Bloodline modifier

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"Bloodline" redirects here. For the challenge league, see Bloodlines league.

This article describes historical game content.

These modifiers have been removed or merged into Archnemesis Mods. They are removed from the game. Moreover, the Crystal Ore Map bosses have the Phylacteral Link mod, which is the only remaining Bloodline modifier in the core game.

A monster with a Bloodline modifier

Each pack of magic monsters has a chance to spawn with a Bloodline mod, in all leagues. Modifiers are shown in magenta.

Curated list

Name Lvl. Effect(s)
Bearers of the Guardian 60 Every mob slowly builds an animated guardian that can't be killed until the entire pack has been cleared.
Corrupted Bloodline 1 When hit, applies Corrupted Blood to the attacker. Corrupted Blood is a debuff that inflicts physical damage over time and stacks up to 10 times.
Flame/Frost/Storm Bearers 1 On death, each monster starts a storm-call-like bomb of their element.
Flaring/Rime/Static Pulseblood 1 A beam pulses between the mobs in the pack, if you are hit by it, it deals damage of the element.
Heralds of the Obelisk 1 Each corpse leaves an unkillable Obelisk that casts a random lightning spell. The obelisks disappear once the entire pack is killed.
Cannot spawn on Rakango
Keepers of the Trove 1 Each monster drops a rare item of the same type.
Legacy of Vigour 1 Each monster killed grants a Vigour charge to the rest of the pack, granting move speed and attack speed, similar to Frenzy charges, but stronger.
Legacy of Zeal 1 Each monster killed grants a Zeal charge to the rest of the pack, granting them more damage reduction and Damage.
Living Blood 1 When all the monsters die, a Congealing Blood or Congealing Mud elemental is summoned. These new monsters have different abilities depending on difficulty and level of zone.
Mark of Cannibalism 1 Monsters can regain health from each other's corpses.
Order of the Frozen Sky 61 Monsters use Icestorm.
Otherworldly 1 Monsters randomly cast a purple fog on them that lasts a couple of seconds, granting extra chaos damage and massive defenses.
Shared Boon 1 Monsters generate all types of charges on hit and share them with each other.
Shrouded 1 Monsters are surrounded by fog and information about the monster (affixes, type) is hidden.
Spirit Walkers 1 Each mob has an apparition (see Soul Conduit) of themselves, doubling the size of the pack. The apparitions also grant experience when killed.
Union of Souls 1 When killed, passes a buff to all remaining mobs that increases size and gives them more life. (Possibly increases attack and defensive stats)
Voidspawn of Abaxoth 61 Summons a unique Beyond Demon when the entire pack is killed.

List of removed bloodline modifiers

There mods are removed before the complete removal of bloodline mods in version 3.18.0. The specific date of the removal are marked in the 2nd column.

Name Version Effect(s)
Bond of Chaos 3.0.0 If the monsters are close to each other, they have an Ancestral Bond-like beam between each other, dealing heavy Chaos damage.
Cult of the Elements 2.0.0 Each monster has a buff to elemental damage. Being near them applies elemental status effects to you.
Necrovigil ? When a monster dies, it leaves a green area on the floor. Other necrovigil monsters cannot die while standing in it. Destroying the corpses or killing the entire pack removes the green area; It is removed from some monster in version 2.0.2, but the date of complete removal is not known; it has positive spawn weight according to datamined data and last appeared in a Legacy league challenge
Thornflesh 2.0.1 Each monster reflects physical and elemental damage.
Phylacteral Link 2.0.0 One of the monsters has a disc under it, and all other monsters are invincible. The disc moves around every 7 seconds so you have to keep changing your target. It is (as of 3.17), can be found in-game as the boss mechanic of Crystal Ore Map

Datamined list

This list is semi-auto generated by using cargo query. It may contains mods that never enabled in-game:

