1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2019-06-07 1:26:14 PM |
_modificationDate | Datetime | 2023-12-22 10:37:17 AM |
_creator | String | >OmegaK2 |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Blood and Sand |
_pageID | Integer | 2,191 |
_pageName | Page | Blood and Sand |
_pageTitle | String | Blood and Sand
|
_pageNamespace | Integer | 0 |
1 row is stored for this page
Field | Field type | Value |
---|
set_id | Integer | 1 |
stat_text | String | (0.5-10)% increased Cooldown Recovery Rate |
weight | Integer | 1 |
1 row is stored for this page
27 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | 0 |
duration | Float | |
experience | Integer | 0 |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 4 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 10% more Area Damage while in Blood Stance<br>Melee Skills have 10% more Area of Effect while in Sand Stance |
stored_uses | Integer | |
strength_requirement | Integer | 0 |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | 14 |
duration | Float | |
experience | Integer | 16,154 |
intelligence_requirement | Integer | |
level | Integer | 2 |
level_requirement | Integer | 12 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 11% more Area Damage while in Blood Stance<br>Melee Skills have 11% more Area of Effect while in Sand Stance<br>10% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | 21 |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | 29 |
duration | Float | |
experience | Integer | 647,270 |
intelligence_requirement | Integer | |
level | Integer | 3 |
level_requirement | Integer | 28 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 12% more Area Damage while in Blood Stance<br>Melee Skills have 12% more Area of Effect while in Sand Stance<br>20% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | 42 |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | 44 |
duration | Float | |
experience | Integer | 6,361,711 |
intelligence_requirement | Integer | |
level | Integer | 4 |
level_requirement | Integer | 44 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 13% more Area Damage while in Blood Stance<br>Melee Skills have 13% more Area of Effect while in Sand Stance<br>30% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | 63 |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | 57 |
duration | Float | |
experience | Integer | 39,949,255 |
intelligence_requirement | Integer | |
level | Integer | 5 |
level_requirement | Integer | 58 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 14% more Area Damage while in Blood Stance<br>Melee Skills have 14% more Area of Effect while in Sand Stance<br>40% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | 82 |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | 68 |
duration | Float | |
experience | Integer | 529,166,003 |
intelligence_requirement | Integer | |
level | Integer | 6 |
level_requirement | Integer | 70 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 15% more Area Damage while in Blood Stance<br>Melee Skills have 15% more Area of Effect while in Sand Stance<br>50% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | 98 |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | 70 |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 7 |
level_requirement | Integer | 72 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 16% more Area Damage while in Blood Stance<br>Melee Skills have 16% more Area of Effect while in Sand Stance<br>60% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | 100 |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 8 |
level_requirement | Integer | 74 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 17% more Area Damage while in Blood Stance<br>Melee Skills have 17% more Area of Effect while in Sand Stance<br>70% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 9 |
level_requirement | Integer | 76 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 18% more Area Damage while in Blood Stance<br>Melee Skills have 18% more Area of Effect while in Sand Stance<br>80% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 10 |
level_requirement | Integer | 78 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 19% more Area Damage while in Blood Stance<br>Melee Skills have 19% more Area of Effect while in Sand Stance<br>90% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 11 |
level_requirement | Integer | 80 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 20% more Area Damage while in Blood Stance<br>Melee Skills have 20% more Area of Effect while in Sand Stance<br>100% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 12 |
level_requirement | Integer | 82 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 21% more Area Damage while in Blood Stance<br>Melee Skills have 21% more Area of Effect while in Sand Stance<br>110% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 13 |
level_requirement | Integer | 84 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 22% more Area Damage while in Blood Stance<br>Melee Skills have 22% more Area of Effect while in Sand Stance<br>120% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 14 |
level_requirement | Integer | 86 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 23% more Area Damage while in Blood Stance<br>Melee Skills have 23% more Area of Effect while in Sand Stance<br>130% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 15 |
