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Assassin's Mark

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Revision as of 19:33, 6 July 2021 by >Vinibot (→‎top: Switched to new skill cost parameters)
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Assassin's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Cursed enemies have a 100% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.pngAssassin's Mark inventory icon.png
Acquisition
Area level: 24
Vendor Prices
Normal1x Orb of Alteration
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemCriticalWeakness

Assassin's Mark skill screenshot.jpg

Assassin's Mark is a spell that marks a single target with a curse. Hits against the marked target have added critical strike chance and multipler. The marked target grants a power charge and life and mana recovery when killed.

Skill functions and interactions

  • Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark, but does not let you apply additional marks on different targets or apply multiple mark on one target.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthRequired IntelligenceCost and
Reservation
Multiplier
Critical
Strike
Chance
Mana
Cost
Damage
Effectiveness
Stored
Uses
CooldownVaal
souls
Stored
Uses
Soul
Prevention
Time
Attack
Damage
Base durationAttack
Speed
DurationCritical Strike MultiplierLife
per Kill
Mana
per Kill
Exp.Total Exp.
124250370%0%160%00.00 sec000 sec0%0.00 sec0%6s30%652500
227280410%0%170%00.00 sec000 sec0%0.00 sec0%6.2s31%9928118383118383
330310450%0%180%00.00 sec000 sec0%0.00 sec0%6.4s32%13432175816294199
433340490%0%190%00.00 sec000 sec0%0.00 sec0%6.6s33%16935254061548260
536360520%0%210%00.00 sec000 sec0%0.00 sec0%6.8s34%20439359090907350
639390560%0%220%00.00 sec000 sec0%0.00 sec0%7s35%239424985081405858
742420600%0%230%00.00 sec000 sec0%0.00 sec0%7.2s36%274466820572087915
845450640%0%240%00.00 sec000 sec0%0.00 sec0%7.4s37%309509217773009692
948480680%0%250%00.00 sec000 sec0%0.00 sec0%7.6s38%3445317278794737571
1050490710%0%260%00.00 sec000 sec0%0.00 sec0%7.8s39%3675611388775876448
1152510740%0%260%00.00 sec000 sec0%0.00 sec0%8s40%3905813682337244681
1254530760%0%270%00.00 sec000 sec0%0.00 sec0%8.2s41%4136016383388883019
1356550790%0%280%00.00 sec000 sec0%0.00 sec0%8.4s42%43763195664810839667
1458570820%0%290%00.00 sec000 sec0%0.00 sec0%8.6s43%46065365518414494851
1560590840%0%290%00.00 sec000 sec0%0.00 sec0%8.8s44%48368301732717512178
1662600870%0%300%00.00 sec000 sec0%0.00 sec0%9s45%50670779391425306092
1764620900%0%310%00.00 sec000 sec0%0.00 sec0%9.2s46%530721520603140512123
1866640920%0%310%00.00 sec000 sec0%0.00 sec0%9.4s47%553752618558266697705
1968660950%0%320%00.00 sec000 sec0%0.00 sec0%9.6s48%5767762755923129453628
2070680980%0%330%00.00 sec000 sec0%0.00 sec0%9.8s49%60080211877683341331311
21727001000%0%340%00.00 sec000 sec0%0.00 sec0%10s50%62382-3413313110
22740000%0%340%00.00 sec000 sec0%0.00 sec0%10.2s51%6468400
23760000%0%350%00.00 sec000 sec0%0.00 sec0%10.4s52%6698700
24780000%0%360%00.00 sec000 sec0%0.00 sec0%10.6s53%6938900
25800000%0%360%00.00 sec000 sec0%0.00 sec0%10.8s54%7169100
26820000%0%370%00.00 sec000 sec0%0.00 sec0%11s55%7399400
27840000%0%380%00.00 sec000 sec0%0.00 sec0%11.2s56%7629600
28860000%0%390%00.00 sec000 sec0%0.00 sec0%11.4s57%7869900
29880000%0%390%00.00 sec000 sec0%0.00 sec0%11.6s58%80910100
30900000%0%400%00.00 sec000 sec0%0.00 sec0%11.8s59%83210300
31910000%0%400%00.00 sec000 sec0%0.00 sec0%11.9s59%84410500
32920000%0%410%00.00 sec000 sec0%0.00 sec0%12s60%85510600
33930000%0%410%00.00 sec000 sec0%0.00 sec0%12.1s60%86710700
34940000%0%420%00.00 sec000 sec0%0.00 sec0%12.2s61%87910800
35950000%0%420%00.00 sec000 sec0%0.00 sec0%12.3s61%89010900
36960000%0%420%00.00 sec000 sec0%0.00 sec0%12.4s62%90211100
37970000%0%430%00.00 sec000 sec0%0.00 sec0%12.5s62%91411200
38980000%0%430%00.00 sec000 sec0%0.00 sec0%12.6s63%92511300
39990000%0%430%00.00 sec000 sec0%0.00 sec0%12.7s63%93711400
401000000%0%440%00.00 sec000 sec0%0.00 sec0%12.8s64%94811500

