Sniper's Mark

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Sniper's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can gain charges for your life and mana flasks by hitting the cursed enemy. You can only have one Mark at a time.Base duration is (6-9.8) seconds
Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets
Cursed enemies take (16-35)% increased Damage from Projectile Hits
You gain a Mana Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
You gain a Life Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds

Additional Effects From 1-20% Quality:
Cursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to Knockback
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 24
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemProjectileWeakness

Sniper's Mark
Debuff
Sniper's Mark skill icon.png
You are cursed. You take increased damage from projectiles, and projectiles that hit you will split. You grant flask charges to the enemy who cursed you when hit.

Sniper's Mark is a spell that marks a single target with a curse. The marked target takes increased damage from projectiles, causes projectiles that hit the marked target to split, and grants life and mana flask charges when hit.

Skill functions and interactions

  • Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark, but does not let you apply additional marks on different targets or apply multiple mark on one target.
  • Flask charges are granted no more than once every 0.5 seconds. Charges are only granted to characters that directly hit it (not from minions, totems, etc.).

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Base
Duration
increased
Projectile
Damage
splitsExp.Total Exp.
141616N/A10%N/A00
262017N/A11%N/A841841
392718N/A12%N/A30993940
4123319N/A13%N/A743311373
5164121N/A14%N/A2289534268
6205022N/A15%N/A4972583993
7245823N/A16%N/A95714179707
8286724N/A17%N/A169595349302
9327525N/A18%N/A283759633061
10368326N/A19%N/A4539961087057
11409226N/A20%N/A7031281790185
124410027N/A21%N/A10612232851408
134810928N/A22%N/A20658704917278
145211729N/A23%N/A25071107424388
155512329N/A24%N/A25737319998119
165813030N/A25%N/A761135117609470
176113631N/A26%N/A1343790831047378
186414231N/A27%N/A2505214756099525
196714832N/A28%N/A4386943699968961
207015533N/A29%N/A242081178342050139
217215934N/A30%N/AN/AN/A
2274N/A34N/A31%N/AN/AN/A
2376N/A35N/A32%N/AN/AN/A
2478N/A36N/A33%N/AN/AN/A
2580N/A36N/A34%N/AN/AN/A
2682N/A37N/A35%N/AN/AN/A
2784N/A38N/A36%N/AN/AN/A
2886N/A39N/A37%N/AN/AN/A
2988N/A39N/A38%N/AN/AN/A
3090N/A40N/A39%N/AN/AN/A
3191N/A40N/A39%N/AN/AN/A
3292N/A41N/A40%N/AN/AN/A
3393N/A41N/A40%N/AN/AN/A
3494N/A42N/A41%N/AN/AN/A
3595N/A42N/A41%N/AN/AN/A
3696N/A42N/A42%N/AN/AN/A
3797N/A43N/A42%N/AN/AN/A
3898N/A43N/A43%N/AN/AN/A
3999N/A43N/A43%N/AN/AN/A
40100N/A44N/A44%N/AN/AN/A

Item acquisition

Sniper's Mark can drop anywhere.

Recipes

Sniper's Mark can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related modifiers

The following mods are related to Sniper's Mark:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HellscapeUpsideGrantsLevel1SnipersMarkScourge Benefit1Grants Level 1 Sniper's Mark Skillquiver 200
HellscapeUpsideGrantsLevel10SnipersMarkScourge Benefit45Grants Level 10 Sniper's Mark Skillquiver 200
HellscapeUpsideGrantsLevel20SnipersMarkScourge Benefit68Grants Level 20 Sniper's Mark Skillquiver 200
HellscapeUpsideGrantsLevel22SnipersMarkScourge Benefit68Grants Level 22 Sniper's Mark Skillquiver 200

Legacy mods

The following mods can only be find in legacy item in permanent leagues: No results found

Related helmet enchantments

The following helmet enchantments affect Sniper's Mark.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Projectile Weakness Curse Effect 166Merciless LabyrinthSniper's Mark has 10% increased Curse Effecthelmet 100
Enchantment Projectile Weakness Curse Effect 275Eternal LabyrinthSniper's Mark has 15% increased Curse Effecthelmet 100
Enchantment Projectile Weakness Duration 166Merciless LabyrinthSniper's Mark has 30% increased Durationhelmet 0
Enchantment Projectile Weakness Duration 275Eternal LabyrinthSniper's Mark has 45% increased Durationhelmet 0

Related Unique items

ItemRequired levelStats
Mercenary's LotMercenary's Lot
Slink Gloves
Evasion: (322-398)Requires Level 70, 95 Dex+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark Transfers to another Enemy when Marked Enemy dies
The target changes, but the job's always the same.
70+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark Transfers to another Enemy when Marked Enemy dies

Version history

Version Changes
3.12.0
Enemies afflicted by Sniper's Mark grant charges to Life and Mana flasks when hit, and cause projectiles that hit them to split towards other enemies.
  • Renamed from Projectiles Weakness to Sniper's Mark.
  • No longer causes projectiles to pierce or knock back cursed enemies.
  • Cursed enemies now take 16% increased damage from projectile hits at gem level 1, up to 35% at gem level 20.
  • Cursed enemies now grant a Life Flask charge and a Mana Flask charge when you hit them, no more than once every 0.5 seconds at all gem levels. Note that this only applies to hits from the source of the mark (and not, for example, your minions).
  • Projectiles which hit cursed enemies now split towards 3 additional targets at gem level 1, up to 4 additional targets at gem level 20.
  • Cursed enemies now take 1% increased damage from projectile hits per 4% gem quality (from 1% increased damage from projectile hits per 2% gem quality).
  • The Putrid CloisterThe Putrid Cloister
    Museum Map
    Map Level: 79
    Map Tier: 12
    Guild Character: Õ
    Item Quantity: +90%
    Item Rarity: +45%
    Players are Cursed with Vulnerability
    Players are Cursed with Conductivity
    Players are Cursed with Flammability
    Players are Cursed with Frostbite
    Players are Cursed with Despair
    Unique Boss drops divination cards
    Please take out your blades,
    your whips, and your spikes.
    Class is now in session.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    : No longer applies Projectile Weakness to players. Now applies DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have -(15-30)% to Chaos Resistance

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Effect of Curse
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    instead.
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
3.0.0
  • Now causes projectiles to pierce cursed enemies (up from 50% chance).
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.[citation needed]
2.2.0
  • Now always causes enemies to have a 50% chance to be pierced. Enemies cursed with Projectile Weakness take a further 5% increased damage from projectiles at all gem levels.
2.0.0
  • Pierce chance is now 50% at all levels. Knockback chance is now 25% at all levels. Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level. It now grants 0.5% chance to pierce cursed enemies per 1% quality (was 0.75% per 1% quality).
1.2.0
  • No longer reduces the enemy's chance to evade projectile attacks. This ability has been moved to the new skill Poacher's Mark.
1.1.0
  • Undocumented Change: Projectile damage taken changed from "more" to "increased".
0.9.5
  • Now increases damage taken from projectiles.
0.9.2
  • Projectile Weakness has been added to the game.


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