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Prophecy

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Revision as of 14:29, 11 June 2016 by >Chuanhsing (remove not enabled)
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For the leagues, see Prophecy league.

Prophecies are visions of a character's future, provided by Navali. They can be purchased for one Silver Coin and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.

For an additional cost of Silver Coin, Navali can turn prophecies into items so that they are tradeable. This allows players to delay their fate or capitalise on it.

Many of these prophecies can only be completed in the same difficulty as the prophecy was created.

Master Mission

Name Notes Seal Cost (N/C/M)
A Gracious Master After activating the prophecy, master's will gain extra reputation upon completion of their quest. 2/4/7
A Master Seeks Help (Haku) 2/4/7
A Master Seeks Help (Tora) 2/4/7
A Master Seeks Help (Catarina) 2/4/7
A Master Seeks Help (Vagan) 2/4/7
A Master Seeks Help (Elreon) 2/4/7
A Master Seeks Help (Vorici) 2/4/7
A Master Seeks Help (Zana) 3/5/8

Crafting

Name Notes Seal Cost (N/C/M)
The Sharpened Blade
  • Increases any weapon's quality to 20%.
3/5/8
The Hardened Armour
  • Increases any armor's quality to 20%.
3/5/8
Golden Touch
  • Upgrades a Normal piece of equipment to a rare with 3 random modifiers.
3/5/8
Vital Transformation
3/5/8
Resistant to Change
3/5/8
Touched by the Wind
3/5/8
A Valuable Combination
2/4/7
Fated Connections
1/3/6
Trash to Treasure
1/3/6
The Jeweller's Touch
  • Make sure to change zone or relog between getting the prophecy and using it, or it won't trigger.
3/5/8
Erasmus' Gift
1/3/6
The Beautiful Guide
3/5/8

Upgrading uniques

Name Prediction Flavour Tet Notes Seal Cost (N/C/M)
The King's Path You will defeat Kaom while wearing Kaom's Sign. Madness feeds the King's fury in the raging mouth of the volcano. His last vision will be a sign. 1/2/4
The Karui Rebellion You will defeat the Gemling Legionnaires while wearing Karui Ward. Thaumaturgy and faith clash among giant ruins; a recreation of a long-gone rebellion. 1/2/4
The King and the Brambles You will defeat Daresso while wearing Bramblejack. The Blade King's blood feeds brambles that grow ever thicker. 1/2/4
The Flow of Energy You will defeat Shavronne while wearing Shavronne's Pace. The Aesthete sustains herself in unnatural ways. When movement fails, energy flows. 1/2/4
The Bowstring's Music You will defeat Nightwane while wielding Death's Harp. The brittle archer's bow plays a song of death, but the harp sings a sweet masterpiece. 1/2/4
From The Void You will defeat Bameth while wearing Blackheart. The iron heart, burned in the blackness of the void that lies beyond sight, rots all it touches. 1/2/4
Heavy Blows You will defeat Gneiss while wearing Craghead. Living stone strides across the field, each step shakes the earth and rattles the soul. 1/2/4
Fire and Brimstone You will defeat Hatebeat while wearing Blackgleam. Living cinders set the stone alight, a gleaming signal in the blackness where husks are burned. 1/2/4
A Forest of False Idols You will defeat Torchoak Grove while wearing Araku Tiki. A grove of wooden faces spit fire, a cheap mockery of unimaginable power. 1/2/4
Fire and Ice You will defeat Hailrake while wearing Hrimsorrow. Cold sorrow turns to burning fury that hails across the shattered ship. 1/2/4
Pleasure and Pain You will defeat Shavronne while wearing Crown of Thorns. A single thorn slips through stretched skin; pain turns to power. 1/2/4
The Bloody Flowers Redu You will defeat the Gemling Legionnaires while wearing Ezomyte Peak. Ezomyte banners flutter through the air as embellished monsters fall, a reenactment of the slave's final victory. 1/2/4
Dying Cry You will defeat General Gravicius while wearing Deidbell. The bell tolls, the people gather, the General is eecuted. The militia cries out and charges forth. 1/2/4
Mouth of Horrors You will defeat Doedre while wielding Chalice of Horrors. The vile witch whispers words of horror, and sups from the chalice one final time. 1/2/4
Nature's Resilience You will defeat Calaf, Headstaver while wielding Springleaf. Thieves camp beneath roadside trees, but it is their leader who falls like the mighty oak. 1/2/4
The Snuffed Flame You will defeat Chatters while wielding Kaltenhalt. Cold bones rattle in stone cells, etinguishing all light, all warmth, all hope. 1/2/4
The Apex Predator You will defeat the Hundred Foot Shadow while wielding The Screaming Eagle. The eagle battles the vulture in the shadow of a dying sun, and becomes something greater. 1/2/4
Severed Limbs You will defeat Hammerstorm while wielding Limbsplit. A storm of stone stops when the last of the limbs are severed and blood flows no more. 1/2/4
Ancient Doom You will defeat the Vaal Oversoul while wielding Doomfletch. Doom grows at the ape of the pyramid. 1/2/4
The Silverwood You will defeat Kall Fofly while wielding Silverbranch. A thief, bow in hand, flees to the wooded outskirts. 1/2/4
The Servant's Heart You will defeat Fidelitas while wielding Storm Cloud. The Servant's sacrifice summons a storm in the Prodigy's soul. 1/2/4
Winter's Mournful Melodies You will defeat Soulmourn while wielding Hrimnor's Hymn. A mournful hymn, a mournful soul, the chill of death on the wind. 1/2/4
Power Magnified You will defeat Piety while wielding Reverberation Rod. The pious grow powerful surrounded by a sea of blood and empty husks 1/2/4
The Beginning and the End You will defeat Archbishop Geofri while wielding Realmshaper. The archbishop plays witness to his own cold death and cremation. 1/2/4
The Misunderstood Queen You will defeat the Bone Queen while wielding Queen's Decree. A queen of bone raises an army and flees among walls of flesh. 1/2/4

