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Map
Maps serve as the endgame content in Path of Exile. Like equipment, they come in magic, rare, and unique rarities and have their own special affixes. Affixes on maps can make them more difficult but can also increase your potential rewards. Maps can also have quality, which can be raised by using a
Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%.
Shift click to unstack.
.
Maps can drop from anything that can drop items of item level 60 or higher. Non-map areas cannot drop maps higher than level 66, as of patch 0.10.8.
Maps of level 67 or greater can drop from anything inside a map that can drop items of the same item level. As a result, magic monsters can drop maps 1 level higher than the map they reside in, rare and unique monsters can drop maps that are 2 levels higher.
Maps cannot be used until you have access to the Eternal Laboratory, which can be accessed after completing Lady Dialla's quests in Act 3 on Merciless difficulty.
As of version 1.1.4 there are 65 base maps and 8 unique maps.
Maps by Level
| Map | Level |
|---|---|
| Module Error: Item link: No results found for search parameter "Crypt Map". | 66 |
| Module Error: Item link: No results found for search parameter "Dried Lake Map". | 66 |
Map Tier: 4 Guild Character: AShifting, morphing, expanding. A reminder of the virtues of an agile mind.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
66 |
Map Tier: 9 Guild Character: 3A penitentiary for those who are not penitent is nothing more than an inn for the evil.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
66 |
Map Tier: 2 Guild Character: hTrapped in absolute darkness. Despair. Panic. Terror.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
66 |
Map Tier: 3 Guild Character: <The fruit that grows from bloody ground tastes sweetest.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
66 |
Map Tier: 3 Guild Character: ]Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
66 |
| Module Error: Item link: Too many results for search parameter "The Coward's Trial". Consider using page parameter instead. * | 66 |
Map Tier: 2 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
66 |
Map Tier: 1 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
67 |
Map Tier: 4 Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
67 |
Map Tier: 3 Guild Character: LA stone forest of forgotten names.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
67 |
| Module Error: Item link: Too many results for search parameter "Maelström of Chaos". Consider using page parameter instead. * | 67 |
| Module Error: Item link: No results found for search parameter "Mountain Ledge Map". | 67 |
Map Tier: 3 Guild Character: STravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
67 |
Map Tier: 14 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
67 |
Map Tier: 2 Guild Character: ËReach out into the abyss, and the abyss reaches back.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
67 |
Map Tier: 10 Guild Character: œAmongst the rabble, brutality is the law.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
68 |
| Module Error: Item link: Too many results for search parameter "Mao Kun". Consider using page parameter instead. * | 68 |
Map Tier: 3 Guild Character: ÉFilth springs forth like blood from a severed jugular.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
68 |
Map Tier: 4 Guild Character: (Ancient artifacts and beautiful baubles. All paid for in blood.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
68 |
Map Tier: 3 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
68 |
Map Tier: 9 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
68 |
| Module Error: Item link: No results found for search parameter "Springs Map". | 68 |
Map Tier: 3 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
68 |
| Module Error: Item link: Too many results for search parameter "Vaults of Atziri". Consider using page parameter instead. * | 68 |
| Module Error: Item link: Too many results for search parameter "Acton's Nightmare". Consider using page parameter instead. * | 69 |
Map Tier: 7 Guild Character: ÑTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
69 |
Map Tier: 9 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
69 |
Map Tier: 2 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
69 |
Map Tier: 3 Guild Character: /Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
69 |
Map Tier: 2 Guild Character: ÃEach branch, each leaf, an extension of a web that spans sanity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
69 |
| Module Error: Item link: No results found for search parameter "Tunnel Map". | 69 |
Map Tier: 15 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
70 |
Map Tier: 1 Guild Character: ÊThe dark seas swallow the careless and spit them against sharp rocks.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
70 |
Map Tier: 3 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
70 |
Map Tier: 3 Guild Character: zMan's reach extends into the ocean, clawing at its infinite depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
