Daughter of Oshabi

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Daughter of Oshabi
As an Azmeri, the daughter has a great respect for nature - particularly the forest. She shares many of the powers of the Warden of the Maji, as well as being empowered by Shrines or utilising Sacred Wisps to aid Wand attacks.
Once the Wildwood is purified
nature will bloom again.

The Daughter of Oshabi is a Legacy of Phrecia ascendancy class for the Ranger. It is exclusive to the Legacy of Phrecia event, replacing one of the original ascendancy classes.

Overview

The Daughter of Oshabi is blessed with the powers of the Azmeri forests. The class borrows some powers from the Warden of the Maji, and can specialize in wand attack skills, poisonous Grasping Vines, and shrine buffs.

Passive skills

Daughter of Oshabi skill tree

Minor skills

This class has the following minor passive skills:

Skill Stats
Evasion and Shrine Effect
10% increased Evasion Rating
10% increased Effect of Shrine Buffs on you

Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Roots of the Grove All Damage inflicts Poison against Enemies affected by at least 5 Grasping Vines
Inflict 1 Grasping Vine on Hit
Evasion and Shrine Effect
Woodland Shrines Trigger Level 20 Create Lesser Shrine when you Kill an Enemy Evasion and Shrine Effect
Innate Blessing Gain a random shrine buff every 10 seconds Woodland Shrines Evasion and Shrine Effect
Illuminating Wisps +2 to maximum number of Sacred Wisps
+2 to number of Sacred Wisps Summoned
Evasion and Shrine Effect
Spellslinging Skills Supported by Spellslinger have 50% increased Cooldown Recovery Rate
Skills Supported by Spellslinger have 50% reduced Mana Reservation
Illuminating Wisps Evasion and Shrine Effect
Oath of the Magi Defences from Equipped Body Armour are doubled if it has no Socketed Gems
+60% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems
30% increased Maximum Life if you have Equipped Gloves with no Socketed Gems
30% increased Movement Speed if you have Equipped Boots with no Socketed Gems
Evasion and Shrine Effect
Forest Tracking 2% increased Attack Damage per 450 Evasion Rating
Rare and Unique Enemies within 120 metres have Minimap Icons
Oath of the Magi Evasion and Shrine Effect

Version history

Version Changes
3.25.3d
  • Introduced to the game.