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Prophecy
Prophecies are visions of a character's future, provided by Navali. They can be purchased for one
Silver CoinSilver CoinStack Size: 30Cross Navali's palm with silver to receive a prophecy.
Shift click to unstack.
and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.
For an additional cost of
Silver CoinSilver CoinStack Size: 30Cross Navali's palm with silver to receive a prophecy.
Shift click to unstack.
, Navali can turn prophecies into items so that they are tradeable. This allows players to delay their fate or capitalise on it.
Many of these prophecies can only be completed in the same difficulty as the prophecy was created.
| The list contains data mined information, as you find prophecies please mark them as found |
Master Mission
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| A Gracious Master | You will complete a Master's mission and will receive triple reputation and favour. | A desperate ally seeks your aid, and will lavish you with appreciation. |
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| A Master Seeks Help | You will find Haku and complete his mission. He will reward you with extra reputation and favour. | Carried by the southern winds, a master of metal seeks aid. |
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| A Master Seeks Help | You will find Tora and complete her mission. She will reward you with extra reputation and favour. | Smelling of beast and blood, a master hunter seeks aid. |
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| A Master Seeks Help | You will find Catarina and complete her mission. She will reward you with extra reputation and favour. | Guarding a sculpture of flesh and bone and magic, a master of necromancy seeks aid. |
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| A Master Seeks Help | You will find Vagan and complete his mission. He will reward you with extra reputation and favour. | Forged in battle, stewing in arrogance, a master of weapons seeks aid. |
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| A Master Seeks Help | You will find Elreon and complete his mission. He will reward you with extra reputation and favour. | Forsaken by the light he has sworn to protect, a master of prayer seeks aid. |
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| A Master Seeks Help | You will find Vorici and complete his mission. He will reward you with extra reputation and favour. | Turning life to death, turning death to art, a master of the darkness seeks aid. |
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| A Master Seeks Help | You will find Zana and complete her mission. She will reward you with extra reputation and favour. | Lost in the miasma of dream, a master of many realms seeks aid. |
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Crafting
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| The Sharpened Blade | You will greatly enhance the quality of a weapon with a single Shift click to unstack. |
The metal softens beneath the stone, reshaping with great ease. |
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3x Shift click to unstack. |
| The Hardened Armour | You will greatly enhance the quality of an armour piece with a single Shift click to unstack. |
The rings that bind grow tighter, the plate thicker, the leather denser, all with a single touch. |
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| Golden Touch | You will use an Shift click to unstack. |
Blue tendrils entangle and change. All that remains is gold. |
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| Vital Transformation | You will use an Shift click to unstack. |
Blue tendrils envelop, breathing life into the beautifully inert. |
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| Resistant to Change | You will use an Shift click to unstack. |
Wreathed in blue sinew, it is protected from the flames, the storms and the snow alike. |
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| Touched by the Wind | You will use an Shift click to unstack. |
Stitched with blue thread, a swift boot covers great distances. |
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3x Shift click to unstack. |
| A Valuable Combination | You will receive an extra Shift click to unstack. Shift click to unstack. |
When the sum is already greater than the parts, there is room to make it greater still. |
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| Fated Connections | You will create a fully-linked six-socket item using only Shift click to unstack. |
Five and fewer stand alone, but six draws them together. |
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| Trash to Treasure | You will turn a normal item into a unique item with a single Module Error: Item link: No results found for search parameter "Chance orb".. | A blank canvass holds untold potential, but the artist's fortunate hand transforms it into a masterpiece. |
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| The Jeweller's Touch | You will create a fully-linked five-socket item with a single Shift click to unstack. |
The Jeweller leaves five fingerprints and connects them with a single thread. |
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| Erasmus' Gift | You will discover a 20% quality gem. | The kind gemcutter scattered his beautiful craft for the paupers, but greedy hands hide them. |
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| The Beautiful Guide | You will greatly enhance the quality of a map with a single Shift click to unstack. |
A single tap from the chisel, and the guide's marks grow far clearer. |
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Upgrading uniques
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| The King's Path | You will defeat Kaom while wearing Coral Ring+(20-30) to maximum Life+(10-20) to Strength +(2-4) Life gained for each Enemy hit by your Attacks +1 to Maximum Endurance ChargesA token from the sea A sign for Kaom to lead his Karui to Wraeclast. |
Madness feeds the King's fury in the raging mouth of the volcano. His last vision will be a sign. |
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| The Karui Rebellion | You will defeat the Gemling Legionnaires while wearing Jade AmuletTalisman Tier: 0Requires Level 5+(20-30) to Dexterity+(20-30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage"Shoot first, ask no questions." - Karui wisdom |
Thaumaturgy and faith clash among giant ruins; a recreation of a long-gone rebellion. |
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| The King and the Brambles | You will defeat Daresso while wearing Plate VestQuality: +20% Armour: 22 Movement Speed: -3%Adds 2 to 4 Physical Damage to Attacks +(12-20) to maximum Life -2 Physical Damage taken from Attack Hits 40% of Melee Physical Damage taken reflected to AttackerIt is safer to be feared than to be loved. |
The Blade King's blood feeds brambles that grow ever thicker. |
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| The Flow of Energy | You will defeat Shavronne while wearing Scholar BootsQuality: +20% Energy Shield: (46-54)Requires Level 32, 59 Int+10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full LifeShavronne raced to Brutus' side, her last hope against the Karui tide. |
The Aesthete sustains herself in unnatural ways. When movement fails, energy flows. |
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| The Bowstring's Music | You will defeat Nightwane while wielding Death BowBow Quality: +20% Physical Damage: (44-49) to (116.6-129.85) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: 1.32 Weapon Range: 120Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire an additional ArrowThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death. |