Encounter

Reward : Unique

Name Prediction Flavour Tet Notes Seal Cost (N/C/M)
The Singular Spirit You will slay a Tormented Spirit that carries a unique item. A life spent fleeing from the law leaves the spirit ready to flee with its newfound treasure.
1/3/6
Nemesis of Greed You will slay a rare but powerful foe who then drops two unique items instead of one. A collector of antiquities doubles their treasures, relinquishing them only with their final breath. 1/3/6
The Blacksmith You will slay Hillock and he will drop a powerful item. Long ago, a master of metal, now a shaper of fear. But his greatest tools remain. 3/5/8
The Walking Mountain You will encounter a powerful Ruined Titan who will drop a unique item when slain. Shaped by magic, the tool that breathes life into the titan's stone lies at its heart. 3/5/8
The Prison Guard You will encounter a powerful Axiom Thunderguard who will drop a unique item when slain. Clad in black, the guard holds the key to unleashing the storm. 3/5/8
The Sword King's Passion You will encounter a powerful Mad Gladiator who will drop a unique item when slain. Once a challenger to the crown, he holds in his hands the Sword King's blade. 3/5/8
The Eagle's Cry You will encounter a powerful Murk Runner who will drop a unique item when slain. A flightless fowl charges through rotten wooden ribs, it's scream gives even the battle-hardened pause. 3/5/8
From Death Springs Life You will encounter a powerful Dripping Dead who will drop a unique item when slain. Fetid waters carry the dead downstream, but walking in the mud, the dead one carries life. 3/5/8
Storm on the Horizon You will encounter a powerful Brittle Poacher who will drop a unique item when slain. The poacher's bowstring snaps like dry bone and crackles like thunder. 3/5/8
A Firm Foothold You will encounter a powerful Seething Brine who will drop a unique item when slain. Water slicks the stone, a misstep chills the bone, the living pools hold the cure. 3/5/8
The Ward's Ward You will encounter a powerful Bearded Shaman who will drop a unique item when slain. The false shaman's death uncovers ancestral allurement locked in ancient stone. 3/5/8
Fear's Wide Reach You will encounter a powerful Devourer who will drop a unique item when slain. The unseen enemy travels through unseen tunnels. Its reach is small, but its effect is large. 3/5/8
The Prison Key You will encounter a powerful Bearded Devil who will drop a unique item when slain. The gate is unlocked, but the key remains in the hands of a devil. 3/5/8
Roth's Legacy You will encounter a powerful Oak's Devoted who will drop a unique item when slain. The devotee holds a relic of the pirate's past, looted and lost for an age. 3/5/8
The Soulless Beast You will encounter a powerful Ancient Construct who will drop a unique item when slain. Powered by twin wings, the mechanical monster roams the ruins. 3/5/8
The Sinner's Stone You will encounter a powerful Sin Lord who will drop a unique item when slain. A lord of sin roams hollow halls protected from the spells he sings. 3/5/8
Baptism by Death You will encounter a powerful Death Bishop who will drop a unique item when slain. The bishop's flock is long gone, yet still he wields his hefty crook. 3/5/8
The Lady in Black You will encounter a powerful Blackguard Arcmage who will drop a unique item when slain. Lightning's hum grows louder and louder in the hands of the lady in black. 3/5/8
Against the Tide You will encounter a powerful Dockhand Wraith who will drop a unique item when slain. Taken by the fickle tides, the Captain's bow washes against the dock from which he set sail. 3/5/8
The Brutal Enforcer You will encounter a powerful Blackguard Elite who will drop a unique item when slain. In a society that values violence, the violent rise through the ranks like oil through water. 3/5/8
Graceful Flames You will encounter a powerful Flame Sentinel who will drop a unique item when slain. Crimson fabric flutters with fury and flame, but a gilded prize lies within. 3/5/8
Storm on the Shore You will encounter a powerful Drowned who will drop a unique item when slain. Lightning flashes overhead. Bloated bodies wash ashore. One stands, walks, and stretches its wing. 3/5/8
The Petrified You will encounter a powerful Pocked Lanternbearer who will drop a unique item when slain. Lightless halls hewn in stone swell with the malformed, the twisted, the hardened and the dangerous. 3/5/8