70 |
Map Tier: 2 Guild Character: qSilent stillness. The waters are as cold as they are black.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
70 |
Map Tier: 15 Guild Character: ³Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
70 |
| The Apex of Sacrifice | 70 |
Map Tier: 16 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
71 |
Map Tier: 15 Guild Character: .Small minds demand the largest structures.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
71 |
| Module Error: Item link: No results found for search parameter "Dry Woods Map". | 71 |
| Module Error: Item link: Too many results for search parameter "Poorjoy's Asylum". Consider using page parameter instead. * | 71 |
Map Tier: 3 Guild Character: 8Nothing good washes up on this dark shore.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
71 |
Map Tier: 3 Guild Character: -Immaculate white stone rises from the abyss. Perfection.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
71 |
Map Tier: 1 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
72 |
| Module Error: Item link: No results found for search parameter "Labyrinth Map". | 72 |
| Module Error: Item link: No results found for search parameter "Mine Map". | 72 |
| Module Error: Item link: No results found for search parameter "Torture Chamber Map". | 72 |
Map Tier: 5 Guild Character: _Verdant life blossoms amidst death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
72 |
Map Tier: 3 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
73 |
Map Tier: 5 Guild Character: ÚLife crushed together. Left to crumble to dust.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
73 |
Map Tier: 7 Guild Character: ®The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
73 |
| Module Error: Item link: No results found for search parameter "Dry Peninsula Map". | 73 |
| Module Error: Item link: No results found for search parameter "Gorge Map". | 74 |
Map Tier: 13 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
74 |
| Module Error: Item link: Too many results for search parameter "Olmec's Sanctum". Consider using page parameter instead. * | 74 |
Map Tier: 14 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
74 |
Map Tier: 2 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
74 |
Map Tier: 15 Guild Character: YGreed is the only god here.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
75 |
| Module Error: Item link: Too many results for search parameter "Death and Taxes". Consider using page parameter instead. * | 75 |
Map Tier: 16 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
75 |
Map Tier: 13Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
75 |
Map Tier: 4 Guild Character: ÆThey came for enlightenment, but were imprisoned by madness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
76 |
Map Tier: 12Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
76 |
Map Tier: 4 Guild Character: :Crushed together and fenced in, to live out their lives like cattle.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
76 |
Map Tier: 12 Guild Character: vThe stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
77 |
Map Tier: 5 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
77 |
Map Tier: 3 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
78 |
Map Tier: 5 Guild Character: \Death forces even the most determined of despots to pass the crown.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
78 |
Map Tier: 16 Guild Character: >Voices. Visions. Violence. They will haunt these grounds for all of eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
79 |
| The Alluring Abyss | 80 |
Maps followed by an asterisk (*) are unique.
Upgrades
Each arrow (⇓) in the chart below indicates a vendor recipe of the following type:
3 maps of a given level
|
| ⇓ (yield) |
1 map of the next level
|
| Level | Maps | |||||||
|---|---|---|---|---|---|---|---|---|
| 66 | ||||||||
| ⇓ | ⇓ | ⇓ | ⇓ | ⇓ | ⇓ | ⇘ | ⇙ | |
| 67 | ||||||||
| ⇓ | ⇓ | ⇓ | ⇓ | ⇓ | ⇓ | ⇓ | ||
| 68 | ||||||||
| ⇓ | ⇘ | ⇙ | ⇓ | ⇓ | ⇓ | ⇓ | ||
| 69 | ||||||||
| ⇓ | ⇓ | ⇓ | ⇓ | ⇓ | ⇓ | |||
| 70 | ||||||||
| ⇘ | ⇙ | ⇓ | ⇓ | ⇓ | ⇓ | |||
| 71 | ||||||||
| ⇓ | ⇓ | ⇓ | ⇓ | ⇓ | ||||
| 72 | ||||||||
| ⇓ | ⇓ | ⇓ | ⇘ | ⇙ | ||||
| 73 | ||||||||
| ⇓ | ⇓ | ⇓ | ⇓ | |||||
| 74 | ||||||||
| ⇓ | ⇓ | ⇘ | ⇙ | |||||
| 75 | ||||||||
| ⇓ | ⇓ | ⇓ | ||||||
| 76 | ||||||||
| ⇘ | ⇙ | ⇓ | ||||||
| 77 | ||||||||
| ⇓ | ⇓ | |||||||
| 78 | ||||||||
Modifiers
Each (non-unique) map can have up to 3 prefixes and 3 affixes, just like other items. Currency related to rarity also works the same, for example an orb of alchemy will turn a basic map into a rare. Modifiers for maps change the properties of the map when one is in that map, thereby making it more difficult and (usually) resulting in increased item quantity for all drops on that map. High increased quantity also affects the drop rates of maps while in a particular map, so high modifiers will increase your chances at continuing to get map drops and finding higher level maps to use.