level_requirement | Integer | 88 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 24% more Area Damage while in Blood Stance<br>Melee Skills have 24% more Area of Effect while in Sand Stance<br>140% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 16 |
level_requirement | Integer | 90 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 25% more Area Damage while in Blood Stance<br>Melee Skills have 25% more Area of Effect while in Sand Stance<br>150% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 17 |
level_requirement | Integer | 91 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 25% more Area Damage while in Blood Stance<br>Melee Skills have 25% more Area of Effect while in Sand Stance<br>160% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 18 |
level_requirement | Integer | 92 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 26% more Area Damage while in Blood Stance<br>Melee Skills have 26% more Area of Effect while in Sand Stance<br>170% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 19 |
level_requirement | Integer | 93 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 26% more Area Damage while in Blood Stance<br>Melee Skills have 26% more Area of Effect while in Sand Stance<br>180% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 20 |
level_requirement | Integer | 94 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 27% more Area Damage while in Blood Stance<br>Melee Skills have 27% more Area of Effect while in Sand Stance<br>190% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 21 |
level_requirement | Integer | 95 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 27% more Area Damage while in Blood Stance<br>Melee Skills have 27% more Area of Effect while in Sand Stance<br>200% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 22 |
level_requirement | Integer | 96 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 28% more Area Damage while in Blood Stance<br>Melee Skills have 28% more Area of Effect while in Sand Stance<br>210% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 23 |
level_requirement | Integer | 97 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 28% more Area Damage while in Blood Stance<br>Melee Skills have 28% more Area of Effect while in Sand Stance<br>220% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 24 |
level_requirement | Integer | 98 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 29% more Area Damage while in Blood Stance<br>Melee Skills have 29% more Area of Effect while in Sand Stance<br>230% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 25 |
level_requirement | Integer | 99 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 29% more Area Damage while in Blood Stance<br>Melee Skills have 29% more Area of Effect while in Sand Stance<br>240% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 26 |
level_requirement | Integer | 100 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | Melee Skills deal 30% more Area Damage while in Blood Stance<br>Melee Skills have 30% more Area of Effect while in Sand Stance<br>250% increased Cooldown Recovery Rate |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | |
cooldown | Float | 2.0 |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | 100.0 |
damage_multiplier | Float | 100.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | 10 |
stat_text | Text | |
stored_uses | Integer | 1 |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
81 rows are stored for this page
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 1 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 1 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 2 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 2 |
value | Integer | 11 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 3 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 3 |
value | Integer | 12 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 4 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 4 |
value | Integer | 13 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 5 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 5 |
value | Integer | 14 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 6 |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 6 |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 7 |
value | Integer | 16 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 7 |
value | Integer | 16 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 8 |
value | Integer | 17 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 8 |
value | Integer | 17 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 9 |
value | Integer | 18 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 9 |
value | Integer | 18 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 10 |
value | Integer | 19 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 10 |
value | Integer | 19 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 11 |
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 11 |
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 12 |
value | Integer | 21 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 12 |
value | Integer | 21 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 13 |
value | Integer | 22 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 13 |
value | Integer | 22 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 14 |
value | Integer | 23 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 14 |
value | Integer | 23 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 15 |
