Character class: Revision history

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11 June 2023

18 November 2021

14 October 2021

5 September 2021

6 May 2021

25 December 2020

  • curprev 21:4521:45, 25 December 2020>Queen Gambitm 6,780 bytes 0 ~~~~I added the ingame class pfp for more visualization. Need to do: add more descriptions to the hybrid classes to indirectly affect the alignment when it mentions the Attributes.
  • curprev 21:4521:45, 25 December 2020>Queen Gambitm 6,780 bytes 0 ~~~~I added the ingame class pfp for more visualization. Need to do: add more descriptions to the hybrid classes to indirectly affect the alignment when it mentions the Attributes.
  • curprev 21:4521:45, 25 December 2020>Queen Gambitm 6,780 bytes +294 ~~~~I added the ingame class pfp for more visualization. Need to do: add more descriptions to the hybrid classes to indirectly affect the alignment when it mentions the Attributes.
  • curprev 21:3221:32, 25 December 2020>Queen Gambit 6,486 bytes 0 ~~~~ I replaced the small square portraits with full body portraits. Reason: As a new player, It felt underwhelming to see tiny square head art of these classes. I want to be able to really see what these classes look like. Using the full body portraits found in the skill tree will convey a much more visual representation of these classes. Possible next goal: add more description content, especially to the hybrid classes, which can also help with the new picture positions.
  • curprev 21:3221:32, 25 December 2020>Queen Gambit 6,486 bytes 0 ~~~~ I replaced the small square portraits with full body portraits. Reason: As a new player, It felt underwhelming to see tiny square head art of these classes. I want to be able to really see what these classes look like. Using the full body portraits found in the skill tree will convey a much more visual representation of these classes. Possible next goal: add more description content, especially to the hybrid classes, which can also help with the new picture positions.
  • curprev 21:3221:32, 25 December 2020>Queen Gambit 6,486 bytes +36 ~~~~ I replaced the small square portraits with full body portraits. Reason: As a new player, It felt underwhelming to see tiny square head art of these classes. I want to be able to really see what these classes look like. Using the full body portraits found in the skill tree will convey a much more visual representation of these classes. Possible next goal: add more description content, especially to the hybrid classes, which can also help with the new picture positions.

9 June 2020

23 April 2020

6 March 2020

20 May 2019

27 February 2019

7 January 2019

  • curprev 16:2916:29, 7 January 2019>0xF 6,409 bytes 0 added Twilight Strand reference, I'm sure this should be somewhere at this page.
  • curprev 16:2916:29, 7 January 2019>0xF 6,409 bytes 0 added Twilight Strand reference, I'm sure this should be somewhere at this page.
  • curprev 16:2916:29, 7 January 2019>0xF 6,409 bytes +119 added Twilight Strand reference, I'm sure this should be somewhere at this page.

30 December 2018

29 November 2018

2 April 2018

21 February 2018

13 January 2018

2 November 2016

8 March 2016

5 March 2016

2 March 2016

2 February 2016

14 December 2015

3 December 2015

24 November 2015

23 November 2015

16 December 2014

14 September 2014

  • curprev 10:1310:13, 14 September 2014>@DeletedUser40323089 5,151 bytes 0 page showed an "illegal attribute" error, so I edited the attribute and gave it a legal value
  • curprev 10:1310:13, 14 September 2014>@DeletedUser40323089 5,151 bytes 0 page showed an "illegal attribute" error, so I edited the attribute and gave it a legal value
  • curprev 10:1310:13, 14 September 2014>@DeletedUser40323089 5,151 bytes +1 page showed an "illegal attribute" error, so I edited the attribute and gave it a legal value

7 September 2014

23 July 2014

13 April 2014

1 December 2013

11 November 2013

25 October 2013

22 October 2013

21 October 2013

31 January 2013

1 June 2012

8 January 2012

6 October 2011

27 September 2011

26 September 2011

  • curprev 11:3711:37, 26 September 2011Iamacyborg talk contribs 2,397 bytes 0 Created page with "Path of Exile has three attributes, around which the different character classes have been placed. There are six character classes total with only five having been announced so f..."
  • curprev 11:3711:37, 26 September 2011Iamacyborg talk contribs 2,397 bytes 0 Created page with "Path of Exile has three attributes, around which the different character classes have been placed. There are six character classes total with only five having been announced so f..."
  • curprev 11:3711:37, 26 September 2011Iamacyborg talk contribs 2,397 bytes +2,397 Created page with "Path of Exile has three attributes, around which the different character classes have been placed. There are six character classes total with only five having been announced so f..."