The Vanguard You will encounter a powerful Voll's Vanguard who will drop a unique item when slain. The Vanguard lead the funereal march, playing hymns of death with their bowstrings. 3/5/8
Cleanser of Sins You will encounter a powerful Undying Evangelist who will drop a unique item when slain. The Evangelist does not practise what he preaches, but death wipes clean the slate. 3/5/8
Strong as a Bull You will encounter a powerful Fighting Bull who will drop a unique item when slain. Strength to rival the Karui King charges through the Sword King's dream. 3/5/8
The Lost Undying You will encounter a powerful Skulking Dweller who will drop a unique item when slain. Trapped with his emperor when the crown was taken, he seeks to change his fate. 3/5/8
A Whispered Prayer You will encounter a powerful Frost Priest who will drop a unique item when slain. A preacher whispers to the skies and the skies answer with a blanket of biting frost. 3/5/8
The Last Watch You will encounter a powerful Ancient Archer who will drop a unique item when slain. A loyal soldier in life, he stands watch, bow in hand, waiting to be sent to the Mother of death. 3/5/8
A Prodigious Hand You will encounter a powerful Sutured Aberration who will drop a unique item when slain. The dead one brought back to life by means other than corruption now hold the hands that revived it. 3/5/8
The Watcher's Watcher You will encounter a powerful Wandering Eye who will drop a unique item when slain. Unblinking, it watches. Unendingly, it is watched. 3/5/8
Blood of the Betrayed You will encounter a powerful Kaom's Chosen who will drop a unique item when slain. Slain by their king, they live only in memory, but their lust for blood remains unsated. 3/5/8
Heart of the Fire You will encounter a powerful Undying Incinerator who will drop a unique item when slain. Its one desire is to see the world burn. A shard of fury stokes the undying fire in its heart. 3/5/8
Notched Flesh You will encounter a powerful Pocked Miner who will drop a unique item when slain. Stiff is the bow. Brittle is the flesh that holds it. Deep are the holes it leaves. 3/5/8
Custodians of Silence You will encounter a powerful Assault Ribbon who will drop a unique item when slain. The temple untouched for centuries, the guardians clean and pure, yet they too must meet the Mother. 3/5/8
Flesh of the Beast You will encounter a powerful Bonewarped Warrior who will drop a unique item when slain. Stripped of its flesh, a warrior fights to protect the piece of the beast it has carved. 3/5/8
Fire, Wood and Stone You will encounter a powerful Cinder Elemental who will drop a unique item when slain. With crushing weight, the stone figure roams the halls. It burns eternally yet grows no lighter. 3/5/8
Abnormal Effulgence You will encounter a powerful Chaos Sentinel who will drop a unique item when slain. Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence. 3/5/8
Wind and Thunder You will encounter a powerful Galvanic Ribbon who will drop a unique item when slain. Fabric flutters and cracks in the wind like thunder. A sharp sound that freezes the blood. 3/5/8
Lost in the Pages You will encounter a powerful Undying Archivist who will drop a unique item when slain. Hundreds of years with nothing but books twists a once great mind. 3/5/8
Weeping Death You will encounter a powerful Dripping Dead who will drop a unique item when slain. Striding dryly through the mud, yet dripping with rot, he waits for the Mother's touch. 3/5/8
The Flayed Man You will encounter a powerful Gut Flayer in a map who will drop a unique item when slain. The flayed becomes the flayer, stripping flesh from muscle with a sharpened edge. 3/5/8
The Hollow Pledge You will encounter a powerful Tunneler in a map who will drop a unique item when slain. Grasping blindly through a dark dream, a final pledge turns brittle flesh to dust. 3/5/8
A Call into the Void You will encounter a powerful Talon Archer in a map who will drop a unique item when slain. The dreaming cockerel crows thrice, and thunder bellows from the void. 3/5/8
Blood in the Eyes You will encounter a powerful Mad Gladiator in a map who will drop a unique item when slain. Blood stains the fighter's eyes and rains upon the dirt. He sees and dreams in crimson. 3/5/8
The Nest You will encounter a powerful Brooding Tarantula in a map who will drop a unique item when slain. Rats become tangled in the spider's web; a meal within a nest within a dream.
  • Location:
  • Reward: ?
3/5/8

