Synthesised item

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Synthesised items were introduced in the Synthesis league, in which they could be crafted by combining three Fractured items in the Synthesiser. The resulting item was a new item base with special implicit mods based on the mods of the items used.

Currently, there are four ways to acquire Synthesised items as core game mechanic:

Mechanics

A Highborn BowHighborn BowBow
Physical Damage: 24-94
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Requires Level 50, 161 Dex(20-24)% increased Elemental Damage with Attack Skills
with one Synthesis implicit
  • Synthesised items are special item bases with one to three Synthesis implicit mods. Except the implicit, Synthesised basetype has the same Defences, APS Attacks per Second or damage values as the normal base, as well as Attribute requirements. They also have "Synthesised" as a prefix of their name, as well as symbol in front and at the back of their name.
  • Synthesised items can be enchanted which doesn't affect implicits. However, corrupted implicits may replace Synthesis implicits after corrupting an item.
  • Synthesised base could not be turned into a unique item using an Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.. Synthesised unique item are dropped from Synthesis unique maps only. Normal unique items did not have Synthesised variant.
  • Since Fractured items did not drop with an influence, it was impossible to create influenced synthesised items. Also, players cannot use Elderslayer's Exalted Orb on Synthesised items.
  • Synthesised items cannot have a fractured mod.
  • Synthesised items cannot be infuenced.

Synthesis process

Current

Harvesting Namharim, Born of Night allows crafting which transforms items into Synthesised items: the original base changes into corresponding Synthesised base, random Synthesis implicits are added and if any implicits were present on the orignal item they are removed. Synthesised items cannot have influences.

Synthesis league

This article describes historical game content.

This section details the synthesised item creation process in the Synthesis league.

To create a synthesised item, players needed to use three Rare/Unique fractured items in the Synthesiser. The Synthesiser would then create a synthesised item with implicit modifiers based on all the modifiers of the items used, not just the fractured mods.

  • The item base will be one of the three items used, chosen randomly. If a unique item is used, that one will be used as the base item.
  • The item level of the base will the equal to the highest item level of the fractured items.
  • Total quality of the synthesised item will be the average of all three fractured items.

Synthesized implicits can be targeted:

  • The number of implicit mods is based on the number of fractured mods. It selects from the range of the number of implicit mods on the items and chooses randomly.
    • Example A: [1+2+2]: Lowest fracture mod count is 1. Highest fracture mod count is 2. This means the final item can have 1 or 2 implicits.
    • Example B: [1+1+3]: Lowest fracture mod count is 1. Highest fracture mod count is 3. This means the final item can have 1, 2, or 3 implicits.
  • Every mod on each item contributes to the new implicit, including corrupted mods. This also includes hybrid mods, where each modifier will weigh in towards the implicit.
  • Multiple tiers of thresholds result in different implicit outcomes and item base type.
    • Ex. The #% increased Light Radius explicit mods results in an 10% increased Light Radius implicit if the sum of all #% increased Light Radius is 1 to 20. At 21 to 30, it results in a 12% increased Light Radius implicit. At 36 to 100, for one-handed weapons, it can result in either 15% increased Light Radius or Killed Enemies Explode, dealing 3% of their Life as Physical Damage. For helmets, it can result in either 15% increased Light Radius or +1 to Level of Socketed Gems.
  • Identical synthesised mods from different sources exlcude each other. This can be used to generate a garantueed implicit from purely non-fractured mod sources.
    • Example: #% increased Movement Speed and You have Onslaught during Soul Gain Prevention both generate the #% increased Movement Speed implicit. If there are three boots with both of these as fractured mods, you could craft +# to maximum Life on the the fractured boots to get up +19 to maximum Life as second implicit on the synthesized boots.

List of Synthesis modifiers

For a list of modifiers for Synthesised items, see List of synthesis implicit modifiers and List of corrupted synthesis modifiers.

