hidden)Corrupted

List of leaguestone modifiers

Prefixes

Prefixes [Expand]
NameGroupStatsSpawn Weighting
EnduringClassicAdditionalAreas+(2-3) to Maximum Chargesdefault 750
HarrowingMapBossIsPossessedIf the next Area contains any Unique Monsters, one will be Possessedtorment_leaguestone 800
default 0
AmpleMapAdditionalTormentedSpiritsNext Area will contain an additional Tormented Spirittorment_leaguestone 1200
default 0
PlentifulMapAdditionalTormentedSpiritsNext Area will contain 2 additional Tormented Spiritstorment_leaguestone 500
default 0
AbundantMapAdditionalTormentedSpiritsNext Area will contain 3 additional Tormented Spiritstorment_leaguestone 250
default 0
AmpleLeaguestoneAreaContainsAdditionalBreachesNext Area will contain an additional Breachbreach_leaguestone 2000
default 0
PlentifulLeaguestoneAreaContainsAdditionalBreachesNext Area will contain 2 additional Breachesbreach_leaguestone 750
default 0
AmpleMapAreaContainsAdditionalMagicPacksNext Area will contain additional Magic Monstersbloodlines_leaguestone 1500
default 0
PlentifulMapAreaContainsAdditionalMagicPacksNext Area will contain additional Magic Monstersbloodlines_leaguestone 500
default 0
AbundantMapAreaContainsAdditionalMagicPacksNext Area will contain additional Magic Monstersbloodlines_leaguestone 200
default 0
AmpleLeaguestoneAreaContainsAdditionalMonolithsNext Area will contain up to 1 additional Monster imprisoned by Essencesessence_leaguestone 2000
default 0
PlentifulLeaguestoneAreaContainsAdditionalMonolithsNext Area will contain up to 2 additional Monsters imprisoned by Essencesessence_leaguestone 750
default 0
AbundantLeaguestoneAreaContainsAdditionalMonolithsNext Area will contain up to 3 additional Monsters imprisoned by Essencesessence_leaguestone 200
default 0
AmpleMapAreaContainsAdditionalPerandusChestsNext Area will contain an additional Perandus Chestperandus_leaguestone 1000
default 0
PlentifulMapAreaContainsAdditionalPerandusChestsNext Area will contain 2 additional Perandus Chestsperandus_leaguestone 250
default 0
AbundantMapAreaContainsAdditionalPerandusChestsNext Area will contain 3 additional Perandus Chestsperandus_leaguestone 100
default 0
AmpleLeaguestoneAreaContainsAdditionalTalismansNext Area will contain an additional Monster possessed by an Ancient Talismantalisman_leaguestone 1500
default 0
PlentifulLeaguestoneAreaContainsAdditionalTalismansNext Area will contain 2 additional Monsters possessed by Ancient Talismanstalisman_leaguestone 500
default 0
AbundantLeaguestoneAreaContainsAdditionalTalismansNext Area will contain 3 additional Monsters possessed by Ancient Talismanstalisman_leaguestone 50
default 0
AmpleMapAreaContainsAdditionalWarbandPacksNext Area will contain 2 additional Warband Packswarbands_leaguestone 1400
default 0
PlentifulMapAreaContainsAdditionalWarbandPacksNext Area will contain 3 additional Warband Packswarbands_leaguestone 750
default 0
AbundantMapAreaContainsAdditionalWarbandPacksNext Area will contain (4-5) additional Warband Packswarbands_leaguestone 140
default 0
HoldingMapAreaContainsClutchingTalismanNext Area will contain an additional Clutching Talisman
-1 to Maximum Charges
talisman_leaguestone 250
default 0
HungeringMapAreaContainsSpecificTempestNext Area will be affected by a Consuming Tempesttempest_leaguestone 250
default 0
TwistedMapAreaContainsCorruptedStrongboxA Strongbox in next Area will be Corruptedambush_leaguestone 500
default 0
TwistedMapAreaContainsSpecificTempestNext Area will be affected by a Corrupting Tempest
-3 to Maximum Charges
tempest_leaguestone 10
default 0
HeavyMapAreaContainsSpecificTempestNext Area will be affected by an Enlarging Tempesttempest_leaguestone 250
default 0
GrowlingMapAreaContainsFangjawTalismanNext Area will contain an additional Fangjaw Talisman
-1 to Maximum Charges
talisman_leaguestone 250
default 0
Yama'sMapAreaContainsYamaTheWhiteNext Area will contain Yama the Generous
-4 to Maximum Charges
prophecy_leaguestone 10
default 0
SingularMapAreaContainsInnerTreasureRareMonsterNext Area will contain a Rare Monster with Inner Treasure
-3 to Maximum Charges
nemesis_leaguestone 50
default 0
GildedMapAreaContainsPerandusCurrencyChestNext Area will contain an additional Perandus Treasury
-2 to Maximum Charges