NameStatsSpawn Weighting
Bearers of the GuardianSummons Bloodline Animate Guardian on Death (Hidden)
Grants Bloodline Animated Guardian 1% increased Damage on death (Hidden)
Grants Bloodline Animated Guardian 3% increased Attack Speed on death (Hidden)
Grants Bloodline Animated Guardian 2% increased Movement Speed on death (Hidden)
Grants Bloodline Animated Guardian 4% increased Character Size on death (Hidden)
Bond of Chaos
Corrupted BloodlineEach Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupted BloodlineEach Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupted BloodlineEach Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupted BloodlineEach Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupted BloodlineEach Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Cult of the Elements
Cult of the Elements
Cult of the Elements
Cult of the Elements
Cult of the Elements
Cult of the Elements
Cult of the Elements
Cult of the Elements
Cult of the Elements
Flame Bearersdefault 1000
Flaring Pulseblood
Frost Bearersdefault 1000
Heralds of the ObeliskSummons Bloodlines Totem 1 on death (Hidden)
Heralds of the ObeliskSummons Bloodlines Totem 2 on death (Hidden)
Heralds of the ObeliskSummons Bloodlines Totem 3 on death (Hidden)
Heralds of the ObeliskSummons Bloodlines Totem 4 on death (Hidden)
Heralds of the ObeliskSummons Bloodlines Totem 5 on death (Hidden)
Keepers of the Troveno_forced_item_drops 0
Legacy of VigourCan have up to 18 Bloodline Speed Charges (Hidden)
10% increased Attack Speed per Bloodline Speed Charge (Hidden)
10% increased Cast Speed per Bloodline Speed Charge (Hidden)
10% increased Movement Speed per Bloodline Speed Charge (Hidden)
Legacy of ZealCan have up to 18 Bloodline Damage Charges (Hidden)
7% increased Damage per Bloodline Damage Charge (Hidden)
5% reduced Damage Taken per Bloodline Damage Charge (Hidden)
Living BloodSummons Congealed Blood 3 on pack death (Hidden)
Living BloodSummons Congealed Blood 1 on pack death (Hidden)
Living BloodSummons Congealed Blood 2 on pack death (Hidden)
Mark of Cannibalism
NecrovigilMonster can not die and deals 50% increased Damage near Pack Corpses (Hidden)default 1000
Order of the Frozen Sky
OtherworldlyUnholy Might lasts for (3-5) seconds (Hidden)
Monster takes 50% reduced Damage while Unholy Might is active (Hidden)
Phylacteral Link
Rime Pulseblood
Shared Boon100% chance to gain an Endurance Charge on Hit (Hidden)
Monster shares Charges with its pack (Hidden)
Shared Boon100% chance to gain a Frenzy Charge on Hit (Hidden)
Monster shares Charges with its pack (Hidden)
Shared Boon100% chance to gain a Power Charge on Hit (Hidden)
Monster shares Charges with its pack (Hidden)
Shroudeddefault 1000
Spirit WalkersMonsters grant 175% reduced Experience (Hidden)
350% reduced Quantity of Items Dropped (Hidden)
Static Pulseblood
Storm Bearersdefault 1000
Thornflesh
Thornflesh
Union of SoulsGrants 10% increased Character Size to Pack Members on death (Hidden)
Grants 30% increased Maximum Life to Pack Members on death (Hidden)
default 1000
Unnamed Bloodline Moddefault 1000
Voidspawn of Abaxoth

Version history

Version Changes
3.18.0
  • Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers.
  • Bloodlines and Nemesis have been removed from the core game. Some of their modifiers have been incorporated into the new monster modifier system:
    • The Union of Souls, Voidspawn of Abaxoth, Spirit Walkers and Heralds of the Obelisk Bloodlines modifiers have been incorporated into the Archnemesis modifier system, and can be found on Magic monsters.
3.17.0
  • Archnemesis monster modifiers are introduced to the game for Archnemesis league. Some mods incorporated some elements of bloodline modifiers, such as minions of monsters that have Flame/Frost/Storm Strider mods, drop Flame/Frost/Storm Bearers on death [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.0.0
  • The Bloodlines mod Bonds of Chaos has been disabled.
2.0.1
  • The Thornflesh Bloodline Mod has been removed.
2.0.0
  • Bloodlines Mods have been added to the core game.
  • The Bloodlines Mod Phylacteral Link is no longer used as a Bloodlines Mod but the mechanic may be reused in other places.
  • The Bloodlines Mod Cult of the Elements has been removed.
  • The Bloodlines Mod Otherworldly has had its duration reduced and now has less damage reduction.
  • The Bloodlines Mods Voidspawn of Abaxoth, Congealed Blood and Bearers of the Guardian now spawn less frequently.
  • The elementals spawned by the Living Blood Bloodlines Mod have been rebalanced.
  • The Bloodlines Mod Necrovigil now appears later than before and has had its radius reduced.
  • One of the variations of the Bloodlines Mod Heralds of the Obelisk has been removed.
1.3.1
  • The Bloodlines Phylacteral Link mod no longer appears on Devourers, ow rotates between monsters every 7 seconds (up from 5), now spawns less frequently than before.
  • Bond of Chaos deals substantially less damage in later difficulties. Can no longer appear on monsters which are spawned hidden, due to beams going into the sky/ground.
  • Order of the Frozen Sky damage-per-pack-member-killed has been slightly increased.
1.3.0d
  • The Bloodlines mod Order of the Frozen Sky now deals less damage, but gains damage as each member of its pack is killed. The mod will no longer spawn on monster types that are hidden by default.
  • Fixed a bug where packs with Phylacteral Link would not swap their vulnerability between pack members.
1.3.0
  • Introduced to the game.

See also