The brittle archer's bow plays a song of death, but the harp sings a sweet masterpiece. |
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| From The Void | You will defeat Bameth while wearing Iron RingAdds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to FleeFear is highly infectious. |
The iron heart, burned in the blackness of the void that lies beyond sight, rots all it touches. |
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| Heavy Blows | You will defeat Gneiss while wearing Serrated Arrow QuiverRequires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Bow AttacksHit them hard. Hit them once. |
Living stone strides across the field, each step shakes the earth and rattles the soul. |
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| Fire and Brimstone | You will defeat Hatebeat while wearing Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. |
Living cinders set the stone alight, a gleaming signal in the blackness where husks are burned. |
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| A Forest of False Idols | You will defeat Torchoak Grove while wearing Coral AmuletTalisman Tier: 0Regenerate (2-4) Life per second+100 to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Regenerate 1% of Life per second while on Low LifeIt is said to make you invisible when the Great Spirit comes to take you on your final journey. |
A grove of wooden faces spit fire, a cheap mockery of unimaginable power. |
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| Fire and Ice | You will defeat Hailrake while wearing Goathide GlovesQuality: +20% Evasion: (86-98)Requires Level 9, 17 Dex+(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 50% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee AttackersOf ancient giants, none remain, Their only trace is timeless pain. |
Cold sorrow turns to burning fury that hails across the shattered ship. |
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| Pleasure and Pain | You will defeat Shavronne while wearing Vine CircletQuality: +20% Energy Shield: (79-103)+(60-80) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +5 Physical Damage taken from Attack Hits Pain AttunementLift it lightly, don it slow. The spikes point out and in, you know. |
A single thorn slips through stretched skin; pain turns to power. |
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| The Bloody Flowers Redux | You will defeat the Gemling Legionnaires while wearing Iron HatQuality: +20% Armour: (28-40)20% increased Global Physical Damage +(15-25) to Armour +(25-50) to maximum Life Cannot Evade Enemy AttacksCenturies of servitude, a day of glory, an eternity of death. |
Ezomyte banners flutter through the air as embellished monsters fall, a reenactment of the slave's final victory. |
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| Dying Cry | You will defeat General Gravicius while wearing Gilded SalletQuality: +20% Armour: (348-468) Evasion: 108Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low LifeMay you never hear it toll. |
The bell tolls, the people gather, the General is executed. The militia cries out and charges forth. |
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| Mouth of Horrors | You will defeat Doedre while wielding War BucklerQuality: +20% Chance to Block: 31% Evasion: (217-246) Energy Shield: (60-84) Movement Speed: -3%Requires Level 29, 74 Dex9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block Curse Skills have 100% increased Skill Effect DurationAn eye for an eye. A curse for a curse. |
The vile witch whispers words of horror, and sups from the chalice one final time. |
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| Nature's Resilience | You will defeat Calaf, Headstaver while wielding Plank Kite ShieldQuality: +20% Chance to Block: 22% Armour: (36-43) Energy Shield: (8-9) Movement Speed: -3%Requires Level 7+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield 50% reduced Freeze Duration on you Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low LifeFrom death springs life. |
Thieves camp beneath roadside trees, but it is their leader who falls like the mighty oak. |
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| The Snuffed Flame | You will defeat Chatters while wielding Painted BucklerQuality: +20% Chance to Block: 29% Evasion: (196-239) Movement Speed: -3%Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to BlockCold, miserable and alone... but alive. |
Cold bones rattle in stone cells, extinguishing all light, all warmth, all hope. |
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| The Apex Predator | You will defeat the Hundred Foot Shadow while wielding Jade HatchetOne Handed Axe Quality: +20% Physical Damage: (24-30) to (48-54) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 11Requires Level 6, 21 StrSocketed Gems are supported by Level 2 Chance to Flee Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement SpeedThe eagle knows nothing but the scream and the strike. |
The eagle battles the vulture in the shadow of a dying sun, and becomes something greater. |
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| Severed Limbs | You will defeat Hammerstorm while wielding WoodsplitterTwo Handed Axe Quality: +20% Physical Damage: (48-52.8) to (98-107.8) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 36 Str, 17 Dex+1 to Level of Socketed Strength Gems Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Culling StrikeSwinging through the air, it sings of sundered, severed, missing things. |
A storm of stone stops when the last of the limbs are severed and blood flows no more. |
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| Ancient Doom | You will defeat the Vaal Oversoul while wielding Royal BowBow Quality: +20% Physical Damage: (26.4-31.2) to (73.2-78) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65) Weapon Range: 120Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch |
Doom grows at the apex of the pyramid. |
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| The Silverwood | You will defeat Kall Foxfly while wielding Crude BowBow Quality: +20% Physical Damage: (10-11) to (26-28.6) Critical Strike Chance: 5.00% Attacks per Second: 1.54 Weapon Range: 120+1 to Level of Socketed Bow Gems (80-100)% increased Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating"The wild takes care of its own." - Hyrri of the Karui |
A thief, bow in hand, flees to the wooded outskirts. |
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| The Servant's Heart | You will defeat Fidelitas while wielding Long BowBow Quality: +20% Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95) Weapon Range: 120Requires Level 9, 38 DexNo Physical Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack SpeedCenturies of development in steel armoursmithing turned the armies of the Eternal Empire into very effective lightning rods. |
The Servant's sacrifice summons a storm in the Prodigy's soul. |
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| Winter's Mournful Melodies | You will defeat Soulmourn while wielding SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (65-80) to (98.8-121.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. |
A mournful hymn, a mournful soul, the chill of death on the wind. |
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| Power Magnified | You will defeat Piety while wielding Spiraled WandWand Quality: +20% Physical Damage: 14.4-44.4 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 24, 83 Int(15-19)% increased Spell Damage+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Spell Echo +(10-30) to IntelligenceIf it's worth doing once, it's worth doing twice. |
The pious grow powerful surrounded by a sea of blood and empty husks |
