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Prophecy

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Revision as of 02:31, 15 June 2016 by >Manzikeen (Added Residence Map as a possible location to complete the Prophecy "The Nest")
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For the leagues, see Prophecy league.

Prophecies are visions of a character's future, provided by Navali. They can be purchased for one Silver CoinSilver CoinStack Size: 30Cross Navali's palm with silver to receive a prophecy.
Shift click to unstack.
and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.

For an additional cost of Silver Coin, Navali can turn prophecies into items so that they are tradeable. This allows players to delay their fate or capitalise on it.

Many of these prophecies can only be completed in the same difficulty as the prophecy was created.

Master Mission

Name Notes Seal Cost (N/C/M)
A Gracious Master Receive triple reputation after completing a Master mission. Seems to work with dailies. 2/4/7
A Master Seeks Help (Haku) After activating the prophecy, master's will gain extra reputation upon completion of their quest. 2/4/7
A Master Seeks Help (Tora) 2/4/7
A Master Seeks Help (Catarina) 2/4/7
A Master Seeks Help (Vagan) 2/4/7
A Master Seeks Help (Elreon) 2/4/7
A Master Seeks Help (Vorici) 2/4/7
A Master Seeks Help (Zana) 3/5/8

Crafting

Name Notes Seal Cost (N/C/M)
The Sharpened Blade
  • Increases any weapon's quality to 20% with a single Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%.
    Shift click to unstack.
    .
3/5/8
The Hardened Armour
  • Increases any armor's quality to 20% with a single Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%.
    Shift click to unstack.
    .
3/5/8
The Beautiful Guide
  • Increases any map's quality to 20% with a single Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%.
    Shift click to unstack.
    .
3/5/8
Erasmus' Gift
  • Monster will drop 20% quality of a skill gem.
1/3/6
A Valuable Combination
  • Doing Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
    Shift click to unstack.
    vendor recipe will gain one additional Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it.
    Shift click to unstack.
    .
2/4/7
The Jeweller's Touch
  • Item will become five sockets and five links with a single Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
    Shift click to unstack.
    .
3/5/8
Fated Connections
  • Item will become six sockets and six links with a single Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
    Shift click to unstack.
    .
1/3/6
Trash to Treasure
  • Normal item will turn into unique with a single Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
    Shift click to unstack.
    .
1/3/6
Golden Touch
  • Upgrades a Normal piece of equipment into Rare with 3 random modifiers.
3/5/8
Vital Transformation
  • Transmuted item contain a life modifier.
3/5/8
Resistant to Change
  • Transmuted item contain a resistance modifier.
3/5/8
Touched by the Wind
  • Transmuted item contain a movement speed modifier.
3/5/8

