1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2015-12-12 1:22:20 PM |
_modificationDate | Datetime | 2023-12-15 12:20:16 PM |
_creator | String | >KLIKS |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Greatwolf Talisman |
_pageID | Integer | 7,646 |
_pageName | Page | Greatwolf Talisman |
_pageTitle | String | Greatwolf Talisman
|
_pageNamespace | Integer | 0 |
33 rows are stored for this page
Field | Field type | Value |
---|
id | String | TalismanAdditionalPierce |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanAdditionalZombie |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanAttackAndCastSpeed |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanAttackDamage |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanChanceToFreezeShockIgnite_ |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanColdTakenAsFire |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanColdTakenAsLightning |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanDamageDealtAddedAsRandomElement |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanEnduranceChargeOnKill_ |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanFireTakenAsCold |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanFireTakenAsLightning |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanFishBiteSensitivity |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanFrenzyChargeOnKill |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanGlobalDefensesPercent |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedAllAttributes |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedAreaOfEffect |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedChaosDamage |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedColdDamage |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedCriticalChance |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedCriticalStrikeMultiplier_ |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedDamage |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedFireDamage |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedItemQuantity |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedLife |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedLightningDamage |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedMana |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanIncreasedPhysicalDamage |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanLightningTakenAsCold |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanLightningTakenAsFire |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanPercentLifeRegeneration |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanPowerChargeOnKill |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanReducedPhysicalDamageTaken_ |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
Field | Field type | Value |
---|
id | String | TalismanSpellDamage |
is_explicit | Boolean | No |
is_implicit | Boolean | Yes |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <Two random talisman implicit modifiers> |
1 row is stored for this page
33 rows are stored for this page
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | lightning_damage_+% |
max | Integer | 30 |
min | Integer | 20 |
mod_id | String | TalismanIncreasedLightningDamage |
Field | Field type | Value |
---|
avg | Integer | 9 |
id | String | physical_damage_%_to_add_as_random_element |
max | Integer | 12 |
min | Integer | 6 |
mod_id | String | TalismanDamageDealtAddedAsRandomElement |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | chaos_damage_+% |
max | Integer | 31 |
min | Integer | 19 |
mod_id | String | TalismanIncreasedChaosDamage |
Field | Field type | Value |
---|
avg | Integer | 8 |
id | String | base_item_found_quantity_+% |
max | Integer | 10 |
min | Integer | 6 |
mod_id | String | TalismanIncreasedItemQuantity |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | cold_damage_+% |
max | Integer | 30 |
min | Integer | 20 |
mod_id | String | TalismanIncreasedColdDamage |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | fire_damage_taken_%_as_cold |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | TalismanFireTakenAsCold |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | cold_damage_taken_%_as_fire |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | TalismanColdTakenAsFire |
Field | Field type | Value |
---|
avg | Integer | 35 |
id | String | fishing_bite_sensitivity_+% |
max | Integer | 40 |
min | Integer | 30 |