perandus_leaguestone 200
default 0
EncrustedMapAreaContainsPerandusJewelleryChestNext Area will contain an additional Perandus Jewellery Boxperandus_leaguestone 500
default 0
Cartographer'sMapAreaContainsPerandusMapChestNext Area will contain an additional Perandus Archive
-4 to Maximum Charges
perandus_leaguestone 30
default 0
SingularMapAreaContainsPerandusUniqueItemChestNext Area will contain an additional Perandus Locker
-3 to Maximum Charges
perandus_leaguestone 20
default 0
ShiningMapAreaContainsSpecificTempestNext Area will be affected by a Radiating Tempesttempest_leaguestone 500
default 0
ShimmeringMapAreaContainsSpecificTempestNext Area will be affected by a Shining Tempesttempest_leaguestone 250
default 0
SqueakingMapAreaContainsThreeRatTalismanNext Area will contain an additional Three Rat Talisman
-4 to Maximum Charges
talisman_leaguestone 100
default 0
NightMapAreaContainsUniqueTalismanNext Area will contain an additional Unique Talisman
-4 to Maximum Charges
talisman_leaguestone 25
default 0
Warlord'sMapAreaContainsWarbandLeaderNext Area will be controlled by a Warband Boss
-2 to Maximum Charges
warbands_leaguestone 300
default 0
Traitor'sMapAreaContainsWarbandOfTypeOverrideNext Area will be inhabited by Renegade Warbandswarbands_leaguestone 75
default 0
PallidMapAreaContainsYamaTheWhiteNext Area will contain Yama the Whiteprophecy_leaguestone 600
default 0
AmpleMapBeyondMonsterIncreasedItemQuantityAndRarityMonsters from Beyond in next Area will have (10-19)% more Quantity and Rarity of Dropped Itemsbeyond_leaguestone 1500
default 0
PlentifulMapBeyondMonsterIncreasedItemQuantityAndRarityMonsters from Beyond in next Area will have (20-29)% more Quantity and Rarity of Dropped Itemsbeyond_leaguestone 500
default 0
AbundantMapBeyondMonsterIncreasedItemQuantityAndRarityMonsters from Beyond in next Area will have (30-40)% more Quantity and Rarity of Dropped Itemsbeyond_leaguestone 250
default 0
LucrativeMapBloodlinePackDropsCurrencyOnDeathWhen a Bloodline Pack in next Area is Slain, it will drop a Basic Currency Itembloodlines_leaguestone 1000
default 0
LucrativeMapBloodlinePackDropsCurrencyOnDeathWhen a Bloodline Pack in next Area is Slain, it will drop 2 Basic Currency Itemsbloodlines_leaguestone 150
default 0
ExceptionalMapBloodlinePackDropsRareItemOnDeathWhen a Bloodline Pack in next Area is Slain, it will drop 2 Rare Itemsbloodlines_leaguestone 600
default 0
ExceptionalMapBloodlinePackDropsRareItemOnDeathWhen a Bloodline Pack in next Area is Slain, it will drop 3 Rare Itemsbloodlines_leaguestone 100
default 0
FearsomeMapBreachContainsBossBreaches in the next Area will each contain a Breachlord
-3 to Maximum Charges
breach_leaguestone 100
default 0
WardingMapDamageTakenFromBeyondMonstersPlayers will take 10% reduced Damage from Monsters from Beyond in next Areabeyond_leaguestone 1000
default 0
BoomingMapEssenceMonstersContainHigherTierEssencesEssences found in the next Area will be a higher level
-2 to Maximum Charges
essence_leaguestone 400
default 0
WealthyMapFirstInvasionBossSlainDropsCurrency2 additional Basic Currency Items will drop when the first Invasion Boss is slain in next Areainvasion_leaguestone 1000
default 0
WealthyMapFirstInvasionBossSlainDropsCurrency3 additional Basic Currency Items will drop when the first Invasion Boss is slain in next Areainvasion_leaguestone 250
default 0
WealthyMapFirstInvasionBossSlainDropsCurrency(4-5) additional Basic Currency Items will drop when the first Invasion Boss is slain in next Areainvasion_leaguestone 50
default 0
SingularMapFirstSlainBeyondBossDropsAUniqueItemA Beyond Unique will drop when the first Unique Monster from Beyond is slain in next Area
-3 to Maximum Charges
beyond_leaguestone 50
default 0
LucrativeMapGainCurrencyOnRampageStackNumberThe first time a Player reaches 150 Rampage Kills in next Area, 6 Basic Currency Items will droprampage_leaguestone 200
default 0
Hero'sMapGainOnslaughtOnRareKillPlayers in next Area gain Onslaught for 10 seconds when they Kill a Rare Monster
Players in next Area will have 20% increased Attack, Cast and Movement Speed while they have Onslaught
onslaught_leaguestone 500
default 0
ImpureMapInvasionBossDropsAdditionalVaalOrbInvasion Bosses in next Area will drop an additional Vaal Orb