Upgrading uniques

Name Notes Seal Cost (N/C/M)
The King's Path 1/2/4
The Karui Rebellion 1/2/4
The King and the Brambles 1/2/4
The Flow of Energy 1/2/4
The Bowstring's Music
  • Kill Nightwane while wearing Death's HarpDeath's Harp
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (44-49) to (116.6-129.85)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire an additional Arrow
    The mournful music of the strings,
    The creaking arch, the arrow sings.
    A choking cry, a rattled breath,
    The Reaper's Song, the Harp of Death.
    .
  • Upgrades to Death's OpusDeath's Opus
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (66-98) to (182.6-215.6)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    Adds (10-20) to (30-35) Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire 2 additional Arrows
    The overture stretches thin,
    The chorus gathers to begin.
    Stacatto, drone, a rest drawn long,
    Another hears Death's final song.
    .
1/2/4
From The Void 1/2/4
Heavy Blows
  • Kill Gneiss while wearing CragheadCraghead
    Serrated Arrow Quiver
    Requires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold
    25% reduced Projectile Speed
    (60-80)% increased Stun Duration on Enemies
    Adds 6 to 10 Physical Damage to Bow Attacks
    Hit them hard. Hit them once.
    .
  • Upgrades to CragfallCragfall
    Serrated Arrow Quiver
    Requires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold
    25% reduced Projectile Speed
    (60-80)% increased Stun Duration on Enemies
    Adds 6 to 10 Physical Damage to Bow Attacks
    50% chance to double Stun Duration
    The largest rock leaves the deepest mark.
    .
1/2/4
Fire and Brimstone 1/2/4
A Forest of False Idols 1/2/4
Fire and Ice 1/2/4
Pleasure and Pain 1/2/4
The Bloody Flowers Redu 1/2/4
Dying Cry 1/2/4
Mouth of Horrors 1/2/4
Nature's Resilience
  • Kill Calaf, Headstaver while wielding SpringleafSpringleaf
    Plank Kite Shield
    Quality: +20%
    Chance to Block: 22%
    Armour: (36-43)
    Energy Shield: (8-9)
    Movement Speed: -3%
    Requires Level 7+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield
    50% reduced Freeze Duration on you
    Regenerate 3% of Life per second
    Regenerate 3% of Life per second while on Low Life
    From death springs life.
    .
  • Upgrades to The OakThe Oak
    Plank Kite Shield
    Quality: +20%
    Chance to Block: 22%
    Armour: (36-43)
    Energy Shield: (8-9)
    Movement Speed: -3%
    Requires Level 40+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield
    +(100-150) to maximum Life
    50% reduced Freeze Duration on you
    Regenerate 3% of Life per second
    Regenerate 3% of Life per second while on Low Life
    Even the mightiest tree was once just a sapling.
    .
1/2/4
The Snuffed Flame 1/2/4
The Apex Predator 1/2/4
Severed Limbs 1/2/4
Ancient Doom
  • Kill Vaal Oversoul while wielding DoomfletchDoomfletch
    Royal Bow
    Bow
    Quality: +20%
    Physical Damage: (26.4-31.2) to (73.2-78)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Weapon Range: 120
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
    "Toasted or frozen
    Or twitching in the light
    I'm not fussy
    And neither is Death."
    - Koralus Doomfletch
    .
  • Upgrades to Doomfletch's PrismDoomfletch's Prism
    Royal Bow
    Bow
    Quality: +20%
    Physical Damage: (26.4-31.2) to (73.2-78)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Weapon Range: 120
    Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    "The Vaal, a thousand years ago,
    came up with more delightful methods of murder
    than I could ever wish for."
    - Koralus Doomfletch
    .
1/2/4
The Silverwood 1/2/4
The Servant's Heart
  • Kill Fidelitas while wielding Storm CloudStorm Cloud
    Long Bow
    Bow
    Quality: +20%
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Weapon Range: 120
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.
    .
  • Upgrades to The TempestThe Tempest
    Long Bow
    Bow
    Quality: +20%
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Weapon Range: 120
    Requires Level 32, 38 DexNo Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Where steel-grey clouds gather and crash together, a storm is sure to follow.
    .
1/2/4
Winter's Mournful Melodies
  • Kill Soulmourn while wielding Hrimnor's HymnHrimnor's Hymn
    Sledgehammer
    Two Hand Mace
    Quality: +20%
    Physical Damage: (65-80) to (98.8-121.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength
    (140-200)% increased Physical Damage
    15% reduced Enemy Stun Threshold
    1% of Physical Attack Damage Leeched as Life
    (40-50)% increased Stun Duration on Enemies
    "The crack of bone, the spray of blood.
    Is there sweeter music?"
    - Hrimnor of the Ezomytes.
    .
  • Upgrades to Hrimnor's DirgeHrimnor's Dirge
    Sledgehammer
    Two Hand Mace
    Quality: +20%
    Physical Damage: (91-144) to (176.8-249.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength
    (140-200)% increased Physical Damage
    Adds (10-20) to (30-40) Physical Damage
    15% reduced Enemy Stun Threshold
    1% of Physical Attack Damage Leeched as Life
    (40-50)% increased Stun Duration on Enemies
    Gain 50% of Physical Damage as Extra Cold Damage
    The last sweet music to touch Hrimnor's ears passed right beneath his chin.
    .
1/2/4
Power Magnified 1/2/4
The Beginning and the End 1/2/4
The Misunderstood Queen
  • Kill Bone Queen while wielding Queen's DecreeQueen's Decree
    Ornate Sword
    Two Hand Sword
    Quality: +20%
    Physical Damage: 36-60
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 13
    Requires Level 27, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
    (150-200)% increased Skeleton Duration
    25% increased Strength Requirement
    Minions deal (30-40)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    The nobles wanted to take her throne.
    She let the peasants take their wealth.
    The peasants wanted to take her wealth.
    She let the soldiers take their heads.
    The soldiers wanted to take her head.
    She sat on her throne and wept.
    .
  • Upgrades to Queen's EscapeQueen's Escape
    Ornate Sword
    Two Hand Sword
    Quality: +20%
    Physical Damage: 36-60
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 13
    Requires Level 38, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
    Minions have (80-100)% increased Movement Speed
    (150-200)% increased Skeleton Duration
    25% increased Strength Requirement
    Minions deal (30-40)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    The soldiers stormed her throne room.
    The guards held them at bay.
    The peasants overwhelmed the guards.
    The nobles paid for their lives.
    The nobles took her throne,
    and so she fled to the woods.
    .
1/2/4

