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Movement speed
Movement speed (often referred to as MS) is a modifier to the base speed a creature can run.
Body armours and shields induce movement speed penalties when equipped. The exact penalty can differ depending on the base item type, but in general strength armour has greater penalties than dexterity and intelligence armour.
There is no cap on movement speed.
Movement speed is beneficial for characters that employ evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary.
The base movement speed is 38 units per second.
Debuffs
A few debuff from the monsters and maps are affecting the player character's movement speed: Net throw, Tar, etc.
Flasks
Quicksilver FlaskQuicksilver FlaskLasts 4.00 Seconds
Consumes 30 of 60 Charges on use
40% increased Movement SpeedRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.
- Module Error: Item link: No results found for search parameter "Silver Flask". - Onslaught grants 20% Movement Speed
Item Modifiers
Prefix
No results found
Suffix
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WARNING: Please notice that
Quicksilver FlaskQuicksilver FlaskLasts 4.00 Seconds
Consumes 30 of 60 Charges on use
40% increased Movement SpeedRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.
gained as a quest reward from finishing Mercy Mission quest in Act 1 Normal has iLvl=4 and can not roll "of Adrenaline" suffix.
Miscellany
- Possible implicit from Corrupting amulets or boots using a
Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
. (+2%-5%) - Possible implicit from Enchanting boots. (+6%-10% if you haven't been Hit Recently)
- Onslaught
- Rampage
Unique Items
There are several Unique Items that affect movement speed.
Boots
| Item | Stats | % MS | %MS LL | %MS FL | %MS FC |
|---|
Non-Boots
| Item | Stats | % MS | %MS LL | %MS FL | %MS FC |
|---|
Minion Movement speed
| Item | Stats | % MS |
|---|
Skills gems with the "Movement" gem tag
A list of skill gems that have the Movement gem tag.
| Skill gem | ||||
|---|---|---|---|---|
Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: 4 Mana Attack Speed: 160% of base Attack Damage: (95-110)% of base Effectiveness of Added Damage: (95-110)%Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed0.5% more Movement Speed1% increased travel distanceDeals (95-110)% of Base Attack Damage 50% of Physical Damage Converted to Lightning Damage Final wave deals 75% of Damage per stage Deals 150% more Damage while Channelling if Illusion has finished moving Illusion moves at 130% of your Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-54)% of base Effectiveness of Added Damage: (44-54)%Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage 30% less Movement Speed First Hit deals 50% less Damage Gains 1 Stage every (0.33-0.17) seconds while Channelling +1 to radius per Stage Lose 1 Stage every 0.33 seconds while not Channelling (5-28) to (8-42) Added Attack Physical Damage Maximum (3-6) Stages 8% increased Area of Effect per 1 additional Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.15 secPerforms a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distanceGrants Phasing for 0.1 secondsThis Skill's Cast Speed cannot be modified (0-19)% increased Cooldown Recovery Rate (0-57)% increased travel distancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-168)% of base Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: (8-13) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Movement Speed1% increased Skill Effect Duration0.5% chance not to replace the Buff when you use a Skill(30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 100% increased Stealth Base duration is 1.8 seconds Base secondary duration is 0.2 seconds 100% increased Skill Duration per Frenzy Charge removed Grants PhasingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | |||
Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana Cooldown Time: 2.50 sec Can Store 3 Use(s) Cast Time: 0.50 secRequires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds Base duration is (4-5) seconds Buff grants (10-29)% increased Movement Speed Base secondary duration is (4-5) seconds Only one Mine of this type can Detonate in each Detonation Sequence Mine Detonation is Instant Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration Mines cannot be Re-armed (0-76)% increased Area of Effect (0-57)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Souls Per Use: 35 Can Store 1 Use(s) Attack Speed: 400% of base Attack Damage: (50-61)% of base Effectiveness of Added Damage: (50-61)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (50-61.4)% of Base Attack Damage Base duration is 5 seconds (5-28) to (8-42) Added Attack Physical Damage 8% increased Area of Effect per 1 additional Melee Strike Range Can't be Evaded Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: 10 ManaRequires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage +0.6 seconds to Attack TimePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 10Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Elusive from this SkillInflicts 0.1 Withered Debuffs the first time each Enemy enters the Area1% chance not to remove Buff on Skill useInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area