-2 to Maximum Charges
invasion_leaguestone 100
default 0
ExceptionalMapItemRarityPerRampageStackPlayers in next Area will have 1% increased Rarity of Items Found per 15 Rampage Killsrampage_leaguestone 800
default 0
AmpleMapLeaguestoneAdditionalRogueExileNext Area will contain an additional Rogue Exileanarchy_leaguestone 2000
default 0
PlentifulMapLeaguestoneAdditionalRogueExileNext Area will contain 2 additional Rogue Exilesanarchy_leaguestone 500
default 0
AbundantMapLeaguestoneAdditionalRogueExileNext Area will contain 3 additional Rogue Exilesanarchy_leaguestone 200
default 0
AmpleMapLeaguestoneAdditionalSilverCoinMonstersNext Area will contain an additional Silver Coinprophecy_leaguestone 1000
default 0
PlentifulMapLeaguestoneAdditionalSilverCoinMonstersNext Area will contain 2 additional Silver Coinsprophecy_leaguestone 250
default 0
AbundantMapLeaguestoneAdditionalSilverCoinMonstersNext Area will contain 3 additional Silver Coinsprophecy_leaguestone 50
default 0
AmpleMapLeaguestoneAdditionalStrongboxNext Area will contain an additional Strongboxambush_leaguestone 2000
default 0
PlentifulMapLeaguestoneAdditionalStrongboxNext Area will contain 2 additional Strongboxesambush_leaguestone 750
default 0
AbundantMapLeaguestoneAdditionalStrongboxNext Area will contain 3 additional Strongboxesambush_leaguestone 250
default 0
Arcanist'sMapLeaguestoneAreaContainsArcanistsStrongboxNext Area will contain an Arcanist's Strongbox
-2 to Maximum Charges
ambush_leaguestone 250
default 0
Cartographer'sMapLeaguestoneAreaContainsCartographersStrongboxNext Area will contain a Cartographer's Strongbox
-4 to Maximum Charges
ambush_leaguestone 20
default 0
DreamingMapLeaguestoneAreaContainsChayulaBreachNext Area will contain a Chayula Breachbreach_leaguestone 400
default 0
Gemcutter'sMapLeaguestoneAreaContainsGemcuttersStrongboxNext Area will contain a Gemcutter's Strongboxambush_leaguestone 1000
default 0
RemnantMapLeaguestoneAreaContainsSpecificEssenceNext Area will contain a Remnant of Corruption
-2 to Maximum Charges
essence_leaguestone 150
default 0
HystericMapLeaguestoneAreaContainsSpecificEssenceNext Area will contain an Essence of Hysteria
-4 to Maximum Charges
essence_leaguestone 5
default 0
InsaneMapLeaguestoneAreaContainsSpecificEssenceNext Area will contain an Essence of Insanity
-4 to Maximum Charges
essence_leaguestone 5
default 0
HorrifyingMapLeaguestoneAreaContainsSpecificEssenceNext Area will contain an Essence of Horror
-4 to Maximum Charges
essence_leaguestone 5
default 0
DeliriousMapLeaguestoneAreaContainsSpecificEssenceNext Area will contain an Essence of Delirium
-4 to Maximum Charges
essence_leaguestone 5
default 0
SingularMapLeaguestoneAreaContainsUniqueStrongboxNext Area will contain a Unique Strongbox
-3 to Maximum Charges
ambush_leaguestone 50
default 0
UnburdenedMapLeaguestoneAreaContainsUulNetolBreachNext Area will contain an Uul-Netol Breachbreach_leaguestone 1000
default 0
ShiftingDummyStatDisplayNothingN/Adomination_leaguestone 500
default 0
RefinedMapLeaguestoneEssenceMonsterItemRarity(20-39)% more Rarity of Items Dropped by Imprisoned Monsters in next Areaessence_leaguestone 500
default 0
RefinedMapLeaguestoneEssenceMonsterItemRarity(40-50)% more Rarity of Items Dropped by Imprisoned Monsters in next Areaessence_leaguestone 100
default 0
FearsomeMapLeaguestoneAdditionalInvasionBossNext Area will contain 2 additional Invasion Bossesinvasion_leaguestone 1000
default 0
TerrifyingMapLeaguestoneAdditionalInvasionBossNext Area will contain 3 additional Invasion Bossesinvasion_leaguestone 100
default 0
WardingMapLeaguestoneMagicMonsterDamageDealtAndTakenMagic Monsters in next Area will be Maimed
Magic Monsters in next Area will take (5-10)% increased Damage
bloodlines_leaguestone 500
default 0
LibationaryMapLeaguestoneOnslaughtDuringFlaskEffectPlayers in next Area will have Onslaught while using Flasksonslaught_leaguestone 1000
default 0
LucrativeMapLeaguestoneShrinesDropCurrencyOnActivationShrines in the next Area will drop (3-5) Basic Currency Items when useddomination_leaguestone 1000
default 0
LucrativeMapLeaguestoneShrinesDropCurrencyOnActivationShrines in the next Area will drop (6-9) Basic Currency Items when useddomination_leaguestone 250
default 0
