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Curse
Сurses are a type of temporary debuff. Curses are split into two categories: Hexes and Marks.
Mechanics
Curses have a limited duration, but can be refreshed by applying a curse again.
Monsters and maps can have modifiers that make them (or monsters inside of them, in the case of maps) hexproof or immune to curses.
The total Curse Effect value can be calculated as the sum of any added Curse Effect, multiplied by the sum of all increases and reductions to Curse Effect, multiplied by all more and less Curse Effect modifiers.
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<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \begin{align} a & \text{ the total amount of added Curse Effect } & a & \in \mathbb{N}_{0} \\ b & \text{ the total amount of increased Curse Effect } & b & \in \mathbb{N}_{0} \\ c & \text{ the total amount of reduced Curse Effect } & c & \in \mathbb{N}_{0} \\ d & \text{ the total amount of more Curse Effect } & d & \in \mathbb{N}_{0} \\ e & \text{ the total amount of less Curse Effect } & e & \in \mathbb{N}_{0} \\ \end{align} </math> |
<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \begin{align} \text{Curse Effect}_{total} = & \sum_{i=1}^{a} \text{added Curse Effect}_{i} \times \\ & \left( 1 + \sum_{j=1}^{b} \text{increased Curse Effect}_{j} - \sum_{k=1}^{c} \text{reduced Curse Effect}_{k} \right) \times \\ & \prod_{l=1}^{d} (1 + \text{more Curse Effect}_{l}) \times \prod_{m=1}^{e} (1 - \text{less Curse Effect}_{m}) \end{align}
</math>
Curses are split into two categories: Hexes and Marks.
Hexes
Hexes are spells which apply the curse in an area of effect.
Hexes have reduced effectiveness against bosses and certain unique enemies. Act and map bosses, Conquerors of the Atlas , Incursion architects, Immortal Syndicate members, Breachlords have 33% less Hex Curse Effect. Sirus, the Shaper, the Elder, and Shaper and Elder Guardians have 66% less Hex Curse Effect.
Hexes can be turned into an aura by linking it with either
Blasphemy SupportBlasphemy SupportSupport, Hex, Aura
Icon: A
Level: (1-20)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported Curses0.5% reduced Effect of Supported Curses
Supported Skills have 2% increased Area of EffectSupported Skills have 0.1% reduced Mana ReservedSupported Skills apply their Curse as an Auras
Supported Curse Skills also count as Aura Skills
Using Supported Skills is Instant
(0-76)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
or
Awakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura
Icon: A
Level: (1-5)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses
+0.05 to Level of Supported Curse Skill Gems(80-88)% increased Area of Effect of Supported Curse Skills
Supported Skills apply their Curse as an Auras
Supported Curse Skills also count as Aura Skills
Using Supported Skills is InstantThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
.
Hexes can appear as modifiers on equipment and maps, which applies the Level 1 version of the curse on the specified target. Increased curse effect listed on the modifier is relative to the Level 1 version of the curse.
Doom
If the Hex was self-cast, the curse will gain Doom over time. Doom increases the effectiveness of the curse (1% per Doom). Maximum Doom is capped at 30 by default. Each Hex has its own Doom counter.
Marks
Marks are spells which apply the curse to a single target. By default, applying a Mark to another target will expire the previous Mark debuff.
Only one Mark from any source can be active at all times. Even with increased curse limit, you cannot Mark more than one enemy or apply multiple different Marks at once.
Curse limit
By default, one curse can be active at a time on a creature. While a curse is active, applying a different curse will expire the oldest curse.
While multiple hexes can be stacked with increased curse limit, marks are still restricted to one target. For example, with +1 curse limit, you can have two Hexes or a Hex and a Mark on one target, but not two Marks.
Curse limit can be increased with the following:
- Whispers of Doom
- Occultist's Malediction or Ascendant's Occultist
- Module Error: Item link: No results found for search parameter "Cospri's Will".
- A Hunter-influenced body armour with mod: Module Error: No results found. or a body armour with Delve drop-only prefix Module Error: No results found.
- Module Error: Item link: No results found for search parameter "Doedre's Damning". or a Precursor's Emblem with You can apply an additional Curse while at maximum Power Charges
- Module Error: Item link: No results found for search parameter "Windscream". or Module Error: Item link: No results found for search parameter "Windshriek".
- Module Error: Item link: No results found for search parameter "Vixen's Entrapment".