Unique synthesised items

ItemStats
Circle of AnguishCircle of Anguish
Ruby Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength
Adds (20-25) to (26-35) Fire Damage
+(20-30)% to Fire Resistance
<Two Random Herald of Ash modifier>
I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself.
My only choice is to strive harder.
<One to three random Synthesis implicit modifiers>+(20-30) to Strength
Adds (20-25) to (26-35) Fire Damage
+(20-30)% to Fire Resistance
<Two Random Herald of Ash modifier>
Herald of Ash has (40-60)% increased Buff Effect
(40-60)% increased Fire Damage while affected by Herald of Ash
+1% to maximum Fire Resistance while affected by Herald of Ash
Herald of Ash has (30-40)% increased Mana Reservation Efficiency
+(50-60)% to Fire Resistance while affected by Herald of Ash
Circle of FearCircle of Fear
Sapphire Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Dexterity
Adds (20-25) to (26-35) Cold Damage
+(20-30)% to Cold Resistance
<Two Random Herald of Ice modifiers>
My subordinates circled me eternally, attuned to the slightest weakness, ready to tear me apart for their own gains.
<One to three random Synthesis implicit modifiers>+(20-30) to Dexterity
Adds (20-25) to (26-35) Cold Damage
+(20-30)% to Cold Resistance
<Two Random Herald of Ice modifiers>
+(50-60)% to Cold Resistance while affected by Herald of Ice
(40-60)% increased Cold Damage while affected by Herald of Ice
Herald of Ice has (40-60)% increased Buff Effect
Herald of Ice has (30-40)% increased Mana Reservation Efficiency
+1% to maximum Cold Resistance while affected by Herald of Ice
Circle of GuiltCircle of Guilt
Iron Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes
Adds (8-10) to (13-15) Physical Damage
+(350-400) to Armour
<Two Random Herald of Purity modifiers>
I feel the moral weight of what I must to do to protect Wraeclast. I accept my guilt without shame.
It is my gift to humanity.
<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes
Adds (8-10) to (13-15) Physical Damage
+(350-400) to Armour
<Two Random Herald of Purity modifiers>
Herald of Purity has (40-60)% increased Buff Effect
Sentinels of Purity deal (70-100)% increased Damage
(40-60)% increased Physical Damage while affected by Herald of Purity
4% additional Physical Damage Reduction while affected by Herald of Purity
Herald of Purity has (30-40)% increased Mana Reservation Efficiency
Circle of NostalgiaCircle of Nostalgia
Amethyst Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes
Adds (15-20) to (21-30) Chaos Damage
+(17-23)% to Chaos Resistance
<Two Random Herald of Agony modifiers>
I was a happy child, before the cruel truth was revealed to me.
I fight so that the children may remain ignorant.
<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes
Adds (15-20) to (21-30) Chaos Damage
+(17-23)% to Chaos Resistance
<Two Random Herald of Agony modifiers>
(40-60)% increased Chaos Damage while affected by Herald of Agony
+(31-43)% to Chaos Resistance while affected by Herald of Agony
Herald of Agony has (40-60)% increased Buff Effect
Agony Crawler deals (70-100)% increased Damage
Herald of Agony has (30-40)% increased Mana Reservation Efficiency
Circle of RegretCircle of Regret
Topaz Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Intelligence
Adds 1 to (48-60) Lightning Damage
+(20-30)% to Lightning Resistance
<Two Random Herald of Thunder modifiers>
I sacrificed a life of love for one of responsibility, so that she, and others like her, might be kept safe.Combine this item with two Rare Fractured items of the same item class at the Synthesiser in the Memory Nexus
<One to three random Synthesis implicit modifiers>+(20-30) to Intelligence
Adds 1 to (48-60) Lightning Damage
+(20-30)% to Lightning Resistance
<Two Random Herald of Thunder modifiers>
Herald of Thunder has (40-60)% increased Buff Effect
(40-60)% increased Lightning Damage while affected by Herald of Thunder
+(50-60)% to Lightning Resistance while affected by Herald of Thunder