LucrativeMapLeaguestoneShrinesDropCurrencyOnActivationShrines in the next Area will drop (10-15) Basic Currency Items when useddomination_leaguestone 50
default 0
WondrousMapLeaguestoneShrinesGrantAnAdditionalShrineEffectShrines in next Area will grant a random additional Shrine Effectdomination_leaguestone 1000
default 0
HauntingMapLeaguestoneTormentSpiritDurationTormented Spirits in next Area will have (30-50)% increased Durationtorment_leaguestone 1200
default 0
AncientMapLeaguestoneVaalOrbFromStrongboxChanceStrongboxes in next Area will have (30-70)% chance to contain an additional Vaal Orbambush_leaguestone 1000
default 0
Lieutenant'sMapLeaguestoneWarbandsExtraElitesWarbands in the next Area will have an additional Elite Memberwarbands_leaguestone 200
default 0
Soldier'sMapLeaguestoneWarbandsExtraGruntsWarbands in the next Area will have 2 additional Memberswarbands_leaguestone 800
default 0
Soldier'sMapLeaguestoneWarbandsExtraGruntsWarbands in the next Area will have 3 additional Memberswarbands_leaguestone 400
default 0
Scout'sMapLeaguestoneWarbandsExtraSupportsWarbands in the next Area will have 2 additional Support Memberswarbands_leaguestone 400
default 0
RegenerativeMapLifeRegenerationPer10RampageStacksPlayers in next Area will Regenerate 1% of Life per second per 25 Rampage Killsrampage_leaguestone 300
default 0
PotentMapMonsterOnslaughtEffectAndExperienceMonsters in next Area will have 10% increased Attack, Cast and Movement Speed
Monsters in next Area will grant (8-10)% increased Experience
onslaught_leaguestone 100
default 0
AggressiveMapMonsterPackHasTurboNext Area will contain 3 additional Magic Packs which
have 40% increased Attack, Cast and Movement Speed, and drop (130-160)% more Items
onslaught_leaguestone 250
default 0
EndbringingMapMonsterWillSummonAbaxothA Monster in next Area will summon Abaxoth, the End of All That Is when Slain
-4 to Maximum Charges
beyond_leaguestone 20
default 0
ValuableMapPerandusChestQuantityAndRarityPerandus Chests in the next Area will have (30-40)% more Rarity of Items Dropped
Perandus Chests in the next Area will have (30-40)% more Quantity of Items Dropped
perandus_leaguestone 1500
default 0
Highwayman'sMapPerandusMonsterChanceToDropCoinsPerandus Monsters in the next Area will have a (15-20)% chance to drop Perandus Coinsperandus_leaguestone 1000
default 0
Highwayman'sMapPerandusMonsterChanceToDropCoinsPerandus Monsters in the next Area will have a (30-40)% chance to drop Perandus Coinsperandus_leaguestone 100
default 0
BlessedMapPossessedMonstersTakeIncreasedDamageMonsters Possessed by Tormented Spirits in next Area will take (15-20)% increased Damagetorment_leaguestone 500
default 0
ExceptionalMapRareMonstersDropAdditionalRareItemsRare Monsters in next Area will drop 2 additional Rare Itemsnemesis_leaguestone 500
default 0
WardingMapReducedDamageTakenWhileOnRampagePlayers in next Area with at least 50 Rampage Kills will take 10% reduced Damagerampage_leaguestone 1000
default 0
LucrativeMapRogueExileDropsAdditionalCurrencyRogue Exiles in next Area will drop (2-3) additional Basic Currency Itemsanarchy_leaguestone 1000
default 0
LucrativeMapRogueExileDropsAdditionalCurrencyRogue Exiles in next Area will drop (4-6) additional Basic Currency Itemsanarchy_leaguestone 250
default 0
LucrativeMapRogueExileDropsAdditionalCurrencyRogue Exiles in next Area will drop (7-10) additional Basic Currency Itemsanarchy_leaguestone 50
default 0
EncrustedMapRogueExileDropsAdditionalJewelsRogue Exiles in next Area will drop (1-2) additional Jewelsanarchy_leaguestone 1000
default 0
EncrustedMapRogueExileDropsAdditionalJewelsRogue Exiles in next Area will drop (3-4) additional Jewelsanarchy_leaguestone 250
default 0
EncrustedMapRogueExileDropsAdditionalJewelsRogue Exiles in next Area will drop (5-6) additional Jewelsanarchy_leaguestone 50
default 0
TwistedMapRogueExileDropsAreCorruptedItems dropped by Rogue Exiles in next Area will be Corruptedanarchy_leaguestone 200
default 0
PowerfulMapShrinesAreGuardedByMonsterOfRarityMonsters guarding Shrines in next Area will be Magicdomination_leaguestone 700
default 0
ExceptionalMapShrinesAreGuardedByMonsterOfRaritySome Monsters guarding Shrines in next Area will be Raredomination_leaguestone 1200
default 0