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| The Beginning and the End | You will defeat Archbishop Geofri while wielding Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"God's creations always begin and end with flames and ice. We should count ourselves lucky when we see neither." - Archbishop Geofri |
The archbishop plays witness to his own cold death and cremation. |
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| The Misunderstood Queen | You will defeat the Bone Queen while wielding Ornate SwordTwo Hand Sword Quality: +20% Physical Damage: 36-60 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13Requires Level 27, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe nobles wanted to take her throne. She let the peasants take their wealth. The peasants wanted to take her wealth. She let the soldiers take their heads. The soldiers wanted to take her head. She sat on her throne and wept. |
A queen of bone raises an army and flees among walls of flesh. |
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Encounter
Reward : Unique
| Name | Prediction | Flavour Text | Notes | Seal Cost |
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| The Singular Spirit | You will slay a Tormented Spirit that carries a unique item. | A life spent fleeing from the law leaves the spirit ready to flee with its newfound treasure. |
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| Nemesis of Greed | You will slay a rare but powerful foe who then drops two unique items instead of one. | A collector of antiquities doubles their treasures, relinquishing them only with their final breath. |
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| The Blacksmith | You will slay Hillock and he will drop a powerful item. | Long ago, a master of metal, now a shaper of fear. But his greatest tools remain. |
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| The Walking Mountain | You will encounter a powerful Ruined Titan who will drop a unique item when slain. | Shaped by magic, the tool that breathes life into the titan's stone lies at its heart. |
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| The Prison Guard | You will encounter a powerful Axiom Thunderguard who will drop a unique item when slain. | Clad in black, the guard holds the key to unleashing the storm. |
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| The Sword King's Passion | You will encounter a powerful Mad Gladiator who will drop a unique item when slain. | Once a challenger to the crown, he holds in his hands the Sword King's blade. |
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| The Eagle's Cry | You will encounter a powerful Murk Runner who will drop a unique item when slain. | A flightless fowl charges through rotten wooden ribs, it's scream gives even the battle-hardened pause. |
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| From Death Springs Life | You will encounter a powerful Dripping Dead who will drop a unique item when slain. | Fetid waters carry the dead downstream, but walking in the mud, the dead one carries life. |
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| Storm on the Horizon | You will encounter a powerful Brittle Poacher who will drop a unique item when slain. | The poacher's bowstring snaps like dry bone and crackles like thunder. |
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| A Firm Foothold | You will encounter a powerful Seething Brine who will drop a unique item when slain. | Water slicks the stone, a misstep chills the bone, the living pools hold the cure. |
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| The Ward's Ward | You will encounter a powerful Bearded Shaman who will drop a unique item when slain. | The false shaman's death uncovers ancestral allurement locked in ancient stone. |
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| Fear's Wide Reach | You will encounter a powerful Devourer who will drop a unique item when slain. | The unseen enemy travels through unseen tunnels. Its reach is small, but its effect is large. |
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| The Prison Key | You will encounter a powerful Bearded Devil who will drop a unique item when slain. | The gate is unlocked, but the key remains in the hands of a devil. |
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| Roth's Legacy | You will encounter a powerful Oak's Devoted who will drop a unique item when slain. | The devotee holds a relic of the pirate's past, looted and lost for an age. |
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| The Soulless Beast | You will encounter a powerful Ancient Construct who will drop a unique item when slain. | Powered by twin wings, the mechanical monster roams the ruins. |
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| The Sinner's Stone | You will encounter a powerful Sin Lord who will drop a unique item when slain. | A lord of sin roams hollow halls protected from the spells he sings. |
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| Baptism by Death | You will encounter a powerful Death Bishop who will drop a unique item when slain. | The bishop's flock is long gone, yet still he wields his hefty crook. |
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| The Lady in Black | You will encounter a powerful Blackguard Arcmage who will drop a unique item when slain. | Lightning's hum grows louder and louder in the hands of the lady in black. |
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| Against the Tide | You will encounter a powerful Dockhand Wraith who will drop a unique item when slain. | Taken by the fickle tides, the Captain's bow washes against the dock from which he set sail. |
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| The Brutal Enforcer | You will encounter a powerful Blackguard Elite who will drop a unique item when slain. | In a society that values violence, the violent rise through the ranks like oil through water. |
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| Graceful Flames | You will encounter a powerful Flame Sentinel who will drop a unique item when slain. | Crimson fabric flutters with fury and flame, but a gilded prize lies within. | Slay a rare Flame Sentinel in The Solaris Temple, Reward: Leather CapQuality: +20% Evasion: (58-82)+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden)No metal slips as easily through the fingers as gold. |
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| Storm on the Shore | You will encounter a powerful Drowned who will drop a unique item when slain. | Lightning flashes overhead. Bloated bodies wash ashore. One stands, walks, and stretches its wing. |
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| The Petrified | You will encounter a powerful Pocked Lanternbearer who will drop a unique item when slain. | Lightless halls hewn in stone swell with the malformed, the twisted, the hardened and the dangerous. | Slay a rare Pocked Lanternbearer in The Mines lvl 1 and 2, Reward: Sage WandWand Quality: +20% Physical Damage: (56-74.4) to (110-141.6) Critical Strike Chance: (8.80%-9.60%) Attacks per Second: (1.26-1.32) Weapon Range: 120Requires Level 30, 119 Int(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile (80-120)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased Attack Speed (10-20)% increased Critical Strike ChanceLife persisted, hardened, twisted. |
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| The Vanguard | You will encounter a powerful Voll's Vanguard who will drop a unique item when slain. | The Vanguard lead the funereal march, playing hymns of death with their bowstrings. | Slay a rare Voll's Vanguard in The Dried Lake, Reward: Death BowBow Quality: +20% Physical Damage: (44-49) to (116.6-129.85) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: 1.32 Weapon Range: 120Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire an additional ArrowThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death. |
