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Necromancer

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Revision as of 21:48, 5 April 2021 by >L1merHS (3.13 update, ascendancy's tree added)
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Necromancer
Necromancer ascendancy class.png
Embrace the serene power that is undeath.
This page is about the Ascendancy class. For the monster type, see Necromancer (monster type). For the Ascendant passive skill, see Necromancer (Ascendant passive).

The Necromancer is an Ascendancy class for the Witch.

Overview

The Necromancer is an Ascendancy class themed around the dead and the undead. They are an excellent choice for minion-based builds, having access to minion-enhancing skills, as well as bonuses related to auras and Offering skills. They also have skills based around corpses, gaining powerful bonuses from spawning and consuming corpses, which makes them pair well with corpse-based skills like UnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed1% increased Physical DamageMaximum of 0.1 corpses allowedCorpses Spawned have 2% increased Maximum LifeDeals (15-407) to (22-611) Physical Damage
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
and Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Radius: 22
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
.

Passive skills

Minor skills

Necromancer skill tree

The Necromancer has the following minor passive skills: No results found for the given query.

Notable skills

The Necromancer has the following notable passive skills:

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Skill Modifiers Prerequisite Preceding Passive
Minion Damage, Skill Duration
Minion Damage, Cast Speed
Plaguebringer Minion Damage, Cast Speed
Minion Damage and Life
Mindless Aggression Minion Damage and Life
Mindless Aggression Minion Damage and Life
Minion Damage, Mana
Minion Damage, Aura Effect

Version history

Version Changes
3.13.0
  • Small passives now cause your Minions to deal 10% increased Damage (from 15%).
3.11.0
  • Corpse Pact now has an upper limit on increases to cast speed per corpse consumed recently of 200%.
3.10.0
  • Bone Barrier no longer grants Elemental Resistances per minion. Increased Life and Energy Shield Recovery per minion is now 2% (from 3%), capping out at 20% (from 30%).
  • Commander of Darkness now grants You and nearby allies +30% to all Elemental Resistances (from 20%).
3.8.0
3.2.0
  • Removed Beacon of Corruption and Spirit Eater.
  • Added Invoker and Puppet Master.
  • Soul Weaver now requires Invoker instead of Flesh Binder.
  • Flesh Binder now requires Invoker.
2.2.0
  • Introduced to the game.


de:Nekromantin ru:Некромант