Prefix
| Name | Mod | Value | Map Quantity Bonus |
|---|---|---|---|
| Anarchic | Area is inhabited by x additional Rogue Exiles | 2 | 15% |
| Antagonist's | Rare Monsters each have a Nemesis mod | - | 12% |
| Armoured | x% Monster Physical Resistance | 30 | 8% |
| Bipedal | Area is inhabited by Humanoids | - | 12% |
| Burning | Monsters deal x% extra Damage as Fire | 80 to 100 | 12% |
| Capricious | Area is inhabited by Goatmen | - | 16% |
| Ceremonial | Area contains many Totems | - | 12% |
| Chaining | Monsters' Skills Chain x additional times | 2 | 18% |
| Deadly | x% increased Monster Damage | 25 to 35 | 18% |
| Demonic | Area is inhabited by Demons | - | 15% |
| Emanant | Area is inhabited by ranged monsters | - | 12% |
| Fecund | x% increased Monster Life | 25 to 35 | 12% |
| Feral | Area is inhabited by Animals | - | 12% |
| Fleet | x% increased Monster Movement Speed x% increased Monster Attack Speed x% increased Monster Cast Speed |
25 to 35 25 to 35 25 to 35 |
23% |
| Freezing | Monsters deal x% extra Damage as Cold | 80 to 100 | 12% |
| Grounded | +x% Monster Lightning Resistance | 75 | 8% |
| Hexproof | Monsters are immune to Curses | - | 18% |
| Incombustible | +x% Monster Fire Resistance | 75 | 8% |
| Mirrored | Monsters reflect x% of Elemental Damage | 18 | 18% |
| Molten | +x% Monster Cold Resistance | 75 | 8% |
| Multifarious | Area has increased monster variety | 3 | 6% |
| Overlord's | Unique Boss deals +x% Damage Unique Boss attacks x% faster |
30 25 |
11% |
| Punishing | Monsters reflect x% of Physical Damage | 18 | 18% |
| Shocking | Monsters deal x% extra Damage as Lightning | 80 to 100 | 12% |
| Skeletal | Area is inhabited by Skeletons | - | 8% |
| Slithering | Area is inhabited by Sea Witches and their Spawn | - | 0% |
| Splitting | Monsters fire x additional Projectiles | 2 to 4 | 18% |
| Twinned | Area contains two Unique Bosses | - | 6% |
| Undead | Area is inhabited by Undead | - | 8% |
| Unwavering | Monsters cannot be Stunned | - | 12% |
Suffix
| Name | Stat | Value | Map Quantity Bonus |
|---|---|---|---|
| of Balance | Players have Elemental Equilibrium | - | 9% |
| of Champions | x% more Magic Monsters | 20 to 50 | 3% |
| of Commanders | x% more Rare Monsters | 20 to 50 | 3% |
| of Desecration | Area has patches of desecrated ground | - | 11% |
| of Elemental Weakness | Players are cursed with |
Level 15 | 17% |
| of Endurance | Monsters gain x Endurance Charges every 20 seconds | 1 to 3 | 15% |
| of Enfeeblement | Players are cursed with |
Level 15 | 18% |
| of Exposure | -x% maximum Player Resistances | 15 to 25 | 30% |
| of Flames | Area has patches of burning ground | - | 11% |
| of Frenzy | Monsters gain x Frenzy Charges every 20 seconds | 1 to 3 | 15% |
| of Fracturing | Monsters Fracture | - | 30% |
| of Hemomancy | Players have Blood Magic | - | 25% |