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| Cleanser of Sins | You will encounter a powerful Undying Evangelist who will drop a unique item when slain. | The Evangelist does not practise what he preaches, but death wipes clean the slate. | Reward: Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Item has 6 White Sockets and is fully linked (Hidden) |
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| Strong as a Bull | You will encounter a powerful Fighting Bull who will drop a unique item when slain. | Strength to rival the Karui King charges through the Sword King's dream. | Reward: Heavy BeltRequires Level 8+(25-35) to Strength+25 to Strength Adds 5 to 15 Physical Damage to Attacks 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rateKaom's strength was rivaled only by the great Meginord of the north. |
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| The Lost Undying | You will encounter a powerful Skulking Dweller who will drop a unique item when slain. | Trapped with his emperor when the crown was taken, he seeks to change his fate. | Slay a rare Skulking Dweller in The Lord's Labyrinth, Reward: Ancient GauntletsQuality: +20% Armour: 184Requires Level 47, 68 Str+(30-60) to maximum Life 30% increased Projectile Speed (10-5)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile DamageIzaro was slow to see the treachery growing in his own court and powerless to stop it once he had; a captain sailing his own ship into rocks. |
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| A Whispered Prayer | You will encounter a powerful Frost Priest who will drop a unique item when slain. | A preacher whispers to the skies and the skies answer with a blanket of biting frost. | Reward: Vile StaffWarstaff Quality: +20% Physical Damage: 49.2-91.2 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 13Requires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems Grants Level 1 Icestorm Skill Plays Whispering Ice sound on killing a rare Monster (Hidden) (14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 IntelligenceGuard your darkest thoughts well, for they are the cracks through which the Nightmare crawls. |
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| The Last Watch | You will encounter a powerful Ancient Archer who will drop a unique item when slain. | A loyal soldier in life, he stands watch, bow in hand, waiting to be sent to the Mother of death. | Reward: Penetrating Arrow QuiverRequires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life Adds (10-14) to (19-24) Physical Damage to Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"Why waste such a fine arrow on just one man?" - Kiravi, Vaal Archer |
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| A Prodigious Hand | You will encounter a powerful Sutured Aberration who will drop a unique item when slain. | The dead one brought back to life by means other than corruption now hold the hands that revived it. | Kill a rare zombie in The Chamber of Sins Level 1. Reward: Deerskin GlovesQuality: +20% Evasion: (127-142)Requires Level 21, 33 Dex+(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance (60-80)% increased Evasion Rating Your Critical Strike Multiplier is 300%Maligaro operated effortlessly, with great speed and terrible consequences. |
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| The Watcher's Watcher | You will encounter a powerful Wandering Eye who will drop a unique item when slain. | Unblinking, it watches. Unendingly, it is watched. |
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| Blood of the Betrayed | You will encounter a powerful Kaom's Chosen who will drop a unique item when slain. | Slain by their king, they live only in memory, but their lust for blood remains unsated. |
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| Heart of the Fire | You will encounter a powerful Undying Incinerator who will drop a unique item when slain. | Its one desire is to see the world burn. A shard of fury stokes the undying fire in its heart. |
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| Notched Flesh | You will encounter a powerful Pocked Miner who will drop a unique item when slain. | Stiff is the bow. Brittle is the flesh that holds it. Deep are the holes it leaves. |
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| Custodians of Silence | You will encounter a powerful Assault Ribbon who will drop a unique item when slain. | The temple untouched for centuries, the guardians clean and pure, yet they too must meet the Mother. |
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| Flesh of the Beast | You will encounter a powerful Bonewarped Warrior who will drop a unique item when slain. | Stripped of its flesh, a warrior fights to protect the piece of the beast it has carved. |
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| Fire, Wood and Stone | You will encounter a powerful Cinder Elemental who will drop a unique item when slain. | With crushing weight, the stone figure roams the halls. It burns eternally yet grows no lighter. |
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| Abnormal Effulgence | You will encounter a powerful Chaos Sentinel who will drop a unique item when slain. | Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence. |
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| Wind and Thunder | You will encounter a powerful Galvanic Ribbon who will drop a unique item when slain. | Fabric flutters and cracks in the wind like thunder. A sharp sound that freezes the blood. |
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| Lost in the Pages | You will encounter a powerful Undying Archivist who will drop a unique item when slain. | Hundreds of years with nothing but books twists a once great mind. |
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| Weeping Death | You will encounter a powerful Dripping Dead who will drop a unique item when slain. | Striding dryly through the mud, yet dripping with rot, he waits for the Mother's touch. |
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| The Flayed Man | You will encounter a powerful Gut Flayer in a map who will drop a unique item when slain. | The flayed becomes the flayer, stripping flesh from muscle with a sharpened edge. |
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| The Hollow Pledge | You will encounter a powerful Tunneler in a map who will drop a unique item when slain. | Grasping blindly through a dark dream, a final pledge turns brittle flesh to dust. |
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| A Call into the Void | You will encounter a powerful Talon Archer in a map who will drop a unique item when slain. | The dreaming cockerel crows thrice, and thunder bellows from the void. |
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| Blood in the Eyes | You will encounter a powerful Mad Gladiator in a map who will drop a unique item when slain. | Blood stains the fighter's eyes and rains upon the dirt. He sees and dreams in crimson. |
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| The Nest | You will encounter a powerful Brooding Tarantula in a map who will drop a unique item when slain. | Rats become tangled in the spider's web; a meal within a nest within a dream. |
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Reward : Map