value | Integer | 24 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 15 |
value | Integer | 24 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 16 |
value | Integer | 25 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 16 |
value | Integer | 25 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 17 |
value | Integer | 25 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 17 |
value | Integer | 25 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 18 |
value | Integer | 26 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 18 |
value | Integer | 26 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 19 |
value | Integer | 26 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 19 |
value | Integer | 26 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 20 |
value | Integer | 27 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 20 |
value | Integer | 27 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 21 |
value | Integer | 27 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 21 |
value | Integer | 27 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 22 |
value | Integer | 28 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 22 |
value | Integer | 28 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 23 |
value | Integer | 28 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 23 |
value | Integer | 28 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 24 |
value | Integer | 29 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 24 |
value | Integer | 29 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 25 |
value | Integer | 29 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 25 |
value | Integer | 29 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_blood_stance |
level | Integer | 26 |
value | Integer | 30 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_sand_stance |
level | Integer | 26 |
value | Integer | 30 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_of_effect_+%_final_in_blood_stance |
level | Integer | 0 |
value | Integer | -5 |
Field | Field type | Value |
---|
id | String | blood_sand_stance_melee_skills_area_damage_+%_final_in_sand_stance |
level | Integer | 0 |
value | Integer | -5 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Blood and Sand |
cast_time | Float | 0.0 |
description | Text | Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Blood and Sand</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Blood and Sand|BloodSandStance]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Blood and Sand skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">Instant</td></tr><tr><th>Level Req.</th><td class="tc -value">(4-70)</td></tr><tr><th>Reservation</th><td class="tc -value">10% mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">2.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</td></tr><tr><td class="tc -mod" colspan="2">Melee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | |
item_class_restriction | List of String, delimiter: , | |
max_level | Integer | 6 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Blood and Sand skill icon.png |
skill_id | String | BloodSandStance |
skill_screenshot | Page | |
stat_text | Text | Melee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate |
1 row is stored for this page
Field | Field type | Value |
---|
act | Integer | 1 |
class_ids | List of String, delimiter: , | StrDex |
classes | List of String, delimiter: , | Duelist |
item_level | Integer | |
notes | Text | |
quest | String | Breaking Some Eggs |
quest_id | String | a1q4 |
rarity | String | |
sockets | Integer | |
3 rows are stored for this page
Field | Field type | Value |
---|
act | Integer | 1 |
class_ids | List of String, delimiter: , | StrDex • Str • Dex • StrDexInt |
classes | List of String, delimiter: , | Duelist • Marauder • Ranger • Scion |
npc | String | Nessa |
quest | String | Breaking Some Eggs |
quest_id | String | a1q4 |
Field | Field type | Value |
---|
act | Integer | 3 |
class_ids | List of String, delimiter: , | |
classes | List of String, delimiter: , | |
npc | String | Siosa |
quest | String | A Fixture of Fate |
quest_id | String | a3q12 |
Field | Field type | Value |
---|
act | Integer | 6 |
class_ids | List of String, delimiter: , | |
classes | List of String, delimiter: , | |
npc | String | Lilly Roth |
quest | String | Fallen from Grace |
quest_id | String | a6q4 |
1 row is stored for this page
3 rows are stored for this page
Field | Field type | Value |
---|
automatic | Boolean | Yes |
description | Text | Random <em class="tc -gem ">gem with 20% quality</em> |
recipe_id | Integer | 1 |
result_amount | Integer | 1 |
Field | Field type | Value |
---|
automatic | Boolean | Yes |
description | Text | Random <em class="tc -gem ">gem with 1–20% quality</em> |
recipe_id | Integer | 2 |
result_amount | Integer | 1 |
Field | Field type | Value |
---|
automatic | Boolean | Yes |
description | Text | Random divination card set exchange |
recipe_id | Integer | 3 |
result_amount | Integer | 1 |
3 rows are stored for this page
Field | Field type | Value |
---|
amount | Integer | 3 |
item_id | String | Metadata/Items/DivinationCards/DivinationCardGemcuttersPromise |
item_name | String | Gemcutter's Promise |
item_page | Page | Gemcutter's Promise |
notes | Text | |
part_id | Integer | 1 |
recipe_id | Integer | 1 |
Field | Field type | Value |
---|
amount | Integer | 1 |