Awakened Hextouch SupportAwakened Hextouch SupportTrigger, Support, Hex
Icon: &
Level: (1-5)Requires Level 72Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses
Hexes applied by Supported Curse Skills have 0.5% chance to affect Hexproof EnemiesSupported Skills apply supported Curses on Hit
Hexes applied by Supported Curse Skills have (10-14)% chance to affect Hexproof Enemies
You cannot Cast Supported Curse Spells
Supported Skills can apply (0-1) additional CurseThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills can apply an additional Curse (only at gem level 5 and higher)- An amulet with the You can apply an additional Curse corrupted implicit
This allows for a theoretical maximum of 10 curses on an enemy at one time.
- Module Error: Item link: No results found for search parameter "Doedre's Skin". causes socketed hexes to ignore the curse limit.
- Module Error: Item link: No results found for search parameter "Sentari's Answer". applies curses on block which ignore the curse limit.
In addition, Module Error: Item link: No results found for search parameter "Self-Flagellation". increases the maximum number of curses you can have on yourself.
Curse priority
There are a few rules when it comes to the interaction between multiple curses.
- Only the last player to curse has their maximum number of curses used.
- Player A has a curse limit of two and Player B has a curse limit of one. Every time Player B casts a curse on an enemy after Player A, he replaces both curses because he reduces the limit from two to one.
- Increasing the curse limit does not stack across players.
- If Players A and B both have a curse limit of two and both run two double blasphemy auras, the enemy will only suffer from the two last applied curses.
- Curses applied via Blasphemy count towards the active curse limit. Curse auras also take priority over curses applied via casting, and will override those curses if they exceed the curse limit.
- If multiple curses are triggered at the same time from one player, they are applied according to the trigger order.
- Curse on Hit from corruption implicits are always applied after Curse On Hit Support gems.
- With multiple Curse on Hit corruption implicits the trigger order might be relevant again.
- With multiple Curse on Hit corruption implicits on the same item (e.g. Hands of the High Templar gloves, double-corrupted items), the earliest alphabetically-named curse has highest priority, up to the curse limit.
Curses as map mods
There are several map suffixes that cause players to be affected be a certain curse. They do not count against your curse limit, so you can be affected by one or more curses in addition to them, although they do not stack with the same curse applied by monsters. Minions are unaffected by these curses. They affect the entire area and cannot be permanently removed, although immunity to curses will suppress them while it's active. The effect of the curse varies depending on map tier, with higher tier maps having a increased effect.
No results found
Skills
Active gems
There are 13 curse skill gems usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon. The Silence curse is used by monsters only.
A list of active skill gems with the Curse gem tag
| Skill gem | ||||
|---|---|---|---|---|
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Frenzy Charge when HitCursed enemies take 0.2% increased DamageCursed enemies have -0.25% to Physical Damage ReductionBase duration is (6-9.8) seconds Adds (6-30) to (9-45) Physical Damage to Hits against Cursed Enemies Cursed enemies have -20% to Physical Damage Reduction Cursed enemies grant (15-50) Life when Hit by Attacks Cursed enemies grant (8-25) Mana when Hit by Attacks Cursed enemies have a 100% chance to grant a Frenzy Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can gain charges for your life and mana flasks by hitting the cursed enemy. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to KnockbackBase duration is (6-9.8) seconds Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets Cursed enemies take (16-35)% increased Damage from Projectile Hits You gain a Mana Flask Charge when you Hit Cursed Enemy, no more than once every 0.5 seconds You gain a Life Flask Charge when you Hit Cursed Enemy, no more than once every 0.5 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds Cursed Normal and Magic Enemies have (20-29)% less Action Speed Other effects on Cursed enemies expire 40% slower 50% less Effect of Curse against Players Cursed Rare and Unique Enemies have (10-14)% less Action Speed Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier Hits against Cursed Enemies have +1.5% to Critical Strike Chance Cursed enemies grant (65-600) Life when Killed Cursed enemies grant (25-80) Mana when Killed Cursed enemies have a 100% chance to grant a Power Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Per 1% Quality:1Superior2Anomalous3DivergentShocks on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to ShockBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Lightning Resistance Hits against Cursed Enemies have +25% chance to Shock Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. All hits will deal added chaos damage to the cursed enemies.