We are currently in the processing of bringing this to 100% working functionality. Any help would be greatly appreciated. Find out more in the Community Portal.

Mine

From Path of Exile Wiki
Revision as of 13:54, 1 July 2021 by >Ydoum (→‎Throwing mines)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
"Mines" redirects here. For areas in Act 4, see the Mines.
"Remote Mine" redirects here. For the support gem formerly named "Remote Mine Support", see Blastchain Mine Support.

A mine (or remote mine) is a type of active skill that throws a device that can be detonated remotely to produce an effect such as delivering a spell payload, launching a volley of arrows, or teleporting the user to that location.

Mechanics

Throwing mines

When a character uses a mine skill, they throw the mine(s) to the target location. Characters have a base mine throwing speed of 0.25 seconds.[1]

Throwing a mine uses mana and reserves an amount of mana, indicated by the skill's mana reservation. The mine will continue to reserve mana until it is detonated or destroyed.

Once a thrown mine lands on the ground it becomes invisible to enemies. This is mostly relevant to PvP since there are no monsters that use mines.

All mine skills, except those supported by Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 30%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 1% reduced Mana ReservedMines from Supported Skills have 1% increased Detonation SpeedMine lasts 5 seconds
Supported Skills deal (35-25)% less Damage
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, create mines with an aura that becomes active while those mines are placed but not detonated. The effects of these auras stack cumulatively, up to a limit specified by the skill. These auras are affected by aura modifiers.

Mines remain active for a limited duration, after which they expire. Mine duration is specific to each mine skill. If a mine is not detonated before it expires, it is destroyed. Mine duration is not affected by skill effect duration modifiers. Likewise, mine duration modifiers do not affect the duration of skill effects created by mines.

Mines will be destroyed if they take any damage. Mines cannot be targeted directly, but they are vulnerable to area of effect damage. Mines cannot be damaged while they are travelling through the air, or while they are detonating. The passive skill, Clever Construction, can also prevent mines from being damaged for a number of seconds after being thrown.

There is a limit on the number of mines a character can have active at one time. By default, a character can have 15 mines active at once. Throwing an additional mine that would exceed the active mine limit will cause the oldest mine to be destroyed. There are passive skills that can increase this limit.

Detonating mines

The Detonate Mines action appears above the skill bar.

While the player's character has any mines active, the Detonate Mines action (mapped to D by default) becomes available. Using the Detonate Mines action initiates a detonation sequence starting with the mine closest to the target location. The detonation sequence detonates the first mine instantly, then after a brief delay, another mine within a short range of the previous one will also be detonated. This continues in an accelerating fashion, where the delay between detonating the next mine decreases each time. Once there are no more mines within proximity to the last one detonated, the detonation sequence will stop.

The mine skill gem will state what its Base Mine Detonation Time is, and that time is modified by Detonation Speed modifiers. Each successive mine detonation in a given detonation sequence has 10% More Detonation Speed.

<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \text{Mine Detonation Time} = {\text{Base Detonation Time} \times (1 - \text{Increased Mine Detonation Time}) \times (1 - 0.1) ^ {\text{Mine in Sequence} - 1} }

   </math>

For example, Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 30%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 1% reduced Mana ReservedMines from Supported Skills have 1% increased Detonation SpeedMine lasts 5 seconds
Supported Skills deal (35-25)% less Damage
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
has a Base Mine Detonation time of 0.25s, so here's a table showing the detonation time for each mine in a sequence if you had 30% Increased Mine Detonation Tree (e.g. from the passive tree).

Blastchain Mine with 30% Increased Mine Detonation Speed
Mine in Sequence Mine Detonation Time (s) Total Time (s)
1 0 0
2 0.1575 0.1575
3 0.14175 0.29925
4 0.127575 0.426825
5 0.1148175 0.5416425
6 0.10333575 0.64497825
7 0.093002175 0.737980425
8 0.0837019575 0.8216823825
9 0.07533176175 0.8970141443
10 0.06779858558 0.9648127298
11 0.06101872702 1.025831457
12 0.05491685432 1.080748311
13 0.04942516888 1.13017348
14 0.044482652 1.174656132
15 0.0400343868 1.214690519
16 0.03603094812 1.250721467
17 0.0324278533 1.28314932
18 0.02918506797 1.312334388
19 0.02626656118 1.338600949
20 0.02363990506 1.362240854
21 0.02127591455 1.383516769
22 0.0191483231 1.402665092
23 0.01723349079 1.419898583
24 0.01551014171 1.435408725
25 0.01395912754 1.449367852
26 0.01256321478 1.461931067
27 0.01130689331 1.47323796
28 0.01017620398 1.483414164
29 0.009158583578 1.492572748
30 0.00824272522 1.500815473

The Detonate Mines action is instant and can be used while performing another action, such as throwing a mine or moving. The Detonate Mines action has a 0.2 second cooldown, after which it may be used again to start another detonation sequence. A character can have multiple detonation sequences occurring simultaneously.

