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Map
Maps serve as the endgame content in Path of Exile. Like equipment, they come in magic, rare, and unique qualities and have their own special affixes. Affixes on maps can make them more difficult but can also increase your potential rewards.
Maps can drop from anything that can drop items of item level 60 or higher. Non-map areas cannot drop maps higher than level 66, as of patch 0.10.8.
You can access this content after completing the quests for Lady Dialla in Act 3 on merciless difficulty. You can then access the Eternal Laboratory where maps can be used.
Note that in some of the pages for specific maps, it is indicated whether the map is indoors or outdoors. The main purpose of this is for predicting the behaviour of the map prefix Labyrinthe (Map is a maze), which has virtually no effect on outdoor maps and generally makes indoor maps much larger.
Maps by Level
| Level 66 | Level 67 | Level 68 | Level 69 | Level 70 | Level 71 |
|---|---|---|---|---|---|
| Level 72 | Level 73 | Level 74 | Level 75 | Level 76 | Level 77 |
Maps in bold are unique.
Modifiers
Each (non-unique) map can have up to 3 prefixes and 3 affixes, just like other items. Currency related to rarity also works the same, for example an orb of alchemy will turn a basic map into a rare. Modifiers for maps change the properties of the map when one is in that map, thereby making it more difficult and (usually) resulting in increased item quantity for all drops on that map. High increased quantity also affects the drop rates of maps while in a particular map, so high modifiers will increase your chances at continuing to get map drops and finding higher level maps to use.
Prefix
| Name | Mod | Value | Map Quantity Bonus |
|---|---|---|---|
| Armoured | x% Monster Physical Resistance | 30 | 8% |
| Burning | Monsters deal x% extra Damage as Fire | 80 to 100 | 12% |
| Capricious | Area is inhabited by Goatmen | - | 14% |
| Ceremonial | Area contains many Totems | - | 12% |
| Chaining | Monsters' Skills Chain x additional times | 2 | 18% |
| Deadly | x% increased Monster Damage | 25 to 35 | 18% |
| Emanant | Area is inhabited by ranged monsters | - | 12% |
| Enraged | Monsters gain x Frenzy Charges every 30 seconds | 1 to 3 | 15% |
| Fecund | x% increased Monster Life | 25 to 35 | 12% |
| Fleet | x% increased Monster Movement Speed x% increased Monster Attack Speed x% increased Monster Cast Speed |
20 to 25 20 to 25 20 to 25 |
23% |
| Freezing | Monsters deal x% extra Damage as Cold | 80 to 100 | 12% |
| Grounded | +x% Monster Lightning Resistance | 75 | 8% |
| Incombustible | +x% Monster Fire Resistance | 75 | 8% |
| Labyrinthine | Area is a Maze (Indoor Maps only) | - | 0% |
| Massive | Area is x% Larger (Outdoor Maps only) | 20 to 50 | 0% |
| Mirrored | Monsters reflect x% of Elemental Damage | 20 | 18% |
| Molten | +x% Monster Cold Resistance | 75 | 8% |
| Multifarious | Area has increased monster variety | 3 | 6% |
| Overlord's | Unique Boss deals +x% Damage and attacks y% faster | 30,25 | 11% |
| Punishing | Monsters reflect x% of Physical Damage | 20 | 18% |
| Shocking | Monsters deal x% extra Damage as Lightning | 80 to 100 | 12% |
| Skeletal | Area is inhabited by Skeletons | - | 8% |
| Slithering | Area is inhabited by Sea Witches and their Spawn | - | 0% |
| Splitting | Monsters fire x additional Projectiles | 2 to 4 | 18% |
| Twinned | Area contains two Unique Bosses | - | 6% |
| Undead | Area is inhabited by Undead | - | 8% |
| Unwavering | Monsters cannot be Stunned | - | 12% |
| Villainous | Area is inhabited by Bandits | - | 8% |
Suffix
| Name | Stat | Value | Map Quantity Bonus |
|---|---|---|---|
| of Balance | Players have Elemental Equilibrium | - | 9% |
| of Champions | x% more Magic Monsters | 20 to 50 | 3% |