LucrativeMapSilverCoinMonstersDropAdditionalCurrencyItemsMonsters with Silver Coins in next Area drop (2-3) additional Basic Currency Itemsprophecy_leaguestone 400
default 0
LucrativeMapSilverCoinMonstersDropAdditionalCurrencyItemsMonsters with Silver Coins in next Area drop 4 additional Basic Currency Itemsprophecy_leaguestone 100
default 0
LucrativeMapSilverCoinMonstersDropAdditionalCurrencyItemsMonsters with Silver Coins in next Area drop 5 additional Basic Currency Itemsprophecy_leaguestone 50
default 0
Thief'sMapStealModOnRareKillChanceWhen Players in next Area Kill a Rare Monster they will gain 1 of its Modifiers for 20 secondsnemesis_leaguestone 1500
default 0
LuringMapSummonMonsterOnRampageStackNumberThe first time a Player reaches 80 Rampage Kills in next Area, they will encounter a Powerful Monsterrampage_leaguestone 500
default 0
ExceptionalMapTalismansDropAsRareTalismans found in the next Area will be Raretalisman_leaguestone 2500
default 0
GiganticMapTempestAreaOfEffectTempest Effects in next Area will have 30% increased Area of Effecttempest_leaguestone 200
default 0

Suffixes

Suffixes [Expand]
NameGroupStatsSpawn Weighting
of EfficiencyLeaguestoneChanceToGainSecondRampageKill25% chance for Kills in next Area to count twice for Rampagerampage_leaguestone 500
default 0
of RuinsMapAreaContainsAStoneCircleNext Area will contain a Stone Circletalisman_leaguestone 1000
default 0
of FearMapAreaContainsATalismanBossNext Area will contain a Rare Monster carrying a Tier 2 Talismantalisman_leaguestone 800
default 0
of TerrorMapAreaContainsATalismanBossNext Area will contain a Unique Monster carrying a Tier 3 Talismantalisman_leaguestone 50
default 0
of MiragesMapAreaContainsAdditionalAnimatedWeaponPacksNext Area will contain 4 additional Animated Weapon Packsrampage_leaguestone 1000
default 0
of MiragesMapAreaContainsAdditionalAnimatedWeaponPacksNext Area will contain 5 additional Animated Weapon Packsrampage_leaguestone 325
default 0
of MiragesMapAreaContainsAdditionalAnimatedWeaponPacksNext Area will contain 6 additional Animated Weapon Packsrampage_leaguestone 250
default 0
of AbundanceMapAreaContainsAdditionalRareMonstersNext Area will contain additional Rare Monstersnemesis_leaguestone 1250
default 0
of AbundanceMapAreaContainsAdditionalRareMonstersNext Area will contain additional Rare Monstersnemesis_leaguestone 600
default 0
of AltarsMapLeaguestoneAdditionalShrinesNext Area will contain up to 1 additional Shrinedomination_leaguestone 2000
default 0
of AltarsMapLeaguestoneAdditionalShrinesNext Area will contain up to 2 additional Shrinesdomination_leaguestone 750
default 0
of the TroveMapAreaContainsKeepersOfTheTrovePackNext Area will contain a Keepers of the Trove Bloodline Packbloodlines_leaguestone 300
default 0
of the MintMapAreaContainsPerandusCoinChestNext Area will contain an additional Perandus Cofferperandus_leaguestone 1250
default 0
of the DynastyMapAreaContainsPerandusUniqueMonsterAt least one Perandus Chest in next Area will be guarded by a Unique Monsterperandus_leaguestone 250
default 0
of EmbezzlingMapAreaContainsTormentedEmbezzlerNext Area will contain a Tormented Embezzlertorment_leaguestone 300
default 0
of SeditionMapAreaContainsTormentedSeditionistNext Area will contain a Tormented Seditionisttorment_leaguestone 300
default 0
of the VaalMapAreaContainsTormentedVaalCultistNext Area will contain a Tormented Vaal Cultisttorment_leaguestone 300
default 0
of the RedbladeMapAreaContainsWarbandOfTypeOverrideNext Area will be inhabited by Redblade Warbandswarbands_leaguestone 500
default 0
of the MutewindMapAreaContainsWarbandOfTypeOverrideNext Area will be inhabited by Mutewind Warbandswarbands_leaguestone 500
default 0
of the BrinerotMapAreaContainsWarbandOfTypeOverrideNext Area will be inhabited by Brinerot Warbandswarbands_leaguestone 500
default 0
of WealthMapAreaContainsWealthyPackNext Area will contain an additional Magic Pack of Wealthbloodlines_leaguestone 300
default 0
of FateMapAreaHasRandomProphecyNext Area will be modified by a random Prophecyprophecy_leaguestone 1000
default 0
of GraspingMapBreachContainsLargeChestBreaches in the next Area will contain a Breachlord's Clasped Handbreach_leaguestone 100
default 0
of BargainsMapCadiroSpawnChanceNext Area will contain Cadiro Perandusperandus_leaguestone 1000
