Prophecy: Difference between revisions
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{{To be removed|version=3.17.0|source=https://www.pathofexile.com/forum/view-thread/3218014|description=[[Silver Coin]]s, itemized prophecies, and [[Pale Council]] fragments will be deleted from | {{To be removed|version=3.17.0|source=https://www.pathofexile.com/forum/view-thread/3218014|description=[[Silver Coin]]s, itemized prophecies, and [[Pale Council]] fragments will be deleted from all inventories and stashes.}} | ||
{{Base item | {{Base item |
Revision as of 19:11, 28 January 2022
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Prophecies are visions of a character's future, provided by Navali. They can be purchased for one Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.
For an additional cost of Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead ranging from 1 to 9, Navali can seal prophecies, turning them into items so that they are tradeable. This allows players to delay their fate, or capitalize on it. Sealing prophecy chains will reset the quest state of that prophecy chain to 1. Conversely activating a sealed prophecy will set the quest state to the activated one, no matter where the state has been before [citation needed].
Prophecies that do not trigger upon loading an area will not trigger ever for that area unless sealed and reused. This does not include maps.
There are currently 0 Prophecies that can spawn in the game.
The pool of prophecies is tied to character level.[1] High character level is required to requires certain "end-game" prophecies and at the same time disabling the levelling prophecies.[2]
Master missions
One of these prophecies can be randomly acquired from a set of 5 The Side QuestThe Side Quest520x Scouting ReportYou'll never know the things you miss if you keep your eyes closed.
Item | Reward | Objective | Seal Cost |
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Crafting
Item | Reward | Objective | Seal Cost |
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Fated Uniques
Each of these prophecies results in the transformation of a certain unique item into a Fated item.
Unique weapons such as The Dancing Dervish must be in your inventory or equipped for the prophecy to apply. Prior to Version 3.1.0 it was required to have the unique item equipped.
The unique items needed to complete these prophecies must not be corrupted. Sockets, item level, implicit rolls (including enchantments) and explicit rolls that appear on both versions of the unique item are unchanged.
A random fated unique prophecy can be acquired from a set of 3 Akil's ProphecyAkil's Prophecy3Elegant Round Shield
Two-Implicit
CorruptedThe hatungo know many answers to the same question,
for time itself is a tangled web..
Item | Reward | Objective | Seal Cost |
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Tempest
All of these Tempests except for Vaal Winds grant 30% additional item quantity and rarity, which stacks additively with other sources of item quantity and rarity affecting the area.
Item | Reward | Objective | Seal Cost |
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Encounter
Reward: Unique
Item | Reward | Objective | Seal Cost |
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Reward: Currency
Item | Reward | Objective | Seal Cost |
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Reward: Nothing
Item | Reward | Objective | Seal Cost |
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Reward: Others
Item | Reward | Objective | Seal Cost |
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Prophecy chains
See also
Version history
Version | Changes |
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3.5.0 |
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3.0.0 |
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2.4.0c |
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2.4.0 |
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2.3.2 |
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2.3.1 |
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2.3.0 |
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References
- ↑ Mark_GGG (August 1, 2016). "Re: Mechanical Questions Thread". Official Path of Exile Forums. Retrieved January 25, 2022.
- ↑ viperesque (February 1, 2018). "Re: Is there a minimum character level requirement to get all prophecies?". Official Path of Exile Forums. Retrieved January 25, 2022.