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Hits can't be evaded

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Hits can't be evaded (and its variations) is a modifier that can be found on weapons, active and passive skills. It makes attacks ignore attacker's accuracy and target's evasion, for an effective 100% chance to hit a target.

Since accuracy and evasion are ignored, a hit that is rolled critical will not be checked to determine if the critical is evaded or not.[1] This means that the modifier is strong for critical builds, which are usually suffering a lot from poor accuracy, through the double chances to hit check.

Sources

Skill gems

Skill gemStatsStr.Dex.Int.Lvl.
Vaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
Level: (1-20)
Souls Per Use: 10
Can Store 3 Use(s)
Attack Speed: 110% of base
Attack Damage: (91-135)% of base
Effectiveness of Added Damage: (91-135)%
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (91-135.46)% of Base Attack Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
Deals (91-135.46)% of Base Attack Damage
Fires 4 additional Projectiles
Fires Projectiles in a circle
Can't be Evaded
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Veil mod

  • Vagan's signature veil mod: Module Error: No results found.

Unique items

ItemLvl.Stats

Passive skills

Ascendancy passives

No results found for the given query.

Keystones

No results found for the given query.

References

  1. Mark_GGG (February 18, 2013). "Reaper's Pursuit: Can enemies still "evade" critical strikes?". Official Path of Exile Forums. Retrieved June 14, 2014.

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