Withered lasts 3 seconds Buff grants Phasing This Skill's Cooldown does not recover during its effect Removes existing Elusive before granting a new Elusive Buff when used (0-38)% increased Effect of Elusive from this Skill +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 70%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage 300% more Area of Effect if Consuming a corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies 2% more Burning DamageDeals (7-479) to (11-718) Fire Damage Deals (18.9-1262.7) Base Fire Damage per second Base duration is 4 seconds (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: (12-22) Mana Cooldown Time: (3.00 sec-2.60 sec) Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Effect of Cold Ailments1% increased Area of Effect0% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area 2% increased Cooldown Recovery Rate for each Rare or Unique Enemy in AreaBase duration is 3 seconds (15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area (80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area Deals (9-832) to (14-1248) Cold Damage (0-38)% increased maximum travel distance +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (9-26) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60% Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration 3% increased Damage0.5% less DurationDeals (1-37) to (19-707) Lightning Damage (30-49)% reduced Duration Can queue up to 50 uses +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Icon: e Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports skills which create Minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Minion Movement Speed2% reduced Minion DurationMinions from Supported Skills have 1% increased Cooldown Recovery RateSupported Skills have (25-44)% increased Minion Movement Speed Supported Skills have (25-34)% increased Minion Attack Speed Supported Skills have (25-34)% increased Minion Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 18 | |||
Level: (1-20) Cost: 8 Mana Attack Speed: 120% of base Attack Damage: (115-135)% of base Effectiveness of Added Damage: (115-135)%Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect+0.2 to radius1% increased RangeDeals (115-135)% of Base Attack Damage +1 Radius per 5 Rage Gain 1 Rage if this Skill Hits any EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage 50% of Physical Damage Converted to Fire Damage Base duration is 4 seconds Deals up to 20% more Damage to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5.00% Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance (90-109)% increased Movement Speed 100% more Damage with Hits at Maximum Charge Distance (16-190) to (24-284) Base Off Hand Physical Damage 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield Base Off Hand Attack time is (0.53-0.48) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 |
Active skill gems that alter movement speed
Related base stats
There are currently no active skill gems that have stats related to movement speed.
Related quality stats
There are currently no active skill gems that have quality stats related to movement speed.
Support skill gems that alter movement speed
Related base stats
| Skill gem | ||||
|---|---|---|---|---|
Icon: v Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports skills which create Minions.Per 1% Quality:1Superior2Anomalous3DivergentMinions from Supported Skills have 0.25% additional Physical Damage ReductionMinions from Supported Skills deal 0.25% more Damage to Enemies that are Near youMinions from Supported Skills have +0.4% Chance to Block Attack DamageMinions from Supported Skills take (15-24)% less Damage Minions from Supported Skills deal (20-30)% more Damage to Enemies that are Near you Minions from Supported Skills have 20% chance to Taunt on Hit Supported Skills have (10-29)% increased Minion Movement Speed Minions from Supported Skills are DefensiveThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 31 |
Related quality stats
| Skill gem | ||||
|---|---|---|---|---|
Icon: v Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports skills which create Minions.Per 1% Quality:1Superior2Anomalous3DivergentMinions from Supported Skills have 0.25% additional Physical Damage ReductionMinions from Supported Skills deal 0.25% more Damage to Enemies that are Near youMinions from Supported Skills have +0.4% Chance to Block Attack DamageMinions from Supported Skills take (15-24)% less Damage Minions from Supported Skills deal (20-30)% more Damage to Enemies that are Near you Minions from Supported Skills have 20% chance to Taunt on Hit Supported Skills have (10-29)% increased Minion Movement Speed Minions from Supported Skills are DefensiveThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 31 |
Passive skills
The following Passives grant movement speed bonuses:
Base passives
Movement speed
No results found for the given query.
Miscellaneous
No results found for the given query.
Ascendancy passives
Movement speed
No results found for the given query.
Miscellaneous
No results found for the given query.
Version history
| Version | Changes |
|---|---|
| 0.10.0 |
|
| Unknown |
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