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Incursion room
Incursion rooms are small zones that can be explored in temporal incursions. After 12 incursions, the rooms are combined into one large dungeon, the Temple of Atzoatl.
Mechanics
The temple will be spawned with a random selection of tier 0 and tier 1 incursion rooms.[1] Within temporal incursions the rooms can be connected by opening doors with
Stone of PassageStone of PassageThis item can be placed into an Altar of Passage to create a connection between two adjacent rooms in the Temple of Atzoatl. This item will drop on the ground when leaving an Incursion.
dropped by monsters. Incursion rooms can be either changed or upgraded by killing one of the two Architects present in the incursion. The layout of the temporal incursion will depend on the current room.
Incursions per map - There is a limit of 1 incursion room type per map. For example once a corruption chamber incursion has finished, alva will not spawn them again on the same map. For players who only want 1 incursion room type, not doing alva missions on the same map after she spawns the desired room, will give the best chance to get a tier 3 room by the time the temple is complete. This comes at the cost of having less temples to run.
Maximum tier - All incursion rooms have a maximum of tier 3.
- When an incursion room reaches tier 3 that type of room will no longer spawn. This makes the chance of finding other specific rooms go up slightly, because there is less total rooms that have a chance to spawn on the next incursion.
Time saving options -
- Holding control and left clicking on alva in a map will show you the temple. This is a faster way to see which incursion room you will pick for players who prefer to see the room before entering.
- Another option is to enter the incursion as fast as possible without looking at the rooms and then press V (or custom keybind) to see the map temple before fighting monsters. This is because there is a grace period where you can look at the map, but not perform actions, because performing actions removes the grace period. This can save time for players who fall behind on delirium mirror maps, because the time limit counts down while talking to alva outside of incursions, but the timer pauses while inside the incursion itself.
Quick guide
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| Level 1 | Level 2 | Level 3 | Contains | Modifiers |
|---|---|---|---|---|
| Guardhouse | Barracks | Hall of War | +10/20/30% Monster pack size | |
| Workshop | Engineering Department | Factory | Criticals Rank 3 Crafting Recipe | 5/10/15% increased Quantity of Items found in this Area Unique Boss has 15/25/35% increased Life |
| Explosives Room | Demolition Lab | Shrine of Unmaking | 1/2/3 Explosive Kegs at each respective Level (Unlocks doors that weren't opened in Incursions or Sealed Coffers) | |
| Splinter Research Lab | Breach Containment Chamber | House of the Others | 1/2/3 Breaches at each respective Level, plus Clasped Hands containing random Breach fragments; Breaches open and close faster at higher Tiers | |
| Vault | Treasury | Wealth of the Vaal | Currency Items, including stacked currency and shards | |
| Sparring Room | Arena of Valour | Hall of Champions | Weapons Accuracy Rank 3 Crafting Recipe |
Monsters have increased critical strike |
| Armourer's Workshop | Armoury | Chamber of Iron | Armour Animate Guardian Crafting Recipe |
Monsters have increased resistances |
| Jeweller's Workshop | Jewellery Forge | Glittering Halls | Jewelry, including Talismans and jewelry-related divination cards | x% increased Item Rarity |
| Surveyor's Study | Office of Cartography | Atlas of Worlds | Maps (including sextant); Maps have a chance to drop with the Module Error: No results found. prefix
At Level 3, all Architects drops additional map-related currency |
|
| Gemcutter's Workshop | Department of Thaumaturgy | Doryani's Institute | Gems
At Level 3, contains Lapidary Lens (Double-corrupts a gem) |
|
| Torment Cells | Torture Cages | Sadist's Den | Room contains 3/5/7 Tormented Spirits; adds additional roaming Tormented Spirits to the Temple
