Coral Ruins Map

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This article is about the variant of Coral Ruins Map from the most recent map series in which it appeared. For other variants, see § Map variants.

[view] [edit]Coral Ruins MapMap Level: 80
Map Tier: 13
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Coral Ruins Map (Sentinel) inventory icon.png
Acquisition
Drop level: 79
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map

Coral Ruins
Map area
No Waypoint
IdMapWorldsCoralRuins
Act11
Area level74
BossesCaptain Tanner Lightfoot
Area type tagsbeach, swamp
Tagsmap, area_with_water, cannot_be_twinned, einharmaps, reef_area, map_area_with_open_water, ocean_area, ruined_area
The Shaper: Thrust above the waves, still teeming with horrors from the depths.
Thrust above the waves, still teeming with horrors from the depths.
Maps loading screen.png

Coral Ruins Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer MaskHer Mask card art.png4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
Lantador's Lost LoveLantador's Lost LoveLantador's Lost Love card art.png7Two-Stone RingThey fought the storm together as one,
Until the longest of days was done.
Their love grew stronger
with every breath,
Until it was broken apart in death.
23
Lingering RemnantsLingering RemnantsLingering Remnants card art.png16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
ProsperityProsperityProsperity card art.png10Perandus' Gold RingAccumulating wealth has its own costs.61
The Deep OnesThe Deep OnesThe Deep Ones card art.png5Tidebreaker"The Seas Call, the Mad Answer"49
The Dragon's HeartThe Dragon's HeartThe Dragon's Heart card art.png11Level 4 Empower
Corrupted
They say when a dragon dies, the flesh smoulders and burns until all that remains is the still, white-hot, heart.
78
The Encroaching DarknessThe Encroaching DarknessThe Encroaching Darkness card art.png8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe GamblerThe Gambler card art.png5Divination Card"I don't believe in karma. If it were real, I would never win."68
The Tinkerer's TableThe Tinkerer's TableThe Tinkerer's Table card art.png55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe TrialThe Trial card art.png7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
The TyrantThe TyrantThe Tyrant card art.png9Merciless Weapon
Item Level: 100
"Fear controls the masses."
- Laszlo, the Scourge
80
The VastThe VastThe Vast card art.png7Song of the SirensCan you hear the siren's calls,
Just beyond the sea?
A voice which hearts
of men enthralls,
I too am hooked to thee.
23

Item acquisition
Questionmark.png

Coral Ruins Map can drop anywhere.

Recipes

Coral Ruins Map can be created from the following recipes:

AmountPartDescriptionMeta
13TriskaidekaphobiaTriskaidekaphobiaTriskaidekaphobia card art.png13Map
Map Tier: 13
Quality: +13%
Delirium: 100%
Modifiers: 8
Corrupted
The Mists of Madness prey on those who harbour the deepest of fears.
Random corrupted tier 13 map with 8 modifiers, 13% quality and 100% deliriumA
4Boundless RealmsBoundless RealmsBoundless Realms card art.png4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe ExplorerThe Explorer card art.png6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
1The VoidThe VoidThe Void card art.png1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
Tier
Map
Level
Map
Series
Coral Ruins MapCoral Ruins MapMap Level: 80
Map Tier: 13
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Sentinel
Coral Ruins MapCoral Ruins MapMap Level: 82
Map Tier: 15
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Archnemesis
Coral Ruins MapCoral Ruins MapMap Level: 78
Map Tier: 11
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Expedition
Coral Ruins MapCoral Ruins MapMap Level: 79
Map Tier: 12
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Ritual
Coral Ruins MapCoral Ruins MapMap Level: 69
Map Tier: 2
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Coral Ruins MapCoral Ruins MapMap Level: 69
Map Tier: 2
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Coral Ruins MapCoral Ruins MapMap Level: 82
Map Tier: 15
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Delirium
Coral Ruins MapCoral Ruins MapMap Level: 82
Map Tier: 15
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Metamorph
Coral Ruins MapCoral Ruins MapMap Level: 76
Map Tier: 9
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Blight
Coral Ruins MapCoral Ruins MapMap Level: 77
Map Tier: 10
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Legion
Coral Ruins MapCoral Ruins MapMap Level: 76
Map Tier: 9
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Synthesis
Coral Ruins MapCoral Ruins MapMap Level: 77
Map Tier: 10
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Betrayal
Coral Ruins MapCoral Ruins MapMap Level: 74
Map Tier: 7
Guild Character: Á
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774War for the Atlas

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.