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| The Pirate's Den | You will slay Belcer, the Pirate Lord, and he will open portals to Module Error: Item link: Too many results for search parameter "Mao Kun". Consider using page parameter instead.. | The pirate lord who hides in dank tunnels deep in dream will guide you to an island of treasure. |
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| Enter the Maelström | You will slay Void Anomaly and he will open portals to Module Error: Item link: Too many results for search parameter "Maelström of Chaos". Consider using page parameter instead.. | The swirling mass of dark stone stands at the centre of the dreaming storm. |
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| Sanctum of Stone | You will slay The Idol Beyond and he will open portals to Module Error: Item link: Too many results for search parameter "Olmec's Sanctum". Consider using page parameter instead.. | Break apart the wooden god, and a door to the stone sanctum appears. |
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| Through the Mirage | You will slay Mirage of Bones and he will open portals to a mirror world. | Washing away the mirage unveils a parallel path to walk. |
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| The Queen's Vaults | You will slay Atziri, Queen of the Vaal, and gain access to her Vaults. Module Error: Item link: Too many results for search parameter "Vaults of Atziri". Consider using page parameter instead. | The Red Queen holds the key to her vaults, and only death will loosen her grip. |
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Reward : Currency
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| Overflowing Riches | You will slay a foe who erupts into currency. | A full pocket, severed, spills forth like a struck spring. |
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| Erased from Memory | You will slay a very powerful foe and it will drop an Shift click to unstack. |
A foe feared for an aeon falls and is scoured from the pages of history. |
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| The Alchemist | You will slay an Undying Alchemist, and it will drop an Shift click to unstack. |
A fool tries to turn lead to gold, but a deft hand takes it by force. |
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| A Regal Death | You will slay a very powerful king or queen, and it will drop a |
Blue blood drains from a cut-throat, and turns what it touches to gold. |
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| The Corrupt | You will slay a powerful enemy in a Vaal side area and it will drop a Shift click to unstack. |
To plow a field, you need a tool. To harvest grain, you need a tool. To spread corruption, you need a tool. |
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| The God of Misfortune | You will destroy the false idols Kuduku and Kadaka | Pagan mouths worship pagan gods; false idols for false promises. |
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Reward : Nothing
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| The Four Feral Exiles | You will find four Rogue Exiles and slay them. | In a faraway dream, four souls far from home prepare to fight to the death. |
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| Deadly Twins | You will enter a map and slay the Twinned bosses in it. | In a long-lost dream, one deadly foe becomes two. |
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| Living Fires | You will discover a powerful fire golem at Fire Fury's camp in The Coast. | Where the sand meets the water, the flesheater's flames shine brighter and brighter still. |
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| Fallow At Last | You will fight waves of risen farmers amongst the ruins of a house in Crossroads. | The farmer's time came long ago, his ruined home the site of a dark harvest. |
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| Path of Betrayal | You will encounter Karui Spirits near Weathered Carvings, and send them back to Hinekora. | Cut down by the king's hand, southern spirits linger near the bones of giants. |
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| The Forgotten Soldiers | You will encounter the risen weapons of a fallen army around Lioneye's Standard in The Climb. | The banner in the breeze marks the resting place of lions, whose metal fangs still thirst for blood. |
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| Pools of Wealth | You will encounter and slay golden elementals deep in the Cavern of Wrath. | Beckoned by the Siren's song, wrathful gold rises from the ground. |
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| The Child of Lunaris | Near the Crossroads, you will encounter the Child of Lunaris in the ruins of a temple, and slay it. | The light of Lunaris shines on her child who walks in stone shrine's ruins. |
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| The Forgotten Garrison | Near the Broken Bridge, you will encounter and slay an army of undead in the ruins of the fortress. | Where bandits have taken hold, a lifeless army rises to guard the ruined fortress. |
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| The Stockkeeper | You will encounter the Stockkeeper in the Warehouses and slay him. | A man survives only by his greed, but a single weapon cuts down the man who has many. |
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| Unnatural Energy | You will encounter a powerful Lightning Elemental near the Battlefront bridge. | Unnatural energies hold those in black at bay, but the barrier bends for crackling kin. |
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| Holding the Bridge | You will encounter and slay two powerful Blackguard captains near the Ebony Barracks bridge. | Where those in black swarm across the stone steps, one's blood runs cold with hatred and one's eyes crackle with wrath. |
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| In the Grasp of Corruption | You will encounter a powerful undead Blackguard in the Imperial Gardens. | A soldier in black's journey is cut short at the foot of the tower. The flesh rots, but the bone grows yet. |
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| Defiled in the Scepter | You will encounter a group of strong miscreations in the Sceptre of God, and slay them all. | Stolen from their homes, innocent flesh is twisted and shaped atop the tower. |
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| The Twins | You will encounter an area where powerful monsters are duplicated. | What was one is now two. The strong find greater strength in numbers. |
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| Possessed Foe | You will encounter one or more powerful monsters possessed by a Tormented Spirit. | A name remembered all this time, their will stolen by a vengeful spirit. |
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| Touched by Death | You will kill a Tormented Spirit who then touches all other monsters. - NOTE: Currently very laggy | A tormented soul makes one final grasp at vengeance. |
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| Vaal Invasion | You will find Vaal invaders in the Temple of Lunaris and destroy the monster who is leading them. | At the site of a great atrocity, the shadows of the distant past hang over the risen red army. |
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| Monstrous Treasure | You will travel to a map where the monsters lie in wait, open the boxes they guard, and slay them all. | Ancient foes open new paths to the land they left barren. |
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| The Spread of Corruption | You will find and cleanse a location where the corruption of the Vaal has spread. | Corruption spreads thick and fast, so too do those who revere it. |