| of Commanders | x% more Rare Monsters | 20 to 50 | 3% |
| of Elemental Weakness | Players are cursed with |
Level 15 | 17% |
| of Enfeeblement | Players are cursed with |
Level 15 | 18% |
| of Exposure | -x% maximum Player Resistances | 15 to 25 | 30% |
| of Flames | Area has patches of burning ground | - | 15% |
| of Hemomancy | Players have Blood Magic | - | 15% |
| of Hordes | +x% Monster pack size | 20 to 50 | 0% |
| of Ice | Area has patches of chilled ground | - | 8% |
| of Smothering | Players recover Life, Mana and Energy Shield x% slower | 50 | 20% |
| of Stasis | Players cannot regenerate Life or Mana | - | 30% |
| of Suffering | Players take x Chaos Damage per second | 16.66 to 33.33 | 18% |
| of Temporal Chains | Players are cursed with |
Level 15 | 27% |
| of the Warlord | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids: WarlordsMark - Base duration is (6-9.8) seconds, Hits against Cursed Enemies have (40-59)% chance to double Stun Duration, Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain (page) WarlordsMarkTriggered - Base duration is (7.4-8.2) seconds, Trigger this Skill when you Hit a Rare or Unique Enemy (page) |
Level 15 | 15% |
| of Vulnerability | Players are cursed with |
Level 15 | 25% |
Map
Template:Item table header Crypt may refer to:
If an internal link led you here, you may wish to change the link to point directly to the intended article.
| Id | 1_4_2 |
|---|---|
| Act | 4 |
| Area level | 34 |
| Bosses | Nightwane Nightwane |
| Area type tags | shore |
| Tags | act_boss_area, einharvultureparasite, einharsandleaper, dried_lake_area |
| Connections | 1_4_town |
| Vaal Side Areas | Ancient Catacomb Abandoned Dam |
The Dried Lake is an area in Act 4. It has no waypoint and is connected to Highgate. It is the first area players will enter after reaching Highgate in order to kill Voll, Emperor of Purity. Upon entering for the first time, the player's character will make a comment on it.
The exit to Highgate spawns in the northwest of the map. The player must travel south and east to find the boss's ruined camp and the boss himself.
Quests
Monsters
- Voll, Emperor of Purity
- Nightwane
- Dust Scrabbler
- Knitted Horror
- Mindless Scavenger
- Spine Serpent
- Voll's Fallen
- Voll's Vanguard
The native enemies that have elemental damage all do lightning damage, and most resist it as well. The boss, Voll, Emperor of Purity, resists all elemental damage, including chaos damage, but will only do basic physical attacks. When you defeat him for the first time, he drops
Deshret's BannerDeshret's BannerWhen the sun sets, the plains should be red.
, which is needed for the quest Breaking the Seal. The other unique monster, Nightwane, resists lightning damage and will attack you with
Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds
Minions deal 75% more Damage
Minions deal (0-114)% increased Damage
(0-57)% increased Minion Maximum Life
(0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.![]()
and
Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds
Minions deal 75% more Damage
Minions deal (0-114)% increased Damage
(0-57)% increased Minion Maximum Life
(0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.![]()
.
Items found in this area
| Item | |
|---|---|
| 1 | |
![]() The Brittle Emperor8Corrupted"When Voll spared Malachai, accepting his aid in pursuit of Purity, the strongest faith was infected by Corruption and made brittle as glass." - Victario, the People's Poet | 1 |
Lore
- Voll's Confession - In the camp with Voll, Emperor of Purity
Character comments
Upon entering the area:
- Marauder: "The Eternals had no respect for their land."
- Duelist: "Now this is...grim."
- Ranger: "A lake drained, a million creatures lost, just so Sarn could keep its privies flowing."
- Shadow:
- Witch: "How do I keep ending up in such lovely places?"
