Revision as of 14:00, 21 September 2020 by >BotK2
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| Mod Id | PhysicalDamageAddedAsRandomWhileIgnitedUnique__1 |
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| Name | |
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| Group | PhysicalDamageAddedAsRandomWhileIgnited |
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| Mod type | PhysicalDamageAddedAsRandomWhileIgnited |
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| Mod domain | Item (Id: 1) |
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| Generation type | Unique (Id: 3) |
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| Req. Level | 1 |
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| Effect | Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited |
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| Granted Buff Id | |
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| Granted Buff Value | |
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| Granted Skill | |
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| Tags | |
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| Tier Text | |
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| Stats |
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| # | Stat Id | Minimum | Maximum |
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| 1 | physical_damage_%_to_add_as_random_element_while_ignited | 30 | 40 |
| Generation weights |
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| # | Tag | Weight |
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 | Due to technical limitations the title of this page is incorrect. The correct title of this page is PhysicalDamageAddedAsRandomWhileIgnitedUnique__1. |
PhysicalDamageAddedAsRandomWhileIgnitedUnique__1 is the internal id of an unnamed modifier.