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Featured article: Atlas of Worlds
The Atlas of Worlds is the end-game content system in Path of Exile.
In the Epilogue, the character meets up with Commander Kirac, who gives them a map and shows them how to use it in a reclaimed map device to explore the Atlas: a visualization of an extra dimensional space comprised of multiple adjacent worlds.
Equipment is crucial to an exile's survival and combat effectiveness.
Magic and rare items have random affixes that determine their modifiers.
Unique items have a fixed list of modifiers and distinct names and artwork.
Currency items serve various functions, most notably in crafting or enhancing equipment, gems, jewels, maps and strongboxes.
Masters offer special crafting stations for the player's hideout.
Vendors barter their items in exchange for currency.
Selling items to a vendor utilizes the vendor recipe system to determine which items he will offer in return.
Sets of divination cards can be exchanged for certain items.
The seven character classes are distinguished by:
- Start location on the passive skill tree
- Ascendancy classes
- Quest rewards
- Base attributes
- Appearance and voice
Convicts from Oriath are exiled to the forsaken continent of Wraeclast.
The storyline is divided into ten acts.
|• Complete storyline quests
• Challenge the Labyrinth
• Delve into the Azurite Mine
• Take missions from masters
|• Build a hideout |
• Explore the Atlas of Worlds
• Defeat the Pantheon
Leagues have their own economies and character ladders.
Challenge leagues run for a limited time. Characters who die in hardcore leagues are moved to Standard league.
Races and tournaments are scheduled events in which players compete for prizes.
Skill gems are socketed into equipment to grant new skills.
Support gems are linked with skill gems to enhance their effects.
Passive skills improve all manner of attributes and stats.
Jewels placed onto the passive skill tree provide additional bonuses.
Understanding the game mechanics is important for successful character builds.