- Templar: "I am sorry, God. We must learn not to abuse your creations."
- Scion:
Upon killing Voll, Emperor of Purity:
- Marauder: "Your Empire is dead, Voll. Join it."
- Duelist: "It seems to me, Voll, that I just did you a favour."
- Ranger: "This land won't miss your kind, Voll."
- Shadow: "I just killed an emperor. With a feather that size, I'm going to have to get a bigger cap."
- Witch: "Thaumaturgy just keeps getting the better of you, doesn't it, Voll?"
- Templar: "You're free now, Voll. Go with God."
- Scion:
Version history
| Version | Changes |
|---|---|
| 3.0.0 |
Removed the Cruel and Merciless difficulty levels. Path of Exile is now a single ten-act playthrough. |
| 2.0.4b |
The Divination Cards: The Brittle Emperor, The Gemcutter, Doedre's Madness and The Conduit have been changed so that they drop from either specific Bosses or Strongboxes. The Divination Card: The Brittle Emperor no longer appears in Normal and Cruel difficulties. |
| 2.0.0 |
Added to the game |
Map Tier: 4
Guild Character: AShifting, morphing, expanding. A reminder of the virtues of an agile mind.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Area level: 70Vendor Prices
| Normal | 11x Chaos Orb |
| Magic | 11x Chaos Orb 1x Orb of Chance |
| Rare | 11x Chaos Orb 1x Orb of Alchemy |
| Unique | 10x Chaos Orb |
1x Scroll FragmentMetadata
Item class: Maps
| Id | MapWorldsDunes |
|---|---|
| Act | 11 |
| Area level | 74 |
| Bosses | The Blacksmith The Blacksmith |
| Area type tags | beach |
| Tags | map, area_with_water, einharmaps, desert_area |
| The Shaper: Shifting, morphing, expanding. A reminder of the virtues of an agile mind. |
Layout
Encounters
Boss
The Blacksmith based on Hillock.
Boss video
Items found in this area
Lua error: not enough memory.
Item acquisition
Dunes Map can drop anywhere.
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
| Amount | Ingredient | General Notes | Type |
|---|---|---|---|
| 4 | ![]() Boundless Realms4MapBoundless is the distance between where we start and where we start again. | Random map | Automatic |
| 6 | ![]() The Explorer6MapCorruptedA map is only useful if you know where you stand. | Random corrupted map | Automatic |
| 1 | ![]() The Void1Reach into the Void and claim your prize. | Random divination card set exchange | Automatic |
Unique versions
There are currently no unique items for this base item type.
Version history
| Version | Changes |
|---|---|
| 3.6.0 |
|
| 3.5.0 |
|
| 3.1.0 |
|
| 2.4.0 |
|
| 2.0.0 |
|
| 1.0.3 |
|
| 0.11.0 |
|
| 0.10.0 |
|
| 0.9.11 |
|
Lua error in Module:Item2/core at line 824: Duplicate metadata id "Metadata/Items/Maps/MapWorldsDungeon" on page "Map:Dungeon Map (War for the Atlas)". Dungeon Map (War for the Atlas) is a map area.
Layout
Dungeon Map uses the Prison tileset.
Encounters
Boss
Penitentiary Incarcerator, based on Brutus, Lord Incarcerator.
Boss video
Items found in this area
Lua error: not enough memory. Lua error in Module:Item_acquisition at line 441: bad argument #2 to 'format' (string expected, got nil).
Unique versions
There are currently no unique items for this base item type.
Other versions
Version history
| Version | Changes |
|---|---|
| 3.5.0 |
|
| 3.1.0 |
|
| 1.2.0 |
|
| 0.10.0 |
|
| 0.9.11 |
|
ru:Карта подземелья (Война за Атлас)
Lua error in Module:Item2/core at line 824: Duplicate metadata id "Metadata/Items/Maps/MapWorldsGrotto" on page "Map:Grotto Map (War for the Atlas)".