Reward : Map

Name Prediction Flavour Tet Notes Seal Cost (N/C/M)
The Pirate's Den You will slay Belcer, the Pirate Lord, and he will open portals to Mao Kun. The pirate lord who hides in dank tunnels deep in dream will guide you to an island of treasure. Not Enabled
2/4/7
Enter the Maelström You will slay Void Anomaly and he will open portals to Maelström of Chaos. The swirling mass of dark stone stands at the centre of the dreaming storm. Not Enabled
2/4/7
Sanctum of Stone You will slay The Idol Beyond and he will open portals to Olmec's Sanctum. Break apart the wooden god, and a door to the stone sanctum appears. Not Enabled
2/4/7
Through the Mirage You will slay Mirage of Bones and he will open portals to a mirror world. Washing away the mirage unveils a parallel path to walk. Not Enabled
2/4/7
The Queen's Vaults You will slay Atziri, Queen of the Vaal, and gain access to her Vaults. Vaults of Atziri The Red Queen holds the key to her vaults, and only death will loosen her grip.
1/3/6

Reward : Currency

Name Prediction Flavour Tet Notes Seal Cost (N/C/M)
Overflowing Riches You will slay a foe who erupts into currency. A full pocket, severed, spills forth like a struck spring.
  • 10 random currency items
3/5/8
Erased from Memory You will slay a very powerful foe and it will drop an Orb of Scouring. A foe feared for an aeon falls and is scoured from the pages of history. 3/5/8
The Alchemist You will slay an Undying Alchemist, and it will drop an Orb of Alchemy. A fool tries to turn lead to gold, but a deft hand takes it by force.
3/5/8
A Regal Death You will slay a very powerful king or queen, and it will drop a Regal Orb. Blue blood drains from a cut-throat, and turns what it touches to gold. 3/5/8
The Corrupt You will slay a powerful enemy in a Vaal side area and it will drop a Vaal Orb. To plow a field, you need a tool. To harvest grain, you need a tool. To spread corruption, you need a tool.
1/3/6
The God of Misfortune You will destroy the false idols Kuduku and Kadaka Pagan mouths worship pagan gods; false idols for false promises. 3/5/8

