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Acid Caverns Map (War for the Atlas)

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Acid Caverns MapMap Level: 81
Map Tier: 14
Guild Character: ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acid Lakes Map (War for the Atlas) inventory icon.png
Acquisition
Area level: 81
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsAcidLakes
Acid Caverns Map (War for the Atlas) formerly Acid Lakes Map is a map area and item. It is the legacy variant of the current Module Error: Item link: No results found for search parameter "Acid Caverns Map"..

Layout

The following content are valid only during War for the Atlas expansion (version 3.1 to 3.4)

The tileset is a combination of The Ridge from Act 6 and The Boiling Lake in Act 9. The layout is linear with no side passages and few roadblocks, similar to Strand Map. Two random Renegades (Chaos) warbands bosses without a separate arena are found at the end of the map.

Encounters

Boss

Two randomly selected Renegade bosses.

Renegade Bosses:

Boss video

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Note: the 3 to 1 recipe for legacy maps are disabled. Selling Acid Caverns Map (War for the Atlas) to vendor would returns a Lua error: Internal error: The interpreter exited with status 1. of the current map series.

Unique versions

Lua error: Internal error: The interpreter exited with status 1.

Other versions

Lua error: Internal error: The interpreter exited with status 1.


Version history

Version Changes
3.5.0
  • The Acid Lakes map has been replaced by the Acid Caverns map. Existing Acid Lakes maps will now open portals to Acid Caverns.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (Not in patch note) Renegade Warband replaces Mirage of Bones as map bosses
2.4.1
  • Acid Lakes can no longer spawn rats from the Lua error: Internal error: The interpreter exited with status 1. prophecy, but can now spawn frogs from Lua error: Internal error: The interpreter exited with status 1..
2.4.0
  • Added to the game.

Lua error: Internal error: The interpreter exited with status 1.

ru:Карта едких озёр (Война за Атлас)