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Map

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Revision as of 21:12, 2 April 2013 by >FaceLicker329@legacy41643848 (Added Map Mods)
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Maps serve as the endgame content in Path of Exile. Like equipment, they come in magic, rare, and unique qualities and have their own special affixes. Affixes on maps can make them more difficult but can also increase your potential rewards.

You can access this content after completing the quests for Lady Dialla in Act 3 on merciless difficulty. You can then access the Eternal Laboratory where maps can be used.

Note that in some of the pages for specific maps, it is indicated whether the map is indoors or outdoors. The main purpose of this is for predicting the behaviour of the map prefix Labyrinthe (Map is a maze), which has virtually no effect on outdoor maps and generally makes indoor maps much larger.

Maps by Level

There are currently two unique maps: the Vaults of Atziri, Vaal Pyramid Map, and Maelström of Chaos, Mountain Ledge Map map.

Level 66 Level 67 Level 68 Level 69 Level 70 Level 71

24pxCrypt

24pxDried Lake

24pxDunes

24pxDungeon

24pxGrotto

24pxOvergrown Ruin

24pxTropical Island

24pxArcade

24pxArsenal

24pxCemetery

24pxMountain Ledge

24pxSewer

24pxThicket

24pxWharf

24pxMaelström of Chaos

24pxGhetto

24pxMud Geyser

24pxReef

24pxSpider Lair

24pxSprings

24pxVaal Pyramid

24pxVaults of Atziri

24pxCatacombs

24pxOvergrown Shrine

24pxPromenade

24pxShore

24pxSpider Forest

24pxTunnel

24pxBog

24pxCoves

24pxGraveyard

24pxPier

24pxUnderground Sea

24pxArachnid Nest

24pxColonnade

24pxDry Woods

24pxStrand

24pxTemple

Level 72 Level 73 Level 74 Level 75 Level 76 Level 77

24pxJungle Valley

24pxTorture Chamber

24pxWaste Pool

24pxMine

24pxDry Peninsula

24pxCanyon

24pxCells

24pxDark Forest

24pxGorge

24pxMaze

24pxUnderground River

24pxBazaar

24pxNecropolis

24pxPlateau

24pxCrematorium

24pxPrecinct

24pxShipyard

24pxShrine

Modifiers

Prefix

Name Stat Value Map Quantity Bonus
Armoured Monster Physical Resistance 30% 6%
Burning Monster Fire Damage 80 to 100 12%
Capricious Area is Inhabited by Goatmen - 8%
Ceremonial Area Contains many Totems - 12%
Deadly Monster Damage 25% to 35% 18%
Emanant Area is Inhabited by Ranged Monsters - 12%
Enraged Monsters gain Frenzy Charges 1 to 3 15%
Fecund Monster Maximum Life 25% to 35% 12%
Fleet Monster Attack/Cast/Move Speed 20% to 25% 23%
Freezing Monster Cold Damage 80-100 12%
Grounded Monster Lightning Resistance 75% 6%
Incombustible Monster Fire Resistance 75% 6%
Labyrinthine Area is a Maze (Indoor Maps only) - 0%
Massive Area is Larger (Outdoor Maps only) 20% to 50% 0%
Mirrored Monsters Reflect Elemental Damage 20% 12%
Molten Monster Cold Resistance 75% 6%
Multifarious Monster Variety 3 6%
Overlord's Boss Damage/Attack Speed 30%/25% 11%
Punishing Monsters Reflect Physical Damage 20% 12%
Shocking Monster Lightning Damage 80 to 100 12%
Skeletal Area is Inhabited by Skeletons - 8%
Slithering Area is Inhabited by Sea Witches and their Spawn - 0%
Splitting Monsters Fire Additional Projectiles 2 to 4 12%
Twinned Area Contains 2 Bosses - 6%
Undead Area is Inhabited by Undead - 8%
Unwavering Monsters cannot be Stunned - 6%
Villainous Area is Inhabited by Bandits - 8%

Suffix

Name Stat Value Map Quantity Bonus
of Balance Players have Elemental Equilibrium - 9%
of Champions Magic Monsters 20% to 50% 3%
of Commanders Rare Monsters 20% to 50% 3%
of Elemental Weakness Players are Cursed with Elemental Weakness skill icon.pngElemental Weakness Level 15 17%
of Enfeeblement Players are Cursed with Enfeeble skill icon.pngEnfeeble Level 15 18%
of Exposure Players Maximum Resistances -25% to -15% 15%
of Flames Area has Burning Ground - 15%
of Hemomancy Players have Blood Magic - 15%
of Hordes Monster Pack Size 20% to 50% 0%
of Smothering Life/Mana/Energy Shield Recovery Speed -50% 30%
of Stasis Players cannot Regenerate Life or Mana - 30%
of Suffering Players take Chaos Damage per Second 16.66 to 33.33 18%
of Temporal Chains Players are Cursed with Temporal Chains skill icon.pngTemporal Chains Level 15 27%
of the Warlord Players are Cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids:
WarlordsMark - Base duration is (6-9.8) seconds, Hits against Cursed Enemies have (40-59)% chance to double Stun Duration, Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain (page)
WarlordsMarkTriggered - Base duration is (7.4-8.2) seconds, Trigger this Skill when you Hit a Rare or Unique Enemy (page)
Level 15 15%
of Vulnerability Players are Cursed with Vulnerability skill icon.pngVulnerability Level 15 18%