Grotto Map (War for the Atlas) is a map area based on the tileset from The Caverns.
Layout
The layout forms a large loop of twisted tunnels, occasionally branching off into dead ends. Boss room is open to the map, marked by crystal growths and is always facing toward the centre of the layout.
Encounters
Boss
Void Anomaly (A unique Chaos Sentinel)
- Chaos Firestorm
- Chaos Glacial Cascade
- Chaos damage Sandstorm
- Spawn a pack of miners, the first pack of which will be magic rarity. (Monsters spawned by the boss will not have a Bloodline mod.)
Boss video
Items found in this area
Lua error: not enough memory. Lua error in Module:Item_acquisition at line 441: bad argument #2 to 'format' (string expected, got nil).
Unique versions
There are currently no unique items for this base item type.
Other versions
Version history
| Version | Changes |
|---|---|
| 3.5.0 |
|
| 3.1.0 |
|
| 0.10.0 |
|
| 0.9.11 |
|
ru:Карта грота (Война за Атлас)
Lua error in Module:Item2/core at line 824: Duplicate metadata id "Metadata/Items/Maps/MapWorldsOvergrownRuin" on page "Map:Overgrown Ruin Map (War for the Atlas)".
Overgrown Ruin Map (War for the Atlas) is a map area based on The Chamber of Sins.
Layout
Like the act zone it is based upon, the map has multiple floors connected with stairs. The boss waits in a separate arena reachable through a portal located on the third floor.
Encounters
Boss
Visceris, based on Maligaro, the Artist and the mini-bosses Akaveesh (Black Death, Pain Unending) and M'uneh (Fidelitas, Loyalty Undying) of Maligaro's Sanctum area of the act 7. The boss is split into several phases.
Phase One begins upon approaching Visceris.
- Teleports behind the player and cleaves in an area. This ability will Inflict Maim
- Three-hit combo attack: Cleave, kick, stab
- Charges and throws 5 purple projectiles at the location the player was when the charge finishes
Phase Two begins when Visceris is dropped to 75% hp and disappears into the ground; Akaveesh appears shortly after and begins attacking.
- Fires three orb projectiles in a cone
- Spits a volley of orbs that fall to the ground and deal damage in a small area
- Fires a large slow projectile that leaves purple desecrated ground in it's trail
- After Akaveesh loses a portion of health, Visceris will occasionally pop up to attack, but is invulnerable
Phase Three and Four After killing Akaveesh, Visceris will re-appear and can be damaged until he reaches 50%, at which he will disappear again and M'uneh pops up from the ground.
- Channels briefly and slams the ground in a four small areas in front of him
- Casts a purple Tempest Shield that lasts for a short time
- Will attack with either his claw or lance that spawns a small purple cloud-like projectile
- After M'uneh loses a portion of health, Visceris will occasionally pop up to attack, but is invulnerable
Phase Five begins after killing M'uneh, leaving Visceris alone again
- During this phase, Visceris gains a Whirling Blades-like attack that he will use from random areas in the arena towards the player, up to 6 times, before using another attack.
Boss video
Items found in this area
Lua error: not enough memory. Lua error in Module:Item_acquisition at line 441: bad argument #2 to 'format' (string expected, got nil).
Unique versions
There are currently no unique items for this base item type.
Other versions
Version history
| Version | Changes |
|---|---|
| 3.5.0 |
|
| 3.1.0 |
|
| 2.4.1 |
|
| 2.4.0 |
|
| 0.10.0 |
|
| 0.9.11 |
|
ru:Карта заросших руин (Война за Атлас)
Map Tier: 2
Guild Character: ÛThe temptations of paradise
draw forth the good
and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Area level: 68Vendor Prices
| Normal | 7x Chaos Orb |
| Magic | 7x Chaos Orb 1x Orb of Chance |
| Rare | 7x Chaos Orb 1x Orb of Alchemy |
| Unique | 10x Chaos Orb |
1x Scroll FragmentMetadata
Item class: Maps
| Id | MapWorldsTropicalIsland |
|---|---|
| Act | 11 |
| Area level | 75 |
| Bosses | Blood Progenitor Blood Progenitor |
| Area type tags | forest |
| Tags | map, area_with_water, einharmaps, forest_map_area, tropical_island_area, map_area_with_open_water |
| The Shaper: The temptations of paradise draw forth the good and the bad alike. |
draw forth the good
and the bad alike.Tropical Island Map is a map area.