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| Visions of the Drowned | You will find an area littered with the drowned. | Damp and bloated with water and goods. Sometimes treasure washes ashore. |
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| Soil, Worms and Blood | You will discover an area with large packs of Undead monsters. | The unliving crowd into the dwellings of unlikely allies. |
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| The Hungering Swarm | You will discover an area with large packs of Insects. | Skittering across the ground, insects nest near unlikely allies. |
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| The Cursed Choir | You will discover an area with large packs of Sea Witches. | The sea witch whispers sweet nothings, and calms the hearts of unlikely allies. |
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| The Trembling Earth | You will discover an area with many Devourers. | The earth shifts beneath the feet of many, but they are not the prey this monster seeks. |
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| The Invader | You will encounter a powerful invading monster and slay it. | A horror from the past returns to cause pain in a place that it never called home. |
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| Ending the Torment | You will slay a powerful foe who will release a Tormented Spirit. | A fearsome foe's inner torment spills out into the world. |
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| Hidden Reinforcements | You will be ambushed by several enemies upon slaying a foe. | Cowardly foes lay in wait. A show of force reveals their true intentions. |
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| Rebirth | You will slay a normal foe, who will be resurrected and granted new power. | An ordinary life, an ordinary death, marked by an extraordinary rebirth. |
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| An Unseen Peril | You will be attacked by stronger than normal monsters when opening a Strongbox. | A trap is set, a lure is placed, but stronger foes lie in wait. |
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| Mysterious Invaders | You will find and destroy monsters from Beyond who are trying to invade Wraeclast through the map device. | Beyond the golden gears, the edges of reality crack, and something hidden from sight spills through. |
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| Undead Uprising | You will travel to the Old Fields, where you will encounter and slay an army of the undead. | The green and verdant field is swathed in night, the farmers who tended to it rise again. |
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| Waiting in Ambush | You will be attacked by a Rogue Exile when opening a Strongbox. | A chest of goods hides many challenges, but one goes unseen even to the wise. |
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| Forceful Exorcism | You will kill a foe possessed by a Tormented Spirit, freeing the spirit. | A pained spirit hijacks a body, and will not be stopped by that body's demise. |
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1x Shift click to unstack. |
| The Dreamer's Dream | You will enter a map and slay the powerful foe that has made it its home. | The greatest threat, deep in dream, holds the key to another world. |
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| The Aesthete's Spirit | You will find the tormented spirit of Shavronne near Brutus. You will slay Brutus while he is possessed by her spirit. | The echo of the Aesthete haunts her greatest creation, bestowing great powers once more. |
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| Brothers in Arms | You will encounter Brutus and Kole deep in Axiom Prison, and slay them both. | Two men, transformed into monsters, fight together to hold the gate. |
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| Echoes of Witchcraft | You will travel to the stone circle in the Western Forest, and destroy the Echo of Doedre Darktongue who waits there. | A circle of silent giants imprisons a memory of undying misery. A dark tongue whispers dark words carried by the western winds. |
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| Echoes of Mutation | You will find the Echo of Maligaro in the Chamber of Sins and destroy it. | Perverse loyalty, blind love, the abuser and the abused reunited in sin. |
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| Echoes of Lost Love | You will find the Echo of Daresso in the Cavern of Wrath and destroy it. | Twisted by temptation, tempted by corruption, the Siren's song finally calls forth a fragment of her lost love. |
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| Hidden Vaal Pathways | You will enter a hidden Vaal area that contains powerful enemies. | Ancient foes open new paths to the land they left barren. |
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| The Undead Brutes | You will seek out and destroy a group of seven powerful undead. | Powerful soldiers of a forgotten time reunite and march once again. |
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| The Four Feral Exiles | You will enter a map that holds four additional Rogue Exiles. | In a faraway dream, four souls far from home prepare to fight to the death. |
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| Risen Blood | You will kill a powerful monster, whose blood takes on a new form. | Life flows through the blood. Let slip the blood, and the life will continue in a new form. |
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| The Brothers of Necromancy | You will encounter four necromancers with their undead minions and slay them all. | Four of shared flesh and blood raise an army of borrowed blood and bone. |
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| Reforged Bonds | You will end a Bloodline. | A bond of blood breaks, but from the carnage new bonds may be formed. |
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Reward : Others
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| The Wealthy Exile | You will encounter and slay a Rogue Exile who wears only rare items. | They flee from the eyes of Oriath, coated in gold from head to toe. |
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| The Scout | You will encounter and slay a Rogue Exile, who calls forth a Warband. | One like you roams the land, but they are just the first of many. |
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| The Emperor's Trove | You will slay Izaro and he will drop an extra Treasure Key. | Lost in his own creation, the Emperor leaves a generous parting gift for the precise. |
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| The Blessing | You will slay a powerful foe, and gain a shrine's blessing. | Malevolence swells and spreads in minds. The flesh is weak, but the gift is strong. |
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| Hunter's Lesson | You will slay a powerful foe and gain its powers. | An adversary, slain, briefly lives on in the lessons taught to the slayer. |
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| Gilded Within | You will slay a powerful foe and it will drop a rare item. | Gold without, gold within. Blood comes in many colours, but the gilded always bleed gold. |
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| The Pair | You will slay a foe and it will drop two Divination cards. | One carries the fortune teller's mark, not knowing that a second surprise lies with it. |
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| Kalandra's Craft | You will slay a foe who drops four identical rare items. | A grand treasure fractures like a dropped mirror, yet somehow goes unharmed. |
