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Map:Mao Kun (War for the Atlas)

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Mao Kun
Reef Map
Map Level: 68
Monsters deal (175 to 190)% extra Damage as Lightning
Monsters gain 3 Endurance Charges every 20 seconds
Monsters gain 3 Power Charges every 20 seconds
The Treasures of the Tides wait
in agony at the End of the World.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
Mao Kun inventory icon.png

Mao Kun is a unique Reef MapReef MapMap Level: 70
Map Tier: 3
Guild Character: 7
Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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The map is an island inhabited by pirates that revive as undead when the player interacts with the boss (simply named Fairgraves). They then spawn a number of loot containers called Booty Chests, which drop currency and spawn the boss Fairgraves, Never Dying. If brought to approximately 90% of life, Fairgraves disappears again. When the last booty chest is opened, a large pack of skeletons is summoned and the final Fairgraves boss appears.

Map type: Outdoors

Boss: Fairgraves, Never Dying

Vendor: N/A

Supporter attribution

Mao Kun was created by supporter magiceffect. He wanted Tricones.

Version history

Version Changes
1.1.5
  • Fixed how the vanishing Fairgraves held his weapons in the Mao Kun unique map.
1.1.2b
  • Fixed issues with players becoming blocked by booty chests in the Mao Kun unique map. These chests no longer block movement after they are opened.
1.1.2
  • Introduced to the game.