Caldera is not in the current map series (Keepers) for the Atlas of Worlds. In permanent leagues, an existing Caldera Map can be used in the Map Device, but it cannot be influenced by the Eldritch Horrors or witnessed by the Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.
Caldera MapCaldera MapMap Level: 80 Map Tier: 13 Guild Character: øTravel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Settlers
Caldera MapCaldera MapMap Level: 82 Map Tier: 15 Guild Character: µTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Atlas of Worlds
Caldera MapCaldera MapMap Level: 82 Map Tier: 15 Guild Character: µTravel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
The Awakening
Unique versions
The following unique items are derived from this base type.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.