default 0
of RichesMapDoublePerandusCoinsFoundNumber of Perandus Coins dropped in next Area will be Doubledperandus_leaguestone 1000
default 0
of CorruptionMapEssenceMonstersAreCorruptedEssences found in the next Area will be Corruptedessence_leaguestone 500
default 0
of EchoesMapEssenceMonstersHaveAdditionalEssencesImprisoned Monsters in the next Area will have an additional Essenceessence_leaguestone 1000
default 0
of EchoesMapEssenceMonstersHaveAdditionalEssencesImprisoned Monsters in the next Area will have 2 additional Essencesessence_leaguestone 50
default 0
of EchoesMapEssenceMonstersHaveAdditionalEssencesImprisoned Monsters in the next Area will have (3-4) additional Essencesessence_leaguestone 20
default 0
of SlayingMapGainOnslaughtFor4SecondsOnKillPlayers in next Area will have a 20% chance to gain Onslaught on Kill For 4 seconds
Players in next Area will have 20% increased Attack, Cast and Movement Speed while they have Onslaught
onslaught_leaguestone 1000
default 0
of the CallMapIncreasedBeyondPortalChanceMonsters in next Area have 40% increased chance to spawn a Beyond Portalbeyond_leaguestone 1000
default 0
of the CallMapIncreasedBeyondPortalChanceMonsters in next Area have 60% increased chance to spawn a Beyond Portalbeyond_leaguestone 250
default 0
of the CallMapIncreasedBeyondPortalChanceMonsters in next Area have 80% increased chance to spawn a Beyond Portalbeyond_leaguestone 50
default 0
of SwarmingMapIncreasedBreachMonsterQuantityBreaches in the next Area will have (15-25)% increased Monster densitybreach_leaguestone 1000
default 0
of ProtractionMapIncreasedRampageDuration(10-19)% increased Rampage Streak Duration in next Arearampage_leaguestone 500
default 0
of ProtractionMapIncreasedRampageDuration(20-29)% increased Rampage Streak Duration in next Arearampage_leaguestone 250
default 0
of ProtractionMapIncreasedRampageDuration(30-39)% increased Rampage Streak Duration in next Arearampage_leaguestone 125
default 0
of the MonsoonMapIncreasedTempestFrequency(30-50)% increased frequency of Tempest effects in next Areatempest_leaguestone 200
default 0
of TethersMapInvasionBossDropsFullyLinkedItemsItems dropped by Invasion Bosses in next Area will be fully Linkedinvasion_leaguestone 100
default 0
of HollowsMapInvasionBossDropsItemsWithAdditionalSocketItems dropped by Invasion Bosses in next Area will have 2 additional Socketsinvasion_leaguestone 100
default 0
of ManyMapInvasionBossGuardedByMagicPacksInvasion Bosses in next Area will be guarded by 2 Magic Packsinvasion_leaguestone 1500
default 0
of AbundanceMapInvasionBossItemQuantityAndRarityInvasion Bosses in next Area will have (30-40)% more Quantity and Rarity of dropped Itemsinvasion_leaguestone 1000
default 0
of AbundanceMapInvasionBossItemQuantityAndRarityInvasion Bosses in next Area will have (41-50)% more Quantity and Rarity of dropped Itemsinvasion_leaguestone 500
default 0
of AbundanceMapInvasionBossItemQuantityAndRarityInvasion Bosses in next Area will have (51-60)% more Quantity and Rarity of dropped Itemsinvasion_leaguestone 250
default 0
of ExcellenceMapLeaguestoneAdditionalRareItemsFromStrongboxStrongboxes in next Area will each contain (1-2) additional random Rare Itemsambush_leaguestone 1000
default 0
of ExcellenceMapLeaguestoneAdditionalRareItemsFromStrongboxStrongboxes in next Area will each contain (3-4) additional random Rare Itemsambush_leaguestone 500
default 0
of ExcellenceMapLeaguestoneAdditionalRareItemsFromStrongboxStrongboxes in next Area will each contain (5-6) additional random Rare Itemsambush_leaguestone 250
default 0
of ProtectionMapLeaguestoneAdditionalRareMonstersFromStrongboxThe first Strongbox Opened in next Area will be guarded by 3 additional Rare Monstersambush_leaguestone 1000
default 0
of the GuardianMapLeaguestoneAreaContainsBearersOfTheGuardianBloodlineNext Area will contain a Bearers of the Guardian Bloodline Packbloodlines_leaguestone 750
default 0
of the VoidMapLeaguestoneAreaContainsVoidspawnOfAbaxothBloodlineNext Area will contain a Voidspawn of Abaxoth Bloodline Packbloodlines_leaguestone 750
default 0
of EmpowermentMapLeaguestoneBreachMonsterDamageDealtAndTakenPlayers in next Area will deal (60-80)% increased Damage with Hits to Breach Monsters