mod_id | String | TalismanFishBiteSensitivity |
Field | Field type | Value |
---|
avg | Integer | 45 |
id | String | critical_strike_chance_+% |
max | Integer | 50 |
min | Integer | 40 |
mod_id | String | TalismanIncreasedCriticalChance |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | cold_damage_taken_%_as_lightning |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | TalismanColdTakenAsLightning |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | lightning_damage_taken_%_as_cold |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | TalismanLightningTakenAsCold |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | lightning_damage_taken_%_as_fire |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | TalismanLightningTakenAsFire |
Field | Field type | Value |
---|
avg | Integer | 5 |
id | String | chance_to_freeze_shock_ignite_% |
max | Integer | 6 |
min | Integer | 4 |
mod_id | String | TalismanChanceToFreezeShockIgnite_ |
Field | Field type | Value |
---|
avg | Integer | 5 |
id | String | base_additional_physical_damage_reduction_% |
max | Integer | 6 |
min | Integer | 4 |
mod_id | String | TalismanReducedPhysicalDamageTaken_ |
Field | Field type | Value |
---|
avg | Integer | 20 |
id | String | global_defences_+% |
max | Integer | 25 |
min | Integer | 15 |
mod_id | String | TalismanGlobalDefensesPercent |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | endurance_charge_on_kill_% |
max | Integer | 10 |
min | Integer | 10 |
mod_id | String | TalismanEnduranceChargeOnKill_ |
Field | Field type | Value |
---|
avg | Integer | 2 |
id | String | projectile_base_number_of_targets_to_pierce |
max | Integer | 2 |
min | Integer | 2 |
mod_id | String | TalismanAdditionalPierce |
Field | Field type | Value |
---|
avg | Integer | 30 |
id | String | base_critical_strike_multiplier_+ |
max | Integer | 36 |
min | Integer | 24 |
mod_id | String | TalismanIncreasedCriticalStrikeMultiplier_ |
Field | Field type | Value |
---|
avg | Integer | 8 |
id | String | attack_and_cast_speed_+% |
max | Integer | 10 |
min | Integer | 6 |
mod_id | String | TalismanAttackAndCastSpeed |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | base_number_of_zombies_allowed |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | TalismanAdditionalZombie |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | add_power_charge_on_kill_%_chance |
max | Integer | 10 |
min | Integer | 10 |
mod_id | String | TalismanPowerChargeOnKill |
Field | Field type | Value |
---|
avg | Integer | 120 |
id | String | life_regeneration_rate_per_minute_% |
max | Integer | 120 |
min | Integer | 120 |
mod_id | String | TalismanPercentLifeRegeneration |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | fire_damage_taken_%_as_lightning |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | TalismanFireTakenAsLightning |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | physical_damage_+% |
max | Integer | 30 |
min | Integer | 20 |
mod_id | String | TalismanIncreasedPhysicalDamage |
Field | Field type | Value |
---|
avg | Integer | 14 |
id | String | all_attributes_+% |
max | Integer | 16 |
min | Integer | 12 |
mod_id | String | TalismanIncreasedAllAttributes |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | add_frenzy_charge_on_kill_%_chance |
max | Integer | 10 |
min | Integer | 10 |
mod_id | String | TalismanFrenzyChargeOnKill |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | fire_damage_+% |
max | Integer | 30 |
min | Integer | 20 |
mod_id | String | TalismanIncreasedFireDamage |
Field | Field type | Value |
---|
avg | Integer | 7 |
id | String | base_skill_area_of_effect_+% |
max | Integer | 8 |
min | Integer | 5 |
mod_id | String | TalismanIncreasedAreaOfEffect |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | |
base_item_id | String | |
base_item_page | Page | |
cannot_be_traded_or_modified | Boolean | No |
class | String | Amulet |
class_id | String | Amulet |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | No |
drop_level | Integer | 1 |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | normal • magic • rare • unique |
drop_text | Text | |
explicit_stat_text | Text | |
flavour_text | Text | The wolf greeted the king,<br>In the light of the harvest moon.<br>The wolf offered the strength of the wild,<br>And the king paid for it in blood. |
flavour_text_id | String | |
frame_type | String | normal |
help_text | Text | |
