25% chance to gain an Endurance Charge when you are Hit
50% increased Armour while stationary [1]
Inexorable is a notable passive skill that grants increased armour while stationary and a chance to gain an endurance charge when being hit.
Anointment
Blight anointment to unlock the passive:
Version history
Version
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Changes
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3.16.0 |
- [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
- Now grants 25% chance to gain an Endurance Charge when you are Hit (up from 15%) and 50% increased Armour while stationary (up from 30%).
- No longer grants 20% increased Armour or Regenerate 0.3% of Life per second per Endurance Charge.
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3.11.0 |
- [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
- Now grants Regenerate 0.3% of Life per second per Endurance Charge (up from 0.2%) and 15% chance to gain an Endurance Charge when you are Hit (up from 10%).
- No longer grants Enemies have -5% to Total Physical Damage Reduction against your Hits.
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3.9.0 |
- Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
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3.7.0 |
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