Layout
Encounters
Boss
- Blood Progenitor, a unique ape chieftain
Boss video
Items found in this area
Lua error: not enough memory.
Item acquisition
Tropical Island Map can drop anywhere.
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
| Amount | Ingredient | General Notes | Type |
|---|---|---|---|
| 4 | ![]() Boundless Realms4MapBoundless is the distance between where we start and where we start again. | Random map | Automatic |
| 6 | ![]() The Explorer6MapCorruptedA map is only useful if you know where you stand. | Random corrupted map | Automatic |
| 1 | ![]() The Void1Reach into the Void and claim your prize. | Random divination card set exchange | Automatic |
Unique versions
There are currently no unique items for this base item type.
Version history
| Version | Changes |
|---|---|
| 3.5.0 |
|
| 3.1.0 |
|
| 0.10.0 |
|
| 0.9.11 |
|
Map Tier: 1
Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Area level: 58Vendor Prices
| Normal | 7x Chaos Orb |
| Magic | 7x Chaos Orb 1x Orb of Chance |
| Rare | 7x Chaos Orb 1x Orb of Alchemy |
| Unique | 10x Chaos Orb |
1x Scroll FragmentMetadata
Item class: Maps
| Id | MapWorldsArcade |
|---|---|
| Act | 11 |
| Area level | 70 |
| Bosses | Herald of Ashes Herald of Ashes Herald of Thunder Herald of Thunder |
| Area type tags | urban |
| Tags | map, einharmaps, marketplace_area |
| The Shaper: We create so that some part of us may remain after death. | |
| Vaal Side Areas | Neglected Cellar (MapSideArea3_8) |
Layout
Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.
Encounters
Boss
Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.
Herald of Ashes, based on Flame Sentinel
- Firestorm
- Flammability
- (Enrage) Summons Fire Bombs that explode after a delay (similar to Flame Bearers Bloodline)
Herald of Thunder, based on Galvanic Ribbon
- Shock Nova
- Conductivity
- (Enrage) Summons Lightning Bombs that explode after a delay (similar to Storm Bearers Bloodline)
Boss video
Items found in this area
Lua error: not enough memory.
Item acquisition
Arcade Map can drop anywhere.
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
| Amount | Ingredient | General Notes | Type |
|---|---|---|---|
| 4 | ![]() Boundless Realms4MapBoundless is the distance between where we start and where we start again. | Random map | Automatic |
| 6 | ![]() The Explorer6MapCorruptedA map is only useful if you know where you stand. | Random corrupted map | Automatic |
| 1 | ![]() The Void1Reach into the Void and claim your prize. | Random divination card set exchange | Automatic |
Unique versions
There are currently no unique items for this base item type.
Version history
| Version | Changes |
|---|---|
| 3.5.0 |
|
| 3.1.0 |
|
| 2.4.0 |
|
| 0.10.1 |
|
Arsenal Cemetery Mountain Ledge Sewer Thicket Wharf Ghetto Mud Geyser Reef Spider Lair Springs Vaal Pyramid Catacombs Overgrown Shrine Promenade Shore Spider Forest Tunnel Bog Coves Graveyard Pier Underground Sea Arachnid Nest Colonnade Dry Woods Strand Temple Jungle Valley Torture Chamber Waste Pool Mine (map) Dry Peninsula Canyon Cells Dark Forest (map) Gorge Maze Underground River Bazaar Necropolis Plateau Crematorium Precinct Shipyard Shrine |}</includeonly>