Item acquisition
Questionmark.png

Mods

No results found

The new version use Module Error: No skills found with q_where = skill.skill_id="AssassinsMarkTriggered" (id: AssassinsMarkTriggered) The old version is not tested, but at least the new version can be supported by support gem when the mod is found on Module Error: Item link: No results found for search parameter "Unset Ring"..

Legacy mods

The following mods can only be find in legacy item in permanent leagues: No results found

Related helmet enchantments

The following helmet enchantments affect Assassin's Mark. No results found

Related Unique items

ItemLvl.Stats

Monster version

Assassin's Mark aura effect. Note that this aura now only exist on monster but not able to be casted by the player
One of the name of the Harbingers that use Assassin's Mark aura

Some monster also curse the enemies with Assassin's Mark:

Monster names skill ids
Daemon DaemonAssassinsMark
Nemesis Daemon SkeletonTemporalChains MonsterEnfeeble SkeletonVulnerability MonsterAssassinsMark MonsterProjectileWeakness MonsterElementalWeakness

The skill AvatarAssassinsMarkAura is the aura version that uses by some Harbingers. Wiki did not display their names correctly however. The aura version of Assassin's Mark has the same visual effect as the player version. The player version was removed from the game since version 3.12.0.

Version history

Version Changes
3.12.0

Enemies afflicted with Assassin's Mark will always grant a power charge and significant amount of life and mana when slain.

  • No longer causes cursed enemies to take increased extra damage from critical strikes.
  • Cursed enemies now have a 100% chance to grant a power charge when slain.
  • Hits against cursed enemies now have +1.5% to critical strike chance at all gem levels.
  • Hits against cursed enemies now have +30% to critical strike multiplier at gem level 1, up to +49% at gem level 20.
  • Cursed enemies now grant 65 life when killed at gem level 1, up to 600 at gem level 20.
  • Cursed enemies now grant 25 mana when killed at gem level 1, up to 80 at gem level 20.
  • Now causes cursed enemies to have a 1% chance to grant a power charge when hit per 4% gem quality (from 1% chance to grant a power charge when slain per 2% gem quality).
  • Added more than 800 Alternate-Quality variants of existing and new Support and Skill Gems.
Anomalous Assassin's Mark: Cursed enemies take 0.2% increased Damage (per 1% quality)[1]
Divergent Assassin's Mark: Hits against Cursed Enemies have +0.01% to Critical Strike Chance (per 1% quality)[1]
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
  • Hits against cursed enemies have +1.5% critical strike chance at level 1 (from 5%), up to +2.4% critical strike chance at level 20 (from 9%).
  • Note that this chance now scales with increases to critical strike chance, whereas previously they did not.
2.6.0
  • Increased Area of Effect mod and doubled its progression per level.
2.0.0
  • Mana cost reduced at all levels.
  • Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22).
  • Normalised the increased duration per gem level.
1.2.0
  • Renamed to Assassin's Mark, previously Critical Weakness.
  • The 'more critical damage' has been heavily reduced.
  • Now grants a chance to gain a power charge on kill.
1.0.0
  • The bonus to Critical Multiplier has been reduced by a flat 20% at all levels.
0.10.7
  • Fixed a bug where the additional critical damage applied by Critical Weakness didn't work correctly.
0.9.2c
  • Fixed a bug where Critical Weakness would prevent critical strikes from doing damage.
0.9.2
  • Critical Weakness has been added to the game.

References

  1. 1.0 1.1 Bex_GGG (September 17, 2020). "Alternate Quality Gems in Path of Exile: Heist". Official Path of Exile Forums. Retrieved January 19, 2021.


ru:Метка убийцы