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| Bountiful Traps | You will enter a map that holds six additional Strongboxes. | In a distant dream, six traps with the promise of treasure wait to be sprung. |
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Chains of Prophecies
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| The Unbreathing Queen I | You will encounter spectres in the Fellshrine Ruins and slay them. | The Unbreathing Queen masterminds an unholy heist, a defilement of the dead. |
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| The Unbreathing Queen II | You will encounter the spirit of a hero in the Lord's Labyrinth and defeat it. | The flesh is taken by the Unbreathing Queen. But the hero's soul, bitter and cold, remains trapped in the Emperor's greatest trial. |
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| The Unbreathing Queen III | You will encounter the spirit of a hero in the Ledge and defeat it | Water crashes against stone; A victim of the Unbreathing Queen burns with desire for The Mother's domain. |
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| The Unbreathing Queen IV | You will encounter the spirit of a hero in the Weaver's Chamber and defeat it. | A tangle of web trapped the body, now stolen. The Unbreathing Queen leaves behind a sorrowful soul whose howls thunder through the halls. |
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| The Unbreathing Queen V | You will defeat the Unbreathing Queen in a Cemetery map. | The Unbreathing Queen raises an army in a dream of tombs and graves. She knows you are coming. |
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| The Ambitious Bandit I | You will encounter and slay bandits in an area where they do not ordinarily appear. | A bandit's ambition grows, and so too does the path it walks. |
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| The Ambitious Bandit II | You will encounter and slay bandits in the Marketplace. | A bandit seeks a relic for the greedy where greed was once a great virtue. |
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| The Ambitious Bandit III | You will encounter and slay bandits in the Library. | Where relics and tomes gather dust, a bandit's eyes see great value. |
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| Deadly Rivalry I | You will encounter a rival Exile imbued with Nemesis powers. | You draw the ire of another, imbued with golden power. |
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| Deadly Rivalry II | You will encounter the rival Exile, now also imbued with Onslaught. | Their defeat will not stand, renewed and fueled by blind rage. |
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| Deadly Rivalry III | You will encounter the rival Exile, now possessed by a Tormented Spirit. | Their body broken and mended, now a conduit for a greater power. |
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| Deadly Rivalry IV | You will encounter the rival Exile, now imbued with the powers of a Shrine | Prayer at a dark altar mends torn flesh once again, but darkness still fills the soul. Each defeat feeds their determination. |
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| Deadly Rivalry V | You will encounter the rival Exile, now backed by others of a shared Bloodline. | Allies arrive for a final battle, filled with shared blood. The breaking and mending takes its toll. |
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| The Warmongers I | You will encounter and slay several Warbands. | A vanguard seeks to claim land that is not theirs. |
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| The Warmongers II | You will encounter and slay several Warbands and their reinforcements. | The vanguard did not return, so more have followed their path, bringing war with them. |
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| The Warmongers III | You will encounter and slay several Warbands and their elite soldiers. | Failure twice draws the ire of higher ranking soldiers. They come to spill blood. |
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| The Warmongers IV | You will encounter and slay several Warbands and their leader. | The leader arrives, and lays plans to paint the land red with your blood. |
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| Beyond Sight I | You will encounter several bodies near a shrine. You will activate that shrine. | Strange energies swirl amongst rotting remains. Their source is hidden to me. |
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| Beyond Sight II | You will encounter bodies and monsters near a shrine. You will activate that shrine. | A dark presence hides just out of sight. Only bodies betray its movements. |
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| Beyond Sight III | You will encounter monsters near a large shrine. You will activate that shrine. | A visible following forms around an invisible foe. It grows greater yet remains veiled. |
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| Beyond Sight IV | You will encounter several unusual monsters near a shrine. You will activate that shrine. | Monsters not of this world spill forth. Only shapes and movement. A warped vision. |
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| Beyond Sight V | You will encounter several unusual monsters near a shrine. You will activate that shrine, and summon forth something powerful. | My vision grows dark. A horror draws near. Its soul would be a treasured prize for Hinekora. |
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| The Black Stone I | You will use an Orb of Transmutation on an Onyx Amulet, applying elemental resistances. | The black stone senses resilience in you. It too grows resilient to outside influences. |
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| The Black Stone II | You will use an Orb of Augmentation on the Onyx Amulet, applying life. | The black stone senses the joy of life in you. It feeds on this joy and grows more lively. |
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| The Black Stone III | You will use a Regal Orb on the Onyx Amulet, applying critical strike chance. | The black stone senses eagerness in you. It longs for the excitement of combat, of bloodshed. |
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| The Black Stone IV | You will use an Exalted Orb on the Onyx Amulet, turning it into a powerful new item. | The black stone learns from you. It is ready to shape each encounter in your favour. |
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| The Plaguemaw I | You will encounter a powerful golem in a Vaal side area and defeat it. | The Plaguemaw enters the red realm and leaves a swirling mass of living stone. |
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| The Plaguemaw II | You will encounter shadowy monsters in the Crypt and slay them. | The Plaguemaw's followers feed on the flesh of the dead; a desecration of the Mother's work. |
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| The Plaguemaw III | You will be ambushed by The Plaguemaw's followers after you kill a certain very powerful monster. | The Plaguemaw watches you with a glistening grin, waiting for a moment to send his shadows. |
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| The Plaguemaw IV | You will be ambushed by The Plaguemaw's followers in the Hedge Maze. | In a maze of green, the Plaguemaw sets a trap baited with treasures. |
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| The Plaguemaw V | You will enter the Plaguemaw's chamber in the Crystal Veins | A room, etched in crystal, plays home to the Plaguemaw. He awaits you. |
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| Thaumaturgical History I | You will read Shavronne's Journal in The Upper Prison. | The Aesthete's monstrous techniques are protected by the shadows. |
