Doedre the Vile
Doedre the Vile | |||
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Location(s) | Doedre's Cesspool | ||
Quest(s) | Essence of the Hag | ||
Damage | Physical (purple Chaos debuff) |
Doedre the Vile is a unique monster located in Doedre's Cesspool in Act 8. It is the second Doedre encounter during the whole storyline.
Strategy
This second Doedre encounter takes place in Doedre's Cesspool at the end of the Act 8 quest Essence of the Hag. A valve in the centre of the map allows the player to cycle through the 3 stages (Red, Purple, and Green) of the fight, each which applies a debuff on the player and effects the boss' behaviour. On activating the valve, Doedre leaves the player alone for a few seconds.
Abilities
Attacks | Attacks Description |
---|---|
Warp | Doedre teleports; this is similar to ![]() Level: (1-20) Cost: (9-26) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90% AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage +(0-0.4) metres to radius (30-49)% reduced Duration Can queue up to 50 uses Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
Wand Strike | Throws out 3 projectiles which can pierce |
Bubble Burst | Throws a projectile that becomes multiple and into bursts in a small area |
Unlike several bosses previously encountered, all of Doedre attacks deal physical damage exclusively; therefore, one of the safest ways to defeat her is to capitalize on defences that mitigate this kind of damage such as Armour, Endurance charges, Fortify and other sources of flat reduction while engaging her during the Red or Green phases - it's also worth noting that the debuff of the latter can be completely circumvented by simply not killing her spawned minions.
Buffs and Debuffs
Buff Colour | Buff Description (boss buff) |
---|---|
Red | Doedre takes reduced damage |
Green | Doedre deals more damage |
Purple | Doedre gains speed: she moves, attacks, and casts faster |
Arena Colour | Effluent Description (player debuff) |
---|---|
Red | Random spawning bubbles that when popped will apply a debuff which makes you take 10% increased damage, stacking up to 10 times
(Min: 10%, Max: 100% damage taken) |
Green | Random spawning mobs, which apply Green Effluent debuff on death that makes you deal 7% less damage, stacking up to 10 times
(Min: 7%, Max: 70% damage dealt) |
Purple | Random spawning purple clouds will deal chaos damage over time and apply a debuff, which makes you 7% slower, stacking up to 10 times
(Min: 7%, Max: 70% slowed) |
Video
Map variant
The map boss variant is Portentia, the Foul (Waste Pool MapWaste Pool MapMap Level: 74
Map Tier: 7
Guild Character: _Verdant life blossoms
amidst death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.).
Version history
Version | Changes |
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3.0.0 |
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