At Levels 2+, Architects and the Omnitect are possessed by a Tormented Spirit. |
|
| Strongbox Chamber | Hall of Locks | Court of Sealed Death | Room contains 2/4/6 Strongboxes | |
| Hall of Mettle | Hall of Heroes | Hall of Legends | Room contains a Timeless Monolith
At Level 2, guarantees a War Hoard spawn for each faction. At Level 3, also guarantees both General spawns. |
|
| Sacrificial Chamber | Hall of Offerings | Apex of Ascension | Altar of Sacrifice (Change a unique item into another
At Level 2, in same item class can be obtained. At Level 3, you will gain a unique item of the same item class as the one sacrificed. You can also sacrifice a specific unique with the right vial to upgrade it.) |
|
| Storage Room | Warehouses | Museum of Artifacts | Numerous item-specific chests (gems, divination cards, essences, maps, prophecies)
At Level 3, league-specific Uniques can appear as well |
|
| Corruption Chamber | Catalyst of Corruption | Locus of Corruption | At Level 3, Altar of Corruption (Corrupt an item and:
|
-6/8/10% maximum Player Resistances |
| Shrine of Empowerment | Sanctum of Unity | Temple Nexus | Increase item level of dropped items by 0/1/2
At Level 1, upgrades a random adjacent, connected room by one Tier At Level 2, upgrades two random adjacent, connected rooms by one Tier At Level 3, upgrades all adjacent rooms by one Tier |
10/15/20% increased Attack & Cast Speed |
| Tempest Generator | Hurricane Engine | Storm of Corruption | Contains items with a Topotante Incursion mod |
Adds Tempests to the temple; Tempests have 50/100/200% increased duration At Level 3, Corrupting or Radiating Tempests are generated |
| Poison Garden | Cultivar Chamber | Toxic Grove | Chaos Damage Rank 3 Crafting Recipe Contains items with a Tacati Incursion mod or Module Error: Item link: No results found for search parameter "Apep's Slumber". |
Area is Overgrown with Caustic Plants (Creates Caustic Cloud when walked over, can contain loot) |
| Trap Workshop | Temple Defense Workshop | Defense Research Lab | Traps and Mines Rank 2 Crafting Recipe At Level 3, contains a magic item with a Matatl Incursion mod or Module Error: Item link: No results found for search parameter "Architect's Hand". |
Monsters have x% increased Area of Effect Adds Labyrinth Traps to the Temple |
| Pools of Restoration | Sanctum of Vitality | Sanctum of Immortality | Leech Rank 2 Crafting Recipe Contains items with a Guatelitzi Incursion mod or Module Error: Item link: No results found for search parameter "Mask of the Spirit Drinker". |
Non-Unique Monsters in this Area Regenerate 4/6/8% of Maximum Life per second |
| Flame Workshop | Omnitect Forge | Crucible of Flame | Contains items with a Puhuarte Incursion mod or Module Error: Item link: No results found for search parameter "Story of the Vaal". | Monsters have added fire damage Adds additional monster packs that deal fire damage Augments the Omnitect with fire |
| Lightning Workshop | Omnitect Reactor Plant | Conduit of Lightning | Contains items with a Xopec Incursion mod or Module Error: Item link: No results found for search parameter "Dance of the Offered". | Monsters have added lightning damage Adds additional monster packs that deal lightning damage Augments the Omnitect with lightning |
| Hatchery | Automaton Lab | Hybridisation Chamber | Minions Rank 3 Crafting Recipe Contains items with a Citaqualotl Incursion mod or Module Error: Item link: No results found for search parameter "Coward's Chains". |
x% increased Monster Damage Augments the Omnitect with minions |
| Royal Meeting Room | Hall of Lords | Throne of Atziri | At Level 3, contains Atziri, Queen of the Vaal | x% more Magic Monsters |
List of incursion rooms
There is a total of 0 incursion rooms, with 0 upgradable variants and 0 non-upgradeable rooms.
No results
Version history
| Version | Changes |
|---|---|
| 3.10.0 |
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| 3.8.0 |
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| 3.7.0 |
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| 3.3.1 |
|
References
- ↑ chris_wilson (June 1, 2018). "List of Incursion Rooms". Reddit. Retrieved June 10, 2018.