Reward : Nothing

Name Prediction Flavour Text Notes Seal Cost (N/C/M)
The Four Feral Exiles You will find four Rogue Exiles and slay them. In a faraway dream, four souls far from home prepare to fight to the death. Not Enabled
3/5/8
Deadly Twins You will enter a map and slay the Twinned bosses in it. In a long-lost dream, one deadly foe becomes two.
3/5/8
Living Fires You will discover a powerful fire golem at Fire Fury's camp in The Coast. Where the sand meets the water, the flesheater's flames shine brighter and brighter still.
3/5/8
Fallow At Last You will fight waves of risen farmers amongst the ruins of a house in Crossroads. The farmer's time came long ago, his ruined home the site of a dark harvest.
  • The house is located west of the waypoint in The Crossroads. You may need to touch the back wall to trigger the event.
3/5/8
Path of Betrayal You will encounter Karui Spirits near Weathered Carvings, and send them back to Hinekora. Cut down by the king's hand, southern spirits linger near the bones of giants.
3/5/8
The Forgotten Soldiers You will encounter the risen weapons of a fallen army around Lioneye's Standard in The Climb. The banner in the breeze marks the resting place of lions, whose metal fangs still thirst for blood.
3/5/8
Pools of Wealth You will encounter and slay golden elementals deep in the Cavern of Wrath. Beckoned by the Siren's song, wrathful gold rises from the ground.
  • Found in Merveil's Room in the Cavern of Anger
3/5/8
The Child of Lunaris Near the Crossroads, you will encounter the Child of Lunaris in the ruins of a temple, and slay it. The light of Lunaris shines on her child who walks in stone shrine's ruins.
  • The child spawns in the ruin on the right to the crossroads way point
  • Counts for the unique monster challenge
3/5/8
The Forgotten Garrison Near the Broken Bridge, you will encounter and slay an army of undead in the ruins of the fortress. Where bandits have taken hold, a lifeless army rises to guard the ruined fortress.
3/5/8
The Stockkeeper You will encounter the Stockkeeper in the Warehouses and slay him. A man survives only by his greed, but a single weapon cuts down the man who has many.
  • Didn't actually spawn inside one of the Warehouses, as stated by the area prophecy text.
  • Appeared as Undying Outcast in Warehouse District(no Waypoint)
3/5/8
Unnatural Energy You will encounter a powerful Lightning Elemental near the Battlefront bridge. Unnatural energies hold those in black at bay, but the barrier bends for crackling kin.
  • South-West, end of bridge, in The Battlefront
3/5/8
Holding the Bridge You will encounter and slay two powerful Blackguard captains near the Ebony Barracks bridge. Where those in black swarm across the stone steps, one's blood runs cold with hatred and one's eyes crackle with wrath.
  • South of portal
3/5/8
In the Grasp of Corruption You will encounter a powerful undead Blackguard in the Imperial Gardens. A soldier in black's journey is cut short at the foot of the tower. The flesh rots, but the bone grows yet.
  • To the left of the entrance to The Tower of God
3/5/8
Defiled in the Scepter You will encounter a group of strong miscreations in the Sceptre of God, and slay them all. Stolen from their homes, innocent flesh is twisted and shaped atop the tower.
  • Found in upper sceptre by the central corpse lift
3/5/8
The Twins You will encounter an area where powerful monsters are duplicated. What was one is now two. The strong find greater strength in numbers.
  • Rare monsters in the area get duplicated.
2/4/7
Possessed Foe You will encounter one or more powerful monsters possessed by a Tormented Spirit. A name remembered all this time, their will stolen by a vengeful spirit.
  • May appear when a strongbox is triggered.
  • May not appear if triggered by a party member.
2/4/7
Touched by Death You will kill a Tormented Spirit who then touches all other monsters. - NOTE: Currently very laggy A tormented soul makes one final grasp at vengeance. Not Enabled
Vaal Invasion You will find Vaal invaders in the Temple of Lunaris and destroy the monster who is leading them. At the site of a great atrocity, the shadows of the distant past hang over the risen red army. 3/5/8
Monstrous Treasure You will travel to a map where the monsters lie in wait, open the boxes they guard, and slay them all. Ancient foes open new paths to the land they left barren.
2/4/7
The Spread of Corruption You will find and cleanse a location where the corruption of the Vaal has spread. Corruption spreads thick and fast, so too do those who revere it. Not Enabled
2/4/7
Visions of the Drowned You will find an area littered with the drowned. Damp and bloated with water and goods. Sometimes treasure washes ashore.
  • Corpses will be created in the zone which are turnable, like chests to create loot
  • Location: The Fetid Pool, The Ship Graveyard
2/4/7
Soil, Worms and Blood You will discover an area with large packs of Undead monsters. The unliving crowd into the dwellings of unlikely allies.