html | Text | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greatwolf Talisman<span class="symbol"></span></span><span class="item-stats"><span class="group ">Talisman Tier: <em class="tc -value ">4</em></span><span class="group tc -mod"><Two random talisman implicit modifiers></span><span class="group tc -corrupted">Corrupted</span><span class="group tc -flavour">The wolf greeted the king,<br>In the light of the harvest moon.<br>The wolf offered the strength of the wild,<br>And the king paid for it in blood.</span></span></span> |
icon | String | |
implicit_stat_text | Text | <table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two random talisman implicit modifiers></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>Projectiles Pierce 2 additional Targets<hr style="width: 20%">+1 to maximum number of Raised Zombies<hr style="width: 20%">(6-10)% increased [[Attack]] and [[Cast Speed]]<hr style="width: 20%">(20-30)% increased [[Attack Damage]]<hr style="width: 20%">(4-6)% chance to Freeze, [[Shock]] and [[Ignite]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">Gain (6-12)% of [[Physical Damage]] as Extra Damage of a random Element<hr style="width: 20%">10% chance to gain an [[Endurance Charge]] on [[Kill]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">(30-40)% increased Fish Bite Sensitivity<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">(15-25)% increased Global Defences<hr style="width: 20%">(12-16)% increased Attributes<hr style="width: 20%">(5-8)% increased Area of Effect<hr style="width: 20%">(19-31)% increased [[Chaos Damage]]<hr style="width: 20%">(20-30)% increased [[Cold Damage]]<hr style="width: 20%">(40-50)% increased Global [[Critical Strike Chance]]<hr style="width: 20%">+(24-36)% to Global [[Critical Strike Multiplier]]<hr style="width: 20%">(25-35)% increased Damage<hr style="width: 20%">(20-30)% increased [[Fire Damage]]<hr style="width: 20%">(6-10)% increased Quantity of Items found<hr style="width: 20%">(8-12)% increased maximum [[Life]]<hr style="width: 20%">(20-30)% increased [[Lightning Damage]]<hr style="width: 20%">(20-30)% increased maximum [[Mana]]<hr style="width: 20%">(20-30)% increased Global [[Physical Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">Regenerate 2% of [[Life]] per second<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">(4-6)% additional [[Physical Damage]] Reduction<hr style="width: 20%">(20-30)% increased [[Spell Damage]]</td></tr></table> |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greatwolf Talisman<span class="symbol"></span></span><span class="item-stats"><span class="group ">Talisman Tier: <em class="tc -value ">4</em></span><span class="group tc -mod"><table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two random talisman implicit modifiers></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>Projectiles Pierce 2 additional Targets<hr style="width: 20%">+1 to maximum number of Raised Zombies<hr style="width: 20%">(6-10)% increased [[Attack]] and [[Cast Speed]]<hr style="width: 20%">(20-30)% increased [[Attack Damage]]<hr style="width: 20%">(4-6)% chance to Freeze, [[Shock]] and [[Ignite]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">Gain (6-12)% of [[Physical Damage]] as Extra Damage of a random Element<hr style="width: 20%">10% chance to gain an [[Endurance Charge]] on [[Kill]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">(30-40)% increased Fish Bite Sensitivity<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">(15-25)% increased Global Defences<hr style="width: 20%">(12-16)% increased Attributes<hr style="width: 20%">(5-8)% increased Area of Effect<hr style="width: 20%">(19-31)% increased [[Chaos Damage]]<hr style="width: 20%">(20-30)% increased [[Cold Damage]]<hr style="width: 20%">(40-50)% increased Global [[Critical Strike Chance]]<hr style="width: 20%">+(24-36)% to Global [[Critical Strike Multiplier]]<hr style="width: 20%">(25-35)% increased Damage<hr style="width: 20%">(20-30)% increased [[Fire Damage]]<hr style="width: 20%">(6-10)% increased Quantity of Items found<hr style="width: 20%">(8-12)% increased maximum [[Life]]<hr style="width: 20%">(20-30)% increased [[Lightning Damage]]<hr style="width: 20%">(20-30)% increased maximum [[Mana]]<hr style="width: 20%">(20-30)% increased Global [[Physical Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">Regenerate 2% of [[Life]] per second<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">(4-6)% additional [[Physical Damage]] Reduction<hr style="width: 20%">(20-30)% increased [[Spell Damage]]</td></tr></table></span><span class="group tc -corrupted">Corrupted</span><span class="group tc -flavour">The wolf greeted the king,<br>In the light of the harvest moon.<br>The wolf offered the strength of the wild,<br>And the king paid for it in blood.</span></span><span class="images">[[File:Greatwolf Talisman inventory icon.png|78x78px]]</span></span> |