Players in next Area will take 10% reduced Damage from Breach Monsters
breach_leaguestone 500
default 0
of BurdenMapLeaguestoneEssenceMonsterDamageDealtAndTakenImprisoned Monsters in next Area will take (15-20)% increased Damage
Imprisoned Monsters in next Area have 10% reduced Action Speed
essence_leaguestone 500
default 0
of WealthMapLeaguestoneEssenceMonsterItemQuantity(70-90)% more Quantity of Items Dropped by Imprisoned Monsters in next Areaessence_leaguestone 500
default 0
of WealthMapLeaguestoneEssenceMonsterItemQuantity(91-110)% more Quantity of Items Dropped by Imprisoned Monsters in next Areaessence_leaguestone 100
default 0
of ProtractionMapLeaguestoneIncreasedShrineEffectDuration75% increased Duration of Shrine Effects on Players in next Areadomination_leaguestone 500
default 0
of the TwinsMapLeaguestoneInvasionBossesAreTwinnedInvasion Bosses in next Area will be Duplicatedinvasion_leaguestone 400
default 0
of WinterMapLeaguestoneMonstersNearShrinesAreChilledMonsters near Shrines in next Area will be Chilleddomination_leaguestone 500
default 0
of ProtectionMapLeaguestoneOtherEssenceMonstersAreMagicMonsters Imprisoned around Essences in next Area are Magicessence_leaguestone 1250
default 0
of the WindMapLeaguestonePlayerMovementSpeedPlayers in the next Area will have (6-10)% increased Movement Speedonslaught_leaguestone 1000
default 0
of ShimmeringMapLeaguestonePlayerSpellDodgeN/Aonslaught_leaguestone 1000
default 0
of PromiseMapLeaguestoneRareBreachMonsterDropsBreachRingChanceRare Monsters from Breaches in the next Area have a 50% chance to Drop a Breach Ringbreach_leaguestone 1000
default 0
of WardingMapLeaguestoneRareMonsterDamageRare Monsters in next Area will be Hindered, with 40% reduced Movement Speednemesis_leaguestone 250
default 0
of WhispersMapLeaguestoneStrongboxRarityStrongboxes in next Area will be Magicambush_leaguestone 1000
default 0
of RunesMapLeaguestoneStrongboxRarityStrongboxes in next Area will be Rareambush_leaguestone 250
default 0
of ExcellenceMapLeaguestoneTalismanMonstersDropAdditionalRareItemsMonsters initially carrying a Talisman in the next Area will drop 2 additional Rare Itemstalisman_leaguestone 800
default 0
of ExcellenceMapLeaguestoneTalismanMonstersDropAdditionalRareItemsMonsters initially carrying a Talisman in the next Area will drop 3 additional Rare Itemstalisman_leaguestone 400
default 0
of ExcellenceMapLeaguestoneTalismanMonstersDropAdditionalRareItemsMonsters initially carrying a Talisman in the next Area will drop 4 additional Rare Itemstalisman_leaguestone 200
default 0
of WorshipMapMonsterWillSummonBeyondBossA Monster in next Area will summon a Unique Monster from Beyond when Slainbeyond_leaguestone 1000
default 0
of SilverMapMonstersDropAdditionalSilverCoinsMonsters with Silver Coins in next Area will drop an additional Silver Coinprophecy_leaguestone 1000
default 0
of SilverMapMonstersDropAdditionalSilverCoinsMonsters with Silver Coins in next Area will drop 2 additional Silver Coinsprophecy_leaguestone 150
default 0
of ProtectionMapPerandusGuardsAreRarePerandus Chests in the next Area will be guarded by additional Rare monstersperandus_leaguestone 800
default 0
of SplintersMapRareBreachMonsterDropsAdditionalShardsRare Breach Monsters in the next Area will drop 2 additional Splintersbreach_leaguestone 750
default 0
of SplintersMapRareBreachMonsterDropsAdditionalShardsRare Breach Monsters in the next Area will drop 3 additional Splintersbreach_leaguestone 250
default 0
of the PrismMapRareMonstersDropRarePrismaticRingChanceRare Monsters in next Area will have a 25% chance to drop a Rare Prismatic Ringnemesis_leaguestone 400
default 0
of TethersMapRogueExileDropsAreFullyLinkedItems dropped by Rogue Exiles in next Area will be fully Linkedanarchy_leaguestone 500
default 0
of KalandraMapRogueExileDropsAreMirroredItems dropped by Rogue Exiles in next Area will be Mirroredanarchy_leaguestone 500
default 0
of ThaumaturgyMapRogueExileDropsQualityGemRogue Exiles in the next Area will each drop a Skill Gem with Qualityanarchy_leaguestone 500
default 0
of BrotherhoodMapRogueExilesAreTwinnedRogue Exiles in next Area will each have a Rogue Exile allyanarchy_leaguestone 1000
default 0