2/4/7
The Hungering Swarm You will discover an area with large packs of Insects. Skittering across the ground, insects nest near unlikely allies. 2/4/7
The Cursed Choir You will discover an area with large packs of Sea Witches. The sea witch whispers sweet nothings, and calms the hearts of unlikely allies.
2/4/7
The Trembling Earth You will discover an area with many Devourers. The earth shifts beneath the feet of many, but they are not the prey this monster seeks.
2/4/7
The Invader You will encounter a powerful invading monster and slay it. A horror from the past returns to cause pain in a place that it never called home. Not Enabled
2/4/7
Ending the Torment You will slay a powerful foe who will release a Tormented Spirit. A fearsome foe's inner torment spills out into the world.
3/5/8
Hidden Reinforcements You will be ambushed by several enemies upon slaying a foe. Cowardly foes lay in wait. A show of force reveals their true intentions.
1/2/4
Rebirth You will slay a normal foe, who will be resurrected and granted new power. An ordinary life, an ordinary death, marked by an extraordinary rebirth.
  • A normal enemy will be revived as a rare monster with a nemesis mod.
2/4/7
An Unseen Peril You will be attacked by stronger than normal monsters when opening a Strongbox. A trap is set, a lure is placed, but stronger foes lie in wait.
  • All normal monsters spawned by the strongbox become magic.
2/4/7
Mysterious Invaders You will find and destroy monsters from Beyond who are trying to invade Wraeclast through the map device. Beyond the golden gears, the edges of reality crack, and something hidden from sight spills through.
2/4/7
Undead Uprising You will travel to the Old Fields, where you will encounter and slay an army of the undead. The green and verdant field is swathed in night, the farmers who tended to it rise again.
  • Spawns prophecised boss Ember of the Past in the old Fields.
  • Also makes all monsters in the area skeletons.
3/5/8
Waiting in Ambush You will be attacked by a Rogue Exile when opening a Strongbox. A chest of goods hides many challenges, but one goes unseen even to the wise.
2/4/7
Forceful Exorcism You will kill a foe possessed by a Tormented Spirit, freeing the spirit. A pained spirit hijacks a body, and will not be stopped by that body's demise.
  • When a possessed enemy is killed, the tormented spirit will respawn.
1/3/6
The Dreamer's Dream You will enter a map and slay the powerful foe that has made it its home. The greatest threat, deep in dream, holds the key to another world.
3/5/8
The Aesthete's Spirit You will find the tormented spirit of Shavronne near Brutus. You will slay Brutus while he is possessed by her spirit. The echo of the Aesthete haunts her greatest creation, bestowing great powers once more.
3/5/8
Brothers in Arms You will encounter Brutus and Kole deep in Axiom Prison, and slay them both. Two men, transformed into monsters, fight together to hold the gate.
  • Kole and Brutus can be found in Warden's Chambers, located in Upper Prison.
3/5/8
Echoes of Witchcraft You will travel to the stone circle in the Western Forest, and destroy the Echo of Doedre Darktongue who waits there. A circle of silent giants imprisons a memory of undying misery. A dark tongue whispers dark words carried by the western winds.
  • Summons Icy Raging Spirits, Darktongue Thralls and a unique Darktongue Mummy.
  • Places Ice Nova Spell Totem and casts Spirit Offering.
3/5/8
Echoes of Mutation You will find the Echo of Maligaro in the Chamber of Sins and destroy it. Perverse loyalty, blind love, the abuser and the abused reunited in sin.
  • Found in Chamber of Sins 2, in the same room as Fidelitas.
3/5/8
Echoes of Lost Love You will find the Echo of Daresso in the Cavern of Wrath and destroy it. Twisted by temptation, tempted by corruption, the Siren's song finally calls forth a fragment of her lost love.
  • This prophecy is mislabeled and is actually in Cavern of Anger.
3/5/8
Hidden Vaal Pathways You will enter a hidden Vaal area that contains powerful enemies. Ancient foes open new paths to the land they left barren.
2/4/7
The Undead Brutes You will seek out and destroy a group of seven powerful undead. Powerful soldiers of a forgotten time reunite and march once again.
2/4/7
The Four Feral Exiles You will enter a map that holds four additional Rogue Exiles. In a faraway dream, four souls far from home prepare to fight to the death.
2/4/7
Risen Blood You will kill a powerful monster, whose blood takes on a new form. Life flows through the blood. Let slip the blood, and the life will continue in a new form. 3/5/8
The Brothers of Necromancy You will encounter four necromancers with their undead minions and slay them all. Four of shared flesh and blood raise an army of borrowed blood and bone. 2/4/7
Reforged Bonds You will end a Bloodline. A bond of blood breaks, but from the carnage new bonds may be formed. 2/4/7

