Stationary: Difference between revisions

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(Explains what stationary means within Path of Exile, how to determine if a character is stationary, and what constitutes while moving)
 
(→‎Mechanics: Corrected Implications of While Moving)
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* If one were to [[cyclone]] in place without changing positions within the zone for some period of time, the character would be considered stationary even though cyclone has the [[movement]] tag and the character is currently committing an action.
* If one were to [[cyclone]] in place without changing positions within the zone for some period of time, the character would be considered stationary even though cyclone has the [[movement]] tag and the character is currently committing an action.
* If one were to use a teleportation skill like [[Flame Dash]] or [[Flicker Strike]] while stationary to some other position and remain stationary at the destination, any stationary bonus will be reset<ref name="While_moving_effects_and_stationary_status" /> and deactivated until the character becomes stationary again at the final position because the character has changed positions within the map.
* If one were to use a teleportation skill like [[Flame Dash]] or [[Flicker Strike]] while stationary to some other position and remain stationary at the destination, any stationary bonus will be reset<ref name="While_moving_effects_and_stationary_status" /> and deactivated until the character becomes stationary again at the final position because the character has changed positions within the map.
* While moving effects will trigger if a character has changed positions regardless of whether the change in position was instant such as with a teleportation skill or the change in position occurred over a period of time<ref name="While_moving_effects_and_stationary_status". />  
* While moving effects will trigger if a character has changed positions over a period of time<ref name="While_moving_effects_and_stationary_status". />
 
* While moving effects will not trigger if a character has changed positions instantly by using a teleportation skill because even though the character has changed positions, there was not a period of time in which the character was moving as the movement was instant. <ref name="While_moving_effects_and_stationary_status". />
 
 


==References==
==References==

Revision as of 20:25, 20 September 2021

Stationary is a keyword used in the description of various unique items, passive skills, modifiers, and pantheons. It refers to the fact that your character remains located in the same position within a zone without moving.

Mechanics

Whether you are stationary solely depends on whether your character has remained located in some position in the map for some period of time without moving.[1] There are no exceptions to this rule.[1] If you're character has changed position at all, any bonuses related to being stationary are reset.[1].

As a consequence of this rule:

  • If one were to cyclone in place without changing positions within the zone for some period of time, the character would be considered stationary even though cyclone has the movement tag and the character is currently committing an action.
  • If one were to use a teleportation skill like Flame Dash or Flicker Strike while stationary to some other position and remain stationary at the destination, any stationary bonus will be reset[2] and deactivated until the character becomes stationary again at the final position because the character has changed positions within the map.
  • While moving effects will trigger if a character has changed positions over a period of time[2]
  • While moving effects will not trigger if a character has changed positions instantly by using a teleportation skill because even though the character has changed positions, there was not a period of time in which the character was moving as the movement was instant. [2]

References

  1. 1.0 1.1 1.2 1.3 Mark_GGG (August 21, 2017). "Do Movement Skills Disrupt "While Stationary"?". Official Path of Exile Forums. Retrieved September 20, 2021.
  2. 2.0 2.1 2.2 2.3 Mark_GGG (August 13, 2017). "Why does Arctic Armour work with Flicker, but the Soul of Tukohama Pantheon Doesn't?". Path of Exile Subreddit. Retrieved September 20, 2021.

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