Page values for "Blood and Sand"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2019-06-07 1:26:14 PM
_modificationDateDatetime2023-12-22 10:37:17 AM
_creatorString>OmegaK2
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringBlood and Sand
_pageIDInteger2,191
_pageNamePageBlood and Sand
_pageTitleString

Blood and Sand

_pageNamespaceInteger0

"skill_quality" values

1 row is stored for this page
FieldField typeValue
set_idInteger1
stat_textString(0.5-10)% increased Cooldown Recovery Rate
weightInteger1

"skill_quality_stats" values

1 row is stored for this page
FieldField typeValue
idStringbase_cooldown_speed_+%
set_idInteger1
valueInteger500

"skill_levels" values

27 rows are stored for this page
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger0
durationFloat
experienceInteger0
intelligence_requirementInteger
levelInteger1
level_requirementInteger4
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 10% more Area Damage while in Blood Stance<br>Melee Skills have 10% more Area of Effect while in Sand Stance
stored_usesInteger
strength_requirementInteger0
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger14
durationFloat
experienceInteger16,154
intelligence_requirementInteger
levelInteger2
level_requirementInteger12
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 11% more Area Damage while in Blood Stance<br>Melee Skills have 11% more Area of Effect while in Sand Stance<br>10% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger21
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger29
durationFloat
experienceInteger647,270
intelligence_requirementInteger
levelInteger3
level_requirementInteger28
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 12% more Area Damage while in Blood Stance<br>Melee Skills have 12% more Area of Effect while in Sand Stance<br>20% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger42
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger44
durationFloat
experienceInteger6,361,711
intelligence_requirementInteger
levelInteger4
level_requirementInteger44
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 13% more Area Damage while in Blood Stance<br>Melee Skills have 13% more Area of Effect while in Sand Stance<br>30% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger63
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger57
durationFloat
experienceInteger39,949,255
intelligence_requirementInteger
levelInteger5
level_requirementInteger58
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 14% more Area Damage while in Blood Stance<br>Melee Skills have 14% more Area of Effect while in Sand Stance<br>40% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger82
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger68
durationFloat
experienceInteger529,166,003
intelligence_requirementInteger
levelInteger6
level_requirementInteger70
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 15% more Area Damage while in Blood Stance<br>Melee Skills have 15% more Area of Effect while in Sand Stance<br>50% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger98
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger70
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger7
level_requirementInteger72
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 16% more Area Damage while in Blood Stance<br>Melee Skills have 16% more Area of Effect while in Sand Stance<br>60% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger100
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger8
level_requirementInteger74
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 17% more Area Damage while in Blood Stance<br>Melee Skills have 17% more Area of Effect while in Sand Stance<br>70% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger9
level_requirementInteger76
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 18% more Area Damage while in Blood Stance<br>Melee Skills have 18% more Area of Effect while in Sand Stance<br>80% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger10
level_requirementInteger78
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 19% more Area Damage while in Blood Stance<br>Melee Skills have 19% more Area of Effect while in Sand Stance<br>90% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger11
level_requirementInteger80
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 20% more Area Damage while in Blood Stance<br>Melee Skills have 20% more Area of Effect while in Sand Stance<br>100% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger12
level_requirementInteger82
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 21% more Area Damage while in Blood Stance<br>Melee Skills have 21% more Area of Effect while in Sand Stance<br>110% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger13
level_requirementInteger84
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 22% more Area Damage while in Blood Stance<br>Melee Skills have 22% more Area of Effect while in Sand Stance<br>120% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger14
level_requirementInteger86
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 23% more Area Damage while in Blood Stance<br>Melee Skills have 23% more Area of Effect while in Sand Stance<br>130% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger15
level_requirementInteger88
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 24% more Area Damage while in Blood Stance<br>Melee Skills have 24% more Area of Effect while in Sand Stance<br>140% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger16
level_requirementInteger90
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 25% more Area Damage while in Blood Stance<br>Melee Skills have 25% more Area of Effect while in Sand Stance<br>150% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger17
level_requirementInteger91
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 25% more Area Damage while in Blood Stance<br>Melee Skills have 25% more Area of Effect while in Sand Stance<br>160% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger18
level_requirementInteger92
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 26% more Area Damage while in Blood Stance<br>Melee Skills have 26% more Area of Effect while in Sand Stance<br>170% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger19
level_requirementInteger93
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 26% more Area Damage while in Blood Stance<br>Melee Skills have 26% more Area of Effect while in Sand Stance<br>180% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger20
level_requirementInteger94
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 27% more Area Damage while in Blood Stance<br>Melee Skills have 27% more Area of Effect while in Sand Stance<br>190% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger21
level_requirementInteger95
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 27% more Area Damage while in Blood Stance<br>Melee Skills have 27% more Area of Effect while in Sand Stance<br>200% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger22
level_requirementInteger96
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 28% more Area Damage while in Blood Stance<br>Melee Skills have 28% more Area of Effect while in Sand Stance<br>210% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger23
level_requirementInteger97
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 28% more Area Damage while in Blood Stance<br>Melee Skills have 28% more Area of Effect while in Sand Stance<br>220% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger24
level_requirementInteger98
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 29% more Area Damage while in Blood Stance<br>Melee Skills have 29% more Area of Effect while in Sand Stance<br>230% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger25
level_requirementInteger99
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 29% more Area Damage while in Blood Stance<br>Melee Skills have 29% more Area of Effect while in Sand Stance<br>240% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger26
level_requirementInteger100
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextMelee Skills deal 30% more Area Damage while in Blood Stance<br>Melee Skills have 30% more Area of Effect while in Sand Stance<br>250% increased Cooldown Recovery Rate
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger100
attack_timeFloat
cooldownFloat2.0
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat100.0
damage_multiplierFloat100.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger0
level_requirementInteger
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger10
stat_textText
stored_usesInteger1
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger

"skill_stats_per_level" values

81 rows are stored for this page
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger1
valueInteger10
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger1
valueInteger10
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger2
valueInteger11
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger2
valueInteger11
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger2
valueInteger10
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger3
valueInteger12
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger3
valueInteger12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger3
valueInteger20
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger4
valueInteger13
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger4
valueInteger13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger4
valueInteger30
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger5
valueInteger14
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger5
valueInteger14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger5
valueInteger40
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger6
valueInteger15
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger6
valueInteger15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger6
valueInteger50
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger7
valueInteger16
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger7
valueInteger16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger7
valueInteger60
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger8
valueInteger17
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger8
valueInteger17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger8
valueInteger70
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger9
valueInteger18
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger9
valueInteger18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger9
valueInteger80
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger10
valueInteger19
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger10
valueInteger19
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger10
valueInteger90
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger11
valueInteger20
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger11
valueInteger20
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger11
valueInteger100
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger12
valueInteger21
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger12
valueInteger21
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger12
valueInteger110
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger13
valueInteger22
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger13
valueInteger22
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger13
valueInteger120
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger14
valueInteger23
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger14
valueInteger23
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger14
valueInteger130
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger15
valueInteger24
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger15
valueInteger24
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger15
valueInteger140
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger16
valueInteger25
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger16
valueInteger25
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger16
valueInteger150
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger17
valueInteger25
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger17
valueInteger25
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger17
valueInteger160
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger18
valueInteger26
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger18
valueInteger26
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger18
valueInteger170
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger19
valueInteger26
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger19
valueInteger26
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger19
valueInteger180
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger20
valueInteger27
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger20
valueInteger27
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger20
valueInteger190
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger21
valueInteger27
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger21
valueInteger27
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger21
valueInteger200
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger22
valueInteger28
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger22
valueInteger28
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger22
valueInteger210
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger23
valueInteger28
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger23
valueInteger28
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger23
valueInteger220
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger24
valueInteger29
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger24
valueInteger29
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger24
valueInteger230
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger25
valueInteger29
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger25
valueInteger29
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger25
valueInteger240
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance
levelInteger26
valueInteger30
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance
levelInteger26
valueInteger30
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger26
valueInteger250
FieldField typeValue
idStringbase_deal_no_damage
levelInteger0
valueInteger1
FieldField typeValue
idStringconsole_skill_dont_chase
levelInteger0
valueInteger1
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_of_effect_+%_final_in_blood_stance
levelInteger0
valueInteger-5
FieldField typeValue
idStringblood_sand_stance_melee_skills_area_damage_+%_final_in_sand_stance
levelInteger0
valueInteger-5

"skill" values

1 row is stored for this page
FieldField typeValue
active_skill_nameStringBlood and Sand
cast_timeFloat0.0
descriptionTextCasts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
htmlText<span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Blood and Sand</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Blood and Sand|BloodSandStance]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Blood and Sand skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">Instant</td></tr><tr><th>Level Req.</th><td class="tc -value">(4-70)</td></tr><tr><th>Reservation</th><td class="tc -value">10% mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">2.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</td></tr><tr><td class="tc -mod" colspan="2">Melee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate</td></tr></table></span>
item_class_id_restrictionList of String, delimiter: ,
item_class_restrictionList of String, delimiter: ,
max_levelInteger6
projectile_speedInteger
radiusInteger
radius_descriptionText
radius_secondaryInteger
radius_secondary_descriptionText
radius_tertiaryInteger
radius_tertiary_descriptionText
skill_iconPageBlood and Sand skill icon.png
skill_idStringBloodSandStance
skill_screenshotPage
stat_textTextMelee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate

"quest_rewards" values

1 row is stored for this page
FieldField typeValue
actInteger1
class_idsList of String, delimiter: ,StrDex
classesList of String, delimiter: ,Duelist
item_levelInteger
notesText
questStringBreaking Some Eggs
quest_idStringa1q4
rarityString
socketsInteger

"vendor_rewards" values

3 rows are stored for this page
FieldField typeValue
actInteger1
class_idsList of String, delimiter: ,StrDex Str Dex StrDexInt
classesList of String, delimiter: ,Duelist Marauder Ranger Scion
npcStringNessa
questStringBreaking Some Eggs
quest_idStringa1q4
FieldField typeValue
actInteger3
class_idsList of String, delimiter: ,
classesList of String, delimiter: ,
npcStringSiosa
questStringA Fixture of Fate
quest_idStringa3q12
FieldField typeValue
actInteger6
class_idsList of String, delimiter: ,
classesList of String, delimiter: ,
npcStringLilly Roth
questStringFallen from Grace
quest_idStringa6q4