Encounter

Reward : Unique

Name Prediction Flavour Tet Notes Seal Cost (N/C/M)
The Singular Spirit You will slay a Tormented Spirit that carries a unique item. A life spent fleeing from the law leaves the spirit ready to flee with its newfound treasure.
1/3/6
Nemesis of Greed You will slay a rare but powerful foe who then drops two unique items instead of one. A collector of antiquities doubles their treasures, relinquishing them only with their final breath. 1/3/6
The Blacksmith You will slay Hillock and he will drop a powerful item. Long ago, a master of metal, now a shaper of fear. But his greatest tools remain. 3/5/8
The Walking Mountain You will encounter a powerful Ruined Titan who will drop a unique item when slain. Shaped by magic, the tool that breathes life into the titan's stone lies at its heart. 3/5/8
The Prison Guard You will encounter a powerful Axiom Thunderguard who will drop a unique item when slain. Clad in black, the guard holds the key to unleashing the storm. 3/5/8
The Sword King's Passion You will encounter a powerful Mad Gladiator who will drop a unique item when slain. Once a challenger to the crown, he holds in his hands the Sword King's blade. 3/5/8
The Eagle's Cry You will encounter a powerful Murk Runner who will drop a unique item when slain. A flightless fowl charges through rotten wooden ribs, it's scream gives even the battle-hardened pause. 3/5/8
From Death Springs Life You will encounter a powerful Dripping Dead who will drop a unique item when slain. Fetid waters carry the dead downstream, but walking in the mud, the dead one carries life. 3/5/8
Storm on the Horizon You will encounter a powerful Brittle Poacher who will drop a unique item when slain. The poacher's bowstring snaps like dry bone and crackles like thunder. 3/5/8
A Firm Foothold You will encounter a powerful Seething Brine who will drop a unique item when slain. Water slicks the stone, a misstep chills the bone, the living pools hold the cure. 3/5/8
The Ward's Ward You will encounter a powerful Bearded Shaman who will drop a unique item when slain. The false shaman's death uncovers ancestral allurement locked in ancient stone. 3/5/8
Fear's Wide Reach You will encounter a powerful Devourer who will drop a unique item when slain. The unseen enemy travels through unseen tunnels. Its reach is small, but its effect is large. 3/5/8
The Prison Key You will encounter a powerful Bearded Devil who will drop a unique item when slain. The gate is unlocked, but the key remains in the hands of a devil. 3/5/8
Roth's Legacy You will encounter a powerful Oak's Devoted who will drop a unique item when slain. The devotee holds a relic of the pirate's past, looted and lost for an age. 3/5/8
The Soulless Beast You will encounter a powerful Ancient Construct who will drop a unique item when slain. Powered by twin wings, the mechanical monster roams the ruins. 3/5/8
The Sinner's Stone You will encounter a powerful Sin Lord who will drop a unique item when slain. A lord of sin roams hollow halls protected from the spells he sings. 3/5/8
Baptism by Death You will encounter a powerful Death Bishop who will drop a unique item when slain. The bishop's flock is long gone, yet still he wields his hefty crook. 3/5/8
The Lady in Black You will encounter a powerful Blackguard Arcmage who will drop a unique item when slain. Lightning's hum grows louder and louder in the hands of the lady in black. 3/5/8
Against the Tide You will encounter a powerful Dockhand Wraith who will drop a unique item when slain. Taken by the fickle tides, the Captain's bow washes against the dock from which he set sail. 3/5/8
The Brutal Enforcer You will encounter a powerful Blackguard Elite who will drop a unique item when slain. In a society that values violence, the violent rise through the ranks like oil through water. 3/5/8
Graceful Flames You will encounter a powerful Flame Sentinel who will drop a unique item when slain. Crimson fabric flutters with fury and flame, but a gilded prize lies within. 3/5/8
Storm on the Shore You will encounter a powerful Drowned who will drop a unique item when slain. Lightning flashes overhead. Bloated bodies wash ashore. One stands, walks, and stretches its wing. 3/5/8
The Petrified You will encounter a powerful Pocked Lanternbearer who will drop a unique item when slain. Lightless halls hewn in stone swell with the malformed, the twisted, the hardened and the dangerous. 3/5/8
