Guide:Thread of Hope allocation

This is a guide on the subject of allocating passive skills using Thread of Hope.
Valid as of version 3.25.0. Last updated on November 6, 2024.
This guide is meant to highlight high value Notable passives in the range of Thread of Hope jewel sockets.
Small Radius
- East of Ranger:
- Spell suppression - Inveterate, Intuition
- Other - Weapon Artistry, Silent Steps, Thrill of Battle, Winter Spirit
Medium Radius
- North of Witch:
- Keystones - Hex Master, Minion Instability
- Elemental damage - Breath of Flames, Frost Walker, Breath of Rime, Heart of Thunder, Breath of Lightning
- Minions - Lord of the Dead, Golem Commander
- Other - Cruel Preparation, Arcane Will
Large Radius
- East of Ranger: Very effective location for elemental bow builds while also having access to two keystones.
- Keystone - Acrobatics, Wind Dancer
- Bows - King of the Hill, Master Fletcher, Aspect of the Eagle
- Elemental attack damage - One With Nature, Primeval Force
- Other - Trick Shot, Quickstep, Perfectionist
- North of Witch:
- Lightning damage - Lightning Walker, Static Blows
- Energy shield - Arcane Focus, Essence Surge
- Offensive - Mental Rapidity, Blast Radius, Heart of Flame, Heart of Ice
- Defensive - Arcane Sanctuary
- West of Templar: Covers Divine Shield and Glancing Blows, plus mana reservation efficiency from Sovereignty.
- Keystones - Divine Shield, Glancing Blows, Runebinder
- Staff - Counterweight, Whirling Barrier
- Minion - Righteous Army, Redemption
- Offensive - Divine Fervour, Light of Divinity, Divine Fury, Divine Wrath
- Other - Sovereignty, Shamanistic Fury
Very Large Radius
- Between Marauder and Duelist:
- Keystones - Crimson Dance
- Defensive - Soul of Steel, Heart of the Warrior, Warrior's Blood
- Other - Destroyer, Battle Rouse, Proficiency, Hard Knocks
- South of Duelist: Covers both endurance and frenzy notables, as well as dual wield block and leech notables.
- Keystones - Crimson Dance, Vaal Pact
- Dual-wield block - Blade Barrier, Swagger, Feline Swiftness
- Charge notables - Disciple of the Unyielding, Disciple of the Slaughter
- Leech - Spirit of War, Hematophagy
- Other - Prepared Response, Testudo, Heavy Draw
- Between Templar and Marauder:
- Keystones - Glancing Blows, Iron Will, Avatar of Fire
- Life - Tireless, Discipline and Training, Veteran Soldier
- Other - Born to Fight, Butchery, Precision
Massive Radius
- South of Duelist: Very strong location for builds that use impale and leech. Also covers the entire armour/evasion hybrid cluster.
- Keystones - The Impaler
- Impale - Merciless Skewering, Brutal Skewering, Savage Skewering
- Leech - Vitality Void, Spirit Void, Gladiator's Perseverance
- Banners - Bannerman, Rallying Icon
- Defensive - Courage, Graceful Assault
- Other - Dismembering, Admonisher, Burning Brutality, Bloodletting
- Between Templar and Marauder: Easy access to max res, life, elemental damage, and melee nodes.
- Defensive - Nomadic Teachings, Constitution, Heart of the Warrior
- Elemental damage - Holy Dominion, Ash, Frost and Storm
- Melee - Strong Arm, Warrior Training
- Other - Versatility, Careful Counterattack, Dreamer, Skittering Runes
- East of Shadow: Covers Lethe Shade and Ghost Reaver, as well as two entire dagger clusters. Alternatively, Ghost Reaver can be substituted for crit mine notables. Good if not relying on masteries.
- Keystones - Lethe Shade, Ghost Reaver
- Dagger - Adder's Touch, Nightstalker
- Mines - Successive Detonations, Volatile Mines, Devastating Devices
- Offensive - Trickery, Coordination, Doom Cast
- Other - Soul Siphon, Taste for Blood, Void Barrier, Perfectionist, Burst of Energy, Thief's Craft, Prowess
- Between Shadow and Ranger: Well-rounded location, best used for phys-to-elemental attack builds.
- Offensive - Finesse, Aspect of the Lynx, Forces of Nature, Master of Blades, Sleight of Hand, Will of Blades, Harrier, Path of the Hunter, Hunter's Gambit,
- Defensive - Quickstep, Weapon Artistry, Perfectionist, Blood Siphon, Hired Killer
- Other - Soul Siphon, Leadership
- West of Marauder: Efficient for Blood Magic Strength stacking builds. Also cover a variety of fire and miscellaneous damage notables.
- Keystone - Blood Magic
- Life - Warrior's Blood, Heart of the Warrior, Utmost Might
- Fire - Concussive Force, Settling Ash, Arsonist, Magmatic Strikes
- Offensive - Born to Fight, Harvester of Foes, Battle Trance
- Other - Fending, Ancestral Knowledge
A Massive Thread of Hope can be combined with an Elegant HubrisElegant Hubris
Timeless JewelLimited to: 1 Historic
Radius: LargeCommissioned (2000-160000) coins to commemorate (Cadiro-Caspiro-Victario)
Passives in radius are Conquered by the Eternal Empire
HistoricThey believed themselves better than the past, but that confidence brought about nightmare.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. to gain efficient access to the transformed notables.
- West of Templar: Covers 5 notables with an Elegant Hubris socketed between Marauder and Templar.
- Between Templar and Marauder: Covers 5 notables with an Elegant Hubris socketed west of Scion, though non-Scions have to path into Shaper to get to the jewel socket.
- Between Ranger and Shadow: Covers 4 notables with an Elegant Hubris socketed east of Scion, though non-Scions have to path into Harrier to get to the jewel socket.