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.5% increased Damage from Damage Over Time effects0.5% increased Effect of CurseSpell Hits have 0.5% chance to Hinder Cursed Enemies with 30% reduced Movement Speed for 4 secondsBase duration is (9-10.9) seconds Cursed enemies have -(20-29)% to Chaos Resistance Cursed enemies take (15-25)% increased Damage from Damage Over Time effects Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies have -0.25% to Elemental Resistances0.5% increased Effect of Curse0.5% increased Duration of Elemental Ailments on Cursed enemiesBase duration is (9-10.9) seconds Cursed enemies have -(20-39)% to Elemental Resistances Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds Cursed enemies have (10-19)% reduced Accuracy Rating Cursed Normal or Magic enemies deal (21-30)% less Damage Cursed Rare or Unique enemies deal (10-15)% less Damage Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Per 1% Quality:1Superior2Anomalous3DivergentFreezes on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to FreezeBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Some overkill damage from a killing blow on a cursed enemy will be reflected to surrounding targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Area of EffectBase duration is (9-10.9) seconds 10% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage Cursed Enemies take (50-88)% increased Damage while on Low Life Cursed Enemies are Debilitated for 2 Seconds when they Hit Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds Cursed enemies take (30-39)% increased Physical Damage Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding Ailments inflicted on Cursed Enemies deal Damage 20% Faster Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 |
A list of 11 active skill gems with the Hex gem tag
| Skill gem | ||||
|---|---|---|---|---|
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds Cursed Normal and Magic Enemies have (20-29)% less Action Speed Other effects on Cursed enemies expire 40% slower 50% less Effect of Curse against Players Cursed Rare and Unique Enemies have (10-14)% less Action Speed Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 secApplies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:1Superior2Anomalous3DivergentApplied Curses have 0.5% increased Effect1% increased Skill Effect DurationEnemies have 0.5% chance to Explode on Death, dealing a quarter of their maximum Life as Chaos DamageBase duration is 2.00 seconds Deals (45.7-895.6) Base Chaos Damage per second (28-42)% more Damage per Curse applied 50% increased Debuff Duration per Curse applied Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-3) to radius This Gem can only Support Skill Gems requiring Level (24-70) or lower You cannot Cast Supported Curse SpellsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Per 1% Quality:1Superior2Anomalous3DivergentShocks on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to ShockBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Lightning Resistance Hits against Cursed Enemies have +25% chance to Shock Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. All hits will deal added chaos damage to the cursed enemies.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.5% increased Damage from Damage Over Time effects0.5% increased Effect of CurseSpell Hits have 0.5% chance to Hinder Cursed Enemies with 30% reduced Movement Speed for 4 secondsBase duration is (9-10.9) seconds Cursed enemies have -(20-29)% to Chaos Resistance Cursed enemies take (15-25)% increased Damage from Damage Over Time effects Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies have -0.25% to Elemental Resistances0.5% increased Effect of Curse0.5% increased Duration of Elemental Ailments on Cursed enemiesBase duration is (9-10.9) seconds Cursed enemies have -(20-39)% to Elemental Resistances Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds Cursed enemies have (10-19)% reduced Accuracy Rating Cursed Normal or Magic enemies deal (21-30)% less Damage Cursed Rare or Unique enemies deal (10-15)% less Damage Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Per 1% Quality:1Superior2Anomalous3DivergentFreezes on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to FreezeBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 4.00% Effectiveness of Added Damage: 150%Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removes the Hex with the highest Doom. If a Hex was removed this way, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Cast Speed2% increased Damage with Ailments 1% increased Effect of non-Damaging Ailments on EnemiesHexblast has 0.5% chance to not remove a HexDeals (74-689) to (110-1034) Chaos Damage 60% more Damage with Hits per 5 Doom on Hex with most Doom Removes Hex with most Doom after Damaging 40% more Damage with Ailments per 5 Doom on Hex with most Doom All Damage can Ignite All Damage can Freeze All Damage can Shock Chaos Damage with Hits is Resisted by lowest Resistance insteadPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Some overkill damage from a killing blow on a cursed enemy will be reflected to surrounding targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Area of EffectBase duration is (9-10.9) seconds 10% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage Cursed Enemies take (50-88)% increased Damage while on Low Life Cursed Enemies are Debilitated for 2 Seconds when they Hit Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds Cursed enemies take (30-39)% increased Physical Damage Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding Ailments inflicted on Cursed Enemies deal Damage 20% Faster Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 |
A list of 4 active skill gems with the Mark gem tag
| Skill gem | ||||
|---|---|---|---|---|