The Vanguard You will encounter a powerful Voll's Vanguard who will drop a unique item when slain. The Vanguard lead the funereal march, playing hymns of death with their bowstrings. 3/5/8
Cleanser of Sins You will encounter a powerful Undying Evangelist who will drop a unique item when slain. The Evangelist does not practise what he preaches, but death wipes clean the slate. 3/5/8
Strong as a Bull You will encounter a powerful Fighting Bull who will drop a unique item when slain. Strength to rival the Karui King charges through the Sword King's dream. 3/5/8
The Lost Undying You will encounter a powerful Skulking Dweller who will drop a unique item when slain. Trapped with his emperor when the crown was taken, he seeks to change his fate. 3/5/8
A Whispered Prayer You will encounter a powerful Frost Priest who will drop a unique item when slain. A preacher whispers to the skies and the skies answer with a blanket of biting frost. 3/5/8
The Last Watch You will encounter a powerful Ancient Archer who will drop a unique item when slain. A loyal soldier in life, he stands watch, bow in hand, waiting to be sent to the Mother of death. 3/5/8
A Prodigious Hand You will encounter a powerful Sutured Aberration who will drop a unique item when slain. The dead one brought back to life by means other than corruption now hold the hands that revived it. 3/5/8
The Watcher's Watcher You will encounter a powerful Wandering Eye who will drop a unique item when slain. Unblinking, it watches. Unendingly, it is watched. 3/5/8
Blood of the Betrayed You will encounter a powerful Kaom's Chosen who will drop a unique item when slain. Slain by their king, they live only in memory, but their lust for blood remains unsated. 3/5/8
Heart of the Fire You will encounter a powerful Undying Incinerator who will drop a unique item when slain. Its one desire is to see the world burn. A shard of fury stokes the undying fire in its heart. 3/5/8
Notched Flesh You will encounter a powerful Pocked Miner who will drop a unique item when slain. Stiff is the bow. Brittle is the flesh that holds it. Deep are the holes it leaves. 3/5/8
Custodians of Silence You will encounter a powerful Assault Ribbon who will drop a unique item when slain. The temple untouched for centuries, the guardians clean and pure, yet they too must meet the Mother. 3/5/8
Flesh of the Beast You will encounter a powerful Bonewarped Warrior who will drop a unique item when slain. Stripped of its flesh, a warrior fights to protect the piece of the beast it has carved. 3/5/8
Fire, Wood and Stone You will encounter a powerful Cinder Elemental who will drop a unique item when slain. With crushing weight, the stone figure roams the halls. It burns eternally yet grows no lighter. 3/5/8
Abnormal Effulgence You will encounter a powerful Chaos Sentinel who will drop a unique item when slain. Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence. 3/5/8
Wind and Thunder You will encounter a powerful Galvanic Ribbon in a map who will drop a unique item when slain. Fabric flutters and cracks in the wind like thunder. A sharp sound that freezes the blood. 3/5/8
Lost in the Pages You will encounter a powerful Undying Archivist who will drop a unique item when slain. Hundreds of years with nothing but books twists a once great mind. 3/5/8
Weeping Death You will encounter a powerful Dripping Dead who will drop a unique item when slain. Striding dryly through the mud, yet dripping with rot, he waits for the Mother's touch. 3/5/8
The Flayed Man You will encounter a powerful Gut Flayer in a map who will drop a unique item when slain. The flayed becomes the flayer, stripping flesh from muscle with a sharpened edge.
  • Location:
    • Unknown (this prophecy was changed to only work in Maps)
  • Reward: Bino's Kitchen Knife from a rare Gut Flayer
3/5/8
The Hollow Pledge You will encounter a powerful Tunneler in a map who will drop a unique item when slain. Grasping blindly through a dark dream, a final pledge turns brittle flesh to dust. 3/5/8
A Call into the Void You will encounter a powerful Talon Archer in a map who will drop a unique item when slain. The dreaming cockerel crows thrice, and thunder bellows from the void. 3/5/8
Blood in the Eyes You will encounter a powerful Mad Gladiator in a map who will drop a unique item when slain. Blood stains the fighter's eyes and rains upon the dirt. He sees and dreams in crimson. 3/5/8
The Nest You will encounter a powerful Noxious Tarantula in a map who will drop a unique item when slain. Rats become tangled in the spider's web; a meal within a nest within a dream. 3/5/8