| of Hordes | +x% Monster pack size | 20 to 50 | 0% |
| of Ice | Area has patches of chilled ground | - | 11% |
| of Lightning | Area has patches of shocked ground | - | 11% |
| of Power | Monsters gain x Power Charges every 20 seconds | 1 to 3 | 15% |
| of Smothering | Players recover Life, Mana and Energy Shield x% slower | 50 | 20% |
| of Stasis | Players cannot regenerate Life or Mana | - | 30% |
| of Temporal Chains | Players are cursed with |
Level 15 | 27% |
| of Venom | Monsters Poison on Hit | - | 16% |
| of Vulnerability | Players are cursed with |
Level 15 | 25% |
Retired mods
These can no longer spawn on new maps. Existing maps with these mods retain them, sometimes with altered effect depending on the prefix.
| Name | Mod | Value | Map Quantity Bonus | Notes |
|---|---|---|---|---|
| Enraged | Monsters gain x Frenzy Charges every 30 seconds | 1 to 3 | 15% | Replaced by of Frenzy |
| Labyrinthine | (Indoor Maps only) | - | 20% | Was Area is a Maze with +0% Item Quantity. All maps were increased in size. |
| Massive | (Outdoor Maps only) | 20 to 50 | 20% | Was Area is x% larger with +0% Item Quantity. All maps were increased in size. |
| Villainous | Area is inhabited by Bandits | - | 8% | Replaced by Bipedal. |
| of Suffering | Players take x Chaos Damage per second | 16.66 to 33.33 | 18% | Replaced by of Venom and of Desecration. |
| of the Warlord | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids: WarlordsMark - Base duration is (6-9.8) seconds, Hits against Cursed Enemies have (40-59)% chance to double Stun Duration, Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain (page) WarlordsMarkTriggered - Base duration is (7.4-8.2) seconds, Trigger this Skill when you Hit a Rare or Unique Enemy (page) |
Level 15 | 15% |
Map Bosses
See map bosses to see what boss resides in what map.
Unidentified Maps
It is possible to put unidentified maps into the map device in the Eternal Laboratory. There is a +30% Item Quantity bonus when running these maps, but even when you enter the map the specific modifiers to the map are not revealed to you, even though the overall quantity is. Some are easy to observe, burning or chilled ground are very obvious for example, but others are harder to know immediately. As such, it's recommended that you have a strong character before tackling such maps, otherwise the map could have many dangerous affixes to put your character in danger. Unidentified maps can be obtained as map drops, or by vendoring 3x magic or rare maps of the same base type.
This bonus does not apply to unidentified unique maps.[1]
Map fragments
Placing any one of the vaal fragments along with a map into the map device will increase the IIQ of that map by 5% per sacrifice piece. Doubles or triples of the same piece will not work.