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Frenzy Charge when HitCursed enemies take 0.2% increased DamageCursed enemies have -0.25% to Physical Damage ReductionBase duration is (6-9.8) seconds Adds (6-30) to (9-45) Physical Damage to Hits against Cursed Enemies Cursed enemies have -20% to Physical Damage Reduction Cursed enemies grant (15-50) Life when Hit by Attacks Cursed enemies grant (8-25) Mana when Hit by Attacks Cursed enemies have a 100% chance to grant a Frenzy Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can gain charges for your life and mana flasks by hitting the cursed enemy. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to KnockbackBase duration is (6-9.8) seconds Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets Cursed enemies take (16-35)% increased Damage from Projectile Hits You gain a Mana Flask Charge when you Hit Cursed Enemy, no more than once every 0.5 seconds You gain a Life Flask Charge when you Hit Cursed Enemy, no more than once every 0.5 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier Hits against Cursed Enemies have +1.5% to Critical Strike Chance Cursed enemies grant (65-600) Life when Killed Cursed enemies grant (25-80) Mana when Killed Cursed enemies have a 100% chance to grant a Power Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 |
Support gems
A list of 0 support gems with the Curse gem tag
| Skill gem |
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A list of 5 support gems with the Hex gem tag
| Skill gem | ||||
|---|---|---|---|---|
Icon: A Level: (1-5) Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses +0.05 to Level of Supported Curse Skill Gems(80-88)% increased Area of Effect of Supported Curse Skills Supported Skills apply their Curse as an Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is InstantThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 72 | |||
Icon: & Level: (1-5)Requires Level 72Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses Hexes applied by Supported Curse Skills have 0.5% chance to affect Hexproof EnemiesSupported Skills apply supported Curses on Hit Hexes applied by Supported Curse Skills have (10-14)% chance to affect Hexproof Enemies You cannot Cast Supported Curse Spells Supported Skills can apply (0-1) additional CurseThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 72 | |||
Icon: A Level: (1-20) Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported Curses0.5% reduced Effect of Supported Curses Supported Skills have 2% increased Area of EffectSupported Skills have 0.1% reduced Mana ReservedSupported Skills apply their Curse as an Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant (0-76)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 31 | |||
Icon: & Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported CursesSupported Skills deal 1% increased Damage with Hits and Ailments per Curse on Enemy0.5% reduced Effect of Supported Curses Supported Skills have 2% increased Curse DurationSupported Skills apply supported Curses on Hit Supported Skills have (50-12)% reduced Curse Duration You cannot Cast Supported Curse SpellsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 38 | |||
Icon: X Level: (1-20) Cast Time: 1.00 secRequires Level 31Deals chaos damage in an area based on the amount of Doom on the triggering Hex.Per 1% Quality:1Superior2Anomalous3DivergentDoom Blast has 0.5% increased Area of EffectCurse Skills have 2% reduced Skill Effect DurationDoom Blast has +0.05 Cooldown Use Doom Blast deals 1.25% less Damage per 5 Doom on HexTrigger Doom Blast when a Hex from Supported Curse Skills ends Deals (25-216) to (37-325) Chaos Damage 60% more Damage per 5 Doom on Hex Trigger This Skill when a Hex from Supported Skills endsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 31 |
A list of 0 support gems with the Mark gem tag
| Skill gem |
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Unique items
The following unique items affects curses, hexes and/or marks:
| Item | Stats | +# curse |
|---|
Passive skills
There are passive skills that grant curse bonuses.
Radius for curses
These passive skills grant increased area of effect radius for curses. No results found for the given query.
Cast speed for curses
These passive skills grant increased cast speed for curses. No results found for the given query.
Duration for curses
These passive skills grant increased duration for curses. No results found for the given query.
Effectiveness of curses
These passive skills grant increased effect magnitude for curses. No results found for the given query.
Additional curses
These passive skill raise the active curse limit by one. No results found for the given query.
Cluster Jewel passive skills
The following Cluster Jewel passives are related to curses: No results found for the given query.
Miscellaneous
Curse passives that do not fit into other categories: No results found for the given query.
Keystone passive skills
The following keystone passive skills are related to curses: No results found for the given query.
Ascendancy passive skills
These Ascendancy passive skills affect the player's curses. No results found for the given query.
Version history
| Version | Changes |
|---|---|
| 3.12.0 |
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| 3.11.0 |
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| 3.6.0 |
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| 2.4.0 |
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| 2.0.0 |
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| 1.0.0 |
Map Bosses now have 60% reduced curse effect (up from 50%). Act bosses now have 70% reduced curse effect (up from 40%). Rogue Exiles now have 50% reduced curse effect (up from 0%). |