Reward : Map

Name Notes Seal Cost (N/C/M)
The Pirate's Den Unavailable
2/4/7
Enter the Maelström Unavailable
2/4/7
Sanctum of Stone Unavailable
2/4/7
Through the Mirage Unavailable
2/4/7
The Queen's Vaults 1/3/6

Reward : Currency

Name Notes Seal Cost (N/C/M)
Overflowing Riches
  • A random monster will drop ten random currency orbs.
3/5/8
Erased from Memory 3/5/8
The Alchemist 3/5/8
A Regal Death 3/5/8
The Corrupt 1/3/6
The God of Misfortune 3/5/8

Reward : Nothing

Name Notes Seal Cost (N/C/M)
The Invader Unavailable
2/4/7
The Spread of Corruption Unavailable
2/4/7
The Four Feral Exiles Unavailable
3/5/8
Touched by Death Unavailable
Deadly Twins
  • The map boss will be doubled.
3/5/8
Living Fires 3/5/8
Fallow At Last
  • The house is located west of the waypoint in Act 2 - The Crossroads.
  • You may need to stand in the house to trigger the event.
3/5/8
Path of Betrayal 3/5/8
The Forgotten Soldiers 3/5/8
Pools of Wealth 3/5/8
The Child of Lunaris 3/5/8
The Forgotten Garrison 3/5/8
The Stockkeeper 3/5/8
Unnatural Energy
  • Spawn in Act 3 - The Battlefront.
  • South-West, which is around the "energy shield" barricade, end of the bridge.
  • A giant Lightning Elemental, called Energy Aberration, must be killed.
3/5/8
Holding the Bridge
  • South of portal
  • 2 Unique Blackguard Captains, Blackguard of Hatred and Blackguard of Wraith, will spawn next to the bridge.
3/5/8
In the Grasp of Corruption
  • To the left of the tower entrance in Act 3 - Imperial Gardens.
  • Spawns a unique Undead Blackguard, Captain of the Dammed.
3/5/8
Defiled in the Scepter
  • Found in upper sceptre by the central corpse lift
3/5/8
The Twins 2/4/7
Possessed Foe
  • May appear when a strongbox is triggered.
  • May not appear if triggered by a party member.
2/4/7
Vaal Invasion
  • You must find and fight Echo of the Vaal, a smaller copy of Vaal Oversoul.
  • all normal enemies are replaced by Vaal Enemies.
3/5/8
Monstrous Treasure
  • All non fixed-placed monsters are packed into a strongbox. Thus, this area can contain many strongboxes.
2/4/7
Visions of the Drowned 2/4/7
Soil, Worms and Blood 2/4/7
The Hungering Swarm 2/4/7
The Cursed Choir 2/4/7
The Trembling Earth
2/4/7
Ending the Torment 3/5/8
Hidden Reinforcements
  • 10 uncommon Devoted Bandits spawn around you after killing a random enemy.
1/2/4
Rebirth
  • The slayed normal will be revived as a rare monster with a nemesis mod.
2/4/7
An Unseen Peril
  • All normal monsters spawned by the strongbox become magic.
2/4/7
Mysterious Invaders 2/4/7
Undead Uprising
  • Spawns prophecised boss Ember of the Past in Act 2 - The Old Fields.
  • Also makes all monsters in the area skeletons.
3/5/8
Waiting in Ambush 2/4/7
Forceful Exorcism
  • When a possessed enemy is killed, the tormented spirit will respawn.
1/3/6
The Dreamer's Dream
  • The map's boss will drop a rare map.
3/5/8
The Aesthete's Spirit 3/5/8
Brothers in Arms 3/5/8
Echoes of Witchcraft
  • A prophecy version Doedre Darktongue will spawn in Act 2 - Western Forest around the Stone Circle.
  • The boss summons Icy Raging Spirits, Darktongue Thralls and a unique Darktongue Mummy.
  • It also places Ice Nova Spell Totem and casts Spirit Offering.
3/5/8
Echoes of Mutation 3/5/8
Echoes of Lost Love 3/5/8
Hidden Vaal Pathways 2/4/7
The Undead Brutes
2/4/7
The Four Feral Exiles 2/4/7
Risen Blood 3/5/8
The Brothers of Necromancy 2/4/7
Reforged Bonds 2/4/7