item_id | String | Metadata/Items/Currency/CurrencyIncubationGemLowStackable |
item_name | String | Gemcutter's Incubator |
item_page | Page | Gemcutter's Incubator |
notes | Text | |
part_id | Integer | 1 |
recipe_id | Integer | 2 |
Field | Field type | Value |
---|
amount | Integer | 1 |
item_id | String | Metadata/Items/DivinationCards/DivinationCardTheVoid |
item_name | String | The Void |
item_page | Page | The Void |
notes | Text | |
part_id | Integer | 1 |
recipe_id | Integer | 3 |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | |
base_item_id | String | |
base_item_page | Page | |
cannot_be_traded_or_modified | Boolean | No |
class | String | Skill Gem |
class_id | String | Active Skill Gem |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | 5 |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | |
flavour_text | Text | |
flavour_text_id | String | |
frame_type | String | gem |
help_text | Text | Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
html | Text | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Blood and Sand<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Stance (gem tag)|Stance]]<br>Level: <em class="tc -value ">(1-6)</em><br>Reservation: <em class="tc -value ">10% Mana</em><br>Cooldown Time: <em class="tc -value ">2.00 sec</em><br>Can Store <em class="tc -value ">1</em> Use(s)<br>Cast Time: <em class="tc -value ">Instant</em></span><span class="group ">Requires Level <em class="tc -value ">4</em></span><span class="group tc -gemdesc">Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</span><span class="group tc -mod">Melee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">(0.5-10)% increased Cooldown Recovery Rate</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Blood and Sand skill icon.png]]</span> |
icon | String | |
implicit_stat_text | Text | |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Blood and Sand<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Stance (gem tag)|Stance]]<br>Level: <em class="tc -value ">(1-6)</em><br>Reservation: <em class="tc -value ">10% Mana</em><br>Cooldown Time: <em class="tc -value ">2.00 sec</em><br>Can Store <em class="tc -value ">1</em> Use(s)<br>Cast Time: <em class="tc -value ">Instant</em></span><span class="group ">Requires Level <em class="tc -value ">4</em></span><span class="group tc -gemdesc">Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</span><span class="group tc -mod">Melee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">(0.5-10)% increased Cooldown Recovery Rate</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Blood and Sand skill icon.png]]<span class="images">[[File:Blood and Sand inventory icon.png|78x78px]]</span></span> |
inventory_icon | String | File:Blood and Sand inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">5</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SkillGemBloodAndSand">Metadata/Items/Gems/SkillGemBloodAndSand</abbr></em></span></span></span></div> |
metadata_id | String | Metadata/Items/Gems/SkillGemBloodAndSand |
name | String | Blood and Sand |
name_list | List of String, delimiter: � | Blood and Sand |
quality | Integer | |
rarity | String | Normal |
rarity_id | String | normal |
release_version | String | 3.7.0 |
removal_version | String | |
required_dexterity | Integer | |
required_dexterity_html | Text | |
required_dexterity_range_average | Integer | |
required_dexterity_range_colour | String | |
required_dexterity_range_maximum | Integer | |
required_dexterity_range_minimum | Integer | |
required_dexterity_range_text | Text | |
required_intelligence | Integer | |
required_intelligence_html | Text | |
required_intelligence_range_average | Integer | |
required_intelligence_range_colour | String | |
required_intelligence_range_maximum | Integer | |
required_intelligence_range_minimum | Integer | |
required_intelligence_range_text | Text | |
required_level | Integer | 4 |
required_level_base | Integer | 4 |
required_level_html | Text | <em class="tc -value ">4</em> |
required_level_range_average | Integer | 4 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 4 |
required_level_range_minimum | Integer | 4 |
required_level_range_text | Text | 4 |
required_strength | Integer | |
required_strength_html | Text | |
required_strength_range_average | Integer | |
required_strength_range_colour | String | |
required_strength_range_maximum | Integer | |
required_strength_range_minimum | Integer | |
required_strength_range_text | Text | |
size_x | Integer | 1 |
size_y | Integer | 1 |
stat_text | Text | Melee Skills deal (10-15)% more Area Damage while in Blood Stance<br>Melee Skills have 5% less Area of Effect while in Blood Stance<br>Melee Skills have (10-15)% more Area of Effect while in Sand Stance<br>Melee Skills deal 5% less Area Damage while in Sand Stance<br>(0-50)% increased Cooldown Recovery Rate |
tags | List of String, delimiter: , | level_capped_gem • gem • default |
1 row is stored for this page
Field | Field type | Value |
---|
awakened_variant_id | String | |
dexterity_percent | Integer | 40 |
gem_description | Text | Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance. |
gem_tags | List of String, delimiter: , | Spell • Stance |
intelligence_percent | Integer | |
is_awakened_support_gem | Boolean | |
is_vaal_skill_gem | Boolean | No |
primary_attribute | String | strength |
strength_percent | Integer | 60 |
support_gem_letter | String | |
support_gem_letter_html | Text | |
vaal_variant_id | String | |