Reward : Others

Name Prediction Flavour Text Notes Seal Cost (N/C/M)
The Wealthy Exile You will encounter and slay a Rogue Exile who wears only rare items. They flee from the eyes of Oriath, coated in gold from head to toe.
1/3/6
The Scout You will encounter and slay a Rogue Exile, who calls forth a Warband. One like you roams the land, but they are just the first of many.
1/3/6
The Emperor's Trove You will slay Izaro and he will drop an extra Treasure Key. Lost in his own creation, the Emperor leaves a generous parting gift for the precise.
1/3/6
The Blessing You will slay a powerful foe, and gain a shrine's blessing. Malevolence swells and spreads in minds. The flesh is weak, but the gift is strong.
3/5/8
Hunter's Lesson You will slay a powerful foe and gain its powers. An adversary, slain, briefly lives on in the lessons taught to the slayer.
  • Take the mods of a slain rare monster for yourself.
  • Last for 60 seconds.
3/5/8
Gilded Within You will slay a powerful foe and it will drop a rare item. Gold without, gold within. Blood comes in many colours, but the gilded always bleed gold.
3/5/8
The Pair You will slay a foe and it will drop two Divination cards. One carries the fortune teller's mark, not knowing that a second surprise lies with it.
1/3/6
Kalandra's Craft You will slay a foe who drops four identical rare items. A grand treasure fractures like a dropped mirror, yet somehow goes unharmed.
  • Chest can drop these items.
3/5/8
Bountiful Traps You will enter a map that holds six additional Strongboxes. In a distant dream, six traps with the promise of treasure wait to be sprung.
3/5/8