of AggressionMapRogueExilesDealExtraDamageAndAreFasterRogue Exiles in the next Area will have (20-29)% more Rarity of Items Dropped
Rogue Exiles in next Area will deal (10-15)% increased Damage
Rogue Exiles in the next Area will have (8-10)% increased Attack, Cast and Movement Speed
anarchy_leaguestone 1000
default 0
of AggressionMapRogueExilesDealExtraDamageAndAreFasterRogue Exiles in the next Area will have (30-39)% more Rarity of Items Dropped
Rogue Exiles in next Area will deal (16-20)% increased Damage
Rogue Exiles in the next Area will have (11-14)% increased Attack, Cast and Movement Speed
anarchy_leaguestone 500
default 0
of AggressionMapRogueExilesDealExtraDamageAndAreFasterRogue Exiles in the next Area will have (40-50)% more Rarity of Items Dropped
Rogue Exiles in next Area will deal (21-25)% increased Damage
Rogue Exiles in the next Area will have (15-18)% increased Attack, Cast and Movement Speed
anarchy_leaguestone 250
default 0
of ExcellenceMapSilverCoinMonstersDropAdditionalRareItemsMonsters in next Area with Silver Coins drop (2-3) additional Rare Itemsprophecy_leaguestone 400
default 0
of ExcellenceMapSilverCoinMonstersDropAdditionalRareItemsMonsters in next Area with Silver Coins drop (4-5) additional Rare Itemsprophecy_leaguestone 100
default 0
of the CircleMapSummonBeyondBossOnBeyondBossDeathChanceUnique Monsters from Beyond in next Area have a 20% chance to Summon another Unique Monster from Beyond when Slainbeyond_leaguestone 1000
default 0
of the First OnesMapTalismansDropAtHigherTiersTalismans found in the next Area will be 1 Tier highertalisman_leaguestone 1250
default 0
of AbundanceMapTempestItemQuantity(20-30)% increased Quantity of Items found in next Areatempest_leaguestone 1000
default 0
of ExcellenceMapTempestItemRarity(30-40)% increased Rarity of Items found in next Areatempest_leaguestone 800
default 0
of WealthMapTormentedSpiritsDropAdditionalItemsTormented Spirits in next Area will drop 2 additional Rare Itemstorment_leaguestone 1500
default 0
of WealthMapTormentedSpiritsDropAdditionalItemsTormented Spirits in next Area will drop 3 additional Rare Itemstorment_leaguestone 750
default 0
of WealthMapTormentedSpiritsDropAdditionalItemsTormented Spirits in next Area will drop 4 additional Rare Itemstorment_leaguestone 300
default 0
of WealthMapWarbandItemRarityQuantityWarbands in the next Area will have (20-29)% more Rarity of Items Dropped
Warbands in the next Area will have (50-60)% more Quantity of Items Dropped
warbands_leaguestone 1000
default 0
of WealthMapWarbandItemRarityQuantityWarbands in the next Area will have (30-40)% more Rarity of Items Dropped
Warbands in the next Area will have (61-70)% more Quantity of Items Dropped
warbands_leaguestone 400
default 0

Version history

Version Changes
2.6.0k
  • Fixed a bug introduced in 2.6.0h where the Map and Zana mods for Beyond also included the benefit of a Beyond Leaguestone, even if there wasn't one active.
2.6.0h
  • Fixed a bug where Beyond Leaguestones did not stack correctly with other modifiers that offered a chance to spawn Beyond portals.
  • Fixed a bug where the Flooded Depths could not have more than two room-based special features from Leaguestones.
2.6.0f
  • Re-enabled the Singular prefix and the of Protection suffix for Ambush Leaguestones.
2.6.0d
  • The Leaguestone progress bar now appears red when the leaguestone has not activated because it is underleveled for the area that the player is in.
  • Added minimum generation levels to some mods on Leaguestones where they could drop before that content could spawn.
  • Perandus Leaguestones that drop after this patch will now have a 20% chance to spawn Cadiro in the next area.
  • Onslaught Leaguestones that drop after this patch will now have 20% increased Quantity of Items found in the next area.
  • The Aspect of Ruination unique monster from the Luring Rampage Leaguestone mod now does 20% less damage.
2.6.0c
  • Disabled the 'Singular' mod for Ambush Leaguestones that failed to generate unique Strongboxes.
  • Fixed a bug where specific Strongboxes added by Leaguestone mods would not be upgraded in rarity by other Leaguestone mods.
2.6.0b
  • Fixed a terrain-out-of-sync instance crash that can happen in outdoor areas with a Talisman Leaguestone active.
2.6.0
  • Introduced to the game