Deal with the Bandits

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Deal with the Bandits
Deal with the Bandits quest icon.png
Required Yes
Start Talk to Eramir
Objective Kill or side with the bandits
Completion Talk to Eramir
Boss Kraityn
Kraityn
Alira
Alira
Oak
Oak
Key Item  Kraityn's AmuletKraityn's AmuletWhile this artefact resonates with power,
it is simply a piece in a larger puzzle.

Alira's AmuletAlira's AmuletSegregated by treachery, this artefact
longs to be reunited with her sisters.

Oak's AmuletOak's AmuletA relic of a sundered relationship,
it awaits reconciliation with its kin.

Deal with the Bandits is a pivotal quest in Act 2 that involves killing three bandit leaders that have been terrorizing the The Forest Encampment. Depending on which bandits you decide to kill, its quest reward grants either two passive skill points or powerful passive combat abilities.

Bandit choices

There are 4 options to this quest: kill all of the bandit leaders and receive 2 passive skill points from Eramir, or kill two and choose one to save, instead receiving a passive bonus specific to that bandit.


Careful consideration should be taken when choosing a reward, as changing to a different reward is expensive at low levels.


Name Kraityn Alira Oak Eramir
Choice Save Kraityn, kill other 2 bandit leaders Save Alira, kill other 2 bandit leaders Save Oak, kill other 2 bandit leaders Kill all 3 bandit leaders
Image
Rewards
  • 6% increased Attack and Cast Speed
  • 10% chance to Avoid Elemental Ailments
  • 6% increased Movement Speed
  • 5 Mana Regenerated per second
  • +20% to Global Critical Strike Multiplier
  • +15% to all Elemental Resistances
  • 1% of Life Regenerated per second
  • 2% additional Physical Damage Reduction
  • 20% increased Physical Damage
  • 2 Passive Skill Points
Remarks The Bandit Lord Kraityn quest The Bandit Lord Alira quest The Bandit Lord Oak quest The main Deal with the Bandits quest itself


Changing the Bandit choice

To change your Bandit choice, do the following:

  1. Take 20 Orb of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it. along with an amulet (given in the table below), and sell it to any vendor at a town, triggering a Vendor recipe.
  2. In exchange, they will give you a Book of Reform.
  3. Right-click the book in your inventory to confirm your bandit change
  4. A confirmation window will pop up informing you of which rewards you will gain and lose.

Vendor Recipes:

Choice Recipes Result
Save Kraityn
  • 20x Orb of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it.
  • 1x Jade AmuletJade AmuletRequires Level 5+(20-30) to Dexterity
Book of ReformBook of ReformGains Kraityn's favour.A Book of Reform. Use to gain Kraityn's favour. which grants Kraityn's favour
Save Alira Book of ReformBook of ReformGains Alira's favour.A Book of Reform. Use to gain Alira's favour. which grants Alira's favour
Save Oak
  • 20x Orb of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it.
  • 1x Amber AmuletAmber AmuletRequires Level 5+(20-30) to Strength
Book of ReformBook of ReformGains Oak's favour.A Book of Reform. Use to gain Oak's favour. which grants Oak's favour
Kill all bandits
  • 20x Orb of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it.
  • 1x Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes
Book of ReformBook of ReformGains Eramir's favour.A Book of Reform. Use to gain Eramir's favour. which grants Eramir's favour

Notes:

  1. In order to find out which bandit you helped you can type the "/passives" command in your game chat window, or talk to Eramir, the bandit you helped will turn up as a conversation option.
  1. Any Book of Reform may be vendored to reclaim the 20 Orbs of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it. used to make it. However, the amulet will be lost.

Walkthrough

This quest is given to you by Eramir in the Forest Encampment after you complete Through Sacred Ground or talk with any of the bandit leaders. There are three different bandit leaders. You can either side with one of them (and kill the other two) to get the respective reward or you can kill all of them to get the reward from Eramir.

Whether you've sided with one of the bandit lords or killed them all, completion of this quest will provide you with the quest item The ApexThe ApexThough its power has been shared, there
is still more the Apex might unlock.
which you will use on the Dark Altar (entrance located in The Northern ForestThe CavernsAncient Pyramid).

Eramir: You say the Lords of Larceny wore these around their necks? These artifacts, and that ancient gateway to the northwest… crafted by the same hands, I’d venture. Vaal hands.

And it appears the brigand’s trinkets could form a single whole. Give me a moment with them. I used to be good at this sort of thing. Now, this one seems to fit neatly against here, and this third one, well it looks like it…

Eramir: I’m so sorry, my friend. Are you well? Yes, you are apparently intact. Remarkable considering… for the barest moment there you were something altogether different. I’m not afraid to admit it… a rather unnerving version of yourself.

If I were you I’d dispense with that artifact down the deepest, darkest hole that I could find.

Quest rewards

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓

Vendor rewards

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓

Version history

Version Changes
3.16.0
  • Helping Kraityn no longer grants 3% chance to dodge attacks, it now grants 10% chance to Avoid Elemental Ailments.
3.0.0
  • The rewards from the quest Deal with the Bandits have been reworked. The rewards from the Cruel and Merciless versions of this quest have been removed. Depending on your choice, you now receive the following:
    • Helping Oak grants: 1% of Life Regenerated per second, 2% additional Physical Damage Reduction, 20% increased Physical Damage.
    • Helping Alira grants: 5 Mana Regenerated per second, +20% to Global Critical Strike Multiplier, +15% to all Elemental Resistances.
    • Helping Kraityn grants: 6% increased Attack and Cast Speed, 3% chance to Dodge Attacks, 6% increased Movement Speed.
    • Eramir grants 2 Passive Skill Points if you decide to kill all three.
2.0.0
  • The Bandit Rewards have been adjusted, these now grant:
    • Normal
      • Oak: +40 to maximum Life
      • Alira: +60 to Maximum Mana. (new)
      • Kraityn: 10% to Elemental Resistances. (new)
    • Cruel
      • Oak : 16% increased Physical Damage. (new)
      • Kraityn: 8% increased Attack Speed
      • Alira : 5% increased Cast Speed (new)
    • Merciless
      • Oak : +1 to Maximum Endurance Charges
      • Kraityn : +1 to Maximum Frenzy Charges
      • Alira: +1 to Maximum Power Charges
1.0.1
  • Eight new vendor recipes have been added in two groups of four, including ones for changing which bandit quest reward you chose.
  • To change your bandit quest reward, use the book that you receive from the recipe in the appropriate difficulty. If you had Eramir's reward, you will need a skill point available to change away from it.
0.11.0
  • Cruel bandit quest rewards: changed to 18% Physical Damage for Oak and 8% Attack Speed for Kraityn.
0.9.6
  • Changed Eramir's bandit quest so that you need to either kill a bandit or help one of the townsfolk before he'll tell you about the quest.
0.9.5h
  • Made Eramir give Combined Amulets to anyone who has killed all the Bandit Leaders and delivered the amulets. Some characters were stuck in this invalid state.
0.9.4
  • Fixed a bug where Frost Wall could damage non-hostile bandit leaders.
0.9.3h
  • Fixed a bug that would enable you to activate the Dark Altar without having a Combined Amulet. This used to prevent people getting bandit quest rewards.
0.9.3
  • Performed an overhaul of Act Two quests. Added the new bandit quests and quests in the Weaver's Chambers, Church Dungeon and Chamber of Sins.
0.8.6
0.8.2
  • Made bandit lords spawn with the correct difficulty.
0.8.1
  • Improved difficulty of Act Two bandit bosses.

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