+1% to maximum Lightning Resistance while affected by Herald of Thunder
Herald of Thunder has (30-40)% increased Mana Reservation Efficiency
Garb of the EphemeralGarb of the Ephemeral
Savant's Robe
Energy Shield: (322-435)
Movement Speed: -3%
Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby 5.0m radius Allies' Action Speed cannot be modified to below Base Value
Nearby 6.0m radius Enemies cannot deal Critical Strikes
Exceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames.
<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby 5.0m radius Allies' Action Speed cannot be modified to below Base Value
Nearby 6.0m radius Enemies cannot deal Critical Strikes
Mask of the TribunalMask of the Tribunal
Magistrate Crown
Armour: (400-567)
Energy Shield: (82-117)
Requires Level 58, 64 Str, 64 Int<Three random Synthesis implicit modifiers>+(25-30) to all Attributes
(150-200)% increased Armour and Energy Shield
Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have
Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have
Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have
2% increased Mana Reservation Efficiency of Skills per 250 total Attributes
The judge determines worthiness by comparison to the paragon: himself.
<Three random Synthesis implicit modifiers>+(25-30) to all Attributes
(150-200)% increased Armour and Energy Shield
Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have
Nearby Allies have +(6-8)% to Critical Strike Multiplier per 100 Dexterity you have
Nearby Allies have (2-4)% increased Cast Speed per 100 Intelligence you have
2% increased Mana Reservation Efficiency of Skills per 250 total Attributes
NebulisNebulis
Void Sceptre
Sceptre
Physical Damage: 50-76
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 68, 104 Str, 122 Int<One to three random synthesis implicit modifiers>(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Cold Resistance above 75%
(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%
The vastness of the cosmos holds energies beyond comprehension, should one have the fortitude to grasp them.
<One to three random synthesis implicit modifiers>(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Cold Resistance above 75%
(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%
Offering to the SerpentOffering to the Serpent
Legion Gloves
Armour: (257-363)
Energy Shield: (52-75)
Requires Level 57, 44 Str, 44 Int<One to three random Synthesis implicit modifiers>+(15-25) to all Attributes
(150-200)% increased Armour and Energy Shield
50% reduced Maximum Recovery per Life Leech
(6-10)% increased Attack and Cast Speed
(15-25)% increased Damage while Leeching
Life Leech effects are not removed when Unreserved Life is Filled
"You covet the strength of your peers, mortal?
Perhaps it can be yours, if you are willing to make an offering of their blood..."
- Vaal Myth of the Third Snake
<One to three random Synthesis implicit modifiers>+(15-25) to all Attributes
(150-200)% increased Armour and Energy Shield
50% reduced Maximum Recovery per Life Leech
(6-10)% increased Attack and Cast Speed
(15-25)% increased Damage while Leeching
Life Leech effects are not removed when Unreserved Life is Filled
PerepiteiaPerepiteia
Ezomyte Spiked Shield
Chance to Block: 25%
Evasion: (724-1045)
Energy Shield: (148-215)
Movement Speed: -3%
Requires Level 62, 85 Dex, 85 Int<Three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems
Triggers Level 20 Lightning Aegis when Equipped
(1-20)% increased Attack Speed
(1-20)% increased Cast Speed
(300-400)% increased Evasion and Energy Shield
+(1-75) to maximum Mana
(1-20)% increased Movement Speed
Something within the machine never stops moving,
but Oriathan scholars dare not open it to find out why.
<Three random synthesis implicit modifiers>+(1-3) to Level of Socketed Lightning Gems
Triggers Level 20 Lightning Aegis when Equipped
(1-20)% increased Attack Speed
(1-20)% increased Cast Speed
(300-400)% increased Evasion and Energy Shield
+(1-75) to maximum Mana
(1-20)% increased Movement Speed