Reward : Others

Name Prediction Flavour Text Notes Seal Cost (N/C/M)
The Wealthy Exile You will encounter and slay a Rogue Exile who wears only rare items. They flee from the eyes of Oriath, coated in gold from head to toe.
1/3/6
The Scout You will encounter and slay a Rogue Exile, who calls forth a Warband. One like you roams the land, but they are just the first of many.
  • Spawns one warband group, based on map level, after killing a rogue exile.
1/3/6
The Emperor's Trove You will slay Izaro and he will drop an extra Treasure Key. Lost in his own creation, the Emperor leaves a generous parting gift for the precise.
1/3/6
The Blessing You will slay a powerful foe, and gain a shrine's blessing. Malevolence swells and spreads in minds. The flesh is weak, but the gift is strong.
3/5/8
Hunter's Lesson You will slay a powerful foe and gain its powers. An adversary, slain, briefly lives on in the lessons taught to the slayer.
  • Take the mods of a slain rare monster for yourself.
  • Last for 60 seconds.
3/5/8
Gilded Within You will slay a powerful foe and it will drop a rare item. Gold without, gold within. Blood comes in many colours, but the gilded always bleed gold.
3/5/8
The Pair You will slay a foe and it will drop two Divination cards. One carries the fortune teller's mark, not knowing that a second surprise lies with it.
1/3/6
Kalandra's Craft You will slay a foe who drops four identical rare items. A grand treasure fractures like a dropped mirror, yet somehow goes unharmed.
  • Chest can drop these items.
3/5/8
Bountiful Traps You will enter a map that holds six additional Strongboxes. In a distant dream, six traps with the promise of treasure wait to be sprung.
3/5/8