inventory_icon | String | File:Greatwolf Talisman inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | Yes |
is_drop_restricted | Boolean | Yes |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">[[Drop disabled]]</span><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Amulet</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Amulets/Talismans/Talisman4">Metadata/Items/Amulets/Talismans/Talisman4</abbr></em></span></span></span></div> |
metadata_id | String | Metadata/Items/Amulets/Talismans/Talisman4 |
name | String | Greatwolf Talisman |
name_list | List of String, delimiter: � | Greatwolf Talisman |
quality | Integer | |
rarity | String | Normal |
rarity_id | String | normal |
release_version | String | 2.1.0 |
removal_version | String | |
required_dexterity | Integer | |
required_dexterity_html | Text | |
required_dexterity_range_average | Integer | |
required_dexterity_range_colour | String | |
required_dexterity_range_maximum | Integer | |
required_dexterity_range_minimum | Integer | |
required_dexterity_range_text | Text | |
required_intelligence | Integer | |
required_intelligence_html | Text | |
required_intelligence_range_average | Integer | |
required_intelligence_range_colour | String | |
required_intelligence_range_maximum | Integer | |
required_intelligence_range_minimum | Integer | |
required_intelligence_range_text | Text | |
required_level | Integer | 1 |
required_level_base | Integer | 1 |
required_level_html | Text | <em class="tc -value ">1</em> |
required_level_range_average | Integer | 1 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 1 |
required_level_range_minimum | Integer | 1 |
required_level_range_text | Text | 1 |
required_strength | Integer | |
required_strength_html | Text | |
required_strength_range_average | Integer | |
required_strength_range_colour | String | |
required_strength_range_maximum | Integer | |
required_strength_range_minimum | Integer | |
required_strength_range_text | Text | |
size_x | Integer | 1 |
size_y | Integer | 1 |
stat_text | Text | <table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two random talisman implicit modifiers></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>Projectiles Pierce 2 additional Targets<hr style="width: 20%">+1 to maximum number of Raised Zombies<hr style="width: 20%">(6-10)% increased [[Attack]] and [[Cast Speed]]<hr style="width: 20%">(20-30)% increased [[Attack Damage]]<hr style="width: 20%">(4-6)% chance to Freeze, [[Shock]] and [[Ignite]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">Gain (6-12)% of [[Physical Damage]] as Extra Damage of a random Element<hr style="width: 20%">10% chance to gain an [[Endurance Charge]] on [[Kill]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">(30-40)% increased Fish Bite Sensitivity<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">(15-25)% increased Global Defences<hr style="width: 20%">(12-16)% increased Attributes<hr style="width: 20%">(5-8)% increased Area of Effect<hr style="width: 20%">(19-31)% increased [[Chaos Damage]]<hr style="width: 20%">(20-30)% increased [[Cold Damage]]<hr style="width: 20%">(40-50)% increased Global [[Critical Strike Chance]]<hr style="width: 20%">+(24-36)% to Global [[Critical Strike Multiplier]]<hr style="width: 20%">(25-35)% increased Damage<hr style="width: 20%">(20-30)% increased [[Fire Damage]]<hr style="width: 20%">(6-10)% increased Quantity of Items found<hr style="width: 20%">(8-12)% increased maximum [[Life]]<hr style="width: 20%">(20-30)% increased [[Lightning Damage]]<hr style="width: 20%">(20-30)% increased maximum [[Mana]]<hr style="width: 20%">(20-30)% increased Global [[Physical Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">Regenerate 2% of [[Life]] per second<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">(4-6)% additional [[Physical Damage]] Reduction<hr style="width: 20%">(20-30)% increased [[Spell Damage]]</td></tr></table><span class="item-stat-separator -normal"></span><em class="tc -corrupted ">Corrupted</em> |
tags | List of String, delimiter: , | amulet • default |
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