Storm's GiftStorm's Gift
Assassin's Mitts
Evasion: (364-492)
Energy Shield: (73-100)
Requires Level 58, 45 Dex, 45 Int<One to three random Synthesis implicit modifiers>(20-30)% increased Damage over Time
(250-300)% increased Evasion and Energy Shield
+(20-30)% to Lightning Resistance
Enemies you kill are Shocked
Shocks you inflict spread to other Enemies within 1.5 metres
The power of lightning is a power best shared.
<One to three random Synthesis implicit modifiers>(20-30)% increased Damage over Time
(250-300)% increased Evasion and Energy Shield
+(20-30)% to Lightning Resistance
Enemies you kill are Shocked
Shocks you inflict spread to other Enemies within 1.5 metres
Rational DoctrineRational Doctrine
Cobalt Jewel
<Three random synthesis implicit modifiers>You have Consecrated Ground around you while
stationary if Strength is your highest Attribute
25% chance to create Profane Ground on Critical
Strike if Intelligence is your highest Attribute
Effects of Consecrated Ground you create Linger for 4 seconds
Effects of Profane Ground you create Linger for 4 seconds
Logic wanes in shining faith, and in rationalism, ardour dims
Thus, the cynic and the zealot are divided
But can they not be one and the same?
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
<Three random synthesis implicit modifiers>You have Consecrated Ground around you while
stationary if Strength is your highest Attribute
25% chance to create Profane Ground on Critical
Strike if Intelligence is your highest Attribute
Effects of Consecrated Ground you create Linger for 4 seconds
Effects of Profane Ground you create Linger for 4 seconds
Circle of AmbitionCircle of Ambition
Prismatic Ring
Requires Level 64<Three random Synthesis implicit modifiers>+(10-20) to all Attributes
+(10-20)% to all Elemental Resistances
10% increased Mana Reservation Efficiency of Herald Skills
<Three Random Herald modifiers>
I will build the wall that stands against the tide.
The day is coming... I have seen it.
<Three random Synthesis implicit modifiers>+(10-20) to all Attributes
+(10-20)% to all Elemental Resistances
10% increased Mana Reservation Efficiency of Herald Skills
<Three Random Herald modifiers>
(40-60)% increased Chaos Damage while affected by Herald of Agony
+(31-43)% to Chaos Resistance while affected by Herald of Agony
Herald of Agony has (40-60)% increased Buff Effect
Agony Crawler deals (70-100)% increased Damage
Herald of Agony has (30-40)% increased Mana Reservation Efficiency
Herald of Ash has (40-60)% increased Buff Effect
(40-60)% increased Fire Damage while affected by Herald of Ash
+1% to maximum Fire Resistance while affected by Herald of Ash
Herald of Ash has (30-40)% increased Mana Reservation Efficiency
+(50-60)% to Cold Resistance while affected by Herald of Ice
+(50-60)% to Fire Resistance while affected by Herald of Ash
(40-60)% increased Cold Damage while affected by Herald of Ice
Herald of Ice has (40-60)% increased Buff Effect
Herald of Ice has (30-40)% increased Mana Reservation Efficiency
+1% to maximum Cold Resistance while affected by Herald of Ice
Herald of Purity has (40-60)% increased Buff Effect
Sentinels of Purity deal (70-100)% increased Damage
(40-60)% increased Physical Damage while affected by Herald of Purity
4% additional Physical Damage Reduction while affected by Herald of Purity
Herald of Purity has (30-40)% increased Mana Reservation Efficiency
Herald of Thunder has (40-60)% increased Buff Effect
(40-60)% increased Lightning Damage while affected by Herald of Thunder
+(50-60)% to Lightning Resistance while affected by Herald of Thunder
+1% to maximum Lightning Resistance while affected by Herald of Thunder
Herald of Thunder has (30-40)% increased Mana Reservation Efficiency

References

Version history

Version Changes
3.15.0
  • Synthesis modifiers that granted reduced Flask Charges Used can no longer roll.
  • Synthesis implicit modifiers with increased Fortify Effect can no longer roll.

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