Coral Ruins Map

From Path of Exile Wiki
(Redirected from Captain Tanner Lightfoot)
Jump to navigation Jump to search
This article is about the variant of Coral Ruins Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Coral Ruins MapMap Level: 76
Map Tier: 9
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 75
Metadata
Item class: Map
Coral Ruins
Map area
No Waypoint
IdMapWorldsCoralRuins
Act11
Area level74
BossesCaptain Tanner Lightfoot
Area type tagsbeach, swamp
Tagsmap, area_with_water, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_citadel
The Shaper: Thrust above the waves, still teeming with horrors from the depths.

Coral Ruins Map is a map area.

Coral Ruins Map is not in the current map series (Keepers) for the Atlas of Worlds. In permanent leagues, an existing Coral Ruins Map can be used in the Map Device, but it cannot be influenced by the Eldritch Horrors or witnessed by the Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

Layout


Encounters

Boss

Boss video

Item drops

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Item acquisition

Coral Ruins Map can drop anywhere.

Recipes

Coral Ruins Map can be created from the following recipes:

AmountPartDescriptionMeta
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
tier
Map
level
Map
series
Coral Ruins MapCoral Ruins MapMap Level: 76
Map Tier: 9
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Mercenaries
Coral Ruins MapCoral Ruins MapMap Level: 76
Map Tier: 9
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Settlers
Coral Ruins MapCoral Ruins MapMap Level: 74
Map Tier: 7
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Crucible
Coral Ruins MapCoral Ruins MapMap Level: 71
Map Tier: 4
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471The Forbidden Sanctum
Coral Ruins MapCoral Ruins MapMap Level: 72
Map Tier: 5
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Kalandra
Coral Ruins MapCoral Ruins MapMap Level: 80
Map Tier: 13
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Sentinel
Coral Ruins MapCoral Ruins MapMap Level: 82
Map Tier: 15
Guild Character: Á
Thrust above the waves, still teeming
with horrors from the depths.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Archnemesis
Coral Ruins MapCoral Ruins MapMap Level: 78
Map Tier: 11
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Expedition
Coral Ruins MapCoral Ruins MapMap Level: 79
Map Tier: 12
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Ritual
Coral Ruins MapCoral Ruins MapMap Level: 69
Map Tier: 2
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Coral Ruins MapCoral Ruins MapMap Level: 69
Map Tier: 2
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Coral Ruins MapCoral Ruins MapMap Level: 82
Map Tier: 15
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Delirium
Coral Ruins MapCoral Ruins MapMap Level: 82
Map Tier: 15
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Metamorph
Coral Ruins MapCoral Ruins MapMap Level: 76
Map Tier: 9
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Blight
Coral Ruins MapCoral Ruins MapMap Level: 77
Map Tier: 10
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Legion
Coral Ruins MapCoral Ruins MapMap Level: 76
Map Tier: 9
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Synthesis
Coral Ruins MapCoral Ruins MapMap Level: 77
Map Tier: 10
Guild Character: Á
Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Betrayal
Coral Ruins MapCoral Ruins MapMap Level: 74
Map Tier: 7
Guild Character: Á
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774War for the Atlas

Unique versions

The following unique items are derived from this base type.

There are no unique versions of this item.


Version history

Version Changes
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.