"item_sell_prices" values

1 row is stored for this page
FieldField typeValue
amountInteger1
nameStringScroll Fragment

"acquisition_recipes" values

3 rows are stored for this page
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -gem ">gem with 20% quality</em>
recipe_idInteger1
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -gem ">gem with 1–20% quality</em>
recipe_idInteger2
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom divination card set exchange
recipe_idInteger3
result_amountInteger1

"acquisition_recipe_parts" values

3 rows are stored for this page
FieldField typeValue
amountInteger3
item_idStringMetadata/Items/DivinationCards/DivinationCardGemcuttersPromise
item_nameStringGemcutter's Promise
item_pagePageGemcutter's Promise
notesText
part_idInteger1
recipe_idInteger1
FieldField typeValue
amountInteger1
item_idStringMetadata/Items/Currency/CurrencyIncubationGemLowStackable
item_nameStringGemcutter's Incubator
item_pagePageGemcutter's Incubator
notesText
part_idInteger1
recipe_idInteger2
FieldField typeValue
amountInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardTheVoid
item_nameStringThe Void
item_pagePageThe Void
notesText
part_idInteger1
recipe_idInteger3

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemString
base_item_idString
base_item_pagePage
cannot_be_traded_or_modifiedBooleanNo
classStringSkill Gem
class_idStringActive Skill Gem
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger5
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText
flavour_textText
flavour_text_idString
frame_typeStringgem
help_textTextPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
htmlText<span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Blood and Sand<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Stance (gem tag)|Stance]]<br>Level: <em class="tc -value ">(1-6)</em><br>Reservation: <em class="tc -value ">10% Mana</em><br>Cooldown Time: <em class="tc -value ">2.00 sec</em><br>Can Store <em class="tc -value ">1</em> Use(s)<br>Cast Time: <em class="tc -value ">Instant</em></span><span class="group ">Requires Level <em class="tc -value ">4</em></span><span class="group tc -gemdesc">Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</span><span class="group tc -mod">Melee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">(0.5-10)% increased Cooldown Recovery Rate</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Blood and Sand skill icon.png]]</span>
iconString
implicit_stat_textText
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Blood and Sand<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Stance (gem tag)|Stance]]<br>Level: <em class="tc -value ">(1-6)</em><br>Reservation: <em class="tc -value ">10% Mana</em><br>Cooldown Time: <em class="tc -value ">2.00 sec</em><br>Can Store <em class="tc -value ">1</em> Use(s)<br>Cast Time: <em class="tc -value ">Instant</em></span><span class="group ">Requires Level <em class="tc -value ">4</em></span><span class="group tc -gemdesc">Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</span><span class="group tc -mod">Melee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">(0.5-10)% increased Cooldown Recovery Rate</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Blood and Sand skill icon.png]]<span class="images">[[File:Blood and Sand inventory icon.png|78x78px]]</span></span>
inventory_iconStringFile:Blood and Sand inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_relicBoolean
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">5</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SkillGemBloodAndSand">Metadata/Items/Gems/SkillGemBloodAndSand</abbr></em></span></span></span></div>
metadata_idStringMetadata/Items/Gems/SkillGemBloodAndSand
nameStringBlood and Sand
name_listList of String, delimiter: Blood and Sand
qualityInteger
rarityStringNormal
rarity_idStringnormal
release_versionString3.7.0
removal_versionString
required_dexterityInteger
required_dexterity_htmlText
required_dexterity_range_averageInteger
required_dexterity_range_colourString
required_dexterity_range_maximumInteger
required_dexterity_range_minimumInteger
required_dexterity_range_textText
required_intelligenceInteger
required_intelligence_htmlText
required_intelligence_range_averageInteger
required_intelligence_range_colourString
required_intelligence_range_maximumInteger
required_intelligence_range_minimumInteger
required_intelligence_range_textText
required_levelInteger4
required_level_baseInteger4
required_level_htmlText<em class="tc -value ">4</em>
required_level_range_averageInteger4
required_level_range_colourStringvalue
required_level_range_maximumInteger4
required_level_range_minimumInteger4
required_level_range_textText4
required_strengthInteger
required_strength_htmlText
required_strength_range_averageInteger
required_strength_range_colourString
required_strength_range_maximumInteger
required_strength_range_minimumInteger
required_strength_range_textText
size_xInteger1
size_yInteger1
stat_textTextMelee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate
tagsList of String, delimiter: ,level_capped_gem gem default

"skill_gems" values

1 row is stored for this page
FieldField typeValue
awakened_variant_idString
dexterity_percentInteger40
gem_descriptionTextCasts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
gem_tagsList of String, delimiter: ,Spell Stance
intelligence_percentInteger
is_awakened_support_gemBoolean
is_vaal_skill_gemBooleanNo
primary_attributeStringstrength
strength_percentInteger60
support_gem_letterString
support_gem_letter_htmlText
vaal_variant_idString