Mines can be detonated while in the air. It is not necessary to wait until a mine lands on the ground before it can be detonated.

Mines can also be detonated using the Detonate MinesDetonate MinesMine, Spell
Level: 1
Cooldown Time: 0.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.Per 1% Quality:1Superior2AnomalousMines have 1% increased Detonation SpeedRecover 0.01% of Life for each Mine DetonatedFirst Mine Detonates Instantly
Mines get 10% more Detonation Speed for each prior Mine in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines skill icon.png
skill gem. This skill initiates a detonation sequence, just like the Detonate Mines action. The Detonate Mines skill and the Detonate Mines action both share the same cooldown, meaning that when either one is used, both will be placed on cooldown.

Mines detonated by Skitterbots do not initiate a detonation sequence.

Mines casting spells

After a mine has been detonated, if the skill is a Spell, there is a delay of the spell's Cast Time, which uses the mine's casting speed modifiers. Therefore, it's possible to support mines with gems like Faster Casting SupportFaster Casting SupportSupport, Spell
Icon: f
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports non-instant spell skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Cast SpeedSupported Skills have 0.5% increased Cooldown Recovery RateIgnites from Supported Skills deal Damage 0.5% fasterSupported Skills have (20-39)% increased Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
to reduce the delay between the mine being detonated and the spell being cast by the mine, but in practice, this is generally not useful.

Mines as separate entities

Mines are separate entities from the character who throws them, but they use that character's offensive stats when applying damage and various other effects. A spell or attack unleashed by a mine is considered to have been made by the mine itself, rather than the character who threw the mine. This distinction is important to note for certain game mechanics that care about who is making the attack or casting the spell. Included among these are leech, damage reflection, and gaining effects on hit or on kill.

Leech

Through the use of ordinary leech modifiers such as X% of Damage Leeched as Life, it is not possible for a character to leech from the damage dealt by their mines. This is because these leech modifiers only apply to characters who are attacking or casting themselves, not through mines by proxy.

X% of Damage dealt by your Mines is Leeched to you as Life is an example of a leech modifier that does allow the character to leech from the damage dealt by their mines.

Damage reflection

Mines provide total protection from damage reflection, since it is the mines that are dealing damage, not the character who throws them.

Gaining on hit or on kill

Modifiers that grant the character some effect on hit or on kill simply do not work with mines. For example, a character will not gain life, mana or power charges from having their mines kill enemies cursed with Assassin's MarkAssassin's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Cursed enemies have a 100% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.png
. Enemies killed by damage over time from mines such as Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (50-72)% of base
Effectiveness of Added Damage: (50-73)%
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect
Fires 0.1 additional Arrows
Deals (50-72.8)% of Base Attack Damage
Base duration is 1 seconds
Deals (7.9-285.1) Base Chaos Damage per second
Fires 4 additional Arrows
60% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Toxic Rain skill icon.png
are attributed as being killed by the character.

Other interactions

Trigger effects

Mines cannot be thrown by any trigger effects. Mine skills cannot be supported by trigger gems, such as Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage
Supported Skills deal (-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
.

Self-cast support gems

Mine skills cannot be supported by support gems that require spells to be cast, such as Spell Echo SupportSpell Echo SupportSpell, Support
Icon: k
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Spell DamageSupported Skills have 0.5% increased Cast SpeedSupported Skills deal 1% less Damage
Final Repeat of Supported Skills deals 3% more Damage
Supported Skills Repeat an additional time
Supported Skills have (51-70)% more Cast Speed
Supported Skills deal 10% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
.