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| Thaumaturgical History II | You will read Doedre's Proclamation in The Western Forest. | The Tongueless Witch's words speak through the stone to desperate followers. |
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| Thaumaturgical History III | You will inspect the Ancient Reverie Device in the Chamber of Sins. | The Soulless One's gift to the Prodigy draws forth those who seek the same unnatural power. |
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| Thaumaturgical History IV | You will read Malachai's Dedication in The Harvest. | Where the Soulless One left his physical form behind, a dangerous new threat emerges. |
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| Ancient Rivalries I | You will slay Brutus while wearing one of Shavronne's items. | Her greatest creation failed her. The Aesthete seeks to punish the brute. |
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| Ancient Rivalries II | You will slay Voll while wearing one of Doedre's items. | Burned at the stake, the Tongueless Witch seeks to purify the purifier. |
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| Ancient Rivalries III | You will slay Kaom while wearing one of Lioneye's items. | Cut down on the shores, the Lion's fangs will sink into the Betraying King's flesh one last time. |
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| Ancient Rivalries IV | You will slay Malachai while wearing one of Victario's items. | The Soulless One tore the world asunder, but the Poet will have the final word. |
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| The Feral Lord I | You will encounter corrupted animals in the Southern Forest and slay them. | The Feral Lord in the southern wood twists the wild to his will. |
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| The Feral Lord II | You will encounter a powerful beast in the Northern Forest and slay it. | The Feral Lord's cold breath imbues and empowers the beast in the northern wood. |
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| The Feral Lord III | You will encounter corrupted animals in the Dried Lake and slay them. | Where water shimmers no more, thunderous beasts are dragged into the Feral Lord's domain. |
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| The Feral Lord IV | You will discover and slay a very powerful Vulture within Sarn's borders. | The Feral Lord senses your presence. In the shell of the snail, the vulture seeks a fresh carcass. |
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| The Feral Lord V | You will discover and slay a very powerful Rhoa in a map where Rhoas may be found. | To the realm of dreams the Feral Lord flees, and leaves in his wake a burning nightmare. |
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| Anarchy's End I | You will enter a map and slay a Rogue Exile who is carrying a Divination Card. | A criminal of Theopolis flees into dream carrying a fortuneteller's tool. |
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| Anarchy's End II | You will enter a map and slay two Rogue Exiles who are each carrying a Divination Card. | Two criminals carry the fortuneteller's tools as they hunt for the body of their dreaming ally. |
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| Anarchy's End III | You will enter a map and slay four Rogue Exiles who are each carrying a Divination Card. | A party of four criminals, each with the mark of the fortuneteller, hunt through dreams for their prosecutor. |
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| Anarchy's End IV | You will enter a map and slay six Rogue Exiles who are each carrying a Divination Card. | Six criminals take to foot to stamp out the threat that tracks them through dreams. |
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| Day of Sacrifice I | You will slay a powerful Vaal Fallen who will drop a Sacrifice at Dawn fragment. | The ancient red champion is fallen, but a killing blow reveals his final sacrifice beneath the morning sun. |
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| Day of Sacrifice II | You will open a corrupted rare strongbox that will contain a Sacrifice at Noon fragment. | Beneath the midday sun, treasure, stained by corruption, invites an ambush. |
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| Day of Sacrifice III | You will enter a difficult Vaal side area that contains an additional Sacrifice at Dusk fragment. | The ancient red army opens a powerful path before the setting sun. |
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7xTemplate:IlSilver Coin |
| Day of Sacrifice IV | You will encounter an invading foe in a rare, corrupted map, who will drop a Sacrifice at Midnight fragment. | A corrupted dream invites an invader, who hunts in the deepest night. |
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8xTemplate:IlSilver Coin |
| Unbearable Whispers I | You will discover a tome in the Library. | Dark runes skitter across the pages of the tome, concealing the Whisperer's allies. |
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6xTemplate:IlSilver Coin |
| Unbearable Whispers II | You will discover a tome upon slaying a monster in the Sceptre of God. | The Whisperer leaves a tome in the tower, held by a maddened follower. |
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7xTemplate:IlSilver Coin |
| Unbearable Whispers III | You will slay Shavronne, and she will drop a tome. | The Aesthete holds the Whisperer's forbidden words safe, deep in the beast's belly. |
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8xTemplate:IlSilver Coin |
| Unbearable Whispers IV | You will slay a certain powerful monster and it will drop a tome. | Forbidden words ring in the ears of the powerful; the Whisperer's influence spreads. |
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| Unbearable Whispers V | You will discover a dangerous tome in the final chamber of the Labyrinth. | The trapped emperor unknowingly protects foul knowledge. Dark pages amongst bright treasures. |
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10xTemplate:IlSilver Coin |
Tempest
| Name | Prediction | Flavour Text | Notes | Seal Cost |
|---|---|---|---|---|
| Fire from the Sky | You will discover an area with an Infernal Tempest | Fire rains down across the land. Beware the path you take. |
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2xTemplate:IlSilver Coin |
| Ice from Above | You will discover an area with an Arctic Tempest | The cold blusters from above, chilling the unwary to the bone. |
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2xTemplate:IlSilver Coin |
| Lightning Falls | You will discover an area with an Electrocuting Tempest | The storms above strike with precision. A deft foot will avoid the blows. |
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2xTemplate:IlSilver Coin |
| The Undead Storm | You will discover an area with a Morbid Tempest | Bones fall from the sky and take the shape of the men they once were. |
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2xTemplate:IlSilver Coin |
| Crushing Squall | You will discover an area with a Crushing Tempest | The sky trembles and the ground below answers with crushing force. |
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2xTemplate:IlSilver Coin |
| Vaal Winds | You will discover an area with a Corrupting Tempest | Corruption is carried on a red wind, and spreads to all who are touched. |
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2xTemplate:IlSilver Coin |
Misc
| Name | Notes | Seal Cost |
|---|---|---|
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3xTemplate:IlSilver Coin |