Chains of Prophecies

Name Notes Seal Cost (N/C/M)
The Unbreathing Queen I
  • The spectres use what looks like slow-moving Swordfish Ice Spear. High damage, high chance to freeze, a lot of spectres.
6/8/11
The Unbreathing Queen II
7/9/12
The Unbreathing Queen III
8/10/13
The Unbreathing Queen IV
9/11/14
The Unbreathing Queen V 10/12/15
The Ambitious Bandit I 5/7/10
The Ambitious Bandit II
6/8/11
The Ambitious Bandit III
7/9/12
Deadly Rivalry I
  • Acquired in Act 1, 2, 3
  • Spawns a rogue exile with a nemesis mode.
5/7/10
Deadly Rivalry II
6/8/11
Deadly Rivalry III
7/9/12
Deadly Rivalry IV
8/10/13
Deadly Rivalry V
  • Fights Rival Exile with all previous mods, with a group of Rogue Exiles
  • Rival drops KintsugiKintsugi
    Exquisite Leather
    Quality: +20%
    Evasion: (1548-1689)
    Movement Speed: -3%
    Requires Level 62, 170 Dex(100-120)% increased Evasion Rating
    +(60-80) to maximum Life
    +30% to Fire Resistance
    20% less Damage taken if you have not been Hit Recently
    50% increased Evasion Rating if you have been Hit Recently
    Do not hide your flaws, your cracks,
    mend them, and display them proudly.
    For it is these that set us apart.
9/11/14
The Warmongers I
5/7/10
The Warmongers II
6/8/11
The Warmongers III
7/9/12
The Warmongers IV
8/10/13
Beyond Sight I
5/7/10
Beyond Sight II
6/8/11
Beyond Sight III
7/9/12
Beyond Sight IV
8/10/13
Beyond Sight V
9/11/14
The Black Stone I
5/7/10
The Black Stone II
6/8/11
The Black Stone III
7/9/12
The Black Stone IV
8/10/13
The Plaguemaw I
  • Acquired in act 3
  • A unique golem, Eder's Colossus, will appear after a Vaal boss is killed.
6/8/11
The Plaguemaw II
  • A group of Undying Shades will spawn in the Crypt that must be killed.
7/9/12
The Plaguemaw III
  • A group of Undying Shades will spawn after killing a unique enemy.
  • Appeared after killing Maligaro in Harvest, also after killing Daresso.
  • Appeared after killing the boss of the Remote Gulch vaal zone.
  • Appeared after killing Torchoak Grove in Kaom's Dream.
  • Appeared after killing the blackguard captain guarding Clarissa in City of Sarn.
  • Appeared after killing the guards Dominus
  • Appeared after starting Catarina quest with killing 9 monsters and killing and bringing back 4 monsters
  • Appeared after killing a tormented spirit in the city of sarn
  • Completed after killing the Trio before Daresso.
  • Can reset instances with an easy to access unique (eg. City of Sarn) until it appears.
8/10/13
The Plaguemaw IV
  • Unique Arcanist's Strongbox, The Plaguemaw's Offering, will spawn 10 Undying Shades in the Hedge Maze
  • contains 5 additional items
9/11/14
The Plaguemaw V
  • Stairs appear in The Crystal Veins leading to a separated room with a unique boss
  • Drops Eber's Key.
10/12/15
Thaumaturgical History I
  • Summons skeletons
5/7/10
Thaumaturgical History II
  • Summons Skeletons
6/8/11
Thaumaturgical History III
  • Summons skeletons who use storm call
7/9/12
Thaumaturgical History IV 8/10/13
Ancient Rivalries I
  • Kill Brutus while wearing one of Shavronne's items
5/7/10
Ancient Rivalries II
6/8/11
Ancient Rivalries III
7/9/12
Ancient Rivalries IV
  • Kill Malachai while wearing one of Victario's items
8/10/13
The Feral Lord I
  • Acquired in act 2
  • Groups of uncommon monsters will spawn in the Southern Forest. All of them must be killed.
6/8/11
The Feral Lord II
  • You fight Kartarus, a giant black corrupted bear (extra life, uses ice crash), in the Northern Forest
7/9/12
The Feral Lord III
  • Groups of magic monsters, all called Echo of the Verdant , will spawn in the Dried Lake. All of them must be killed.
8/10/13
The Feral Lord IV
  • Zone: The City of Sarn
  • Defeat Meritarus (resists cold, resists chaos)
9/11/14
The Feral Lord V 10/12/15
Anarchy's End I
5/7/10
Anarchy's End II
6/8/11
Anarchy's End III
7/9/12
Anarchy's End IV
8/10/13
Day of Sacrifice I 5/7/10
Day of Sacrifice II
  • You will open a corrupted rare strongbox that will contain a Sacrifice at Noon fragment.
6/8/11
Day of Sacrifice III
7/9/12
Day of Sacrifice IV 8/10/13
Unbearable Whispers I 6/8/11
Unbearable Whispers II
  • An additional unique boss appears in the Sceptre of God, which spawns a Dark Tome when defeated.
7/9/12
Unbearable Whispers III
  • After slaying Shavronne, a Dark Tome spawns where she died, which has Storm Herald.
8/10/13
Unbearable Whispers IV
  • A Dark Tome is spawned after killing any Rare monster, randomly.
  • Storm Herald and small Ball Lightning
  • Can be obtained in Cruel or Merciless and also completed in Maps.
9/11/14
Unbearable Whispers V
  • Found in labyrinth treasure room
  • Drops Inya's Key.
10/12/15

Tempest

Some if not all of these Tempests grant additional item quantity and quality.

Name Notes Seal Cost (N/C/M)
Fire from the Sky Prophecy completes upon entering the area. 2/4/7
Ice from Above 2/4/7
Lightning Falls 2/4/7
The Undead Storm 2/4/7
Crushing Squall 2/4/7
Vaal Winds 2/4/7

Misc

Name Notes Seal Cost (N/C/M)
Lasting Impressions
  • Can be completed by reading any environmental lore in any non-town zone.
  • 15 Scroll of Wisdom drops.
3/5/8
Plague of Rats
  • Any indoors area. Kill all rats to complete prophecy.
2/4/7
Twice Enchanted
  • Grants two uses of the Enchantment device at the end of the Labyrinth.
1/3/6
Plague of Frogs
  • Any outdoors area. Kill all frogs to complete prophecy.
2/4/7
The Dream Trial
  • You will discover a Trial of Ascendancy in a map.
2/4/7
The Lost Maps
  • Triggers when you enter zone.
  • A small pile of Tier 1 Maps will be on the ground next to the Black Death unique monster.
3/5/8
The Mysterious Gift
  • Sell to a Vendor any five random unique items, the vendor gives you a mystery box which transforms into a random unique item
  • The lowest itemlevel of the five determines the itemlevel of the resultant unique.
1/3/6
Smothering Tendrils
  • You will use an Orb of Transmutation on a map and it will gain a smothering atmosphere.
  • Adds the 'of Smothering' Suffix map mod
8/10/13