Traps and totems

Rather bizarrely, mines can create traps and totems. For example, Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow
Level: (1-20)
Cost: (6-11) Mana
Attack Speed: 50% of base
Projectile Speed: 3260
Requires Level 12Summons a ballista totem that attacks with piercing arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile DamageFires 0.1 additional Projectiles
1% reduced Attack Speed
1% increased Projectile Speed1% chance to Impale Enemies on Hit
Deals (100-145)% of Base Attack Damage
Totem lasts 8 seconds
+(2-3) to maximum number of Summoned Totems
Arrows Pierce (6-9) additional Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
supported by Trap SupportTrap SupportSupport, Trap
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Trap Trigger Area of EffectTrap lasts 4 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills have (0-19)% increased Trap Throwing Speed
Supported Skills deal (0-38)% increased Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
and Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 30%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 1% reduced Mana ReservedMines from Supported Skills have 1% increased Detonation SpeedMine lasts 5 seconds
Supported Skills deal (35-25)% less Damage
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
will result in a skill that throws a mine. When detonated, the mine lays a trap. When triggered, the trap places a Siege Ballista totem.

Active skill gems

There are 6 active skill gems with the Mine gem tag:

Skill gemStr.Dex.Int.Lvl.
Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
Level: (1-20)
Cost: (6-13) Mana
Reservation: (6-13) Mana
Cooldown Time: 2.50 sec
Can Store 3 Use(s)
Cast Time: 0.50 sec
Requires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds
Base duration is (4-5) seconds
Buff grants (10-29)% increased Movement Speed
Base secondary duration is (4-5) seconds
Only one Mine of this type can Detonate in each Detonation Sequence
Mine Detonation is Instant
Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
Mines cannot be Re-armed
(0-76)% increased Area of Effect
(0-57)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smoke Mine skill icon.png
yesyesyes10
Icicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
Level: (1-20)
Cost: (3-6) Mana
Reservation: (3-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
Fires 4 additional Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Icicle Mine skill icon.png
yesyesyes12
Pyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova
Level: (1-20)
Cost: (4-6) Mana
Reservation: (4-6) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 80%
Radius: 30
Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect5% increased Burning Damage
1% chance to Ignite enemies
1% increased effect of Aura2% increased Damage if firing at least 7 Projectiles
Deals (26-240) to (39-361) Fire Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.35 seconds
Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up
to a maximum of (64-601) to (96-901)
Fires 2 additional Projectiles
Fires an additional Projectile for every 4 prior Mines in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pyroclast Mine skill icon.png
yesyesyes28
Stormblast MineStormblast MineMine, Spell, AoE, Lightning, Aura, Nova
Level: (1-20)
Cost: (2-6) Mana
Reservation: (2-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Throws a mine that deals damage in an area when detonated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies
0.5% increased Effect of Lightning Ailments
0.5% increased Area of Effect1% increased effect of Aura1% increased Lightning Damage
Deals (2-334) to (7-1002) Lightning Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.25 seconds
Each Mine applies 3% increased Damage Taken to Enemies near it, up
to a maximum of 150%
20% chance to Shock enemies
(20-39)% increased Effect of Lightning Ailments
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Stormblast Mine skill icon.png
yesyesyes1
Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Minion Movement SpeedMinions have 1% increased Area of EffectMinions have 0.5% increased Effect of non-Damaging Ailments on EnemiesSkitterbots grant 10% more Trap and Mine Damage
Maximum 1 Summoned Skitterbot of each type
Shocking Skitterbot's Aura Shocks Enemies near it
Chilling Skitterbot's Aura Chills Enemies near it
Minions have (0-19)% increased Shock Effect
Minions have (0-19)% increased Chill Effect
(0-76)% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Skitterbots skill icon.png
yesyesyes16
Detonate MinesDetonate MinesMine, Spell
Level: 1
Cooldown Time: 0.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.Per 1% Quality:1Superior2AnomalousMines have 1% increased Detonation SpeedRecover 0.01% of Life for each Mine DetonatedFirst Mine Detonates Instantly
Mines get 10% more Detonation Speed for each prior Mine in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines skill icon.png
yesyesyes8

Support gems

There are 6 support skill gems with the Mine gem tag:

Skill gemStr.Dex.Int.Lvl.
Swift Assembly SupportSwift Assembly SupportSupport, Trap, Mine
Icon: Z
Level: (1-20)
Cost & Reservation Multiplier: 120%
Supports skills which throw Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing Speed
Supported Skills have 0.5% increased Trap Throwing Speed
Supported Skills have 2% reduced Trap DurationSupported Skills have 0.1% increased Trap Throwing Speed per Frenzy Charge
Supported Skills have 0.1% increased Mine Throwing Speed per Frenzy Charge
Supported Skills have (9-18)% chance to throw up to 1 additional Trap or Mine
Supported Skills have (6-12)% chance to throw up to 2 additional Traps or Mines
Supported Skills have (3-6)% chance to throw up to 3 additional Traps or Mines
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes1
Trap and Mine Damage SupportTrap and Mine Damage SupportSupport, Trap, Mine
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports skills which throw Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 0.5% reduced Mana Cost
Supported Skills have 0.5% reduced Mana Reserved
Supported Skills deal 0.1% increased Damage per Power Charge
Supported Skills deal (30-49)% more Trap and Mine Damage
Supported Skills have 10% less Trap Throwing Speed
Supported Skills have 10% less Mine Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes18
Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 30%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 1% reduced Mana ReservedMines from Supported Skills have 1% increased Detonation SpeedMine lasts 5 seconds
Supported Skills deal (35-25)% less Damage
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes8
Charged Mines SupportCharged Mines SupportSupport, Mine
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports skills which throw mines.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Mine Damage0.5% chance to gain a Frenzy Charge when a Mine from Supported Skills is Detonated targeting an Enemy
0.5% chance to gain a Power Charge when a Mine from Supported Skills is Detonated targeting an Enemy
Supported Skills have 0.2% increased Projectile Speed per Frenzy Charge when used by a Mine
(20-30)% chance to gain a Frenzy Charge when a Mine from Supported
Skills is Detonated targeting an Enemy
(20-30)% chance to gain a Power Charge when a Mine from Supported
Skills is Detonated targeting an Enemy
Supported Skills have 10% increased Mine Throwing Speed per Frenzy Charge
Supported Skills have 25% increased Critical Strike Chance per
Power Charge when used by Mines
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes31
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 30%
Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have 0.5% reduced Enemy Stun ThresholdMine lasts 5 seconds
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills deal (30-20)% less Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes31
Minefield SupportMinefield SupportSupport, Mine
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports skills which throw mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 0.2% chance to throw up to 1 additional MineSupported Skills can have up to 0.2 additional Remote Mines placed at a timeSupported Skills throw up to 4 additional Mines
Supported Skills have (65-60)% less Mine Throwing Speed
Supported Skills can have up to 4 additional Remote Mines placed at a time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes38

Unique items

ItemLvl.Stats

Passive skills

The damage of mines is affected by passive skills according to their other keywords (e.g. Fire) as normal. Additionally the following passive skills affect mines specifically:

Mine damage

No results found for the given query.

Mine critical strike chance

No results found for the given query.

Mine critical strike multiplier

No results found for the given query.

Mine throwing speed

No results found for the given query.

Mine detonation speed

No results found for the given query.

Mine duration

No results found for the given query.

Maximum number of mines allowed

No results found for the given query.

Other

No results found for the given query.

Ascendancy passives

No results found for the given query.

Version history

Version Changes
3.11.0
3.8.0
  • Mines are now thrown, rather than placed. Modifiers that previously affected your mine placement speed now instead affect your mine throwing speed.
  • The first mine you detonate will detonate instantly.
  • When detonating multiple mines, they are detonated in an accelerating sequence based on distance from your initial detonation target.
  • All mine skills, except those supported by Blastchain Mine Support, now have an aura component that is active while they are placed but not detonated. These auras can stack (up to a limit), and are affected by aura modifiers.
  • Each mine you throw now reserves a flat amount of mana based on the cost of the skill (and therefore affected by Support gems).
  • You can now have up to 15 mines active at once by default (from 5).
3.3.0
  • Modifiers to skill duration no longer modify the duration of traps, totems or mines, but will continue to modify the duration of skills cast by traps, totems and mines if those skills have a duration.
3.0.0
  • Traps and Mines are now invulnerable while they are arming and invulnerable while they are casting their skill. This means a trap thrown directly onto a monster who will detonate it cannot be destroyed before it detonates.
  • You can now queue up a 'detonate' action for Mines while they are arming to detonate them as soon as they have finished arming.
2.3.1
  • Creating multiple mines with Vaal skills now correctly consumes souls for each use and checks that you have enough souls.
2.2.2
  • Fixed a bug where players could have multiple Offerings active at once through the use of traps, totems or mines.

References

  1. Natalia_GGG (August 29, 2019). "New Mine Skills in Path of Exile: Blight". Official Path of Exile Forums. Retrieved March 6, 2020.