A single vaal fragment in the map device opens a random corrupted area. The level of the area will depend on the fragment used:
| Fragment | Level |
|---|---|
| 66 | |
| 67 | |
| 68 | |
| 69 | |
| 70 | |
| 71 | |
| 72 | |
| 73 |
Map-only drops
The following unique items can only drop in maps.[2] Note that the minimum required item level isn't the same as the lowest map it can drop in. See item level for more information.
| Name | Minimum iLevel |
|---|---|
Vaal SceptreSceptre Quality: +20% Physical Damage: 44.4-84 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off HandMy Iron heart will beat when yours is rust. I take your Strength, your power, your lust. By Iron Will alone I set my mind in motion. Through endless storms of fervent devotion. |
? |
Imperial SkeanRune Dagger Quality: +20% Physical Damage: 21.6-87.6 Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 10Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(50-70)% increased Spell Damage +30 Life gained on Kill +10 Mana gained on Kill 10% increased Area of Effect (125-175)% increased Critical Strike Chance for Spells if you've Killed Recently +(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better when you do it yourself. |
71 |
Imperial BowBow Quality: +20% Physical Damage: (70.2-94.4) to (264.6-324.5) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.74) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage Adds (6-12) to (20-32) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot"See without doubt, slay without hesitation." - Marceus Lioneye of Sarn |
71 |
Gold RingRequires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental ResistancesDanger is the price of wealth. |
71 |
Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. |
72 |
Amethyst RingRequires Level 69+(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield (10-5)% reduced maximum Life +(40-50)% to Chaos Resistance Gain 20% of Physical Damage as Extra Chaos DamageMing slew Tranquillity Took Chaos for his wife And on Her immortal finger He placed his Heart |
73 |
Pinnacle Tower ShieldQuality: +20% Chance to Block: 30% Armour: (1494-1727) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life(200-250)% increased Armour 20% increased Stun and Block Recovery +(160-180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to BlockMarceus' unblemished shield is a testament to his arrogance... and his fate. |
73 |
Nightmare BascinetQuality: +20% Armour: (437-518) Evasion: (629-745)Requires Level 67, 62 Str, 85 Dex+(50-65) to Dexterity 10% reduced Global Physical Damage 16% increased Attack Speed (150-200)% increased Armour and Evasion +(15-25)% to Chaos Resistance 20% increased Movement Speed Mercury FootprintsSwift as thought are the actions of Man when borne on wings of divine providence. |
74 |
Titanium Spirit ShieldQuality: +20% Chance to Block: 25% Energy Shield: (153-179) Movement Speed: -3%Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage (120-160)% increased Energy Shield 10% increased maximum Life Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Player Maximum Life 2% increased Spell Damage per 100 Player Maximum LifeThe Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead. |
74 |
Void SceptreSceptre Quality: +20% Physical Damage: 60-91.2 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical DamageWith death as my ally, all the world is within my grasp. |
75 |
Murder MittsQuality: +20% Evasion: 145 Energy Shield: (58-64)Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 18 Added Lightning Damage Adds 1 to 100 Lightning Damage to Attacks 10% increased Attack Speed +(25-30) to maximum Energy Shield 100% increased Duration of Lightning Ailments 10% increased Stun Duration on EnemiesThe roar of the heavens Strikes more than fear Into the hearts of Man |
76 |
Prophecy WandWand Quality: +20% Physical Damage: 42-76.8 Critical Strike Chance: 8.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage (10-20)% increased Cast Speed (50-65)% increased Global Critical Strike Chance +(40-50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge"The trick is to give nothingness, and to receive everything in return." - Inquisitor Maligaro |
77 |
Spine BowBow Quality: +20% Physical Damage: 31.2-93.6 Elemental Damage: 1 to (275-325) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61) Weapon Range: 120Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage (10-15)% increased Attack Speed 60% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%The eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. |
78 |
Achievements
These achievements are related to maps:
References
- ↑ Qarl (May 15, 2013). "0.10.8b Patch Notes".Official Path of Exile Forums. Retrieved February 2nd, 2014
- ↑ Chris (November 6, 2013). "1.0.0f Patch and Data about League Distributions and Map-only Uniques". Official Path of Exile Forums. Retrieved Nov 6, 2013.
- ↑ Morsexier (April 13, 2014). "[Question] Do we know if the new unique items are map only drops?". Reddit. Retrieved April 16, 2014.