Chains of Prophecies

Name Notes Seal Cost (N/C/M)
The Unbreathing Queen I
  • The spectres use what looks like slow-moving Swordfish Ice Spear. High damage, high chance to freeze, a lot of spectres.
6/8/11
The Unbreathing Queen II
7/9/12
The Unbreathing Queen III
8/10/13
The Unbreathing Queen IV
9/11/14
The Unbreathing Queen V 10/12/15
The Ambitious Bandit I 5/7/10
The Ambitious Bandit II
6/8/11
The Ambitious Bandit III
7/9/12
Deadly Rivalry I
  • Acquired in act 1 or 2
5/7/10
Deadly Rivalry II
6/8/11
Deadly Rivalry III
7/9/12
Deadly Rivalry IV
8/10/13
Deadly Rivalry V
9/11/14
The Plaguemaw I
  • Acquired in act 3
  • A unique golem, Eder's Colossus, will appear after the Vaal boss is killed.
6/8/11
The Plaguemaw II
7/9/12
The Plaguemaw III
  • Appeared after killing Maligaro in Harvest, also after killing Daresso.
  • Appeared after killing the boss of the Remote Gulch vaal zone.
  • Appeared after killing Torchoak Grove in Kaom's Dream.
  • Appeared after killing the blackguard captain guarding Clarissa in City of Sarn.
  • Appeared after killing the guards Dominus
  • Appeared after starting Catarina quest with killing 9 monsters and killing and bringing back 4 monsters
  • Completed after killing the Trio before Daresso.
  • Can reset instances with an easy to access unique (eg. City of Sarn) until it appears.
8/10/13
The Plaguemaw IV
  • Unique Strongbox Plaguemaw's Offering
9/11/14
The Plaguemaw V
  • Stairs appear in The Crystal Veins leading to a separated room with a unique boss
  • Drops Eber's Key.
10/12/15
Thaumaturgical History I
  • Summons skeletons
5/7/10
Thaumaturgical History II
  • Summons Skeletons
6/8/11
Thaumaturgical History III
  • Summons skeletons who use storm call
7/9/12
Thaumaturgical History IV 8/10/13
Ancient Rivalries I
5/7/10
Ancient Rivalries II
6/8/11
Ancient Rivalries III
7/9/12
Ancient Rivalries IV
8/10/13
The Feral Lord I
  • Acquired in act 2
6/8/11
The Feral Lord II
  • You fight Kartarus, a giant black corrupted bear (extra life, uses ice crash).
7/9/12
The Feral Lord III
8/10/13
The Feral Lord IV
  • Zone: The City of Sarn
  • Defeat Meritarus (resists cold, resists chaos)
9/11/14
The Feral Lord V 10/12/15
Anarchy's End I
5/7/10
Anarchy's End II
6/8/11
Anarchy's End III
7/9/12
Anarchy's End IV
8/10/13
Day of Sacrifice I 5/7/10
Day of Sacrifice II
6/8/11
Day of Sacrifice III
7/9/12
Day of Sacrifice IV
8/10/13
Unbearable Whispers I 6/8/11
Unbearable Whispers II
  • A new unique boss needs to be defeated, which spawns the tome then.
7/9/12
Unbearable Whispers III
  • After slaying Shavronne a tome spawns instantly where she died. The tome hast Storm Herald.
8/10/13
Unbearable Whispers IV
  • Act 1
  • Found in Lower Prison/Tidal Island/The Submerged Passage/The Crematorium (maybe always random)
  • Storm Herald and small Ball Lightning
  • Can be done on Cruel or Merciless (including Maps)
9/11/14
Unbearable Whispers V
  • Found in labyrinth treasure room
  • Drops Inya's Key.
10/12/15

Tempest

Some if not all of these Tempests grant additional item quantity and quality.

Name Notes Seal Cost (N/C/M)
Fire from the Sky Prophecy completes upon entering the area. 2/4/7
Ice from Above 2/4/7
Lightning Falls 2/4/7
The Undead Storm 2/4/7
Crushing Squall 2/4/7
Vaal Winds 2/4/7

Misc

Name Notes Seal Cost (N/C/M)
Lasting Impressions
  • Can be completed by reading any environmental lore in any non-town zone.
  • 15 Scroll of Wisdom drops.
3/5/8
Plague of Rats
  • Any indoors area. Kill all rats to complete prophecy.
2/4/7
Twice Enchanted
  • Grants two uses of the Enchantment device at the end of the Labyrinth.
1/3/6
Plague of Frogs
  • Any outdoors area. Kill all frogs to complete prophecy.
2/4/7
The Dream Trial
  • You will discover a Trial of Ascendancy in a map.
2/4/7
The Lost Maps
  • Triggers when you enter zone.
  • A small pile of Tier 1 Maps will be on the ground next to the Black Death unique monster.
3/5/8
The Mysterious Gift
  • Sell to a Vendor any five random unique items, the vendor gives you a mystery box which transforms into a random unique item
  • The lowest itemlevel of the five determines the itemlevel of the resultant unique.
1/3/6
Smothering Tendrils
  • You will use an Orb of Transmutation on a map and it will gain a smothering atmosphere.
  • Adds the 'of Smothering' Suffix map mod
8/10/13